Showing posts with label Eric Bana. Show all posts
Showing posts with label Eric Bana. Show all posts

Wednesday, May 17, 2017

Once and Future KING ARTHUR: LEGEND OF THE SWORD


Guy Ritchie takes a mythic English figure and turns his story into a scrappy ye olde Guy Ritchie-style story in King Arthur: Legend of the Sword. With good gusto, he makes Arthur the nexus of a scampering rebellion, a gang who will become the knights of the round table plotting to take down an evil king and crown the rightful heir by heisting supplies, staging ambushes, beating back black-helmeted ne’re-do-wells, and sinking ships. They’re like the distant ancestors of the grubby, low-level criminals who populated Ritchie’s early works – Lock, Stock, and Two Smoking Barrels, Snatch, RocknRolla. This is fun at times, watching bantering, quick witted oafs and bruisers scheme their way into the highest positions in the land, and all for a noble reason. It’s especially charming because such a light touch and unassuming mode sits right next to the lugubrious solemnity of High Fantasy, dark magic swirling up stone walls, slithering snake women promising good luck in return for blood sacrifice, giant bats, enormous serpents, war elephants, magic rocks, and a sword in a stone. (That that last one is guarded by David Beckham cameoing as one of the villain’s henchman tells you something about the contrast set up here.) This isn’t nearly as fun a finished product as Ritchie’s spry, visually playful, charmingly plotted reimaginings – two red-blooded Sherlock Holmes adventures and a super cool Man from U.N.C.L.E. – but it has its charms.

The film errs on the side of gloopy CG confrontations and thin characterization, especially in its drearily predictable grand finale, but is otherwise fantasy filmmaking done up with pleasurable genre resonances. Its murky opening, quietly drifting across foggy green hills while mysterious magic erupts in the distance reminds me of nothing less than John Boorman’s brilliantly bonkers sci-fi Zardoz crossed with his Arthurian take, Excalibur. Fire blasts forth and a ginormous battle involves a king jumping his horse from a parapet onto an elephantine platform. This noble hero king (Eric Bana) is victorious, but abruptly betrayed by a nefarious usurper (Jude Law) who covets the crown (and works on self-taught Dark Arts, hoping to one day graduate to master Firestarter). A tiny orphaned prince is floated down the river – Moses style, in this never-ending parade of legendary allusions – and raised in a blisteringly rapid-fire montage that takes him from naïve boy taken in by kind criminals to a tough, streetwise brawler. Grown (into Charlie Hunnam), he’s as quick with his quips as he is with his fists, all swaggering confidence even when he’s doubting himself, like when that sword comes out of the stone and the kingdom’s revolutionaries (led by Djimon Hounsou, Aidan Gillen, and Astrid Bergès-Frisbey) scoop him up into their plots against the evil reigning o’er the land.

Generally easy going and light on its feet, despite plodding inevitably to a dull, clangorous climactic confrontation, Ritchie goes all in on his stylish energy. His films, good, bad, and in between (like this one), manage to be at once rough-and-tumble and smooth operators. He fills this telling with snap zooms, propulsive smash cuts, speed ramping, and zippy, fluid, computer-assisted dipping, spinning, and flying establishing shots. He also draws on his Rubik’s-cube-jumbled approach to what in other hands would be conventional setups and payoffs. Instead of long sequences of exposition leading up to bursts of action, he will often intercut the two, cross-cutting speeches and arguments and planning with execution. We see Arthur and his band of would-be heroes devise a trip into a monster-filled wasteland where he must learn to control his magic sword by placing it on a magic rock, their words carrying over as the soundtrack to a lightning fast montage of creature feature derring-do. This gives the picture a jumpy jangle, at once ponderously mythic and casually loping. No one has time to catch their breath between spasms of style, but the movie somehow accrues a sense of heavy sag.

