Friday, May 8, 2026
Playing Games: THE SUPER MARIO GALAXY MOVIE and MORTAL KOMBAT II
A far more unpleasant experience is Mortal Kombat II, which once again saves for the very end everyone’s favorite part of the game—the theme song. The journey there is bone-headedly simple. The Mortal Kombat tournament starts up again. Several challengers have to outlast a guy with a big hammer. None do. Until one does. For fans of the classic arcade fighting game that might be enough to see the character strut out in live action again. But for a franchise that’s indebted to both cheap-o Hollywood fantasy filmmaking and vintage Hong Kong fighting pictures, this entry is woefully under imagined. Despite adding Karl Urban to play fan favorite Cage, the characters in this sequel to a reboot might as well be a flat pile of pixels. The choreography feels perfunctory and repetitive. The escalations and resolutions of the fights feel arbitrary. And every sequence appears to have been shot on a tiny set in which almost everything on the frame, including parts of the actors, is some sort of digital effect. It’s so flat and claustrophobic that even the typical ponderous exposition about the fate of the world feels small. It makes one yearn for the comparatively classical cornball charms of the original Paul W.S. Anderson adaptation from the 90s, the only one of these movies close to good. Sure, that one was cheaply made and narratively simplistic, too. But at least its effects and action had energy and atmosphere. (And it put the theme song first, starting things on literally the right note.) This one’s just endless bland repetition.
Saturday, April 5, 2025
Played Out: A MINECRAFT MOVIE
I was a full adult when that video game first booted up and I’ve gained only a passing understanding of its mechanics and lore in the decade-plus since. I thought it was some building game where everything is out of blocks. I’ve been told it’s about creativity or something? Don’t you have to mine for materials and then craft them into buildings or stuff? And there are weird blocky creepers and villagers? Now here’s the movie. It’s a painfully formulaic green-screened fantasy picture with a motley crew of live-action misfits tumbling through a portal and forced to save the animated Minecraft world from an evil pig sorceress who is plotting to shoot a purple beam into the sky. Jack Black stars in a fit of wild-eyed derangement, accompanied by Jason Momoa in a bad Billy “King of Kong” Mitchell wig, Danielle Brooks in a track suit, and a couple kids. They proceed through ostensibly wacky comedy and action in sequences that are basically just levels and puzzles punctuated by exposition. It’s all brightly, flatly lit, totally phony as the characters pose and joke in groaning—or cringe as the kids might say—one-liners.
It’s directed by Jared Hess, he of Napoleon Dynamite, and the whole thing feels like that film’s flat affect, simple blocking, and boundless insincerity yanked into a dull copy of a video game fantasyland. Hess is also surely responsible for its most absurdist touches, like Jennifer Coolidge falling in love with an animated character in an uncomfortable, but brief, couple scenes. The resulting mix is hectic and vulgar and violent—dismembered cartoony zombies lit afire and portly pig henchmen skewered—in a way that’s just barely not PG-13. It oozes irony and innuendo. (A joke about “yearning” to work in “the mines” doesn’t go over as well this week, does it?) And it refuses to do anything seriously other than flatter fans who, in my screening, reacted in cheers to every reference to the games. It’s so empty and awkward and flat, coasting on combative tropes and empty peons to creativity. I felt ancient as I grew discomfited that so many children would be putting this annoyance in their minds.
Sunday, April 9, 2023
Game Night:
DUNGEONS & DRAGONS: HONOR AMONG THIEVES and THE SUPER MARIO BROS. MOVIE
It’s all piled up vaguely amusingly and decently snappily, its bright frames and tone bending in the easy-going direction of The Princess Bride with some stretches of cleverness bending even closer to Monty Python circular silliness, albeit without either’s overtly meta edges. Is this fun? To a point. The personalities are fine, the effects suitably outsized, and the direction by Jonathan Goldstein and John Francis Daley hews closer to their plate-spinning ensemble Game Night than their rancid Vacation reboot. It’s bright, light on its feet, and finds reasonably clever fantasy flourishes throughout. I bet I would’ve liked it even more if I was 12 years old, or cared about its source material. The younger me who had affection for all the off-brand fantasy movies of the 80s and 90s—your Willows and Krulls and Dragonhearts—was pleased.
