Showing posts with label Ryan Reynolds. Show all posts
Showing posts with label Ryan Reynolds. Show all posts

Sunday, July 28, 2024

Dead End: DEADPOOL & WOLVERINE

“Welcome to the MCU,” Deadpool (Ryan Reynolds), the irreverent regenerative mutant with a fourth-wall-breaking power, tells a Wolverine (Hugh Jackman). To this he adds: you’re joining it at a low point. You can say that again. Meant to be a joke about the lower box office and more mixed reception of recent Marvel Cinematic Universe pictures, this movie, the thuddingly obvious Deadpool & Wolverine, is the actual nadir for the whole hydra-headed franchise. Even by Deadpool standards, it is astonishingly witless and empty. It’s a movie with nothing at stake, in which nothing much of consequence happens, and in which every act of violence or feint toward character development is ultimately meaningless. (It doesn’t even, in the end, despite its promises, bring Deadpool or Wolverine into the MCU!) Its tone is typical of its meta-antihero’s: cynical, sarcastic, insincere. But it feels even worse, somehow, shorn from the comparatively more authentic edge of the initial two entries produced under 20th Century Fox. Since that studio was absorbed by Disney, that edge is now queasily subsumed within the sturdy sentimentality and baseline simplicity of the MCU, which continues its project of painting the earlier efforts of Fox (and others) as unsanctioned variants of the Sacred Timeline. That whole concept comes from the largely satisfying TV series Loki, which has some fun with the idea of hopping through time and multiverses. The problem, though, is that one must care about the characters to track motivations across a conceit in which anything is possible and nothing is permanent. And Deadpool is awfully hard to care about as a real character; he’s more of a stunt and a goof at best. It might make sense to pair him as a mismatched partner to Jackman’s Wolverine, whose many film appearances have been tense and tortured; instead it’s a one-note irritation with a wild card bouncing off a stone wall.

Any chance of taking the stakes or characterizations as anything but obnoxious and tedious vanish quickly. The movie opens with a phony sequence in which Deadpool slaughters innocent agents of the Time Variance Authority in gory cartoonish shots of CG gore splattering. He does this while dancing to NSYNC and miming sex acts, stroking a phallic femur he uses to stab an anonymous extra in the gut. Later, he’ll tearfully ask an alternate universe Wolverine to help him save his universe from destruction, since the villains plan to rip it apart after sending him to The Void, where other misfit Marvel castoffs sit around waiting for their cameos. Hard to reconcile those two modes—high-stakes exposition and flat displays of vulgarity and violence—especially when the finale also includes a bloody massacre of alternate Deadpools who are constantly torn apart and regenerated to get up and get dismembered again. Sounds a little clever in concept, but why they’re fighting, and who they’re fighting, never makes sense. They can live forever and exist in every universe. Why do we care about any of them? And the sequence is shot so dispassionately—in a steady, calm, monotonously paced tracking shot—with stunts digitally smoothed that it’s creepy in its total alienation from reality and consequence. Death doesn’t matter here, so what are we rooting for? That action beat starts when a character’s head explodes in a spray of bullets because Deadpool is holding him as a human shield, making jokes the whole time. Why should we care if his universe of supporting characters will survive when none of the other characters, or the movie itself, cares about life itself? It’s numbing in its senselessness.

To whipsaw between total adolescent depravity and painfully vacant sentiment almost sounds energetic. But I cannot overstate how deadly dull the movie is from scene to scene. It sparks to life in sputtering spurts, drifting off affection for other, better Marvel properties—from the retro-future TVA offices to previous X-Men finale Logan to appearances from surprise castmates. (One shot of an ersatz Avengers had me dreaming of such a misfit matchup in a better movie.) Director Shawn Levy can be a reliably anonymous technician. He previously pulled off a robot boxing movie with Jackson—2011’s Real Steel—to diverting results, and a video-game meta action comedy with Reynolds—2021’s Free Guy—to some crowd-pleasing effects. And he can traffic cop comic personas well enough in Night at the Museum. But here some combination of the dictates of Deadpool’s juvenile ugliness and the MCU’s polished anonymity, along with his typically flavorless direction, combines to make a broadly repellent mush. The screenplay flops along doing nothing, Jackson's innate Wolverine charisma tries to imbue literally anything of note in the downtime, and the bland images constantly undercut any sense of creativity or cleverness. 

The whole movie is oddly cheap and small, taking place almost entirely in an empty wasteland and on one city street. It says a lot about the movie’s mismanaged sense of its own expectations that it prefaces one particular action sequence with Deadpool asking the nerds to get ready for something awesome and then follows that promise with janky effects awkwardly filmed. The characters may be stranded in a Void, but to sit watching one limp scene after the next flail self-satisfied feels like its own particular purgatorial punishment. It makes constant reference to other perceived Marvel failures—X-Men Origins, a couple Fantastic Fours, Affleck’s Daredevil—and each time the smug superiority of this movie’s tone had me thinking we were too hard on those earlier efforts. At least they were trying to be real movies. Even flashbacks to the first Deadpool, a movie I hated at the time, and probably still would if I rewatched it, look like great cinema compared to this rot.

