Thursday, October 23, 2025

Angel in the Right Field: GOOD FORTUNE

In Good Fortune, Keanu Reeves plays a guardian angel looking for a promotion who tries to save his first lost soul by showing a guy how the grass isn’t always greener on the other side. The joke is that he swaps a poor man’s life with a rich man’s life and the poor man decides it actually is better that way. For a cute comedy, the movie’s pretty sharp about the wages of poverty, enumerating the indignities of part-time and gig work. The result is a sitcom concoction with an unusual combination of influences. It’s one part Frank Capra fable—think It’s a Wonderful Life without the deeper emotional force—and one part Barbara Ehrenreich’s Nickel and Dimed. That 2001 book-length work of reportage subtitled On (Not) Getting By in America is a now-classic look at the American working poor. To read its accounts of unpredictable schedules, runaway housing costs, labyrinthine fines and fees, arbitrary rules, and inconsistent low pay is to be reminded of the crushing obstacles toward success for those trying to cobble together a living with multiple minimum (or near minimum) wage jobs. The problems she describes have not been ameliorated, but instead exacerbated by the growth of fleeting transactional tasks mediated by tech companies’ apps. There’s no sense of community or connection between employer and employee in such insecurity and inequity, and certainly no sense of duty or responsibility to take care, either. It’s this tension that gets a working over in the writer-director-co-star’s Aziz Ansari’s comic concept. 

It’s an amusing and earnest effort for Ansari. He plays the poor man who’s sleeping in his car and working multiple jobs when he crosses paths with a shallow tech bro played by Seth Rogen. When they are swapped by Reeves’ angel, it appears that, although money may not buy happiness, it can certainly alleviate a whole lot of unhappiness. It also turns Ansari into quite an unpleasantly selfish guy willing to trick his way into more time in this setup. It sneakily makes Rogen into the main character, too, as he’s humbled by just how difficult it is to get and keep work, let alone make ends meet. He’s paired with Reeves, who’s increasingly zen frazzled as he’s made mortal as punishment by his peeved boss (Sandra Oh), and the two guys make a fun odd couple bumming around the lower classes while Ansari just might realize how his hollow riches still won’t win him a second date with Keke Palmer’s pretty union organizer. The movie has a light touch even as it hits its socioeconomic points hard, with a pleasant, likable cast as characters and with bantering dialogues that bounce breezily through the plot’s modest complications. If you think it’ll end without everyone learning a valuable lesson and returning to a slightly better status quo, you don’t know what kind of movie you’re watching. It’s all so bright and brightly lit that it’s hard to dislike even as you sense it won’t get any deeper. 

Tuesday, October 21, 2025

Off the Hook: BLACK PHONE 2

The Black Phone has a perfect horror hook for today’s youth since it dares pose the question: what if the phone rang? That movie was ultimately a repetitively structured work of video game logic. An abducted boy (Mason Thames) locked in a basement takes ghostly calls from the previous victims of his kidnapper, the devil-masked Grabber (Ethan Hawke). The kid learns from their mistakes to level up his escape attempts until he can kill his foe and flee. Now here’s the sequel, Black Phone 2, and returning director Scott Derrickson and screenwriter C. Robert Cargill have some solid moves. It doesn’t quite turn the premise into a good movie, but it’s at least a more distinctive one. First, the sequel is built entirely out of the psychological and supernatural consequences of its predecessor. Turns out killing a serial killer has given the poor boy a sullen and aggressive affect. His younger sister (Madeleine McGraw) has it even worse: she’s haunted by ghosts who invade her dreams and call her toward a remote woodsy campground where The Grabber’s first victims’ spirits linger. This leads to the sequel’s other good move: taking the action out of a bland basement and into that snowy lakeside forest sleepaway camp. (Between The Shining and The Thing, you could make the argument that wintry weather is an immediate elevating element for a horror picture.) 

The siblings end up snowed in with the camp’s manager (Demián Bichir) and a few others. Once there the hauntings get stronger, with eerie violent visions of the victims and increasingly malevolent poltergeist nightmare logic from the ghost of the Grabber himself. And, yeah, there’s that phone ringing and ringing. Pick it up and you’ll hear dead people. Why they keep picking it up is beyond me, but they’re hoping for clues to stop the haunting and I suppose that’s as good a reason as any. The 80’s camp setting, the dream antagonism, and the gory slasher suspense cause the movie to play like separate good ideas for Friday the 13th and Nightmare on Elm Street reboots run full steam into each other. That gives the proceedings a sense of overfamiliar and off-brand thrills. To liven things up, Derrickson shoots dreams in grainy filmic near-abstraction and the “real” world in pale digital dreariness. The interplay between the images, not unlike the dance between frames in his best work, the snuff-film chiller Sinister, causes some decent jumps, and an invisible man finale has its bloody appeal. But there’s a dull, grinding sense of horror tropes underlying every plot point, whirring away at the expected under every scene. It’s an empty experiment in which characters are drawn up for the needs of the plotting and no further. Why is anything in particular happening other than to exercise some neat horror imagery adding up to only itself? Ah, well. Its style makes it a better brand of boring. 

