Showing posts with label Kate Mara. Show all posts
Showing posts with label Kate Mara. Show all posts

Saturday, October 3, 2015

Robinson Crusoe on Mars: THE MARTIAN


Remember the great scene in Ron Howard’s Apollo 13 where, desperate to find a way to save stranded astronauts in a failing spaceship, NASA engineers are presented with a box of spare parts and told to figure out how those fit together as a makeshift solution? The Martian is that scene for over two hours. In its opening sequence the first astronauts on Mars evacuate the planet during a sandstorm that knocks one of their crewmates off the medical signals and into the deadly dusty darkness. They think he’s dead and leave him behind, where he wakes up alone and afraid with a desolate lifeless planet all to himself. He has to find a way to make 60 days worth of supplies last up to four years, the time it could take to get someone back to pick him up. And that’s only if he can make contact with Earth sooner rather than later.

It’s a surprisingly absorbing experience to watch one man think his way through complicated story problems. Sure, it’s the sort of mystery that’s impossible to think through faster than the characters on screen. But there’s a certain convincing popcorn logic to the whole string of science thought experiments presented for our Robinson Crusoe on Mars in a relatively hard sci-fi premise. No alien twists or sudden water-filled oasis on the horizon, he can only stay in the pressurized makeshift lab or wander out with his spacesuit to scavenge whatever mechanical bits he can to make his unexpected extended stay survivable. Though it wouldn’t be hard to root for anyone’s survival in that situation, it helps that he’s played by Matt Damon, a likable enough presence on screen, equivalent to stranding peak James Stewart or Tom Hanks. He’s corn-fed Americana aw-shucks smart, putting one foot in front of the other.

We watch as he tries to power his life support systems, grow crops, and phone home. Back on Earth his NASA colleagues (Jeff Daniels, Kristen Wiig, Chiwetel Ejiofor, Mackenzie Davis, Sean Bean, Donald Glover) quickly notice movement in satellite photos and start working on ways to get in touch, and get him back. In between are his traveling crewmates (Jessica Chastain, Michael Peña, Kate Mara, Sebastian Stan, Aksel Hennie), unaware the man they’re mourning is alive and might be calling on them to help, too. All those actors are great, believable in their competence and drive, with great timing delivering complicated dialogue. It’s one of those big Hollywood ensembles where the characters are the sum total of their job descriptions (their titles pop up on screen at each intro) and the recognizable faces are meant to fill in the unspoken rest. No one has time for backstory, personal problems, or emotional appeals. There’s not even a token villain. It’s all can-do cooperation and high-stakes business.

I’m sure the armchair rocket scientists in the crowd could still quibble with the results, but at least the filmmakers have a nuts and bolts commitment to showing their work. The characters walk through each new option or development with lots of technobabble patter and math lab/science center jargon, talking through variables, calculations, and equations, triangulating timetables and press releases while weighing the needs of the many with the needs of the few. This could be dull, especially in the relentless exposition and talky narration cutting down on potential poetry of space flight and lonely unearthly vistas of red-tinted desert. But what makes it work is the crisp tick tock editing, cutting for suspense and propulsion between people crowding around computers and white boards and the lonely plight of the one man they’re mobilizing brainpower to save.

Drew Goddard (Cabin in the Woods) has adapted Andy Weir’s book into a screenplay balancing determined problem solving, often clever and surprising, with a mild but charming wit cutting through the heavy material. It’s not glib banter. It’s the light needling and gallows humor of serious smart people who are good at their jobs, but feeling the pressure. It plays into director Ridley Scott’s interest in world building, process, data displays, and men on missions, allowing him to turn this Cast Away meets Gravity by way of Randall Munroe's What If? into something his own, an easily tense space survival story, even if the end is not once in doubt. The Martian has some visual overlap with his Alien/Prometheus world in cinematographer Dariusz Wolski’s unfussy 3D views of production designer Arthur Max’s functional worn-down tech and austere sand-swept Mars terrain. But Scott also has relaxed fun with it, making amusing tension out of, say, Damon struggling to duct tape a depressurizing suit shut, or finding room for a fun disco soundtrack. It’s an efficient and entertaining workmanlike brainteaser of a movie.