Wednesday, May 22, 2024

Child's Play: IF and I SAW THE TV GLOW

John Krasinski’s IF is a miserable, infantilizing family film that disrespects children and adults in equal measure. It’s advertised as coming to us “from the imagination of…” the Office actor turned writer/director. If his Quiet Place movies, workmanlike horror pictures with modest charms, were enough to convince you he had one, here’s reason to doubt. It’s sloppy, sentimental hogwash about Imaginary Friends abandoned by children who grew up and forgot them. One girl (Cailey Fleming) encounters some of them corralled by a tired, impish ringleader and caretaker (Ryan Reynolds). She’s sad because she has to live with her grandma (Fiona Shaw) while her dad (Krasinski) undergoes surgery for an unnamed ailment. For all we know, he merely has a terminal case of whimsy, what with his few scenes eventually petering out with limp quips and smirking self-satisfied pauses for laughs or tears that never arrive. Since the girl’s mom died of implied cancer in the opening montage, it’s understandable that she’s leery to see her dad in the hospital, and amazing she doesn’t get more exasperated by mild japes like dancing with an IV bag on which he’s placed googly eyes, or when he hides in the closet and pretends to have escaped out the window with a ladder of bedsheets. She reacts to this struggle by retreating into her creativity. Or does she? It’s all a bit too simple to be this fuzzy.

The crux of the ostensible emotion is the group of CG creatures wandering melancholically without their former children—creatures that only the girl and Reynolds can see. They all look like Monsters, Inc rejects and have big name cameo voices that rarely register as such, while they mope about doing nothing. The movie wants us to think it’s sad that they’ve been forgotten and should be reunited. But they aren’t real characters and never do anything for anyone. Ah, maybe they reawaken an inner child of some grump for a moment of two. But to what end? It’s best scenes—anything involving Shaw, a dance number to Tina Turner, the girl’s eventual tearful, spit-flecked bedside breakdown—feel dropped in from a better movie, one without its cloying contradictions and flat staging. Here’s a movie that tries to be an ode to youthful imagination being a balm for troubled times. Instead it bumbles its way into saying that we should never grow up and put away childish things. It’s arguing in favor of a permanent immaturity. Why? Because it’s a cheap hit of feel-good when confronting adult emotions is too difficult. Yeesh. We’re not exactly a society overcrowded with maturity.

Ironically, IF’s opposite is likely playing in the theater across the hall in a big enough multiplex. Jane Schoenbrun’s I Saw the TV Glow is a slow, entranced nightmare about getting trapped in childhood nostalgia. It conjures a fuzzy, bleary vibe and rides its off-kilter tremors to an odd, grotesque ending. The intimate movie follows two isolated, disaffected adolescents in the late-90’s getting hooked on a weird television program about psychic teenage girls fighting phantasmagoric monsters. Clearly a blend of X-Files, Twin Peaks, Buffy the Vampire Slayer, and Are You Afraid of the Dark? it’s easy to see why a freakish blend of kid-friendly plotting and woozy creature design airing late at night would mesmerize a young teen. These two kids seem especially prone to getting drawn into such an enveloping fantasy. One is a quiet, awkward, friendless 7th grade boy (Ian Foreman, though he grows into narrator Justice Smith) whose mother (Danielle Deadwyler) is dying and father (Fred Durst) is distant. The other is a lonely 9th grade girl (Brigette Lundy-Paine) from an abusive home. She introduces him to the creepy show, and is totally into its lore, such that it starts to become the architecture of her fantasies of running away. He's scared and hooked in equal measure. As Schoenbrun gives the interactions between the teens the kind of goosebump intimacy of lost souls connecting in their brokenness, the camera’s slowly mesmerized imagery lends a grainy, hushed suburban dreaminess and creeping dread.

It speaks directly to people who allow their adolescent obsessions to overtake their personality and identity, replacing satisfying adult pursuits with increasingly hollow simulacra of real experience. It becomes a way to avoid inner truths. Suddenly, a childish idea grows and darkens and inflates in complexity and importance. A key scene is when, late in the picture, so spoilers ahoy, our lead re-watches the show as an adult and finds something almost embarrassingly quaint. All that for this? This new view rattles and echoes off a maybe-imagined reunion that devolves into a darkly dreamy magical-realist monologue. How sad when love of a TV show seems to hide what you'd express as something truer about your identity than you’re ready to admit. And how frustrating to be unable to let that childhood comfort fantasy go. The movie’s mood is so intensely focused on the hypnotic tremors of this cultish entrapment bleeding between fantasy and reality that the final moments of the picture—clangs of hallucinatory violence followed by embarrassments, deflating and awkward—bring some kind of cringing reality crashing in. It’s about an inner hollowness that can never be filled so long as you’re chasing the unattainable—nostalgia, television, your adolescent understanding of your future, or your adult longing for youth. It’s ultimately a hazy movie feeling like a half-remembered nightmare slowly leaving your head after waking on the couch in the middle of the night, bathed in the TV glow.

