With Superman, writer-director James Gunn tries restarting the DC cinematic universe with the third attempt at this original hero in the last twenty years. To do so, he reimagines a colorful world with several superhero plot lines already in progress. He figures audiences can get up to speed without belaboring origin stories all over again. So here we are, three years into Superman’s career as a hero. David Corenswet brings the right golly-gee jawline to the upright iconography of the hero and aw-shucks humility of his bespectacled Clark Kent disguise. He’s already entangled in a romance with newspaper colleague Lois Lane (Rachel Brosnahan) and embroiled in a one-sided rivalry with billionaire Lex Luthor (Nicholas Hoult). He has a friendly-but-frosty relationship with some other heroes knocking about his corner of the universe: Green Lantern (Nathan Fillion), Hawkgirl (Isabela Merced), and Mr. Terrific (Edi Gathegi). There are robots and giant monsters and portals to parallel universes and cameos form upcoming spinoffs an lots of glowing gadgets and opportunities for vivid, cartoony, splash-panel spectacle. There’s even lots for Krypto the super-dog to fetch. It’s all done in a coherent Gunn style, tonally more Suicide Squad than Guardians of the Galaxy, but recognizably in wide angles and blocky frames, overflowing with his smirking sincerity and hurly-burly earnest pop culture spirit. The result is a zippy, zany comic book eruption of excess. The movie’s chaotic and overstuffed, but with its heart in the right place.
It really does care about the totally authentic goodness of its Superman, and lets the conflicts rise up organically out of a world that’s not built to take goodness seriously or even believe in it. There are puffed-up corporate interests and snarling foreign dictators and slimy pundits and rival do-gooders and they’re all jostling for the kind of authority and attention that Superman gets just by being himself. There’s something pure and lovely about that. Even as Gunn is less interested in the character as a symbol or an idea, he’s more interested him as a person who's a vision of how to do your best to be a force for good in a world falling apart at the seams. In doing so, he succeeds in making a big, bright movie full of likable characters, but as the scenes hustle by and supporting characters flit in and out and the movie hurtles through scenes of digital destruction, I found myself thinking it’s all a bit much. A little deadening digital destruction goes a long way. I’ll take a slow-mo shot where Superman swoops down and stops a little girl from being hit by debris over dozens of minutes of punching robots and super-beings every time.
Coincidentally Marvel is also going back to one of its earliest comics for their latest superhero movie. It, too, is the third attempt in twenty years at getting these characters right, and eschews an origin story to just get down to business. Fantastic Four: First Steps starts four years into their heroism. They live in a retro-futurist alternate universe that looks like its just upstream from a Jetsons aesthetic. There the stretchy scientist Mr. Fantastic (Pedro Pascal), his sometimes-invisible wife (Vanessa Kirby), flammable brother-in-law (Joseph Quinn), and rock-monster best friend (Ebon Moss-Bachrach) are celebrities for defending the planet from all manner of comic book threats. There’s a charming rapid-fire montage that opens the movie blitzing us with glimpses of enough villains and action sequences to fill a few movies. Instead, it settles into a weirdly low-key family drama intercut with apocalyptic stakes, but keeps up the rapid-fire CliffsNotes style, racing through exposition and slaloming through plot lines and complications other movies might spend a whole run time developing. The whole movie has a feeling that it’s trying to make up for lost time.
The period-piece sci-fi aesthetic gives the movie a fine visual look, and gives the midcentury comic book its best outing on the big screen. (Though arriving so late puts it deep in the shadow of the far superior Incredibles movies, which got to the look, and a Michael Giacchino score, better and first. ) The actors are all likable enough, and inhabit the familiar dilemmas of their characters without given the chance to really stretch out and play to those dramas. We do get to some extremely comic book sequences, though, including an invisible woman giving birth in zero-gravity while her brother shoots lasers at a space woman surfing behind their spaceship as it slingshots around a black hole. It caused me to reflect on the days when comic book movies were afraid to even use the costumes from the illustrations on screen. Now they’re doing spectacular sci-fi looniness without batting an eye. This one paradoxically goes all in on these enormous fantastical ideas while keeping the movie incredibly small.