It never quite finds a way to reconcile these competing tendencies, but as a Ritchie romp – co-written, photographed, scored, and edited by some of his familiar collaborators – it never quite loses its loose-limbed charms either. They’re there jolting and jumping underneath even the stateliest fantasy tropes, production design from Game of Thrones vets turned slightly askew, like when the Lady in the Lake appears to pull Arthur through an impossibly deep mud puddle in a dime-store adventure version of a memorably gross Trainspotting swim. So, it’s not totally satisfying. But it’s also not every day you see a movie that straight-faced sends its hero into battle against Rodents of Unusual Size, or includes a moment when a growling Jude Law cuts off a man’s ear and whispers one last threat into it. Those are the sorts of charming eccentricities of which these dusty big-budget boondoggles could use more.

Saturday, January 30, 2016

Watership Down: THE FINEST HOURS


Like a Norman Rockwell painting poured over The Perfect Storm, The Finest Hours is a sturdy, old-fashioned picture. Based on the true story of a 1952 Coast Guard rescue of a tanker split in two by horrendous winter weather, the film tells its tale in a rather conventional way. We meet a stubborn do-gooder guardsman (Chris Pine) and the sweet girl (Holliday Grainger) who’d like to marry him. Then the storm hits, the tanker is in trouble, and the man’s commanding officer (Eric Bana) sends him out on a small boat with a small crew (Ben Foster, Kyle Gallner, and John Magaro) to do the impossible. Their boat is tossed about by the waves and winds, equipment malfunctions, and the sun sets. Meanwhile, the men on the tanker (over 30 of them, including Casey Affleck and John Ortiz) are struggling to stay afloat, with no way to make contact, and thus no way of knowing if help is even on the way. It’s a simple story, but the story is simply engaging.

A live action Disney movie, it looks and feels more or less like it would if the company made it in 1956, 66, 76, 86, 96, or 2006, modern tech aside. There’s a fine layer of timeless Hollywood gloss over it, and a proficient element of spectacle as special effects buffet the boats out in the storm and softly falling snow coats the coast in a sparkling snow globe lighthouse look. And in the midst of this is a dependable cast playing people who are largely identifiable types, but given just enough personality and interior lives for rooting interest beyond making it out alive, and to suggest a reality beyond the big studio lights on the sets and CG. The situation is inherently dramatic – true life-or-death stakes, with survival hinging on how well these people can do their jobs, and on the whims of nature. The screenplay (by The Fighter’s Eric Johnson, Scott Silver, and Paul Tamasy) is smart not to undercut the proceedings. It crests perilous waves of cliché to find clear sailing to the heartstrings.

It borders on corny, but it never quite gets there, kept afloat by its forward momentum and reliably sturdy construction. Who’d have thought Craig Gillespie, the director of the Ryan-Gosling-in-love-with-a-RealDoll movie Lars and the Real Girl and the fun Fright Night remake, would turn into a decent helmer for Disney based-on-a-true-story fare? With Finest Hours he improves on his dull sports movie Million Dollar Arm, this time telling an interesting and compelling narrative with good clarity for its process and perspective. We follow each boat’s progress through the storm, cutting between them, and some judicious glimpses of those fretting on the shore, hoping against hope that their guys will make it back alive. There’s a chaste romance at stake, and a couple dozen souls stranded in a rapidly failing craft. That’s plenty heart-tugging drama to get invested in, and a cast willing to play it earnestly.

The sequences on the listing half-tanker are the strongest, Javier Aguirresarobe’s camera and Tatiana S. Riegel’s editing crisply following a committed cast of character actors chewing on accents and sloshing around a convincingly dangerous waterlogged set, coming to terms with the long odds confronting them. The film is full of towering waves, howling winds, groaning bulkheads, straining chains, swinging beams, straining rudders, whirring propellers, and spasms of sparks and smoke. Gillespie focuses on these tactile details, in sharp, routine frames constructed to show off the heroic efforts taken by various crewmembers to save as many lives as they can. It’s a film that feels the movement of the bobbing waves, the strain on an engine as a boat takes on weight, and the taxing whir of overpowered pumps slowly letting water creep higher up the engine room. It’s an engaging film of sturdy craftsmanship, the sort of feel-good inspirational fact-based family film I’m glad Disney hasn’t entirely given up on making in the shadow of their mega-blockbuster fantasies.