Friday, August 27, 2021

Game Theory: FREE GUY

Free Guy is nakedly manipulative nonsense pop filmmaking—but it works on its own terms. It helps that it’s not exactly the movie it appears to be at first. The picture opens in a video game, a combination of Fortnite and Grand Theft Auto in which we set our scene. Guy (Ryan Reynolds) tells us the rules. The sunglass wearers airdrop in to cause mayhem: carjackings, robberies, assassinations, and so on. They’re the players. Guy doesn’t know that. He’s just a Non-Player Character, a slave to the routine of his programming. One day he sees a pretty player (Jodie Comer) and falls in love. He has to know her. Along the way, he’ll learn he’s in a video game and tries to take control of his own destiny, code be damned. The problem here strikes me as the difficulty in caring about a character in a game. Remember when critics used to call bad CG spectacles “like watching someone else playing a video game?” That fell by the wayside lately, maybe because so many climaxes play that way, and maybe because Twitch and like have improbably proved a popular pastime among the younger crowd. Still, watching this phony world it is impossible to invest in the unreality. The concussive needle drops, busy heads-up displays, and loud gunfire have all the weight and impact of so many pixels. Then there’s Reynolds himself, who plays the guy like a human version of Emmett from The Lego Movie (down to the love of brand-nameless coffee) with his own particular brand of terminal insincerity melded to saccharine sentimentality. (What a strange blend of tones he’s been hawking in every role since Deadpool.) Luckily the movie uses this a jumping off point of an actual human story, turning its broad video game spoofery—with some fine nods toward violent games’ sociopathy and shallowness—into something a little more real.

I found myself relaxing into the movie’s artificial charms when it pretty early on reveals what it’s actually getting up to. It turns out Comer is, in real life, a coder who thinks the bestselling game’s designer (Taika Waititi) stole the work she and her partner (Joe Keery) did and used it as the basis of the open world software that made him rich. So she’s become a power player in hopes of uncovering proof for a lawsuit. Her unexpected realization? Her A.I. ideas might be what woke Guy from his routine. So the fake world is given some unexpected stakes—and it’s worth enjoying the lark when it might end up in actual real world consequences. There’s even some slight dancing around some Star Trek ethics of being, with the NPCs in the servers slowly dawning to their little riff on the allegory of the cave. (The movie is the junior high brain teaser to The Matrix’s grad school seminar.) The light gloss of corporate espionage cuts well against the empty quips on Reynolds’ side, and goes one step further into a secret (and only a little strained) rom-com buried under layers of genre elements. No matter how strange Reynolds is playing a proxy love interest for a totally predictable flesh-and-blood programmer, it somehow lands the emotional arc for Comer with some agreeable satisfaction.

Director Shawn Levy is nothing if not a consummate professional. He’s capable of sturdy big budget studio mechanics in ways we take for granted sometimes because he makes it look easy. With the likes of ensemble family comedy Cheaper by the Dozen and robot boxing drama Real Steel—two surprisingly satisfying efforts for which I have lingering affection—he’s proved he knows his way around hitting the right rousing beats with clean, legible throughlines and visual cohesion. There can be a charm to watching an oversized smooth shiny object of a big screen experience. Here Levy pushes a little too hard on pandering referentiality—does the ending really need two back-to-back overt references to its corporate sibling’s biggest sci-fi properties?—but stages some competent phony action. It takes the repetitive violence of video games and plays its mind-numbing senselessness for the shallowness it is. No wonder Guy, with his aw-shucks disbelief, wants more. The script finds a few good jokes here and there, and hooks into some ideas about games and modern life and creativity. (That Waititi is the mouthpiece for the movie’s swipes at corporate sequel culture is amusing, and ironic.) And in the end it’s somehow a little sweet and genuine in the midst of all its foolery. I still didn’t care about Reynold’s Guy and his computer friends, and didn’t entirely buy the ways the code of the game interacts with its makers, but sometimes when a movie plows ahead believing something so intently while making it the cornerstone of its emotional appeal, you just go with it.

Saturday, December 14, 2019

Bayhood: 6 UNDERGROUND

Michael Bay’s 6 Underground gives him the opportunity for breathless Bayhem at its most gleefully cool and cruel. It has bullets, blood splatters, and bodies splattered and splayed — a crooked general killed in slow-mo with a gunshot through a cigar he’s smoking; every car crash sending bodies flipping out of windshields and side doors. It has large-scale stunts and impressive high-speed driving, every angle chosen for velocity and carnage stunningly shot and staged. In the rare down times we see, lovingly photographed, Bay’s other recurring images: product placement, ladies’ long legs, glowing screens, and dazzling architecture flying by in whip-fast establishing shots that linger and leer just long enough to get the visual pleasure. It tells you everything you need to know about the film’s aesthetic that, after one of the film’s team of protagonists is speared by a forklift, the group’s funeral dinner is Captain Morgan and pizza. Or that there’s a car chase through an art museum scored to a dubstep “O Fortuna.” Not since Bad Boys II has this vulgar auteur been extended a free hand for a blank check hard-R pulp action vision so untrammeled. He spent the last twelve years in franchise land, helming five Transformers movies (some good, others not) that bent the kids' toyline mythos to his style, with brief detours for a bombastic satirical true-crime picture (Pain & Gain) and a gory militaristic siege movie (13 Hours). Here he’s back in the world of macho braggarts, fast cars, machine guns, and mini-skirts that made his name back in the mid-90s days of The Rock and the first Bad Boys. This movie has a simple story told convolutedly. We have a ragtag quasi-vigilante black ops team of experts who’ve faked their own deaths to move around the world secretly. (When asked if The President signed off on the plan, one quips, “No, he can’t even spell it.”) There’s a tech guy (Ryan Reynolds, now in a permanent state of semi-Deadpool energy), a spy (Melanie Laurent), a doctor (Adria Arjona), a hit man (Manuel Garcia-Rulfo), a parkour guy (Ben Hardy), a sniper (Corey Hawkins), and a driver (Dave Franco). There’s an evil dictator (duh) in a stereotypically vague faux-Third World country, and the protagonists are gonna take him down. Paul Wernick and Rhett Reese’s screenplay has a whole lot of repetitive rigamarole between just three action sequences of incredible duration and complication, with lots of cross-cut suspense and violence and all manner of stunt work at the highest level of skill. Explosions! Profanity! Geysers of blood and sparks and water and smoke! Dizzying heights and incredible combat! It’s cranked up and spat out—fast movement, vibrant colors, collateral damage—at the audience in balletic brutality and eye-popping intensity. So loud and splashy it’s a shame most will stream it on Netflix, it proves Bay remains one of the only maximalist stylists operating at this budget level who can wield the effects for maximum impact while still allowed to foreground his own preoccupations, for better or worse, in every frame.