Friday, August 7, 2015

Not So FANTASTIC FOUR


The third time attempting to make Marvel’s long-running comic Fantastic Four a movie franchise is not the charm. It almost works, starting as a straightforward attempt to situate fantastical developments within something like a real world. But by the end, it becomes merely a halfhearted and mediocre version of every CGI comic book slugfest we’ve ever seen. For most of its runtime, it’s a relatively low-key sci-fi drama about ambitious scientists whose work leads them straight into a body horror scenario. Its broad strokes are every superhero origin story. We meet some characters, watch them fall into a tragic moment that births their strange powers, and then let the effects of those powers lead them to do good. At least it starts from a place of awe about scientific discovery and nods towards serious contemplation about what it’d be like to suddenly wake up a freak. The follow through is what’s missing.

Opening moments play like slick speculative thriller, like Stan Lee and Jack Kirby rewritten by Michael Crichton. We meet a science prodigy, Reed Richards (played all grown up by Miles Teller). He’s out to make a teleportation device, recruiting a classmate, Ben Grimm (eventually Jamie Bell), to be an assistant, since the boy has access to a junkyard. Years pass. A government scientist (Reg E. Cathey) recruits Richards to assist on a top-secret teleportation project. The budding genius joins new peers Susan Storm (Kate Mara), Johnny Storm (Michael B. Jordan), and Victor von Doom (Toby Kebbell) in making his hypothesis a reality. This is what leads to the multidimensional gobbledygook and eventual mutation, turning Richards into a stretchy-limbed man, the Storms into an Invisible Woman and Human Torch, and Grimm ends up a lumbering, naked (although neutered) rock pile Thing. Doom disappears into green goo, but with a name like that, you’d know what he becomes even if there weren’t fifty years of comics pointing the way.

Setup is handled briskly with cinematographer Matthew Jensen’s nice industrial blue-and-gray palate and a pace set to ominous dread. The percolating score by Marco Beltrami and Philip Glass helps keep things on the edge of unsettling. Director and co-writer Josh Trank’s debut feature was Chronicle, the found-footage horror riff on superpower development. There he tapped into a feeling of teen angst and bullied vengeance, bending a metaphor around familiar tropes in some surprising ways. You can see in Fantastic Four a movement in that direction simply by how dourly and seriously he treats the concept despite how dutifully it hits origin story beats. He finds naturalism amongst the cast as the actors play real emotions instead of comic book posturing. Cathey has a gravely paternal countenance. Teller gives Richards a shy overconfidence, while Mara and Jordan share a relaxed sibling dynamic. Kebbell and Bell have intriguing inferiority and jealousies that dovetail. There’s enough there to wish there was more.

A better movie would flesh out these relationships, and turn their powers into more successful monster-movie metaphors. The central contraption sends off The Fly vibes. Yet by the time their powers are bestowed, the film’s decline has irreparably begun. There are initial creepy moments, as Teller sits with his limbs stretched unnaturally across a wide room, Jordan burns, Mara shimmers in and out of sight, and a boulder blinks with Bell’s eyes. But the movie is already poised to become something ordinary, turning characters’ sci-fi trauma into grist for the blockbuster mill. It’s obvious every moment of the narrative is dragging towards beats that must be hit. It’s not a matter of character or design, but rather corporate planning. The suits simply must have a recognizable superhero team before the end of the second act, no time to stop and linger in the material’s potential for character or ambiguity.

This Fantastic Four succumbs to achingly dull cliché so suddenly and incongruously, turning off the path of slow-burn characterization into stereotype in the blink of an eye. Character dynamics are no longer explored. Relationships are never satisfyingly resolved. Conflicts introduced between them are never teased out, instead foreshortened or forgotten. Themes of determination in the face of opposition and sacrifice in the name of science are thinned out and ultimately taken to dead ends. Everything initially intriguing about the movie is thrown out for the sake of yet another expensive movie ending with a bright blue beam of light zapping into the sky threatening to end the world. It goes from an admirable – and refreshingly different! – small-scale human-level superpower story to a big bland apocalypse. It’s almost as if it almost wasn’t a usual superhero movie and someone slapped together a new ending on the fly. Maybe that’s what actually happened.