Tuesday, December 24, 2013

All for One: LONE SURVIVOR


The true story Lone Survivor tells is inherently mournful, but the film is too slickly pumped up and narrowly focused to communicate much of it. The story follows a SEAL Team on a mission to kill a Taliban leader in the mountains of Afghanistan that went wrong, trapping the men in a firefight that ended with all but one dead. This sad story of sacrifice is presented simply as an extended action sequence that envelops at least half of the runtime. Focused on one moment of pain and death, the film traps its characters, boxed in by the inevitability of their story. We don’t get to see them as living people so much as we sit around waiting to see how they die. It’s a film happy to play with broad types, sparsely characterized, quickly sketching in their specifics in cheap and easy ways. One’s a rookie. Another’s getting married. We should care about them as people – the better to make the lengthy bit of action filmmaking impactful – but instead we’re to care about them as the same standard crew war movies have had since they’ve been an identifiable subgenre. It’s not fair to them, and it’s not fair to the audience.

Writer-director Peter Berg (Friday Night Lights, Battleship) easily creates a sense of what it might be like to be in the middle of a gun battle in Afghanistan if Hollywood filmmakers staged them. It is loud, repetitive, chaotic, and a chance to show off squibs and pyrotechnics as the SEALs are slowly picked off one by one by a largely faceless enemy force. Before we get there, though, we sit with these men through their briefing and then as they set up a stakeout of a mountain village, spying their Taliban target below. Because the actors are likable – Mark Wahlberg, Taylor Kitsch, Emile Hirsch, and Ben Foster – it’s easy enough to sit through their macho militarism. Because Berg and cinematographer Tobias A. Schliessler have a fine sense of thriller-y procedural nervous energy, the scenes in the command bunkers with Eric Bana – as their commanding officer – and Alexander Ludwig – as an overeager rookie – play out with some surface sleekness. It’s all so very professionally done.

In these early moments the film is full of gleaming glamour shots of hardware and camaraderie right out of a recruitment ad. The SEALs are buddies who jog around the base and haze each other (gently, of course) and listen intently as they’re told their target is a “bad guy” in an info dump briefing that has more in common with a video game cut scene than anything more convincing. We don’t know who these characters are, but they sure look the part. They seem to know what they’re doing. The movie doesn’t have time to slow down otherwise. By the time they’re sitting in the mountains, staring down at their target, it’s been a pretty successfully rosy picture of war that’s about to be shot down. But it’s not like the movie has much of a point of view. It’s bad luck that gets them into their doomed mission and good luck (and a kind deed returning unexpected dividends) that gets one out.

Two kids and an old man herding their goats back to their home accidentally infiltrate the stakeout. Here the film finds an interesting moral dilemma briefly entertained. Let them go and risk being found by the Taliban in the village? Or kill them and be sure of completing the mission without exposure? They do the right thing after brief debate, which leads the Taliban fighters right up the hill to find them. (It’s unclear if their decision directly led to this, but that’s certainly the implication.) What follows is the hour of tense bloody conflict up and down the mountainside, crouching behind branches and rocks as the dead pile up on both sides of the conflict.

I’m reminded of the famous quote from Francois Truffaut about the impossibility of making an anti-war film because of the action’s inherent exciting qualities. That’s certainly a problem for Lone Survivor, with its endlessly exchanged rounds of gunfire, overeager effects work – look at that exploding helicopter and its lovingly CGI carnage – and gunsight crosshairs killshots right out of a first person shooter. Or rather, it’d be a problem if it seemed to be a film interested in being anti-war or anything at all.  (Or if it didn’t grow less exciting the more attempts are made to thrill.) It’s a film that’s not thinking about any sort of big picture. It doesn’t see any further than the barrels of its guns. It tries to sell heroism, but seems perversely uninterested in the characters it’s selling as representative of some larger ideal of patriotic machismo or something. The final moments, which shows photos of the actual SEALs killed in this mission, is more moving and respectful than the two hours that came before. It’s a serious subject tackled in a self-defeating manner, utterly lacking the weight it deserves.