Friday, August 18, 2017

Run to You: THE HITMAN'S BODYGUARD



A bantering movie star buddy-comedy actioner made like they never went out of style, The Hitman’s Bodyguard rests solely on its leads’ charismatic chemistry and its director’s flair for hard-charging, light-touch action. Good thing that’s more than enough. Ryan Reynolds (forget Deadpool; this is the foul-mouthed bloody action comedy that made me understand his appeal) plays a down-on-his-luck bodyguard whose freelancing career protecting bigwigs took a nosedive after losing a client to a sniper’s bullet. Hoping to regain his top-bodyguard status, he’s saddled, through various plot complications, with protecting a funny, foul-mouthed assassin played by Samuel L. Jackson exactly how you’d guess he would. (He’s hugely likable here, appealingly soft-hearted for a vulgar, cold-blooded killer-for-hire.) The guy’s moral code leads him to testify against a human-rights-abusing dictator (Gary Oldman) on trial in Geneva. Or rather, he will testify if he can survive the trip there. The setup is a simple clothesline on which to hang banter and booms. Director Patrick Hughes (last seen helming Expendables 3, managing some memorable action between playing traffic cop to the bloated ensemble) obliges with fast car chases, clangorous gun fights, and heavy thwacks on the Foley track accompanying every bludgeoning. It’s all in good fun.

Reynold’s bodyguard (reluctantly pulled in by his lawwoman girlfriend Elodie Yung) naturally clashes with Jackson’s assassin (who ultimately wants to negotiate the release of his wife, Salma Hayek). Prickly mutual respect for their deadly skills and romantic motives remains separated by the side of the law with which they align themselves. But once they realize they both are only out to kill bad guys, they can make tentative peace in zippy action sequences that take them through planes, trains, automobiles, SUVs, boats, motorcycles, and a shuttlebus full of nuns. It’s that kind of movie. In brightly glossy digital widescreen frames, the action isn’t as elaborate as John Wick’s or as sensation-driven as Michael Bay’s. But there’s a happy medium to be found: proficient, efficient, hurtling stunts tied to a simple, effective ticking clock narrative momentum. Cars flip and explode. Bodies toss and turn. It builds a pleasurable rat-a-tat rhythm in which sometimes the staccato is the explosions, and sometimes it’s the wisecracks. Even so, the charm is in the two Movie Stars allowed to relax in a movie that lets their personas rev up and collide in pleasing B-movie sparks while action erupts effectively and concussively around them. It’s a splattery, foul-mouthed funny tone maintained with aplomb.

Friday, February 12, 2016

Dead and Loathing It: DEADPOOL


At last there’s a movie for anyone who really wants a cheap R-rated X-Men entry. Deadpool, a comparatively low-budget and almost entirely disconnected spin-off of Fox’s superhero mutant team-up franchise, follows a sampler of the exploits of a smart aleck mercenary (Ryan Reynolds) who is cured of cancer and given regenerative powers like Wolverine’s. Ah, but the mad scientists who do it (led by the new Transporter Ed Skrein and Haywire’s Gina Carano) have vague and nefarious ulterior motives. This leaves the guy left for dead a scarred and burned mutant with a bad attitude. He’s out for revenge, putting on a tight red suit and mask and calling himself Deadpool, determined to kill everyone who wronged him. That doesn’t sound very heroic, and indeed he resists the label the entire way through a movie of nonstop profanity and violence interrupted only by its protagonist’s wall-to-wall interior monologue. He turns to the camera and speaks directly to the audience in a motormouthed outpouring of cynical snark, as if winkingly calling out its own shortcomings and relentlessly lampshading the usual superhero formula will inoculate it against criticism.

It’s faithful to the original comics creation, presenting an arrogant self-aware fourth-wall breaker engaging in huge amounts of potty-mouthed violence. He talks to us, dictates some edits, calls for needle drops, and even moves the camera at one point. Mostly he just comments on the events in progress with juvenile wisecracking, or spits out cultural references and self-deprecating comments. He tells us the budget was cheap, Reynolds is a bad actor, and nods towards the franchise’s knottiness. (He throws out an action figure from X-Men Origins: Wolverine, and upon hearing a reference to Professor X he asks, “McAvoy or Stewart?”) The movie goes out of its way to smarmily flatter the audience for catching the references.

