Showing posts with label Brian Tyree Henry. Show all posts
Showing posts with label Brian Tyree Henry. Show all posts

Tuesday, October 1, 2024

Robot Dreams: TRANSFORMERS ONE and
THE WILD ROBOT

It’s difficult to care about the Transformers as characters. They’re alien robots that turn into cars. We need them to come to Earth to make any sense. That at least gives them human characters to provide a sense of scale and stakes. When stuck on their own planet and left to their own devices, it tends to be just a bunch of boring nonsense. So here we are with Transformers One, a thinly-plotted prequel that intends to tell us how heroic Optimus Prime and villainous Megatron started out friends and then had a falling out that led them to war across the galaxy for centuries. I guess I never wondered that before. Unlike the enormous live-action efforts from Michael Bay that brought this toy franchise to the big screen—and, for my money, made it entertaining for once—this is a computer-animated family film that plays like a cheaper, smaller effort all around. It’s an eyesore, blandly designed in simple, smooth surfaces, dreary dull colors, and a limited emotional range. Its short runtime—not quite 100 minutes before credits—is as padded as the characters are thin. Every scene is flatly expository, dully trudging through three basic bits of plot information, the first two usually bits of exposition repeated from the previous scene. The leads are given functional chipper voice performances from Chris Hemsworth and Brian Tyree Henry. They seem to actually believe this Saturday Morning cartoon-level emoting asked for them. The rest of the Transformers are voiced by recognizable celebrities and given grating one-note personalities that exist to drive the dreary cliches forward. It’s about a plot by a cheery robot overlord to keep the vast working class robots down. Not a bad idea in theory, but in function it takes most of the movie to click into place and then ends with a tease for a theoretical conflict with the real Big Bad next time. Ah, well, nevertheless. By the time the robots learn how to transform, there’s a modest charge of visual candy to the swooshing and clicking. But that’s too little, too late. It’s another one of those meager brand deposits that thinks its audience is so eager, or so desperate, for more, they’d sit through a whole movie of preamble with the vague promise of getting to the good stuff in another movie entirely.

A far better animated family film about a robot is DreamWorks’ The Wild Robot. That studio has been experimenting with style for the last several years, finding fresher textures and designs than the usual rounded, plasticky Hollywood CG look. The Trolls sequels have terrains of felt and yarn, Ruby Gillman Teenage Kraken has noodly arms and legs, Puss in Boots 2 has sketchy hand-drawn embellishments and painterly backdrops. Those films look neat, even if they’re not always entirely successful unto themselves. Leave it to Chris Sanders, co-director and writer of Lilo & Stitch and How to Train Your Dragon, to paint with a specific brush. His movies are unusually distinctive animated studio product—personal, emotional, with a relaxed approach and comfortable emotionality. He builds characters with heartfelt presences and compelling dilemmas in quickly-drawn worlds bursting with lovely visual touches. His latest is no different. It has a soft watercolor look painted over the wire-frame animation, a dappling of primary colors dancing in the light over figures that move with precision. This makes its central interplay between nature and machine all the more vivid. The Wild Robot of the title is a missing personal assistant—think something the Jetsons might’ve ordered if Miyazaki was an Apple engineer—with a silver ball body, a pair of big, round, blue eyes, and telescoping arms and legs. She wanders around chirpily offering to help in a smoothly artificial Lupita Nyong'o performance. But because she’s crash-landed on a wilderness island, she finds a job for which she’s not prepared: adopted mother for an orphaned baby goose. The movie has a gentle cartooniness that marries its futuristic implications with old-fashioned wildlife gags around a morbid mother possum and a sneaky loner fox and gossipy geese and more. And on this charming smallness it builds a lovely allegory for motherhood—of kindness, protectiveness, cooperation, resourcefulness, self-sacrifice, unconditional love. It might threaten to sound too simple and formulaic—Bambi meets WALL-E with design inspiration from French impressionists; oh, wait, that sounds incredible. And then there’s a scene in which the bird's taking flight, flying fast, soaring higher and higher as the sun sets in the sky and its robot mother races to keep him in sight, and, look, I’m not made of stone. Here’s a movie that looks sensational, moves quickly, feels light and sprightly and funny and warm. It has gags and action and sentimentality. And then the tears flow.