So often the movies today, at least at their biggest box office levels, are merely drafting off affection for stuff you liked before with little else to offer. On that level, The Super Mario Bros. Movie may be the most effective of its kind. Here’s Minion-maker Illumination’s computer animated recreation of the sights, sounds, and actions of Nintendo’s most famous video game creation. To watch it is to feel like you’re watching the game on autopilot, swaddled in the childhood sensations with the pressure off and the fond memories on. An early scene is even a bit of side-scrolling hopping and bopping. Ah, that’s the stuff. Here’s the plucky plumber Mario and his brother Luigi as they get yanked through a magic pipe and end up in a fantasyland where a giant turtle dinosaur is about to attack a peaceful mushroom kingdom. Luigi ends up in the villain’s dungeon, and Mario must ally with the powerful Princess Peach to save his brother, and her kingdom, and maybe the whole world. There are bright primary colors, briskly paced adventure sequences, with nonstop bouncy action, and bubbly voice work. (The all-star cast—including Chris Pratt and Charlie Day and Jack Black and Anya Taylor-Joy and more—downplay the broad cartoony voices of the games by about 15%.) The extremely simple story and tissue-thin characters are all about iconic poses and simple lessons as they bounce through a variety of recognizable lands—the spacious castle grounds, the Donkey Kong jungle kingdom, a winding race down Rainbow Road. You get the picture.
It worked on me, though I haven’t played a video game with any regularity in a couple decades now. I’m dispositionally closer to the infamous Adrian Childs’ column headlined “Video games are good for your mental health? Not if you play like me.” But I do consider Super Mario 64 the height of the form, so to see its aesthetics, along with Mario Kart’s and other recognizable Mario looks’, so faithfully recreated, down to the sound effects of each bop and kick and the synth chords on the score, was a Proustian reverie. Maybe that’s a little sad, but so is nostalgia. The movie’s a total delight on that score, even if it does nothing but recreate the fun of the games with blessedly little asked of you. At least it’s not cliches pretending to be depth like the dreary The Last of Us or hedging with new human characters like the agreeable Sonic the Hedgehogs. This movie promises only Mario and his world on the big screen and, by golly, here it is.
Saturday, December 14, 2019
Jungle 2 Jungle: JUMANJI: THE NEXT LEVEL
Sunday, January 31, 2016
Village of Pandas: KUNG FU PANDA 3
Sunday, October 18, 2015
Things That GOOSEBUMPS In The Night
Thursday, June 7, 2012
Good Ol' Boy: BERNIE
Saturday, May 28, 2011
Paws of Fury: KUNG FU PANDA 2
Monday, June 29, 2009
Year One (2009)

Year One is an uneven episodic comedy, goofily charming at times, cringe-worthy at others. It stars Jack Black and Michael Cera as pre-historic guys who get thrown out of their small tribe (for eating forbidden fruit, no less) and, in their subsequent wanderings, interact with various Old Testament figures. There’s Paul Rudd and David Cross as Cain and Able, Hank Azaria as Abraham (about to sacrifice his son, Christopher Mintz-Plasse, who plays him as a sort of Biblical-times McLovin), and (an unfortunate) Oliver Platt as an oily priest of Sodom. There are funny actors here, but they aren’t given much that’s inherently funny. When they succeed, it is through likability and talent. When they fail, they’re given the benefit of the doubt. Surely it wouldn’t be their fault, right?
The movie goes down easily enough. It’s occasionally funny, but it’s never a funny movie; its structure wouldn’t support it. In its construction, in its characterization, in its every line, it’s so ramshackle and misguided. It plays like a mediocre series of recurring sketches on Saturday Night Live (see: MacGruber) strung together (and out) to feature length. It’s clunky and episodic and every five to ten minutes I was wishing it would move on to another moment.
There’s some novelty to the experience. Jack Black and Michael Cera don’t break any new ground for themselves in the acting department but that’s part of the initial fun, at least, to see the boisterous-Black and stuttering-Cera types exhibited by cave-people. The idea wears out its welcome fairly quickly though, leaving two grating performers stumbling through backlot sets amid indifferent extras.
It’s directed by Harold Ramis, and, while this is certainly no Groundhog Day, he seems to be able to find funny moments within the performances in otherwise bland material. There were times when I surprised myself by chuckling, but it was no more surprising than the times that I cringed. It’s a little sad to watch a comedy and have it give such a feeling of indifference that any reaction is surprising. The movie wheezes through its structure, laboriously setting up jokes (or worse yet, running jokes) that are barely humorous and introducing characters and concepts that are only worth a smile at the most. It didn’t stir up hatred within me, and it’s not unpleasant, but I’m sure it’s a movie that would play better if it was on late-night TV when I'm half-asleep.