The ginormous intergalactic villain Galactus (Ralph Ineson’s voice rumbling the subwoofers) wants to gobble up Earth, sending the Silver Surfer (Julia Garner, cool with an eerie shimmery stillness and metallic intonation) to herald his impending arrival. We get a tossed-off reference to a Galactus cult forming, and crowds debating making a sacrifice to him, and the whole movie operates under this cloud of world-ending stakes. But the movie is content to leave that as the backdrop to the shot-reverse-shot predictability of its leads talking strategy and family dynamics. Solutions seem to arrive easily for our characters, side-characters are cut to glorified cameos, and, though the weight of the word hangs heavily on their shoulders, complications become backup plans in a blink. The movie’s in too big a hurry to get to the next thing, even by the end of the movie when it’s still just setting up promises that it’ll hopefully pay off next time. If there’s anything in the movie that most feels like typical Marvel Cinematic Universe routine, there it is. What’s here is just enough to count as a movie, and just charming enough to make these likable characters again, and just busy enough to feel like we’ve had the kind of blinking lights and flashy colors that make popcorn go down easy. But it is also relentlessly manipulative with an imperiled infant (and a shockingly shoddily composited one, at that) used as shorthand for us to care instead of investing in building depth for the plot’s complications and implications. Maybe the next movie can find a story instead of a collection of things that happen.
Showing posts with label Joseph Quinn. Show all posts
Showing posts with label Joseph Quinn. Show all posts
Friday, July 25, 2025
Sunday, April 13, 2025
Where the Boys Are: WARFARE
The soldiers burst into a house and shuffle the civilians to the side. The civilians don’t even become characters. This is a movie about the men with guns. They set up a stakeout shouting jargon and tersely staring down the barrel of their guns. They talk over their radios. They look warily out the windows. They wait. This is Warfare, a movie set in Iraq in 2006. It tells a very small story. There are a handful of military men—boys, really, with fresh faces and dewey eyes and a sense that, if not for their training and ranks, they’d be in the club. The opening scene shows them bopping around to the electronic dance hit “Call On Me,” a very mid-aughts reference. That’s also the only scene of happiness. The rest of the film is about fear and futility. They’re hunkered down in this random home, a place of shattered domesticity. The enemies are encroaching. A trap is set. Suddenly, they’re pinned down, with danger on all sides. A few are wounded, screaming in agonizing pain. Others’ pain is internal, mental. Still others are dead straight away. They all wait as the minutes tick by, with an agonizing wait filled only with fumbling attempts to help each other survive, and with desperate counting down the time elapsing before reinforcements can arrive. This spare, stripped-down war movie is advertised as coming from actual memories of service members who lived through these moments—a few harrowing hours in a larger conflict.
In its telling, it becomes the story of the entire Iraq War in miniature. It begins with invasion easily accomplished, then a difficult stay that grows violent and scary, before ultimately ending with a messy withdrawal leaving all the worse for wear. (The final shots of Iraqis carefully stepping through the debris of their neighborhood are an especially sharp closing note.) The film proceeds in extremely precise moments calibrated for experiential momentum, both the long stretches of procedural waiting, and the sudden thumping terror of gunfire and explosions. The characters are a blur of familiar and unfamiliar faces, and some familiar faces that are barely recognizable in their combat grimace and anonymizing uniforms. Boyish young actors including Joseph Quinn, Michael Gandolfini, Will Poulter, Kit Connor, Noah Centineo, and Charles Melton are totally enveloped in their roles. They form a tight unit as characters who fall back on training, with flickers of personality subsumed by the urgent need to do the next right thing. Writer-director Alex Garland, with Iraq War veteran Ray Mendoza serving as his co-writer and co-director, has made a technical and even clinical war movie that succeeds in conjuring a hellish look at what the monotonous unpredictability of war does to a body. Garland’s usual interest in the fragility of men and of systems, through movies like Ex Machina and Civil War, here finds another gripping expression. Here’s the story of a whole war in just a few well-observed stretches of chaos rushing in where control falters.
In its telling, it becomes the story of the entire Iraq War in miniature. It begins with invasion easily accomplished, then a difficult stay that grows violent and scary, before ultimately ending with a messy withdrawal leaving all the worse for wear. (The final shots of Iraqis carefully stepping through the debris of their neighborhood are an especially sharp closing note.) The film proceeds in extremely precise moments calibrated for experiential momentum, both the long stretches of procedural waiting, and the sudden thumping terror of gunfire and explosions. The characters are a blur of familiar and unfamiliar faces, and some familiar faces that are barely recognizable in their combat grimace and anonymizing uniforms. Boyish young actors including Joseph Quinn, Michael Gandolfini, Will Poulter, Kit Connor, Noah Centineo, and Charles Melton are totally enveloped in their roles. They form a tight unit as characters who fall back on training, with flickers of personality subsumed by the urgent need to do the next right thing. Writer-director Alex Garland, with Iraq War veteran Ray Mendoza serving as his co-writer and co-director, has made a technical and even clinical war movie that succeeds in conjuring a hellish look at what the monotonous unpredictability of war does to a body. Garland’s usual interest in the fragility of men and of systems, through movies like Ex Machina and Civil War, here finds another gripping expression. Here’s the story of a whole war in just a few well-observed stretches of chaos rushing in where control falters.