Sunday, March 31, 2024

Crash of the Titans: GODZILLA X KONG: THE NEW EMPIRE

Each installment in the ongoing Hollywood Godzilla series is a little worse than the one before it. Ten years on, Gareth Edwards’ Godzilla looks all the better for its thundering portent and heavy sense of scale. He shoots with mystery and mass, letting the real terror of an enormous creature seep through each frame of its monster movie paces. Its direct sequel, Michael Dougherty’s Godzilla: King of the Monsters, is a little less realistic in its dimensions, but the overstuffed apocalyptic mood gives a fine pulp jolt to its escalating cast of kaiju overshadowing an efficient cast of scientists and soldiers. Both are about families caught in the wake of these creatures’ paths, which gives just enough emotionality to hang on the shattering potential of such a monster mash. That’s the main inspiration that keeps writer-director Adam Wingard’s contributions connected—aside from the set dressing and proper nouns that knit the cinematic universe together—to the character strengths of its predecessors. Though finding some sentimentally in King Kong expert Rebecca Hall adopting an adorable deaf Skull Island orphan (Kaylee Hottle), his Godzilla v. Kong was generally cartoony. It’s drifting toward the outsized and preposterous, but enough of a colorful smash-em-up to be diverting. Give me a giant ape and a giant lizard fighting a giant robot and fill it up with a neon sci-fi light show and I’m reasonably satisfied, I guess. 

Wingard leans into the dumb cartoon qualities even further for the new Godzilla x Kong: The New Empire. We’ve lost whatever felt even tangentially real or threatening in the earlier entries. Now it’s CG animation for long stretches as Kong meanders through the Hollow Earth fighting big wolves and munching on enormous worms, and Godzilla plays the burly kaiju bouncer for the world’s major cities, cliff jumping off Gibraltar or curling up in the Coliseum. Hall and Hottle return to wander down in search of a distress call from deeper into the Earth’s core—taking comic relief conspiracy theorist Brian Tyree Henry and swaggering veterinarian Dan Stevens for the ride. And then, once everyone’s assembled amid the special effects of a Hollow Earth within the Hollow Earth, a rumbling wrestling tag-team erupts when an evil big monkey riding an evil big lizard take on our eponymous monsters. It’s basically an effects reel staged with reverse shots of actors reacting. That the movie is essentially passable nonetheless says something about the enduring appeal of these beasties. When Kong picks up a Mini Kong and uses it as a club to smash other monster apes, there’s a certain lizard-brained appeal. Ditto the appearances of Godzilla collecting radioactive power-ups to fuel his big finale fight. But there’s no suspense or intrigue or awe—or any believable thin genre characterization to care about—left when it’s all pitched at the most extremely broad Saturday Morning level, with nothing to provide us but cartoons collapsing through skyscrapers.

Sunday, August 7, 2022

Shooting Stars: THE GRAY MAN and BULLET TRAIN

Netflix’s latest big attempt at making a summer blockbuster is The Gray Man, for which they’ve recruited Anthony and Joe Russo, the directors of Captain Americas 2 and 3 and Avengers 3 and 4. Those were huge financial successes, so I can see why the streamer thought their directors would be a good choice to helm an action spectacle the company hopes can compete with the usual warm-weather multiplex fare. A problem, though, is that the Russo brothers are comedy directors, and you can tell in their leaning on light quipping attitudes and a reliance on medium shots and close-ups. They started in sitcoms and never quite shook it. The best moments in Avengers: Infinity War, far and away their most enjoyable Marvel effort, are all the characters-in-a-room stuff, and the way it builds to satisfying character entrances and exits that even leave room for the audience applause the way a filmed-in-front-of-a-studio-audience series would. Their sense of spectacle is entirely farmed out to effects people pinned in by the lack of decisions—a flattening and deadening of space and place, the better to slot in their swarms of indistinguishable enemies. That means it’s better when it’s outer space or Wakanda than when they just set generic power contests on a wide open parking lot or civic center.