I’m sure the inevitable behind-the-scenes tell-alls will be worth reading. Even if rumors of creative differences and a troubled production hadn’t leaked out over the course of its making, it’d be easy to tell the final product feels worked over, compromised. It starts as a slightly atypical look at overfamiliar material and ends abruptly as an underwhelming repetition of typical tropes. Without inside knowledge it’s hard to stand back and point out what to pin on Trank, and what to spot as contributions of co-writers Simon Kinberg and Jeremy Slater, not to mention any number of producers and creative consultants. No matter how it got there, what’s on the screen – obvious reshoots and all – lost my interest steadily as it became clear every avenue for drama, tension, and creativity was closed off to better streamline potential complexity into one quick, limp marketable action sequence. I don’t know if some hypothetical version of this movie would be better, but if it was doomed to fail, at least it could’ve failed interestingly.

Saturday, April 19, 2014

Flesh is Weak: TRANSCENDENCE


In Transcendence, Johnny Depp plays a brilliant computer scientist who, given only weeks to live, agrees to try to upload his consciousness into his artificial intelligence experiment, thus creating the world’s first truly self-aware computer. The primary side effect – immortality – is just a nice bonus. The movie uses that hook as a reason to grapple with fascinating thematic questions of the kind Ray Kurzweil might enjoy. If a person’s thoughts, feelings, memories, and cognitive abilities can be copied into a bank of hard drives, is that person still alive? The scientist’s wife (Rebecca Hall) would like to think so. An accomplished tech theorist in her own right, she was the one who came up with the designs to upload him in the first place. Their colleagues (Paul Bettany and Morgan Freeman) are a little more skeptical.

When the man is gone, all that’s left are the lines of code bleeping across monitors, digitally reconstructing the voice of the dead man. Give me more power, it pleads. Connect me to the Internet. Does that sound like something a person wants? What does it mean to be whatever that thing is? How integrated with tech can you be and still be yourself? If HAL 9000 had all the memories of and sounded like the love of your life, would you believe him? The film is best when it’s asking these questions, but it’s woefully unprepared to engage with them in any meaningful way. It’s primed for pulpy eggheaded pleasures and turns up only shrugs.

What is at times fun about Transcendence is watching the slow creation of an accidental supervillain. If you ever wondered how one of those cavernous lairs full of whirring computers and mindless worker bees gets started, look no further. Hall, full of mostly good intentions and racing to beat an anti-tech terrorist organization led by a bleach-blonde Kate Mara, connects the digital Depp to the Internet. Off he zooms – a goofily nifty visual zips through a literal web of information and screenshots – building in power and intelligence until he has his wife constructing a giant data center in the middle of the desert, the better to house his massive potential for good. Of course, if you’ve seen any movie about a supercomputer from Demon Seed to Smart House, you know he has a massive potential for evil and destruction as well. You can probably guess where it goes from there.

The movie is at once smarter than that sounds and dumber than it looks. It’s the directorial debut of Wally Pfister, the Academy Award-winning cinematographer behind such beautiful-looking filmic efforts as Inception, Moneyball, and The Dark Knight. He and Jess Hall, his director of photography, create handsome compositions that use stillness and simplicity to great effect. Clean, empty corridors seem so ominous. Shots of wide open spaces seem gorgeously, creepily vast. The spaces in which the technophobia parable plays out echo with dread and possibility. There’s a throwback appeal to the imagery, reminiscent of early Spielberg in its insistent energy, yet locked-down patience that represents a willingness to let the situation unfold crisply and inevitably. It’s a visual confidence that carries the picture far.

What’s less satisfying by far is the way the film drops the thematic juggling act by letting the characters remain fuzzy, defined only by the dictates of the plot. That’s not necessarily a problem, but when the climactic resolution hinges on our investment in the characters it’d be nice to know them a little better. We don’t, and the plot isn’t cold or tight enough to work without them. There are terrific actors in every role – like Cillian Murphy, who does what he can with a one-note FBI agent – but no one ever rings true. Hall is the stand out, doing solid work playing a woman who is mourning her husband by obeying his simulacrum. It’s like an amped-up gender-swapped thriller version of Spike Jonze’s Her, steering forcefully into the creep factor. But her character is made to bend so fully to the will of the plotting that she hardly registers as a person let alone a genre archetype. The idea she inhabits is provocative, but her character is a shambles, able to shift from totally devoted to skeptical and back again in the span of a scene.