Tuesday, December 18, 2012

In the Bleak Mid-November: DEADFALL


Deadfall is the kind of unassuming thriller that’s built entirely out of familiar parts and yet still manages to make the parts work well together from time to time. It’s a dark, wintry little movie that starts on the eve of Thanksgiving, with brother and sister criminals (Eric Bana and Olivia Wilde) counting the money from their heist while zooming up a snowy, rural Michigan road. Trouble starts when they hit a deer and flip their car into a ditch, an accident that draws the attention of a passing state trooper. Covering their tracks, the brother and sister shoot him dead and split up, running their separate ways through the forest as a manhunt quickly assembles from the nearby police station.

A sort of rural noir with splashes of local color, this small, tight movie grabs suspense out of endless white plains and forests of hunters, cabins, and snowmobiles, as well as the kindness of strangers. Even though it’s actually Montreal substituting for Michigan, the setting feels convincing and atypical enough to draw some attention. Now, I’m not saying Deadfall is as good as Fargo, but much like the Coen brothers did with that film, this crime picture gains some fun and novelty out of setting traditional crime movie elements against the backdrop of an unexpected setting. Unlike the Coens, who appear to be constitutionally incapable of playing anything straight for too long – indeed it’s their verbal and visual wit that make them near constant delights – this film is dark and relentless.

The plot grows to include a couple of broken families trying to reconnect over this Thanksgiving weekend. In a big house in the country, mere miles from the opening accident, there’s a crusty old retired sheriff (Kris Kristofferson) and his wife (Sissy Spacek) who get a call from their son (Charlie Hunnam) downstate. He’s just been released from jail and wants to stop by. We also meet a tenacious young deputy (Kate Mara) who clashes with the protective, condescending sheriff (Treat Williams), who just happens to be her father. As these family dramas play out against the backdrop of potential danger, the film primes some setup for later satisfying, if a touch predictable and routine, payoff. Especially by the time a snowstorm closes the road and the prodigal son picks up the hitchhiking fugitive woman who’s desperate for a place to meet up with her brother and continue their getaway, it’s clear the shape the story will take. Still, it has some fun getting there.

I certainly don’t mean to oversell this movie. It sags in the middle, drops a few plot points, and cuts off interesting undercurrents before they have much time to develop. We never do figure out the exact nature of the brother and sister’s relationship or receive clarification on various convenient coincidences here and there. It’s also a little silly at times, like when Bana gets into a fight with a stereotypical Native American man who gravely informs his attacker that he was warned about this in a dream, or when two people (I won’t say who) are meant to be in love after a brief, relatively unconvincing, period of time. Come to think of it, just about everything involving Bana’s solo hike to the climax seems awkwardly motivated and weirdly irrelevant to the big picture.

But, working from a script by Zach Dean, director Stefan Ruzowitzky, an Oscar-winner for his Holocaust thriller The Counterfeiters, keeps the tension at a nice even keel. Through unfussy craftsmanship and a trustable, solid cast, he moves things along in a way not entirely dissimilar to the feeling of compulsively turning the pages of some just-satisfying-enough airport novel. I wasn’t involved so much as I was curious to see how the plot would resolve and through what twists the stock characters would have to live to get to the end. This is a movie that works well on that level and on that level alone I was satisfied. 

Friday, April 29, 2011

The Most Dangerous Game: HANNA

Of all the directors I would have guessed capable of making a great action thriller, I would not have thought of Joe Wright, he of two good to great literary adaptations (Pride & Prejudice and Atonement) and one undercooked based-on-a-true-story prestige picture (The Soloist). And yet, with his latest film Hanna, Wright has not only made a great action film, he’s made one that thrilled me sometimes as much as any of the great action films of the last decade. Released into theaters after weeks upon weeks of cluttered cacophony, seeing this film is like stepping out of a desert into a deep cool pool.

This film is one of rapid-fire patience, taking its time to set up its killer action sequences and, when they appear, they play out in unexpected ways both artfully fractured and shockingly fluid. It’s a Grimm fairy tale for the modern age (and similarly dark and unsuitable for small children) in which a young teenaged girl is forced out of the woods into a noisy world of chaos and beauty, strange sights and squirmy menace. There’s even a wicked witch of a villain with devious henchman on the hunt for blood. For that’s what awaits Hanna (a fierce performance from Saoirse Ronan), the girl in question.