But for all the screenplay (by Zombieland’s Rhett Reese and Paul Wernick) literally protests that this isn’t the usual superhero movie – taking potshots at the competition while admiring its own casual vigilante gore, filthy language, and mind-in-the-gutter exploitation – this is a movie undeniably built on the bones of a thoroughly exhausted and totally predictable origin story structure. It opens with a nasty fit of bloody action – crunching cars, flying decapitations, and viscera splattering on road signs – before flashing back to happier times that slowly catch us up. It fills in details of his pre-power days, introduces his comic relief buddy (T.J. Miller) and his lost love (Homeland’s Morena Baccarin), and the wrongs done to him. Then it’s back to the action, as X-Men Colossus (Stefan Kapicic) and Negasonic Teenage Warhead (Brianna Hildebrand), stepping in as if from a better, brighter movie, reluctantly join superpowered fights hammering toward a conclusion.

The edgier elements may be turned up to 11, but the more it loudly and repetitively claims to be something new and innovative, the less it seems true. The movie is terminally impressed with itself, convinced putting blood, boobs, and bad words in a standard superhero revenge actioner inherently makes it better. The script, and the chatterbox commentary from Deadpool, has the wit of a particularly unimaginative adolescent boy, preoccupied with bodily functions, focused on sexual and violent fantasies, and punctuated with four-letter words and bullying insults. Puerile and putrid, it finds sex acts, gory kills, and vulgarity equally giggle-worthy.

As a result, Deadpool is irritating, repetitive, and deadening. It’s a smug, smutty, and self-satisfied movie as ugly as it is off-putting. It drains all natural charisma from its performers, sending them through bland effects sequences dirtied up with extra splashes of strained irreverence and material trying so hard to offend it’s just sad. Give director Tim Miller (an effects’ artist making his feature debut) some (very small) credit for wanting to stretch the superhero movie a bit, but maybe we should stop complaining about the genre’s homogeneity if this is what passes for trying something different. The characters are thinly sketched. The look is flat, flavorless, and grey. The tone is a swamp of pointless nihilism laughing at itself. The plot is too thin for narrative propulsion, and too hobbled by its smirking protagonist for emotional investment. Everything’s a bad joke, and nothing is worth taking seriously, although the movie has enough bravado and posturing that it’s clear it convinced itself it’s a hip puncturing of the genre instead of a mean-spirited affirmation of its nastiest impulses.

And then there’s its repellent, often disgusting, love of violence. The movie revels in it, not the choreography or the spectacle but the visual fact of innards spurting from wounds, projectiles ripping flesh, and blades impaling organs. There’s an extended slapstick gag about Deadpool breaking his hands and legs and wobbling around in pain before he heals himself. It’s loud, overextended, pointless, and uncomfortable, but par for the course in a movie that treats a gunshot to the head as a punchline – not once, not twice, but every time. It’s no funnier than the tired improv insults and cheap shots that pass for humor in the rest of the movie. This all adds up to an interminable experience, none of the best parts of superhero movies and all of the worst, plus a whole bunch of added irritants.

Friday, July 19, 2013

Dead on Arrival: R.I.P.D.


R.I.P.D. is a fantasy cop movie with a few good ideas played badly. The acronym stands for the Rest In Peace Department, the movie’s best idea. If your movie is going to have one best idea, might as well make it the central concept. (In this case, that concept is undoubtedly reproduced from the comic books by which the movie’s inspired.) The idea here is that cops killed in the line of duty are sucked up to a heavenly way station where they’re offered a chance to serve a tour of duty back on Earth. The job of the R.I.P.D. is to hunt down dead souls who’ve somehow slipped through the cracks and have remained shuffling around on this mortal coil. Once found, the souls are brought up into the clouds to receive their rightful judgment. Within that premise, there should be plenty of room to stage interesting paranormal spins on cop movie tropes, but the whole enterprise quickly takes on the feeling of a bargain basement Men in Black knockoff.

A recently deceased cop (Ryan Reynolds) finds himself paired with a grizzled Wild West lawman (Jeff Bridges) who has been on the R.I.P.D. for quite some time. They’re sent out on their rounds by their no-nonsense chief (Mary-Louise Parker) who looks like just the kind of official who’d demand an officer’s badge and gun and take them off a case the instant things start to deviate from protocol. Reynolds is playing his usual sheepishly competent handsome guy, while Bridges seems to be enjoying playing his Rooster Cogburn again while letting a little bit of a Tommy Lee Jones impression sneak around the sides. These two wild card cops clash with each other, but of course we all know that their time on the streets together will loosen their distinctive personalities and let friendship in. Would we have it any other way?

But anyway, the problem isn’t in the easy genre staples, but in the execution. The actors are trying their best to put over some severely clunky material. The script by Phil Hay and Matt Manfredi, the guys behind the Clash of the Titans remake and the big screen Aeon Flux, not an encouraging track record, is a broad blend of silly banter and zippy action. But it all plays out stiffly, the plot moving through predictable motions leadenly while the actors try valiantly to keep afloat characterizations that are so one-note, the only movement comes when they seem to go out of tune to conform to the script’s schematic emotional arcs. Director Richard Schwentke brings to it all a digitally swooshing camera that, for all its showy movement, fails to bring the dead material to life. Like his last film, the similarly antic and dull old guy actioner Red, there’s lifelessness behind the would-be comic-book-style-approximating compositions.