Jack Paglen’s screenplay feels like a Michael Crichton novel, full of jargon that sounds half-plausible to an amateur ear and futurist paranoia convinced tech evolutions will inevitably end disastrously for humanity. Pfister directs it capably, finding the thrills where it counts and finding some nice shots – like a sun-dappled window in which hangs a circuit chip in the center of a dreamcatcher – to cut into the flow of mood and contemplation. It’s a sci-fi thriller that’s moseying around, overtly turning over ideas with great care and wonder without getting much below the surface of it all. Transcendence transcends nothing. Without humor or personality to speak of, it feels inert and underdeveloped, content to throw out provocative questions and let them dissipate before resolving, let alone following, those lines of inquiry.

Tuesday, December 18, 2012

In the Bleak Mid-November: DEADFALL


Deadfall is the kind of unassuming thriller that’s built entirely out of familiar parts and yet still manages to make the parts work well together from time to time. It’s a dark, wintry little movie that starts on the eve of Thanksgiving, with brother and sister criminals (Eric Bana and Olivia Wilde) counting the money from their heist while zooming up a snowy, rural Michigan road. Trouble starts when they hit a deer and flip their car into a ditch, an accident that draws the attention of a passing state trooper. Covering their tracks, the brother and sister shoot him dead and split up, running their separate ways through the forest as a manhunt quickly assembles from the nearby police station.

A sort of rural noir with splashes of local color, this small, tight movie grabs suspense out of endless white plains and forests of hunters, cabins, and snowmobiles, as well as the kindness of strangers. Even though it’s actually Montreal substituting for Michigan, the setting feels convincing and atypical enough to draw some attention. Now, I’m not saying Deadfall is as good as Fargo, but much like the Coen brothers did with that film, this crime picture gains some fun and novelty out of setting traditional crime movie elements against the backdrop of an unexpected setting. Unlike the Coens, who appear to be constitutionally incapable of playing anything straight for too long – indeed it’s their verbal and visual wit that make them near constant delights – this film is dark and relentless.

The plot grows to include a couple of broken families trying to reconnect over this Thanksgiving weekend. In a big house in the country, mere miles from the opening accident, there’s a crusty old retired sheriff (Kris Kristofferson) and his wife (Sissy Spacek) who get a call from their son (Charlie Hunnam) downstate. He’s just been released from jail and wants to stop by. We also meet a tenacious young deputy (Kate Mara) who clashes with the protective, condescending sheriff (Treat Williams), who just happens to be her father. As these family dramas play out against the backdrop of potential danger, the film primes some setup for later satisfying, if a touch predictable and routine, payoff. Especially by the time a snowstorm closes the road and the prodigal son picks up the hitchhiking fugitive woman who’s desperate for a place to meet up with her brother and continue their getaway, it’s clear the shape the story will take. Still, it has some fun getting there.

I certainly don’t mean to oversell this movie. It sags in the middle, drops a few plot points, and cuts off interesting undercurrents before they have much time to develop. We never do figure out the exact nature of the brother and sister’s relationship or receive clarification on various convenient coincidences here and there. It’s also a little silly at times, like when Bana gets into a fight with a stereotypical Native American man who gravely informs his attacker that he was warned about this in a dream, or when two people (I won’t say who) are meant to be in love after a brief, relatively unconvincing, period of time. Come to think of it, just about everything involving Bana’s solo hike to the climax seems awkwardly motivated and weirdly irrelevant to the big picture.

But, working from a script by Zach Dean, director Stefan Ruzowitzky, an Oscar-winner for his Holocaust thriller The Counterfeiters, keeps the tension at a nice even keel. Through unfussy craftsmanship and a trustable, solid cast, he moves things along in a way not entirely dissimilar to the feeling of compulsively turning the pages of some just-satisfying-enough airport novel. I wasn’t involved so much as I was curious to see how the plot would resolve and through what twists the stock characters would have to live to get to the end. This is a movie that works well on that level and on that level alone I was satisfied.