Showing posts with label Cara Delevingne. Show all posts
Showing posts with label Cara Delevingne. Show all posts

Saturday, July 22, 2017

Spaced: VALERIAN AND THE CITY OF A THOUSAND PLANETS



Valerian and the City of a Thousand Planets blasts off with more invention in one sequence than many blockbusters manage in their entire runtime. So chockablock with dazzling gee-whiz whiz-bang sci-fi detail and swooping techno-swashbuckling space opera derring-do, it’s an overload of pulp eye candy. Spaceships soar through the skies, asteroids pelt planets, energy pulses from being to being, viewscreens and robots light up with commands, a multitude of creatures jostle side by side in a universe cascading every direction in and out of the colorful 3D frame, and a hero and heroine pose in rippling red-blooded choreography. Too bad the movie slowly runs out of steam, hitting its peak around the midpoint, then slowly dragging to an underwhelming climax, each sequence a little less involving than the last. But, goodness gracious, how eye-boggling the film is from top to bottom and beginning to end, worth marveling at even after the rote plot and clunky dialogue’s throwback novelty appeal wears off. What preposterously dorky-cool retro-future space serial silliness! It’s good enough to make me wish for a whole bunch more of these, a big, glowing, fully-inhabited fantasy universe worth exploring. After all, marry the look and movement to a tighter, wittier script consistently involving throughout, and you’d really have something here.

Springing from the mind of French trash-master Luc Besson, inspired by a classic French comic book, the writer-director steers into his strengths. Always a tonal eccentric with a brilliant design sense, he’s made a career out of stretching and pulling at genre conceits in unexpected ways. His films aren’t always worthwhile enterprises – he’s made more than his fair share of clunkers – but there’s an earnest appeal to his attempts. Valerian, like Besson’s best films – from the similarly colorful sci-fi Fifth Element to hallucinogenic super-lady actioner Lucy – is built around enjoyable visual tricks and hurtling energy. Familiar in the best sense of the word, here’s a gleaming CG space movie built around geometric ships, rocket suits, laser guns, and glowing screens, and with striking figures – our leads with features more delicate and movements more fluid than we usually get out of stock brutes and babes – flying and posing in elaborately constructed phoniness and quick, chaotic, episodic cliff-hangers. Here we follow interplanetary secret agents Valerian (Dane DeHaan) and Laureline (Cara Delevingne), a flirtatious working partnership played with low-chemistry, flat-footed, dopey love/hate obviousness, as they get pulled into a conspiracy involving duplicitous colleagues, secret redacted information, and a bevy of nasty underworld characters on sidetracks and side quests. 

Our heroes’ journey begins in an action sequence with the movie’s coolest idea – an inter-dimensional bazaar where a stakeout turns into a chase sequence that phases in and out of different planes of reality, an inventive transporting genre idea – before returning to Alpha base, where a thousand planets have built a hodgepodge floating city in deep space. They’re meant to be working together in harmony, but amidst the bulkheads and geospheres and capsules of this galactic Zootopia, darkness grows. This leads to Valerian and Laureline’s encounters with their stern commanding officers (Clive Owen, Kris Wu, and Herbie Hancock), heartless robots, a ruthless alien gangster (John Goodman), gossiping duck-billed beings, massive aquatic beasts, memory-unlocking jellyfish, a sexy shapeshifting blob (Rihanna) and her bejeweled cowboy pimp (Ethan Hawke), a tiny rodent that poops magic pearls, and an ethereal race of doomed blue androgynous stowaways (Elizabeth Debicki and others). Through it all, Besson keeps his images spinning with elaborate expensive detail. It’s like the best sci-fi paperback cover paintings you’ve never seen. He had a huge budget and a good imagination and is intent on displaying as much as he can. The heroes crash through dazzlingly rendered visual delights, lingering mere minutes or even seconds in environments so rich with possibility that you could set up shop in just one for an entire feature. But we’re always rushing to the next episode, the next dramatic escape, the next conflict in an unfolding mystery. By the time the plot forces itself to congeal and resolve, petering out in rote villain monologues and tedious flashback explanations, it’s not only with the sad sense of a narrative running out of steam, but with the deflating knowledge that that’s how we’ll have to leave this memorable world.

Friday, August 5, 2016

Anti-Hero: SUICIDE SQUAD


Suicide Squad is an ugly, shapeless, and noisy pileup of bad ideas and sloppy execution for so long it’s almost a relief when it gives up the pretense of doing something remotely new with the superhero genre and collapses into the same predictable CG autopilot required of every movie of this kind. The concept sounds terrific on paper: a Dirty Dozen made up of lesser-known villains from Batman’s rouges gallery. A tough security adviser (Viola Davis) gets permission to recruit the worst of the worst from a maximum-security prison to send on certain-doom longshot missions against supervillains. Who can say, her reasoning goes, if the next Superman will turn out to wish us harm? And who, if that happens, could stop him? That’s a clever hook, theoretically able to look at a superhero world from a different angle. And yet this movie can barely figure out how to tell its story, loaded up with false starts and weak characterization, roping in endless exposition and tonal whiplash until finally it just turns into a CG shooting gallery.