She’s been raised in isolation for her entire life, living somewhere below the arctic circle in a little cabin in the woods. Her father (Eric Bana) has trained her to be a survivor. She’s an incredible shot with a bow and arrow as we see in the patient, quiet opening scene in which she emerges from the snowy woods and kills off a large deer. She’s a quick, skillful hunter of beast, but she’s been trained to apply these skills more generally. She’s a warrior child. She knows many languages. She knows many practical skills. She may be ignorant of the outside world – she knows no electricity, nor music, nor any other people other than the ones in her well-read copy of Grimm’s fairy tales that she keeps under her pillow and reads by firelight – but she’s more than capable of handling herself when danger and menace is called into her world, forcing her into globetrotting action.

Her father digs up a box with a switch. This, he tells his daughter, will tell Marissa Viegler where they are. Marissa (the great Cate Blanchett), we are soon to find out, is a meticulous C.I.A. agent who knew the father (and his then infant daughter) before he became a “rogue asset.” Hanna decides she is ready and flips the switch. A plan for revenge has been set into motion. Her father flees. She knows where to meet him later. She’s taken by armed men who appear surrounding their cabin and then she wakes up miles and miles away from her home in a vaguely military complex in a small grey room surrounded by a surrealistic omnipresence of cameras. She waits. She plays Viegler’s game. Then, when the time is right, she escapes. Her goal? To make sure this “witch” is dead.

This is a coming-of-age action thriller that’s entirely enthralling from beginning to end with an incredible character in Hanna. It’s just as tense to watch her navigate the social world as it is to see her in hand-to-hand combat. She stumbles upon a vacationing British family (with a warm Olivia Williams playing matriarch) and is perplexed and intrigued by them, even making something like a friend with another teenaged girl (Jessica Barden). Hanna is amazed and frightened by things like television and even fluorescent lights. She doesn’t seem to understand all too quickly the ways in which so-called “normal” people behave. But she sees something valuable in this family, something in which she aspires to be included. But this fragile piece of normality is threatened by Viegler who is hunting down father and daughter with the help of a not-entirely-legal creep (Tom Hollander) who emerges fully formed as a great villainous figure, complete with the best whistled musical motif since Bernard Herrmann wrote the score for Twisted Nerve.

There’s a simple clarity of character here, as in a fairy tale, with exaggerated good and evil types that nonetheless proceed to dance in the grey areas of such easy definitions. There are fantastic, teeth-gnashing performances all around, but Ronan especially brings a fire and fragility to Hanna that helps to sell the emotion underneath the action. But what action it is! Set to a pounding, slippery score from The Chemical Brothers, Joe Wright stages action in unexpected places in unexpected ways with silky smooth swoops of the Steadicam. The film features confrontations in, among other places, a subway station, a desert, a shipyard and a foggy abandoned carnival. The imagery floats between the dream-like and the gritty, visualizing the coming-of-age themes with a fuzzy, conflicted intensity. There’s a feeling of the world as an incomprehensibly diverse place that fits Hanna’s disorientation.

She’s been prepared to survive but has she been prepared to live? It’s a question that many a young person, leaving home for the first time, finds echoing in the mind. Here’s a gripping action-thriller that dramatizes that question in a supremely entertaining fashion. By the end of the film, when the villainess emerges from a concrete wolf’s head (echoes upon echoes of fairy tales), the film has crystallized its central thematic conflict with two lines. One, spoken to Viegler as a weary declaration of parental sadness and pride: “Kids grow up.” The other, spoken by Viegler to Hanna: “Don’t you walk away from me young lady!” Here’s a film about the fact that children grow up, hopefully defeating the conflicts of their parents in order to move past them and have a better life, and how difficult a process that can be. I make it sound so solemn, but one of its greatest assets is how it can hint at larger themes while keeping them just under the surface of a larger-than-life film of seemingly unlimited eccentricity. It’s a hugely successful film of action and style that expects an audience capable of thought, not just mindless reaction to stimuli.