Thursday, October 16, 2025

Off the Grid: TRON: ARES

Tron: Ares has a great concept for a Tron movie. It brings the inner world of the computer to the real world with a villainous tech company’s high-tech 3D printer zip-zapping evil programs out of the cloud into corporeal form. After two movies about people being zapped into the computer, it’s about time to flip the direction. The fun of seeing the fluorescent-accented bodysuit-wearing warriors and glowing energy vehicles swooping down San Francisco streets makes for a pleasing contrast. Add to that a thumping and throbbing Nine Inch Nails rock score and there’s all the aesthetic markers for a satisfying blockbuster. What a let down, then, that the whole thing feels so anemic as the journey to the real world is focused on the entirely wrong character. The warring tech titans are played by talented actors. On the side of good is Greta Lee, who’s hopping the globe looking for an old magic algorithm that’ll allow her to print real crops and save the world. On the side of evil is Evan Peters and Gillian Anderson who are trying to beat their corporate rivals to the control of this tech. But instead of settling into that understandable human conflict, the story is perched on Ares, a dead-eyed program who shambles toward something like self-awareness as he’s tasked with the baddies’ bidding until a glitch causes him to seek to rewrite his own code. In a movie that’s already under-serving its human characters with hollow blockbuster plotting and thin motivations, it’s a shame to take even a little real rooting interest and drive it into something as superfluous and vacant as the empty inner mind of a machine. 

This is already a series of false starts. The 1982 original is a strange artifact, a one-off sci-fi boondoggle in which Jeff Bridges is cast adrift on a sea of chunky, simple early CG landscapes. The sequel didn’t emerge until 2010, well after that first film was an established cult object. Tron: Legacy is an across-the-board improvement, fully activating the ideas’ potential with a tighter emotional focus on a long lost father (Bridges) and a troubled grown son (Garrett Hedlund) reunited in the vast digital grid. It’s also an elegantly exciting aesthetic experience, a fitting directorial debut for the speed and sensation of Top Gun 2 and F1’s Joseph Kosinski. He makes Legacy glowing neon propulsive spectacle, with a hard-driving Daft Punk score and a swooping camera hurtling through its digital spaces. Ares is a retreat from all of that fun and innovation. It has neither the quaint eccentricities of the first, nor the non-stop dazzlement of the second. And it forgets that the concept worked best through hooking into real human feeling. This belated follow-up, despite smooth professional lensing and decent bludgeoning sound, never jolts to life. It is an inert artifact, drafting off dusty references and tropes. Turns out the only reason we cared about the cool-looking and -sounding earlier efforts set in Tron’s computers was the personal touch.

This film is impersonally crafted as pure product. Director Joachim Rønning’s made a habit of producing lesser sequels to live-action Disney fantasy hits, having previously handled Pirates of the Caribbean 5 and Maleficent 2. He’s a competent craftsman, though. His best work is the Disney live-action sports movie Young Woman and the Sea, as sturdy an example of the form as that type gives us. He knows how to hit the beats and bring a screenplay to life. As such, Ares pops with red grids and pixelated chaos, and does indeed have a bit of a charge from putting the computer things on real city streets. But there’s just not enough there there to disguise the mercenary element involved. Of course all movies, especially those at this scale, are commercial products. But this one’s empty enough to make you sit there thinking about why the company would take another crack at a franchise that’s only barely before worked for their balance sheets, and then only through the modest long-tail cult audience. Even as this one sinks at the box office, they’ll surely sell plenty of theme park tickets for the Tron ride, and Blu-ray box sets (as a completionist, I’ll get one), and copies of the soundtrack album (NIN’s thrashing electric tones are the clear highlight; I’ll buy one of those discs, too). Maybe in another decade or three they’ll take another swing at it jump-starting the series. For now, this is a sad case of a promising movie in which everyone involved is on the same page. It’s just the wrong page.