There’s trouble right at the start as the movie introduces the Suicide Squad haphazardly and repeatedly. First, there’s a prologue tour of the prison where we meet a few of the big stars, including Will Smith as preternaturally accurate hitman Deadshot and Margot Robbie as mentally unbalanced crime jester Harley Quinn. Then we follow Davis to a dinner meeting where she pitches her idea for a team of super-powered criminals. She reads their names and describes their abilities, which are repeated in on-screen text popping up next to freeze-frames in extended flashbacks. There’s a guy who’s really good at throwing boomerangs (Jai Courtney) and a firestarter (Jay Hernandez), and a guy who looks like a reptile (Adewale Akinnuoye-Agbaje). Then we’re with the squad’s military leader (Joel Kinnaman) meeting the bad guys all over again, even repeating some footage we’ve already seen. Yet then we’re still finding out about new people – a witch (Cara Delevingne), a masked woman with a sword (Karen Fukuhara), a guy who is really good at climbing (Adam Beach) – with a tossed off explanation or belabored flashback as they show up. Surely there was an easier way to establish the ensemble than all these convoluted repetitions.

Writer-director David Ayer’s previous film, World War II tank actioner Fury, was also a men-on-a-mission ensemble effort, but it allowed its cast to build a rapport in a plot that had a streamlined sense of purpose with real weight. Suicide Squad feels hacked to pieces and carelessly stitched back together with whatever bits were easiest to pick back up. It’s airless cacophony, sloppily constructed out of competing impulses, less a movie, more a collection of moments indifferently assembled. It’s badly lit bad behavior trying very hard to be adolescent edgy, casually dropping PG-13 profanity and endless rounds of gunfire, random murder, and police brutality. The movie trades on images of cruelty and smarm, sexualizing or tokenizing its women and stereotyping its characters of color. It revels in unpleasant violence and mayhem, carrying on with machine gun assaults and squirmy intimidation, eventually introducing an army of faceless zombified citizens with craggy rock faces blown to bits in headshots and decapitations lovingly displayed. This may be the most violent PG-13 I’ve ever seen, not only for its explicit nastiness, but also for the general nihilistic spirit.

The heroes are villains – one of the intended Suicide Squad is the arbitrary nonsensical Big Bad – and the villains are heroes. And yet it’s a muddle with no true north on its moral compass. Good and bad don't mean anything. It features an assassin we’re to like because Will Smith is charming, and Viola Davis – our rooting interest, mind you – ruthlessly murdering innocent colleagues. Good guy Batman (Ben Affleck, making a stop between Batman v Superman and next year’s Justice League) briefly appears to punch a woman in the face. And Thirty Seconds to Mars’ frontman cameos as the Joker (surely among the most breathlessly overhyped performances in movie history), massacring dozens, but we’re supposed to go easy on him because he’s doing it for love (of the woman he’s abused). Some of the characters’ origin stories are so horrific – like Harley Quinn, a psychiatrist tortured to insanity by an inmate – that it’s sad to see them ground under the movie’s flippant approach. Robbie, a fine actress, is tasked with playing Harley as a walking quip in hot pants objectified in every frame, a difficult thing to reconcile with the coy references to her trauma. Yet still others go entirely uncharacterized, like the boomerang thrower who has a gargling Australian accent and that’s where his character traits end.

Because there’s no clear perspective beyond rank “ain’t I a stinker?” self-satisfaction and the whole thing grinds to an inevitable, if indifferently set up, conclusion of metropolitan carnage with a CG creature summoning apocalyptic beams of light shooting into the sky, nothing connects or makes an impact. There’s no sense of shape or momentum to the story. The team never makes sense as a unit, and the characters never come to life beyond whatever fleeting moments of personality the better actors can manage. In the early going, scenes are placed next to each other in what might as well be random order. By the time it settles down it’s dreary and predictable. It certainly doesn’t help how misjudged it is on every aesthetic level. The dialogue is flat and half-aware. The smeary cinematography is dim. The production design is like an explosion at a Hot Topic. It’s scored with a busted jukebox puking out snippets of obvious tunes (a bad attention-deficit copy of the Guardians of the Galaxy mixtape). The whole thing is one futile attempt after the next to make boring or baffling or distasteful moments something like entertainment. So loud and obnoxious, overstuffed and undercooked, it’s ultimately just tiring. It definitely puts the anti in anti-hero.

