Showing posts with label Rosie Huntington-Whiteley. Show all posts
Showing posts with label Rosie Huntington-Whiteley. Show all posts

Saturday, May 16, 2015

We Don't Need Another Hero: MAD MAX: FURY ROAD


There are moments in Mad Max: Fury Road where I sat gaping at the screen in exhilaration and awe, convinced this film is the car chase masterpiece to which all of cinema has built. That's heat-of-the-moment hyperbole, but it sure is indicative of how enveloping and sustained this exhilarating action film is. I thought back to the jaw-dropping truck chase climax in writer-director George Miller’s first Mad Max sequel, 1982’s The Road Warrior, and how blown away I was as a hurtling pyrotechnic stunt display neared its twentieth minute. Fury Road pushes past its fortieth minute, then its ninetieth, racing towards two hours with no signs of taking its foot off the pedal. People careen between tanker trucks, zoom souped-up jalopies and armored muscle cars protruding jagged metal and long, pendulous spears as guns fire, knives jab, bombs explode into the desert, and vehicles crash and flip. Every rest is simply a suspenseful pause before the chased spy their pursuers roaring over the horizon.

Miller returns to the sand-swept post-apocalyptic outback he left behind in 1985’s Beyond Thunderdome, summoning up every ounce of his prodigious imagination, filmmaking prowess, attention to fantastical detail, and moral heft to create the most soulful and exciting action film in ages. The Mad Max films’ worldbuilding works wonders by staying small and specific, with stakes tactile and personal. We follow the taciturn rover Max into unique and fascinating corners of the ruined world each time out. Here we discover yet another place where water and gas are currency, and where human life has been organized in convincingly cruel and cracked ways. Max (Tom Hardy, flawlessly taking over for Mel Gibson), suffering PTSD from his earlier exploits, finds himself captured by War Boys and held prisoner in their automotive death cult in a cavernous oasis they call The Citadel.

A persuasive and disturbing dystopian society fully thought-through, The Citadel is ruled by an evil warlord, Immortan Joe (Hugh Keays-Byrne), who breathes with a tooth-studded oxygen mask and has his putrid body sealed in plastic armor. He controls the water, and therefore his subjects, men covered in tumors and scars willing to die for a drink and promise of an automotive Valhalla afterlife. The women are treated as property, good for breeding with the Immortan and providing milk. These enslaved young women (ZoĆ« Kravitz, Rosie Huntington-Whiteley, Riley Keough, Abbey Lee, and Courtney Eaton) sneak off with a rare free female, Imperator Furiosa (Charlize Theron), in her tanker. The women flee across the desert, Joe’s vehicular army close behind. One driver (Nicholas Hoult) straps Max to the front of his car, muzzled and dripping blood as he’s reluctantly pulled into this conflict.

Miller, writing with Brendan McCarthy and Nick Lathouris, has concocted a story perfect for a feature-length chase, lean and expressive. It’s a tour de force of perpetual motion, briskly characterizing its participants through actions while organizing witty, complicated fast-paced visual spectacle. Always on the move, but never exhausting, the film varies its speed in natural, and suspenseful, ways. Filming real cars barreling across a real desert, Miller finds terrific weight in every movement, a sense that violence matters. This makes the most visceral of crashes and smashes, and every moment with people crawling around and between vehicles, feel impactful and dangerous. Cinematographer John Seale’s wonderfully textured images capture the brilliant stunt work (comparison to Buster Keaton’s The General seems apt), sweeping across vast spaces and squeezing into tight corners. Editor Jason Ballantine elegantly whips up suspense and finds poetry in motion amidst the growling engines, grisly gore, saturated colors, and CGI enhancements. As new combatants join the chase, the momentum keeps things hurtling along with nerve-wracking, teeth-rattling, white-knuckle thrills.