Adding to the weightlessness of it all is the wobbly special effects, which appear distractingly rubbery and artificial. Once an action scene starts, with a dead soul popping out of its mortal casing in grotesque and unpleasant ways, the characters get all bouncy and unreal, impossible to believe and difficult to care about as destruction makes little impact on their forms. I found myself wondering if there was any real world stunt work done on this production at all. As the action gets bigger and bigger and the undead souls appear to be gathering an artifact that will allow them to reverse the flow on the heavenly funnel cloud that sucks all dead into the afterlife, it all gets ever increasingly unmoored. Not even Kevin Bacon as a crooked police officer can salvage the CG spasms that explode in generic special effects mayhem of the blandest kind. The cop movie turns into a stop-the-MacGuffin movie. At least it’s the source of the movie’s one good self-knowing laugh. When Parker explains the object in question’s world-ending properties, Bridges scrunches up his face and asks, “Who’d ever want to make that?”

Wednesday, July 17, 2013

Snail's Pace: TURBO


Turbo, the latest family film from Dreamworks Animation, is stale and forgettable, but brightly colored and moves along at a brisk pace. I wish those colors and that speed told a fresher story or at least were put to use for something even halfway memorable. I better write this fast before the whole thing zooms out of my mind faster than a speeding snail. That might not sound all that fast, but Turbo clocks a snail’s pace at over 200 miles per hour. How’s that possible? The NASCAR fan snail at the film’s center (Ryan Reynolds) falls onto the highway and gets knocked into a tank of nitrus in a hotrod’s engine. A neat little sequence zooms all the way into the little guy’s atoms and shows them turning neon and zipping around faster and faster. Now he’s a super snail. Too bad he couldn’t be in a super movie.

In family film tradition, the speedy snail who names himself Turbo is alienated from his herd-mentality group of normal snails. They don’t understand his ambitions and therefore ostracize him, casting the fast-paced freak out of their snail habitat in a suburban garden. The poor fellow ends up with his still-slow brother (Paul Giamatti) at a failing strip mall in the middle of Van Nuys. There they are captured by Tito, a genial, bumbling snail racer (Michael Peña). I realize all that sounds a little strained and silly, but wait until you hear that the snail racer co-owns a Mexican restaurant with his brother (Luis Guzmán), so there’s double brotherly strife here. Turbo and Tito have big dreams that their brothers just don’t understand. Will the story bring all of these brothers closer together? Will dreams be realized, no matter how often they’re in doubt? What do you think?

The plot of the film involves Tito discovering Turbo’s speed and deciding to enter him in the Indianapolis 500. How, you might ask, does one enter a snail in a car race? Pay the entrance fee, of course. Tito raises the money from the strip mall’s other entrepreneurs (Richard Jenkins, Ken Jeong, and Michelle Rodriguez). They all seem to think that the exposure will reinvigorate their little corner of the local economy. Makes sense, I guess. If you’re going to be sponsoring a snail in a big car race, why wouldn’t you put the name of your business on the shell? Someone in Van Nuys might see that sign on that snail and think to go to your strip mall next time they want a taco. You never know, I guess.

There’s plenty of silly business along the plot’s sidelines involving the plain old slowpoke snails Tito brings along for some reason. They are a diverse collection of sluggish primary colors with the voices of Samuel L. Jackson, Snoop Dogg, Maya Rudolph, and Ben Schwartz. They’re the kind of cartoon characters that always seem to be smirking at you. I’m not sure exactly what these characters want, what their emotional journeys are, or even who they are, really. They don’t even get the typical one-trait sidekick development. By the movie’s end, they’re Turbo’s pit crew. Makes sense, I guess. There’s also a narcissistic French racing star (Bill Hader) who might not be so happy about racing a snail. Makes sense, I guess. You put in all that work to get to the top and some stupid snail is going to just zip by you like that? This is a movie built out of so many improbable plot elements that one simply has to stop questioning and go with it. The answer to any “Why?” would be “Because otherwise there wouldn’t be a movie.”

But it’s a jumble of elements you’ve seen before, too safely crafted to either satisfy or fail, utterly predictable every step of the way. This movie about a snail racing racecars around a racetrack can’t even manage to be a little odd or unexpected. Director David Soren, who co-wrote the script with Darren Lemke and Robert D. Siegel, pulled stock character arcs, booming pop songs, and silly sight gags together and assembled them in an appealing package that danced in front of my eyes without every once engaging me on any level. It was simply there. I’d call Turbo the most forgettable animated film of the summer, but I’m sure I’ve already forgotten the most forgettable animated film of the summer.

The one truly notable aspect of Turbo is not necessarily the visually pleasant animation. We’re at the point where smoothly rendered computer-generated visual detail can be so blandly proficient that it’s only worth calling out for being truly terrible or particularly stunning. It’s fine here, that’s all, although I was charmed time and again by the neon blue streak of light Turbo trailed behind him at top speed. No, the only aspect worth noting is the film’s casual diversity. It’s appealing and admirable to have a cast of characters (the humans, at least) who are different in age, gender, body type and background without making a big deal about it. I mean, I’d prefer if they were in a movie that actually created characters out of them that were more than cogs in the all-too familiar plot mechanics, but it’s a start.