That their newest feature has distinguishable characters in something like real-world places serves their talents well. It’s a Spy vs. Spy setup with Ryan Gosling defecting from a covert assassin job and subsequently hunted by an unhinged rival assassin, played by Chris Evans. The Russos know they’re dealing with two marquee Movie Stars, and shoot with all due reverence. The men are shot from flattering angles, in perfect dramatic lighting, and spring into action in fluidly faked, CG-assisted prowess. And each role plays to the actors’ strengths. Gosling gets his earnest smolder, his underdog confidence. He’s been able to dial that in one direction (Drive) or another (First Man) or another (La La Land) throughout his appealing lead roles. Here he’s every bit the capital-s Star. On the other hand, Evans gets a gum-chewing character turn, cranking his Captain America gee-whiz can-do attitude into a malevolent Team America villainy. There’s some actual crackle to their antagonism. Then their world is filled out with choice supporting turns for familiar faces filling familiar roles for this genre. There are potential Deep State allies (Billy Bob Thornton and Ana de Armas), shadowy suits (Jessica Henwick and Regé-Jean Page), a girl in danger (Julia Butters), and an elder statesman with important information (Alfre Woodard). They’re all talented enough to be a little bit memorable but otherwise just exactly what they need to be to keep the shootouts and chase sequences flowing.

It’s all of a piece—a little samey, totally artificial, everyone written at the same de rigueur canted angle toward seriousness. Which is to say that it’s a blockbuster whose relationship to the world is only other blockbusters. To the Russos, and their screenwriters and craftspeople, the high-stakes shoot-‘em-up globetrotting is all about the real world and real stakes only insofar as we can glimpse them through a mirrored simulacrum—pointing backwards and through the Bourne movies and Bond pictures and so on and so forth. Sure, there’s something pleasingly frictionless about an entirely phony chase in, around, and through a train running down tight turns on cobblestone European streets. Cars flip and spin, sparks fly, bullets careen, and the leads shimmy away from rampaging computer effects. (It’s a little bit clever some of the time, too, like when Gosling uses his reflection in passing windows to guide his aim into the train.) It’s a weightless charge of motion and faux-danger.

That’s the case with all of the action scenes here. They have the form and pace of excitement, but are of mere passably diverting interest. I didn’t exactly have a bad time watching it, though. Its cliched convolutions and obvious developments, acted out by pros who could do this in their sleep, is, as the kids might say, totally smooth-brained. It slips right off the old dome painlessly and without interrupting one with anything worth thought or reflection. That’s right in the Netflix mode these days, as their plummeting stock price has resulted in the board room making noise that they want to cut back on expensive auteurist art pieces (sorry to Baumbach, Scorsese, Coens, Campion, etc.) and instead focus on these time-passing mass-market baubles. As far as their efforts there go—think Red Notice or The Adam Project—this one’s at least thoroughly fine.

A little better than fine is Bullet Train. This one’s a glossy theatrical studio picture with Brad Pitt in the lead. Now there’s a Movie Star. He knows how to hold the frame’s attention without even seeming to try. (His oft-commented upon blend of character actor charm and matinee idol good looks is one of modern movies’ great constants.) Here he’s a reluctant gun for hire who won’t even take his gun with him now that he’s taken some time off to work on himself. Wearing a bucket hat and glasses, talking almost exclusively in therapy speak—“hurt people hurt people”—he has easy, shaggy charm while cutting an odd figure for an action movie. But then again the whole movie is full of such figures. Based on a pulpy Japanese novel, the movie puts Pitt’s mercenary on a speeding bullet train from Tokyo to Kyoto. The mission: get on board, take a briefcase full of ransom money, and get off at the next station. If you suspect it won’t be so easy, you’d be right.

