If you’re looking for signs of life in the Marvel Cinematic Universe, Thunderbolts* has you covered. It gets back to what these Marvel movies did best in the first place: gathering a fun ensemble of character actors, turning them loose on eclectic comic book characters, and making the audience care about their plight as they banter and battle through a simple set of genre set-pieces. The larger world-building post Avengers Endgame remains a muddle, but this one goes a long way towards righting the ship and establishing a new normal—before it’s probably exploded in the next Avengers, but that’s next summer’s problem. With this kind of interconnected storytelling, this entry’s needs for the stage cleared for a straightforward plot even go a long way toward explaining why Captain America: Brave New World had to be about mopping up loose ends from The Incredible Hulk and Falcon & the Winter Soldier (plus the most conspicuous one from Eternals). It doesn’t explain why that movie had to do that badly, but, hey, you can’t win them all. And anyway, Thunderbolts* is pretty fun. It leans into our ambient cultural suspicions that the MCU has lost its way by centering characters who’ve lost theirs. Best is Florence Pugh’s Yelena, a sad black-ops freelancer who hasn’t had a passion for her spycraft since the death of her sister. She was a bright spot in Black Widow, but here her light is dimmed. So says her father (David Harbour), a once-super hero now down in the dumps as a limo driver. They’ll be pulled back into the action as the story kicks in. It’s about a ragtag group of misfit antiheroes targeted for elimination who, to the surprise of the villain, instead team up to take their collective antagonist down.
It’s a typical Marvel group project with snarky asides and sentimental heart, collecting supporting villains from other projects—Winter Soldier (Sebastian Stan), Falcon’s U.S. Agent (Wyatt Russell), Ant-Man 2’s Ghost (Hannah John-Kamen), Widow’s Taskmaster (Olga Kurylenko)—and sets them through their paces of quick-cut, well-choreographed action. As proficiently and capably directed by Beef’s Jake Schreier, the characters bounce off each other well, physically and in prickly chemistry. The CG action doesn’t get too outsized, and accentuates the team dynamics without drowning them out in the third-act sci-fi threat that’s actually deployed cleverly. It helps that it is all done up in pop psychology, playing off metaphors for emotional repression and depression, with flashbacks in settings overtly labeled The Vault and The Void. It’s all rather neatly pulled off, light and suspenseful in the right proportions, with characters made improbably lovable and leave you wanting more. That used to be the MCU’s stock in trade. We’ll see if they can sustain that again, but this is a good (re)start.
Showing posts with label Jake Schreier. Show all posts
Showing posts with label Jake Schreier. Show all posts
Friday, May 2, 2025
Friday, July 24, 2015
Gone Girl: PAPER TOWNS
Paper Towns
introduces us to an intriguing character and decides it doesn’t want to tell
her story. She’s Margo, a high school senior who is charismatic and mysterious,
the sort of teenager others gossip about, inventing crazy escapades that are
almost believable just because she’s so unpredictable and unknowable. Carrying
herself with the intense faux-literary soulful gazes of too-cool-for-school types, she’s
a reader and a thinker, prone to waxing philosophical while pulling pranks. She
has supermodel good looks (because she’s played by one, Cara Delevingne) and a
sharp mind, intimidating all around. These are understandable reasons for
Quentin (Nat Wolff), the shy nerd who lives across the street, to nurse an
unrequited crush. The two teens each bring a particular flavor to the film.
She’s a fully stocked spice rack. He’s a sleeve of undercooked Wonder Bread.
Want to guess which one becomes our protagonist?
The film opens with its best sequence, an escapade that
brings boy and girl together. One late night, she shows up at his bedroom
window to conscript his assistance. Her now ex-boyfriend has been cheating with
one of her best friends and no one told her. She’s out to prank them all. Margo
gets Quentin to be her getaway driver, heading out in his minivan, sneaking
into homes of her former friends and, say, leaving a dead fish in the closet,
or shaving an eyebrow off a bad bro. It’s all in good fun, and of course
Quentin falls even more in love with her as, finished with their mission, they
watch the sun come up over Orlando while dancing to a Muzak version of “Lady in
Red.” There’s a warm sense of discovery here. Who is this girl?
We don’t get to find out. The next morning, Margo has
disappeared. She’s run away from home, seemingly leaving no trace. It’s not the
first time, we learn. But this time, Quentin takes it personally. How could she
flee after such a magical night with him? Sure enough, he finds some clues,
making him a painfully bland protagonist for a limp scavenger hunt, while
reducing her to a set of facile puzzle pieces. She’s gone and taken the film’s
most intriguing character with her. Instead we focus on the vaguely defined Quentin
and his dumb friends (Justice Smith and Austin Abrams, doing what they can with
awkward and overfamiliar comic relief) as they talk about girls and prom and
senioritis, while slowly trying to figure out where Margo went and why.
Eventually, the guys think they’ve figured out her
destination and decide to road trip there, with two girls from school (Halston
Sage and Jaz Sinclair) tagging along as well. What follows is standard teen
movie shenanigans – social bonding, worrying about drinking and sex, pop
culture references, partying, worrying about the future – strung along
a mystery that never feels particularly urgent. Director Jake Schreier doesn’t
do much with the camera beyond keep the proceedings slick and in frame, while
coaxing decent work from underwritten roles as the group of characters never comes
into clear focus. They’re background players for our plain, foolishly lovesick,
lead. Meanwhile, the logistics of their plan (what about money? or parents?)
never becomes a concern. And why doesn’t Margo’s family get more worked up
about a clear missing person case. It’s waved off with an overly convenient
explanation in half a scene.
The screenplay by Scott Neustadter and Michael H. Weber,
adapted from a book by John Green, doesn’t have the same sharply drawn
characters or well-earned sentimentality of their previous collaboration, The Fault in Our Stars. It may share the
Green formula of moody kids and quirky habits, deep thoughts and hard
emotions. But there’s a hollow feeling to this one, a flat, uncurious dawdling.
It creates three stereotypical high school guys, a little dumb and a lot
blinkered. They’re just not interesting or complicated, remaining thinly
developed types. (The girls are instantly more remarkable without ever getting
the chance to step into the spotlight and prove it.) There are some charming
moments – an impromptu Pokémon
sing-along, a coincidentally timely Confederate flag joke – but I never felt
invested in these characters or their relationships.
An almost reasonably diverting road trip, the movie is nonetheless haunted by the one character who isn’t even
around for most of it, who in her brief appearances is so much more interesting
than the people we actually follow. By the time we learn what happened to Margo,
it’s a let down, not because there’s no resolution, but because we’ve come all
this way just to see her complete a transformation into a symbol. She makes
such an impact in the opening, it’s hard to watch her end up not a character,
but a lesson to be learned. She’s too cool for such a fate. The movie ends with
Quentin narrating his epiphany, teasing us with info about what Margo was up
to, and then saying, “That’s her story to tell.” Something tells me that
would’ve been the better story.
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