Tuesday, March 26, 2013

Modern Stone Age Family: THE CROODS


The Croods is a basic plot told with zip, color, generous slapstick, and absolutely dazzling visuals that represent the height of modern 3D CG cartooning. Following an isolated family of cavepeople, the movie finds as its center, as so many family films do, a character who yearns for more than the simple existence she knows. In this case, the family’s father (Nicolas Cage) preaches fear, keeping the group huddled in a cave when they aren’t on a mad dash hunting and gathering for the day. The daughter (Emma Stone) is the one who wants more while her mother (Catherine Keener), brother (Clark Duke), baby sister (Randy Thom), and grandmother (Cloris Leachman) are comfortable in their routine. One night, the daughter sneaks out to go exploring. She meets a young man (Ryan Reynolds) who has strange new talents – like making fire – and appears way more homo sapien than the latter day Neanderthals she’s stuck with. He’s running one step ahead of the collapsing landscape caused by the shifting tectonic plates, but the dad refuses to listen to the interloper. Soon enough, though, the cave collapses and they need to find a new home, too.

The exceedingly simple plot finds the family (plus the new guy) walking through lush digital jungles, vast detailed plains, and swooping vistas, trying to get to a safe new place to call home to the tune of a suitably larger-than-life Alan Silvestri score. Their world is populated by creatures that have more in common with the animals of James Cameron’s Pandora than our own prehistory, but that only enhances the pleasures of the design. These aren’t modern-day behaviors placed upon a cavepeople template a la The Flinstones. Nor are they entirely without cartoonish charms. This is a nicely imagined fantasy prehistoric landscape of wild sights and goofy critters and the people we follow are likably designed as well, unconventionally shaped, squat and scrunched, perched halfway between the photorealism of wax tableaus you’d see in a natural history museum and the rounded cartoonish flesh-colored globs of the designs more typical of a Dreamworks Animation picture. They interact with their environment in fast-paced setpieces of danger and comedy, usually both at once. They tumble over waterfalls, gasp through deserts, traverse grand canyons, and make wild leaps across chasms. Along the way, they encounter ravenous piranha-birds, tenacious, stalkerish giant saber-toothed cats, goofy little crocodile dogs, packs of punching monkeys, and at least one clingy primate they call “Belt.”

It’s all so colorful and appealing, with the characters featuring fine voice acting (Cage and Stone are particularly good, able to modulate their distinctive voices in actorly ways) and appealingly broad characteristics. It’s nothing out of the ordinary – the grandma’s crotchety and snappy, the brother’s a rounded goofball – but the family has a fine dynamic that feels genuinely loving and antagonistic only in the stuck-on-a-road-trip way that develops in even the best of families during cross-country travel. That there will be valuable lessons learned about being yourself, trusting others and trying new things is, of course, inevitable. But, as written and directed by Kirk De Micco and Chris Sanders, it features some of the same warmth and charm in an earnest family-centered narrative that Sanders used in his great films Lilo & Stitch and How to Train Your Dragon. He’s one of the great unsung animation directors working these days and, though The Croods can’t quite match those earlier efforts in overall quality, he puts in a respectable effort in making this an enjoyable entertainment. The key is the speed, humor and beauty of it all. It may be thin and expected in many ways, but it’s gorgeous to behold – visual consultant Roger Deakins surely had something to do with the tactile sense of light playing across the vivid designs – sprinkled with good-natured laughs, and never lets up on the narrative gas pedal. 

Friday, February 10, 2012

Burning Down the House: SAFE HOUSE

Safe House is a generic studio thriller on a preordained course to exactly where you think it’s going. That it managed to hold my attention for as long as it did is some small miracle. It’s a trust-no-one spy movie shot in quick cut chaos style with the kind of grainy, high-contrast look that’s become the stylistic shorthand for post-9/11 thrillers. There are few surprises to be found within but director Daniel Espinosa is smart to lean on his overqualified cast of character actors to carry out the clichéd plotting in David Guggenheim’s script and to allow Denzel Washington to use his considerable charisma to anchor it all. It’s a wholly forgettable experience, but at least it managed to hold my attention for most of the way through until it just fizzles out about two-thirds of the way in.

The film starts with rookie CIA officer Matt Weston (Ryan Reynolds) house-sitting a secure location in South Africa. It has seen nothing of interest, indeed not a single person, in the twelve months he’s been stationed there. When rouge agent Tobin Frost (Washington) is brought in for questioning, the excitement comes in greater quantities than the rookie could have ever expected. A small group of heavily armed, villainous men shoot their way in and almost catch Frost. But Frost talks the rookie into fleeing. The captive seems awfully calm about all this, even when Weston asks him to get into the trunk of the car. The younger man is under the impression that he is taking a dangerous captive to his superiors. The rouge master spy sure seems to be getting his way, though.

On the run from these unknown attackers and trying to coordinate with the CIA, Weston and Frost have an antagonistic partnership in which only one man really seems in control, even when he’s unarmed and handcuffed. Washington exudes a twinkling confidence and a gravity of intention that makes the early parts of the film a mostly competent diversion. It’s nothing we haven’t seen before, but it proves that, done well enough, the old tropes can be used to fine effect now and then. Reynolds mostly stands by and lets Washington dominate each and every scene, but he manages to hold his own. After unmitigated disasters of starring roles in the likes of Green Lantern and The Change-Up, it’s nice to see Reynolds sink back into an ensemble for a film that’s just barely north of mediocre.