On the train are hitmen and schemers in a variety of styles and quirks. The cast is loaded with familiar faces and voices—Brian Tyree Henry, Aaron Taylor-Johnson, Joey King, Logan Lerman, Hiroyuki Sanada, Michael Shannon, Sandra Bullock, Bad Bunny, and a few fun cameos, too. Each is given a splashy title card announcing their name, a scattered assortment of quick-cut flashbacks, and one or two whimsical character details. (One is obsessed with Thomas the Tank Engine, for example.) I’ve seen this movie’s manic post-modern approach referred to as if it was in the late-90s and early-aughts trend of snarky post-Tarantino, post-Ritchie crime pictures. But I think we should remember that that was twenty to thirty years ago, and in this case counts as a throwback. I didn’t mind that too much. The movie’s eccentricities fly by as quickly as its speeding set.

The result is a Rube Goldberg machine of an action comedy. Every actor and prop introduced circles back around at least once for another payoff, some expected and some surprising. The straight line simplicity of the main plot, one MacGuffin and one Final Destination in perpetual motion, is interrupted by a jumble of obstacles in each train car, some recurring irritants and some a constant danger. Meanwhile the story curlicues with unexpected doubling-backs—sometimes cutaways within cutaways or long montages that build backstory for a sudden reversal or reveal. This results in some enjoyable scrambling, separating or delaying effects from causes or vice versa. It’s all quite clever and pleased with itself, and the movie bounces along with the music of comedy without quite the words to make it really sing. It’s a constant juggle of witty cutting and awful violence—a kind of cold karmic comeuppance for its largely disreputable and dangerous cast of characters.

Director David Leitch has made this jocular mood for bloody combat cleverness his stock-in-trade. After co-directing the dizzying choreography of John Wick, he’s given us the likes of Atomic Blonde, Deadpool 2, and Fast & Furious: Hobbs & Shaw. He shoots action brightly and legibly and knows how to frame with and hold for impact. But those pictures all have a rather flippant bravado, charging hard at action while characters skip across the implications. They leave a high body count behind them while twisting out of spectacular slam-bang dangers. Any respect for human life is gone, the better to gawk at all the ways bones snap and vehicles crash. Bullet Train might be Leitch’s best post-Wick effort simply for giving in to that breezy carelessness entirely. It treats the smacks and thuds and stabs as staccato punctuation—literal punch lines—for sleazy characters ground under by twists of fate. Pitt floats above it all, desperately trying to talk it out, and inevitably pulled back into violence. That he survives any of his attackers' onslaughts is almost an accident. And all the while he keeps bemoaning his bad luck. I guess it really is all in how you look at it. As far as violent distractions go, this one at least starts at a fast pace and never lets up.

Saturday, November 6, 2021

Almighty Then: ETERNALS

The first thing we see in Eternals, before the first sequence and even before the Marvel Studios logo, are the words “In the beginning…” Lifting from the Bible for an opening info dump sure sets a tone. You can tell right away this is a superhero movie of unusual hubris. Here we find the creators of the Marvel Cinematic Universe, high off the smash culmination of their first multi-franchise finale, 2019’s absurdly popular Avengers Endgame, starting to mistake their comic book lore for actual mythology and take it as seriously as the ancients did.

The result is a centuries-spanning story following immortal beings sent to Earth to guide humankind’s development by protecting people from carnivorous computer-generated critters until such time that enormous intergalactic celestial masters send for their return. They’ve mostly done that job, and are in their 500th year of waiting for the next assignment, when the Eternals must confront an apocalyptic threat of which only they are aware, since the seeds of this destruction have been incubating since prehistoric times. So, although the main thrust of the movie is the far-flung members of the mostly-disbanded team wandering around collecting their compatriots one at a time to confront this crisis, the movie begins with the dawn of the Bronze Age and contains numerous flashbacks to a number of ancient cultures and modern historical moments. The mix of real myth and history with Marvel’s filigrees is sometimes fun—I liked how the Eternals are an explanation for gods and heroes of yore (Athena, Gilgamesh, and so on)—but just as often it is slathered with a phony religiosity that amplifies the sometimes chintzy visual thinking and cliched writing on display. It’s a cosmic leap with an anvil tied to its feet.