Friday, October 9, 2015

Falling with Style: PAN


With Pan, director Joe Wright, responsible for tony literary adaptations (Pride & Prejudice, Atonement, Anna Karenina) and one rip-roaring art-house actioner (Hanna, his best), plays around with the Peter Pan mythos, imagining a prequel. He and screenwriter Jason Fuchs (Ice Age 4) present one possible origin story, in which a precocious rambunctious orphan boy gets whisked out of his miserable mortal life and sent on an introductory adventure to Neverland. The result is a silly/serious synthesis of every boy’s adventure trope from the past century plus. Narratively speaking, it ends up undoing the central stunted tragedy of the boy who never grew up by making it a hero’s journey, a chosen one fulfilling his destiny. There’s never any doubt Peter will earn his Pan, a word the native Neverlanders use to mean bravest warrior, just one of many ultimately pointless new wrinkles this movie adds to Barrie’s old story.

Nonetheless, it’s an intermittently charming oddball throwback, with swashbuckling pirates wearing painted clown faces, earnest belief in sparkling magic, and a grand swaggering parade of stereotypes through cluttered design overflowing with oddities, a half dozen styles of costume jammed together with a flourish. Its tones are a mishmash as well, half scary self-seriousness and danger (one boy plummets to his death), half winking light joke. That’s what you get when a dull formulaic plot is colored in with eccentric detail. It doesn’t work, exactly, but at its best it spoke to the parts of my brain still in communication with my 11-year-old self, content to see strange new sights navigated by a moppet who trades his dismal earthbound childhood for colorful adventure. It’s my grown-up self who grew tired of so much zippy CGI chaos and schmaltz.

We start in an ugly London orphanage like straight out of a Roald Dahl book. It’s the height of World War II, but we quickly learn the sense of danger the kids face is less from constant threat of German bombs, more from the nasty nuns who sneer and scoff, hocking up phlegm and scorning fun while promoting Dickensian chores. So when Peter (Levi Miller) is captured by pirates who pay off the nuns to allow them to kidnap new recruits, it’s scary, but also a nice change of pace for him. The scoundrels take the kids on a flying pirate ship to a Neverland conceived as a floating cosmic island beyond time and space. There the orphans are put to work in the fairy dust mines under the watch of the villainous Blackbeard, who leads them in a “Smells Like Teen Spirit” sing-along and explains that shirking work equals certain death. Things are looking strange already.

Hugh Jackman’s Blackbeard is certainly an original creation, in that its collection of parts has never been assembled in quite this way before. He loves Nirvana and The Ramones, huffs fairy dust to stay young, has no compunctions about murdering minor miners, and ruthlessly maintains unsafe working conditions. He wears a jet-black wig, has a sickly pallor, and twirls his mustache in gestures big and theatrical enough to be seen in the back of the balcony the next theater over. His boat’s figurehead is an elaborate carving of his own likeness. He’s a piece of work, but not much more than the rest of the cast. Everyone’s giving exactly the performance required of them, and it is a certain amount of fun to see each actor’s interpretation of “wild eyes” and “strange mannerisms,” including a shifty rogue named Hook (Garrett Hedlund with a lopsided Harrison Ford grin and speaking in a gravely John Huston voice) and a dopey stooge called Smee (Adeel Akhtar, stammering and twitching).

Those guys decide to help Peter escape the mines. Why? Because he can fly. It turns out there’s a prophecy saying a boy who can fly will show up and free everyone from Blackbeard. But Peter doesn’t believe this, so the movie turns into a long wait until he realizes the inevitable. Much contemplation of CG vistas and tromping through gaudy effects sits between. In the jungles beyond the mines, Peter and the others discover a multicultural tribe of rebels, like a collision between noble savage stereotypes and a craft store. They have a trampoline, dress in rainbow-colored duds, speak in broken English and grunts, and try to kill our leads, until their princess Tiger Lily (Rooney Mara, strangely vacant) learns about the Chosen One and plans to throw him off a cliff to see if he can fly. The thin characters and their relationships never develop beyond the scantest of details, the better to allow the goofy visuals and plot to take over, grinding through increasingly monotonous spectacle as Blackbeard chases this lost boy.