Monday, November 25, 2024
As the Romans Do: GLADIATOR II
Ridley Scott’s Gladiator movies work by wrapping sports movie logic around the trappings of ancient warfare. They meet in the bloody overlap between the two genres. Armies clashing are distilled down to opponents in the arena. It has the basic structure of competition—the athlete with promise rising through the ranks, suffering some precarious setbacks, and then emerging victorious in the end—to drive it through its Ancient Roman intrigue. The sequel even adds a complicated coach for its scrappy warrior, as Denzel Washington, wielding his charisma with a light, playful touch, swoops in to mentor an underdog gladiator. That underdog, played by Paul Mescal, who here adds a flavoring of muscle to his sad-young-man persona, turns out to be the long lost son of Russell Crowe’s heroic gladiator from the first film. So it’s the Creed of Gladiator movies, though never quite that serious, despite its efforts to bend a knee to its predecessor. Scott clearly has the urge to enjoy recreating the earlier film’s setting and mood. He whips up the spectacle of the Colosseum with all its attendant echoes of our modern stadiums—box seats, preening announcers, and a crowd clamoring for action. The combat is as bone-crunching, blood-spouting, and brutal as expected. Add a rhinoceros or a monkey and it gets even gnarlier.
Overall, the sequel is a little less interested in wallowing in tragic backstory, although it’s there, and a little more amped up with political intrigue and class warfare. This Rome is crumbling under vain boyish twin emperors (Joseph Quinn and Fred Hechinger), a fine vector for Scott’s recent interest in the slimy eccentricities of the super-wealthy. Sensing their weakness, Washington’s scheming aristocrat is planning to use his gladiators to grow his social status and angle for more power. Meanwhile, a celebrated general (Pedro Pascal) and his wife (Connie Nielsen, returning from the first film) plot a coup of their own. Mescal will end up a pawn in these competing plots unless he can wrest control of the narrative for himself. Hard to do in chains. Easier when given a sword. (Also, good luck having us root against Washington’s ostensible villain, who elevates the movie in his every moment on screen.) The result is a fine, thin sword-and-sandal spectacle, with galloping horses and hurtling weapons and splats of gore. Its actors are having fun, and Scott’s such a pro at helming these period-piece action efforts that he could do it in his sleep. (With his worst movies, you might suspect he has.) It’s not a great movie, but it’s often a fun one, full of diverting period detail and exaggeration and committed to its live-by-the-sword, die-by-the-sword ethos. Washington stares Mescal down early in the movie and explains: “Violence is the universal language.”
Overall, the sequel is a little less interested in wallowing in tragic backstory, although it’s there, and a little more amped up with political intrigue and class warfare. This Rome is crumbling under vain boyish twin emperors (Joseph Quinn and Fred Hechinger), a fine vector for Scott’s recent interest in the slimy eccentricities of the super-wealthy. Sensing their weakness, Washington’s scheming aristocrat is planning to use his gladiators to grow his social status and angle for more power. Meanwhile, a celebrated general (Pedro Pascal) and his wife (Connie Nielsen, returning from the first film) plot a coup of their own. Mescal will end up a pawn in these competing plots unless he can wrest control of the narrative for himself. Hard to do in chains. Easier when given a sword. (Also, good luck having us root against Washington’s ostensible villain, who elevates the movie in his every moment on screen.) The result is a fine, thin sword-and-sandal spectacle, with galloping horses and hurtling weapons and splats of gore. Its actors are having fun, and Scott’s such a pro at helming these period-piece action efforts that he could do it in his sleep. (With his worst movies, you might suspect he has.) It’s not a great movie, but it’s often a fun one, full of diverting period detail and exaggeration and committed to its live-by-the-sword, die-by-the-sword ethos. Washington stares Mescal down early in the movie and explains: “Violence is the universal language.”
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