Monday, August 17, 2009

Funny People (2009)

With Funny People, his third film as director, Judd Apatow, the most prolific peddler of the modern R-rated comedy, has brought more ambition and less restraint, creating the type of generously textured, yet also turbulently messy, film that is precisely the type of film that deserves to be debated. It vibrates with a sense of vitality that at times makes up for the flaws. This isn’t exactly a masterpiece – I don’t like it quite enough to make that claim – but it’s the kind of interestingly tangled work – at once confidently controlled and dangerously personal – that a filmmaker can sometimes create that will inspire passionate, and justified, feelings both against and in defense. I will defend the film, for despite the genital-centered jokes that appear with inordinate frequency, as is the Apatow standard, this is a subtle and adult work, delving headfirst into tricky themes and remaining mostly unscathed.

The film stars Adam Sandler, in an oddly self-reflexive role, as successful comedian George Simmons, who has long since graduated from stand-up to land in the big-bucks studio comedies of precisely the kind in which Sandler has been known to appear. He’s the classic case of a man with everything he ever wanted, yet nothing that truly matters. As the film opens, we follow Simmons as he walks through a public space, stopping to take pictures or sign autographs for adoring fans. We end up with him in an examining room where he is told that he has a rare form of leukemia and only an eight-percent chance of surviving. We then follow him back into the world fully expecting, having been conditioned by countless disease-of-the-week dramas, for Simmons to grow and change, learning life lessons while battling the disease. This doesn’t happen, or at least, not exactly.

This is where we meet Ira Wright, a struggling stand-up comedian played by Seth Rogen. He lives with roommates, also comedians, one (Jonah Hill) his colleague in the amateur stand-up world, the other (Jason Schwartzman) relishing his glimmer of success with a mildly successful, if mostly derided, NBC sitcom. It is at the improv where George sees Ira’s act and later calls him and offers him a job as a joke writer. The film then follows George and Ira through an odd relationship, positioned somewhere between personal and professional, with interesting emotional pushes and pulls, naturally arising conflicts with uneasy resolutions. Apatow is unafraid to follow his characters down tangents in plot while in pursuit of emotional truth. In fact, the whole third act of the film could be considered a tangent, dealing with characters who, by that point, have been unseen (Eric Bana) or half-glimpsed (Apatow’s loveably cute daughters) and foregrounding a romance subplot involving Leslie Mann that is arguably unnecessary, but I went with it.

The movie is lumpy and misshapen, I won’t argue that point, but it rarely feels like it steps wrong. Even distracting cameos from real-world celebrities are easily ignored in the flow of the feelings the film evokes, in the rich texture of supporting roles like Aubrey Plaza, Aziz Ansari, and RZA who, though given few scenes, create fully realized characters that weave in to the greater tapestry. The film is not about plot. Instead, this is a film about character and emotion, tone and mood. Apatow, working with the great cinematographer Janusz Kaminski, has crafted a movie with understated beauty in the images and rhythm. How often can that be said about a big studio summer comedy? This isn’t just a comedy, but it’s also unfair to label it a dramedy, as some are quick to do. This is a drama, pure and simple. The characters happen to be quick-witted individuals who crack jokes as a default when dealing with any situation. These are funny people, no doubt about it, but they are living the same dramatic lives as any other set of people. Since Apatow started as a stand-up before becoming the success that he is now, it seems that Apatow sees himself in his two leads: Ira is who he was; George is who he all too easily could have become.

This is a film, in ways both subtle and sweet, about lives in transition. The arcs the characters travel never feel predetermined, they never creak with convention. Everyone knows by now that comedians are rarely the happiest members of humanity, and Apatow wisely avoids making this the theme of his film. Nor does he merely use the central question of disease and mortality to show us once again how confronting the abyss of death can cause radical change within an individual. With Funny People, Apatow isn’t content to restate. He’s interested in exploring the trickier, subtler terrain where people change in small, not big, ways. In doing so, though this is far from a perfect film, it casts a spell that only messy, tricky, passionately personal films can.