The visual and moral clarity of Fury Road is impressive. We know at every moment what dangers confront our characters, drawn in broad strokes and colored in with Miller’s creative specificity. Wild leather outfits, bright streaks of makeup and motor oil, and steam-punk prosthetics are the ensemble’s costumes. Within them are fiercely primal performances. Theron’s the best, tearing through the scenery as an avenging warrior, bold, bald, smart, wielding a burning glare and artificial limb with deadly serious intent. The villains are grotesque men, sickly dripping disease and rot in impressively gross makeup effects. Their fleeing victims are angelic innocents wrapped in flowing white cloths (though never mere damsels in distress). And then there’s Max, in his cool jacket and affect, perhaps the last noble man left on Earth. He’s principled and troubled, is reluctant to fight, always wanting to save his own skin, and yet unable to ignore the danger faced by those around him. The moral stakes of all this turmoil is agonizingly clear.

It’s this strong, simple core that makes the action of Mad Max: Fury Road so particularly intense. Not only does Miller stage spectacular crashes and explosions, communicating an invigorating sense of pain and drive, but he quickly makes it matter. I was drawn into the fascinating world he created, cared deeply about the characters in peril and what becomes tenderly moving about their relationships. The movie charges forward, asking an audience to lean in and catch up. How exciting to enter a fully drawn world with an immediately gripping scenario of emotional and thematic weight, and find absorbing chaos. This is popcorn filmmaking at the highest level, a master filmmaker proving relentless noise and fury can be artfully shaped, and carry a genuine, meaningful wallop. Miller considers his characters' choices as carefully as he choreographs their cars, in both cases as exhilarating for what they do as how they arrive there.

Thursday, June 30, 2011

Loud Noises: TRANSFORMERS: DARK OF THE MOON

At the center of these Transformers movies are the perfect metaphors for describing them, huge incompressible shape shifting junk heaps that occasionally assemble into aesthetically pleasing vehicles. Aren’t these movies essential just that, occasionally pleasing junk? Directed by Michael Bay at his what was then his most excessive, the first movie, from 2007, might be his best movie. It’s a triumph of machinery, both the creatures and the Hollywood mechanisms of their birth, the kinds of gleaming metal and kinetic action that Bay has always focused on. Here they become the goofiest, most explosive expression of his style, his canted angles and saturated colors that turn every shot into a music-video/advertisement hybrid, popping each shot with the crisp vibrancy of slick commercialism. The controlled chaos fell into disproportionate anarchy with the sequel, 2009’s Revenge of the Fallen. That film, though still capable of fleeting moments that are visually striking, was tonally incoherent and offensively stereotypical on most every level.

Here we go again, with Transformers: Dark of the Moon, which splits the difference between the two approaches to the same material. This time, it’s in 3D, which at least serves to slow down Bay’s typically rapid-fire editing, if only by a few blinks per shot. The spectacle has to wait, though. For a good hour, perhaps even 90 minutes, Bay spins his wheels with crude humor, offensive stereotypes, and endless, elaborate setup.

Shia LaBeouf, having saved the world twice, is out looking for a job, jealous that his glamorous girlfriend (Rosie Huntington-Whiteley, a former Victoria’s Secret model in her first acting job) is getting so much attention from her sleazy boss (Patrick Dempsey). The job search is a bit of a stall while the robots gather up the plot points that will lead to eventual mayhem, though it gives screen time to a self-amused John Malkovich, and a small role for Ken Jeong that is both racist and homophobic at the same time. As for the elaborate romantic setup, it never really pays off, unless you’re so inclined to count the huge close-up 3D shot of Huntington-Whiteley’s rear end walking up a flight of stairs that serves as her first appearance.

Meanwhile, the Autobots (those are the good guys) are still working with the military, led by Josh Duhamel, to sniff out Decepticons (those are the bad guys) but also blow up terrorists for some reason. The movie joylessly gives us an unintentionally hilarious description of said terrorists’ hideout as “Illegal Middle Eastern Nuclear Site.” Phew. As long as it’s illegal. That’s a sequence that wouldn’t look too out-of-place in Team America: World Police.