Other jungle discoveries include tribesmen who explode in primary color puffs when shot, blindingly glittery crystal caverns, and large creepy birds who sound like clanking wind chimes as they move due to being skeletons, albeit ones with sparsely feathery wings and animated eyes spinning in empty skulls. We also meet giant crocodiles and a bunch of mermaids who all have bioluminescent electric eel tails and Cara Delevingne’s face. None of this coheres, a collection of details arranged without adding up to a convincing or complete fantasy world. It’s such a strange collection of influences and inspirations, from Barrie and Dahl, to pirate movies, adventure serials, Spielberg and Lucas, Lord of the Rings, Harry Potter, and Moulin Rouge! Such vibrant strangeness (excellent work from production designers, art directors, set dressers et al) is funneled into a generic, flat, predictable, boring package. It’s a messy, uneven picture trying so hard to be whimsical and fun, it simply feels forced. It’s big-hearted and softheaded.

Friday, July 24, 2015

Gone Girl: PAPER TOWNS


Paper Towns introduces us to an intriguing character and decides it doesn’t want to tell her story. She’s Margo, a high school senior who is charismatic and mysterious, the sort of teenager others gossip about, inventing crazy escapades that are almost believable just because she’s so unpredictable and unknowable. Carrying herself with the intense faux-literary soulful gazes of too-cool-for-school types, she’s a reader and a thinker, prone to waxing philosophical while pulling pranks. She has supermodel good looks (because she’s played by one, Cara Delevingne) and a sharp mind, intimidating all around. These are understandable reasons for Quentin (Nat Wolff), the shy nerd who lives across the street, to nurse an unrequited crush. The two teens each bring a particular flavor to the film. She’s a fully stocked spice rack. He’s a sleeve of undercooked Wonder Bread. Want to guess which one becomes our protagonist?

The film opens with its best sequence, an escapade that brings boy and girl together. One late night, she shows up at his bedroom window to conscript his assistance. Her now ex-boyfriend has been cheating with one of her best friends and no one told her. She’s out to prank them all. Margo gets Quentin to be her getaway driver, heading out in his minivan, sneaking into homes of her former friends and, say, leaving a dead fish in the closet, or shaving an eyebrow off a bad bro. It’s all in good fun, and of course Quentin falls even more in love with her as, finished with their mission, they watch the sun come up over Orlando while dancing to a Muzak version of “Lady in Red.” There’s a warm sense of discovery here. Who is this girl?

We don’t get to find out. The next morning, Margo has disappeared. She’s run away from home, seemingly leaving no trace. It’s not the first time, we learn. But this time, Quentin takes it personally. How could she flee after such a magical night with him? Sure enough, he finds some clues, making him a painfully bland protagonist for a limp scavenger hunt, while reducing her to a set of facile puzzle pieces. She’s gone and taken the film’s most intriguing character with her. Instead we focus on the vaguely defined Quentin and his dumb friends (Justice Smith and Austin Abrams, doing what they can with awkward and overfamiliar comic relief) as they talk about girls and prom and senioritis, while slowly trying to figure out where Margo went and why.

Eventually, the guys think they’ve figured out her destination and decide to road trip there, with two girls from school (Halston Sage and Jaz Sinclair) tagging along as well. What follows is standard teen movie shenanigans – social bonding, worrying about drinking and sex, pop culture references, partying, worrying about the future – strung along a mystery that never feels particularly urgent. Director Jake Schreier doesn’t do much with the camera beyond keep the proceedings slick and in frame, while coaxing decent work from underwritten roles as the group of characters never comes into clear focus. They’re background players for our plain, foolishly lovesick, lead. Meanwhile, the logistics of their plan (what about money? or parents?) never becomes a concern. And why doesn’t Margo’s family get more worked up about a clear missing person case. It’s waved off with an overly convenient explanation in half a scene.

The screenplay by Scott Neustadter and Michael H. Weber, adapted from a book by John Green, doesn’t have the same sharply drawn characters or well-earned sentimentality of their previous collaboration, The Fault in Our Stars. It may share the Green formula of moody kids and quirky habits, deep thoughts and hard emotions. But there’s a hollow feeling to this one, a flat, uncurious dawdling. It creates three stereotypical high school guys, a little dumb and a lot blinkered. They’re just not interesting or complicated, remaining thinly developed types. (The girls are instantly more remarkable without ever getting the chance to step into the spotlight and prove it.) There are some charming moments – an impromptu Pokémon sing-along, a coincidentally timely Confederate flag joke – but I never felt invested in these characters or their relationships.

An almost reasonably diverting road trip, the movie is nonetheless haunted by the one character who isn’t even around for most of it, who in her brief appearances is so much more interesting than the people we actually follow. By the time we learn what happened to Margo, it’s a let down, not because there’s no resolution, but because we’ve come all this way just to see her complete a transformation into a symbol. She makes such an impact in the opening, it’s hard to watch her end up not a character, but a lesson to be learned. She’s too cool for such a fate. The movie ends with Quentin narrating his epiphany, teasing us with info about what Margo was up to, and then saying, “That’s her story to tell.” Something tells me that would’ve been the better story.