The movie’s about men pointing guns, cars going fast, and intense phone calls in shadowy Langley conference rooms. Back at CIA headquarters we have the prickly Brendan Gleeson, the soulful Vera Farmiga, and the grizzled Sam Shepard talking strategy and ordering underlings around while they contemplate how to put an end to this situation. It goes without saying that they aren’t all on the same page and, in a page right out of the Bourne playbook, there’s a sense that they might not all be playing for the same team or with the same rules. If you’d guess that there’s going to be some ulterior motives to be revealed towards the climax, I’d say you must have seen a lot of the same thrillers that I have.

My early tolerance for the brisk, efficient action, including a decent car chase, turned into dismay over the lifeless confrontations that follow. By final few fight scenes I could rarely make heads or tails of the action. Instead of grooving with a visceral abstract chaos, the filmmakers just threw up blurriness and hoped the Foley artists did their job well enough. Weston, clutching a gun, edges around a corner. So does Frost. So do some bad guys. Where are they in relationship to each other? Who is about to encounter whom? Who knows?

As the double-crosses fall into place and the movie zigs and zags its way to where I figured it was headed all along, my interest fell off. When the true villain is revealed, I practically shrugged. When crucial, damaging information about the intelligence community may or may not be leaked, I found myself without a rooting interest one way or the other. As the plot tries to thicken, it just gets thinner and thinner. I found myself without a reason to care. I found myself wondering why the setting of the climax is given so many intermittently loud buzzing flies, which made me think of Emily Dickinson. I looked up the poem when I got home. “I heard a fly buzz when I died / The stillness round my form / Was like the stillness in the air / Between the heaves of storm...” When you’re sitting in a dark theater watching a dumb thriller of low ambition and find yourself thinking more about recalling a poem than the action on screen, you know the movie has lost you completely.

Tuesday, August 9, 2011

Change We Can't Believe In: THE CHANGE-UP


David “Wedding Crashers” Dobkin’s The Change-Up is a rancid pit filled with the putrid remains of offensive, outdated mindsets and regressive stereotypes. It’s a lame body switch comedy that is relentlessly cruel and crude and uses its time on screen to do little more than insult every character and denigrate every lifestyle choice they represent. The worst insult of the film is quite possibly leveled at the audience that is assumed to be ready to eat this up. What ugly, unfunny rot.

The idea of two people switching bodies and then being forced to comically live out the other’s life is a fun hook. It’s all too rarely produced a good film, but you can’t win them all. In any case, it’s usually a chance for two actors to have fun with the other’s style of line readings and typical body language. In 2003’s Freaky Friday remake, Jamie Lee Curtis and Lindsay Lohan put in genuinely great performances post-switch, believably becoming the other. Nicolas Cage and John Travolta pull off a similar feat in John Woo’s underrated 1997 action flick Face/Off. Despite the patchy track record – for every solid effort there’s a Vice Versa and Like Father, Like Son to set teeth to cringing – the subgenre seems perpetually ripe for a new positive example.

But I haven’t actually talked about The Change-Up much yet, have I? If you’ll excuse the above digression, I’ll get around to telling you that this truly abysmal movie stars Jason Bateman and Ryan Reynolds as the victims of a switcheroo. Bateman is an ambitious lawyer on the brink of being named a partner in his firm. He has a lovely wife and three young kids. Of course the film makes him miserable. He just can’t appreciate what he has because he’s too focused on the fact that his wife (poor Leslie Mann) wants to actually talk to him and his babies cry a lot. As for Reynolds, he’s a pothead, a failed actor, and a particularly egregious overgrown man-child who is also somehow a ladies’ man. He’s miserable too. As written, both men are so extremely off-putting that no amount of inherent charm from the actors can overcome it.

One night the two guys, who happen to be friends despite the fact that they don’t have anything in common, admit that they wish they had the other’s life. Yeah, right. Here’s a movie with a low opinion of all mankind, that says being married crushes a man’s freedom, ‘cause ladies, you know how they are. Then it turns around and says, left to their own devices, men would live like horrible slobs mindlessly pursuing their basest desires, ‘cause men, you know how they are. It’s such a pessimistic and creatively bankrupt way to approach human relationships. Of course the two guys will wreak havoc in the other’s lives before getting in touch with another part of themselves and switching back as marginally better people. But there’s no sense that either has anything to learn from the life of the other. The whole world of the film has a kind of mean-spirited retrograde opinion of gender roles, interpersonal dynamics, race, class, men, women, and children. It’s downright nasty.

Written by Jon Lucas and Scott Moore, the same guys who recently brought you The Hangover Part II, this film can join it at the very bottom of this year’s, or any year’s, barrel of comedies. It’s a film that treats its cast, down to the lowliest extra, as nothing more than vulgar fleshy puppets to be trotted out on display for an audience to laugh at. There’s nothing to identify with in this feature, no spark of life or wit or imagination. It’s the kind of comedy that whips out the four-letter words with a dull repetitiveness, and yanks on its gross-out gags with a tiresome insistence that they’re shocking when they’re nothing more than desperate. The movie opens with a baby projectile defecating into Jason Bateman’s mouth and only goes downhill from there.