Friday, May 23, 2025
End Times:
MISSION: IMPOSSIBLE - THE FINAL RECKONING
Writer-director Christopher McQuarrie’s work in this series is usually so joyfully clockwork precise, a delightful dance of complications and stunts that escalate well and resolve brilliantly. This one’s tedious and ponderous at first, endlessly explanatory, and laboring under the weight of retcons and loose threads. For a series that’s often been dinged as difficult to follow—I wouldn’t agree, until maybe now—this one doubles down on inscrutability and referentiality. They’re the same impulses that hold back Deathly Hallows Part 2 and Endgame and Rise of Skywalker and most other attempts to coast a lumbering franchise narrative to something like a finale from being fully satisfying. Mission: Impossible has the good sense to have a mission, though. Once Tom Cruise’s Ethan Hunt is back in the field, the movie steadily picks up momentum and builds to a truly ecstatic sequence of cross-cutting between various team members pulling off their own impossibilities—hanging off planes, cutting wires on a bomb with a countdown clock, waiting to flip a switch in a split second. Because it builds up such a head of steam on its commitment to feeling like the world truly hangs in the balance, the release of the climax is satisfying enough. It hits that classic sense of teamwork and underdogs and long odds and preposterous close calls and real death-defying stunts. I'll miss it.
Saturday, May 17, 2025
Family Style: FINAL DESTINATION BLOODLINES
The Final Destination movies are dances between predictability and randomness. Of course they’re about dying. The fun conceit is that a character’s vivid premonition of a mass casualty event causes them to prevent said event. Death then stalks the survivors to claim them with random acts of mayhem. Small details accumulate through insert shots—loose screws, leaky faucets, groaning chains—until a quick pile-up of calamities leads to a sudden accidental death. The movies are structured more or less identically, but the renewable novelty of these accidents keep them fresh. Blissfully free of tortured lore or a villain morphing into a mascot, here’s a horror franchise that has a consistent quality, a modest groove, and evergreen appeal. The sixth and latest entry, somehow the first in 14 years, is Final Destination Bloodlines. From the directors of Disney Channel's live-action Kim Possible remake, it somehow disappoints by hitting the right beats while going even bigger and broader. Where the franchise started with gore as delayed morbid punchlines, it’s now fully cartoony and excessive, over-the-top at any given chance.
Part of it is the tone, a light and casual breeziness even when dread should be kicking in. A larger part of it is the style—an overly clean digital look with bland straight-to-streaming sitcom lighting and animated effects that make everything look totally artificial. The movie’s one new wrinkle is making the victims a family. It starts with grandma as a young woman preventing a collapsing sky-view restaurant. (The sequence has a fun rhythm but a totally phony look.) Decades later, the last of those survivors are finally dead and the curse descends the family tree, whacking branch after branch on the way down. This should escalate the tension, but it somehow evokes the flimsiest emotions of the already just-south-of-comic premise. They never feel like a convincing family, and by the second or third death their behaviors make little emotional sense. There are some good gags in the sequences—a tattoo parlor up in flames has some sly twisting humor, and a thwack from a soccer ball in the background of a shot is a fun jolt. But by the time, after nearly two hours, of the movie’s final deaths—a typical blackout gag in classic Final Destination style—the specifics of the variables are too outsized and the violence not too far removed from Frogger splats. This may be an official continuation of the series, and has some of the surface-level appeal of all of its superior predecessors. But the aesthetics make it feel like a knock-off. It left me craving the real deal.
Friday, May 2, 2025
Partially Assembled: THUNDERBOLTS*
It’s a typical Marvel group project with snarky asides and sentimental heart, collecting supporting villains from other projects—Winter Soldier (Sebastian Stan), Falcon’s U.S. Agent (Wyatt Russell), Ant-Man 2’s Ghost (Hannah John-Kamen), Widow’s Taskmaster (Olga Kurylenko)—and sets them through their paces of quick-cut, well-choreographed action. As proficiently and capably directed by Beef’s Jake Schreier, the characters bounce off each other well, physically and in prickly chemistry. The CG action doesn’t get too outsized, and accentuates the team dynamics without drowning them out in the third-act sci-fi threat that’s actually deployed cleverly. It helps that it is all done up in pop psychology, playing off metaphors for emotional repression and depression, with flashbacks in settings overtly labeled The Vault and The Void. It’s all rather neatly pulled off, light and suspenseful in the right proportions, with characters made improbably lovable and leave you wanting more. That used to be the MCU’s stock in trade. We’ll see if they can sustain that again, but this is a good (re)start.