Taking a break from working for America, the Autobots just uncovered some top-secret stuff about the true reasons behind the U.S./Russian space race of the 60’s and the nuclear meltdown of Chernobyl. I’m normally untroubled by seeing alternate history in pop sci-fi (this summer’s X-Men uses the Cuban Missile Crisis to good effect) but here it comes off sleazy and uncomfortable, especially with waxy CGI presidents (Kennedy, Nixon, and even Obama) mixed in with the tweaked historical footage. Later, the movie will take visual cues from the Challenger disaster and 9/11. Ugh.

Moving on, there’s a lot to slog through. Buzz Aldrin cameos playing himself, staring up at Optimis Prime, the leader of the Autobots while admitting that, yes, there is indeed an ancient hibernating transformer (Leonard Nimoy) buried on the moon. Bill O’Reily has an interminably smug cameo needling John Turturro’s grating ex-government official. (I pause here to note that the reliably funny Alan Tudyk plays Turturro’s assistant). Frances McDormand collects a paycheck as an Intelligence chief interested in letting the ‘bots find and collect the long-dormant tech off of the moon. In a movie called Transformers: Dark of the Moon we get far too few Transformers and very little moon for all of this time. The movie is scene after scene of humans setting up what we all really want to see: stuff blowing up real good. The first film was actually a competent teen comedy that shifted effortlessly into a goofy sci-fi explosion of action, but after those giant robots have been slamming around writer Ehren Kruger has had no idea how to make just normal people interesting. To be fair he didn’t write the first movie, just the bad second two. All this human setup would be excusable in smaller, more economical doses, or if the robots’ plots made any sense whatsoever.

I won’t take this opportunity to dissect the many ways the logic of the various robot plans do not work. Instead, I will reflect on the fact that giant, largely indistinguishable robots are roaming the planet causing all kinds of ruckus and they’re still supposedly a secret. These creatures are also apparently intuitive geniuses, able to predict the plans of their enemies to an astonishingly accurate level. Take a scene wherein some rolling metal robots emerge to attack Shia on a highway, which leads to a striking 3D composition in which a car unfolds into a Transformer from around its passenger, beats back debris, then turns back into a car with the passenger returned safely to his seat. It makes not a lick of sense and I couldn’t tell you what this brief action sequence accomplishes in terms of plot or who did what to who and why, but it sure looked good for that brief moment.

For all I really disliked about the endless set-up, I was shocked to find that the pay-off almost, almost, made up for it. The action in the last hour or so moves to Chicago where Decepticons are taking over the city for some reason. Humans, after standing by powerless, and Autobots, after cowardly hiding while humans were massacred, roll into town to fight back. The resulting distended urban warfare action set piece is surprisingly effective. It’s well paced and mostly comprehensible, or at least there are clear goals that must be accomplished for the good guys to win. Chicago is thoroughly cluttered in the process. There’s a nifty Decepticon that’s like a metal Sarlacc pit on wheels. There’s good use of 3D to enhance huge drops and dips between skyscrapers. It’s dumb, loud summery sound and fury, and it works on a brute force level. One nearly great sequence with a teetering skyscraper, for example, has nice cliffhanger inventiveness. Bay may often make awkward, frighteningly tone-deaf films, but, when he’s using his eye for forcefully effective action imagery, I’d rather see a pure Michael Bay film than someone else trying to crib from his bag of tricks, like the thoroughly awful Battle: Los Angeles from earlier this year.

I didn’t end up leaving the theater completely hating Transformers: Dark of the Moon, but it’s only because the last hour distracted me from the opening 90 minutes. Upon reflection, dissatisfaction settles in along with the convoluted plot’s sheer idiocy and memory of the horrendous human plot with its endless failed attempts at humor. So, just good enough to very nearly distract from how bad it is, there’s a backhanded compliment for you.