Inspired by characters from Jack Kirby, the movie lacks his spark of divine madness in dashing out incomprehensible intergalactic gods and monsters. But it does have ambition I want to admire. It stretches across time and space, concerns itself with the birth and death of the universe and the alien midwives of solar systems. That’s potentially profound nonsense. The movie is at its best when it deals casually with the intersection of the mortal and immortal. Some of their kind seems to float above it all—Angelina Jolie and Salma Hayek dimming their bright star-power to intone exposition and disappear into muddy colors. But others are in direct collision between their ageless powers and human fragility. Leader Sersi (Gemma Chan) tentatively romances a mortal teacher (Kit Harington). Kingo (Kumail Nanjiani) has enjoyed being every member of a Bollywood dynasty, hiding his finger-gun powers for a song-and-dance screen heroism. A perpetually-preteen Sprite (Lia McHugh) has some pathos derived from never growing older. (There are also some odd questions about her the movie just barely skirts around.) Technologically inclined Phastos (Brian Tyree Henry) laments what humans have done with his gifts to them, while the mind-controlling Druig (Barry Keoghan) wishes he could just zap the minds of the masses and quell all conflict. (Worth a shot, right?) The movie gazes at their conflicts from an inhuman remove, but the camera hovers close to their whispered melodrama and angst. We can see why they haven’t done more to help stop humanity’s problems—they’re too busy moping around about it. They love us from afar, distant gods shaking their heads and wandering away for awhile.

The movie perches this massive idea on the usual Marvel mechanics—super-beings on a MacGuffin quest in route to a final effects reel—and writing. The gears turn. The simple story is told complicatedly to preserve meager surprises. The balance is all out of whack, cosmological woo-woo cut with a soupçon of deflating quips. As the team assembles for the climactic showdown, they banter and quip and feel sorry for the state of humanity and themselves. The apocalypse is well on its way, and the only way to stop it is for them to take drastic action on the margins of our awareness. Somehow the movie gathers both real portent and dopey interpersonal japes. There are some lovely or amusing character beats bubbling up in what’s otherwise drowned in the po-faced pseudo-spirituality draped over the sunlit hero shots and awestruck sentimentality. The film comes to us from writer-director Chloe Zhao, who has so often been good at that exact balance, a neo-Malickian flair for star personas set against quotidian beauty of her cultural tourism. But here it lacks the poetic gleam that animated her indie character studies against the backdrop of the American West, like The Rider or her Oscar-winning Nomadland. It does film most of its big sequences outdoors, which does lend the images a different texture than the usual Marvel green-screen, parking-lot blandness.

Small pleasures in an enormous, occasionally confused bore is par for the course with this mega-franchise lately, but this one wrestles over it more than most. The issue sits in the unbalanced approach, spinning wildly, if cheaply, to humanize characters who are themselves entirely apart from us. The usual Marvel cutting-down-to-size works with heroes who deal with real human emotion. Here, though, we’re in the realm of myth, and the lightness sometimes clangs. So, too, the attempts to stare up at these deities, which is the more interesting cosmic philosophical tussling—faint echoes of Snyder’s DC approach. (Interestingly Superman and Batman are referenced as often as Iron Man and Captain America in this movie.) It literalizes the latent authoritarianism that sits uncomfortably beneath the MCU’s worst impulses of the sort that assure us the powerful have our best interests at heart and we should just let them take unilateral action on our behalf. (It still chafes that Civil War made this argument flat out.) Eternals wrestles with the idea, with a calamity that truly only these heroes could address, and makes the villain ultimately think bringing about the end of the world will benefit him personally. (He must vote Republican.) But it also goes easy on its Eternals, with obvious decisions to make amid jokes and juggling tones that cheapens the film’s fleeting ideas. The machinery doesn’t let the movie express its philosophy visually, dumping it into the cast’s poses and monologues before making them just another set of action figures to move around the board. It ends as they all do, with last-minute rescues, slam-back fisticuffs, swirling pixels, and a chain of teases for future MCU projects. So it goes.

Sunday, May 16, 2021

The Lady Grieve: THE WOMAN IN THE WINDOW and THOSE WHO WISH ME DEAD

It’s a total fluke of Hollywood’s pandemic scheduling that brings to streaming this weekend two mid-budget studio thrillers with movie star turns for middle-aged actresses. That they both center on women drawn into strangers’ high-stakes dramas while suffering from their own near-debilitating flashbacks to past trauma is just another coincidence, I suppose. If only they were both terrific. Alas, Netflix got the short end of the stick there, having picked up The Woman in the Window as damaged goods when it was sold off to the highest bidder. (20th Century Fox made the adaptation of the bestselling mystery novel back in 2018 — we don’t even need to go into the even wilder story of how the author was later exposed as a habitual con artist and fraudster in a lengthy New Yorker piece — before getting acquired by Disney, which forced reshoots that delayed the release, at which point the theaters were closed and, well, here we are.) Even if you didn’t know it was a troubled picture, it’d be clear right away it’s a muddled one. Director Joe Wright (Atonement) and screenwriter Tracy Letts (August: Osage County) have been given a pretty junky piece of source material, a transparent Rear Window rip-off in which an agoraphobic child psychologist (Amy Adams) spies some suspicious behavior from her new neighbors. The filmmakers treat the set-up as an excuse to swoop through a creaky townhouse, peer out windows, and glide across dark rooms as reality gets slippery. Eventually we get a host of marquee actors (Gary Oldman, Julianne Moore, Jennifer Jason Leigh, Anthony Mackie, Wyatt Russell, Brian Tyree Henry) cycling through Adams’ home as she gets increasingly confused about what, exactly, is going on across the street.

With hysterical accusations, devious deceptions, potential psychosis and psychopathy, and convoluted conflicts, every scene could, and maybe should, be an excuse to chow down on ham, but the film somehow never delivers on that potential. The actors stand around waiting for the main course that never arrives. The whole thing is routine as can be, with dark and stormy nights, and gaslighting suspects, and circular arguments, pile-ups of red herrings, and boy, I wonder if Hitchcock himself could’ve made Google searches a compelling source of thrills. The picture looks as dim and muddy as its plotting. Wright doesn’t even bring his usual stylish flourishes with any consistency, which makes for a curiously restrained and sleepy spelunking into bloated paperback surprises. At best it’ll throw a clip from a Hitchcock movie on our lead’s TV, which might be a cute tip-of-the hat if it wasn’t merely a reminder of how far craft has fallen in a case like this. Even the big twists just meekly peek out and slide off, one more shrug before you go. At least Adams, much better served here than by the dismal Hillbilly Elegy, for whatever that’s worth, gets to put the entire lousy picture on her shoulders and nearly carry it solo to the finish line. She inhabits every loose nerve ending and boozy pill-popping distraction as her character’s unraveling unconvincingly brings her closer to actually leaving the house.

Much better is the straight shooter Those Who Wish Me Dead. Its opening act is a bow drawn simply back; the next 75 minutes or so are a direct flight of an arrow to a fiery conclusion. There’s something admirable about its easy confidence and sturdy execution. The thing delivers where it counts. The story starts with a boy and his father (Finn Little and Jake Weber) on the run from bad guys (Nicholas Hoult and Aidan Gillen) who want them dead. They flee to Montana, where you just know they’ll cross paths with the small-town cop (Jon Bernthal) and the troubled forest service firefighter (Angelina Jolie) whose introductions have been cross-cut with the rising action. Directed and co-written by Taylor Sheridan (Hell or High Water), with author Michael Koryta from his novel, the quick blooded tension rises fast. Soon enough, the film becomes a deadly cat-and-mouse game — machine gun hunters and their vulnerable prey — stalking through the woods. Shades of fairy tale logic, perhaps, with a little boy lost in the forest, wolves on his heels, a woodsman caught in a trap, and a beautiful lady by a lake who just might be able to help him survive. But the thing is too much a grizzled non-nonsense snap of a genre effort to push overmuch on its potential fable qualities. Instead, it rests on Jolie as an engine of redemption, a woman given a desk job, of sorts, after a deadly fire outcome that weighs heavily on her mind. Now there’s a rattled child who needs rescue. It’s easy to root for them.

The movie is short and simple, and all the more effective for knowing just how to lean on its best elements. It helps that Jolie, one of our great modern movie stars, has rarely had a straightforward starring role in the last decade—just four times above the title in live action and two of them were as Maleficent. She commands the screen and exudes competence, even in a role that’s so thinly drawn that there’s nothing else but her star power to generate interest. The plot itself, too, is built from stock parts, but Sheridan knows how to stage his thrills with brutal efficiency. The tension — close up threats against the wide open national park spaces — builds on a steady upswing as the various participants try to keep their cool and their control through strategies that eventually lead to gun fights and, by the end, a raging forest fire. There are efficient thrills to the sturdy brutality of its inevitable violence, the quickly sketched sympathy for the victims, and the consistently well-timed escalations of danger. If the movie still finds time for some loose ends — what’s in the letter? and did that Big Name villain just drive off after his one scene in hopes of a sequel? — there’s pretty much nothing important that isn’t driven to its logical conclusion. We don’t get solid mid-level star vehicles often enough any more. At least this one’s pretty good.

Thursday, April 1, 2021

Monkey's Business: GODZILLA VS. KONG

So what if Adam Wingard’s Godzilla vs. Kong is easily the least of these new Hollywood Godzilla flicks? Sometimes you just want what this thing delivers. It has giant monsters who fight each other three times throughout a relatively trim runtime that collapses into the credits before the two hour mark. It has a team of scientists (and a little deaf orphan) who think Kong can lead them to the Hollow Earth, and corporate stooges who think he’ll lead them to an ancient power source, too. They have to fly around in little spaceship tanks that zip along on neon blue jet trails to survive the pressure of the Earth’s Core. The vehicles make cool little bass-pumping Jetsons noises. There’s a rampaging Godzilla who doesn’t mean it—we know pretty quickly that the lizard’s being provoked by a glowing orb in the secret laboratories of a no-good tech company. A goofy podcaster teams up with a character from Godzilla: King of the Monsters to track down the truth. So we have two sets of characters, each following one half of the title bill around as they do their thing. It’s just a matter of time before the big critters come to blows by land and by sea. And, sure, Kong’s the underdog, but given how much more plot time is given over to him and his supporters, it’s pretty clear the movie’s out to make it an even match.

It’s all about the shallow spectacle. Gone is the majesty and awe of the perfectly proportioned 2014 Godzilla, with its trembling mortals staring up at the monsters spelling certain doom. Gone is the ecological pessimism of its 2019 sequel, a foolish-humanity-eclipsed-by-raw-power-of-nature parable wrapped up in terrifically overheated family drama. This thing’s just an empty go-go-go rock-‘em-sock-‘em effects picture with ramped up cartoony bouts of kaiju combat and long stretches of exposition and pokey CG light shows between. But at least it still has a host of fine character actors (this time Rebecca Hall, Alexander Skarsgård, Brian Tyree Henry and Demián Bechir join the mix) who don’t mind playing second fiddle to two famous monsters of filmland. They stare off at the digital chaos and say things like “Kong bows to no one” or “Those are Skullcrawlers” or “That podcast is filling your head with garbage!” It’s bright and colorful and dumb. And then a building will fall over or lasers will slice out of a shiny glass pyramid or a column of radioactive fire will drill a hole to the center of the earth. Then the roaring and fighting, and running and screaming. Wingard (hit and miss, but his The Guest is a rare Carpenter homage that hits and Death Note is a decent anime riff) is adept at recreating the genre pleasures we need to make it a passable lazy afternoon pleasure.