Plunging head first into the tangled webs of superhero canon, Spider-Man: Across the Spider-Verse tells, improbably, the best superhero story the big screen has seen in ages. It does so by turning around and directly confronting the very nature of its telling. It features one of its antagonists sounding a lot like one of those whiny fandoms that complains about every deviation from the formula, and every divergence from the previously established canon. This guy gives a serious, glowering monologue in which he lays out the idea that certain characters simply must die, because that’s the way these stories are supposed to go. They die in every story, in every timeline, to serve the same purpose. In our world, that satisfies the conservative fanboy in the audience, and, indeed, a middling serving of cameos and connections is enough to keep the whole machinery of these franchises turning. But this group of filmmakers, including screenwriters Phil Lord and Christopher Miller (The LEGO Movie) and co-director Kemp Powers (Soul) among dozens of talented collaborators, are thinking beyond that here. What Across the Spider-Verse does by placing this idea at the center of its conflict is stirring stuff—and the kind of bold, inventive, imaginative storytelling that these sorts of stories are supposed to be about in the first place.This clever eruption of animation and excitement builds beautifully off the distinctive pleasures of its predecessor, Into the Spider-Verse, that introduced us to dimension-hopping Spider-Men through the eyes of Miles Morales (Shameik Moore), a Brooklyn teenager bit by a radioactive spider. So far, so familiar to the Peter Parkers we’ve known, albeit with a cool cultural specificity that is a modern-day, teenaged, half-Black, half-Puerto Rican New Yorker. But because his special spider fell through a hole between parallel universes, it immediately involved him meeting a selection of alternate Spideys—a Peter Parker (Jake Johnson), an anthropomorphic pig, a Japanese mech suit, and so on, including a crush-worthy spider-powered Gwen Stacy (Hailee Steinfeld). That movie had its instantly lovable and sympathetic hero in Miles—as at home in his sleek form-fitting black suit as he is in Nikes and a hoodie—fitted in a stylish animated world that had a fluid hand-drawn-over-CG aesthetic complete with comic book affectations like faded overlapped multi-dot colors and zippy split-screen and text boxes with narration and onomatopoetic emphasis. The Spider-people from other worlds came trailing their own distinct styles—jagged CG and jumpy anime and inky black and white and so on. The sequel starts with Miles alone in his own universe, where he has plenty of quotidian Spidey troubles juggling school, family, and his secret identity. Soon enough, though, a seemingly dopey villain—voice with blasé nefariousness by Jason Schwartzman—opens damaging portals between universes, and it all tumbles into potential chaos again. The story quickly bests the original vision in two directions at once—digging deeper into Miles’ world and inner life, while exploding out in a dazzling variety, swirling with inventive style and cultural melange as a secret inter-dimensional squad (led by Oscar Isaac and Issa Rae) senses trouble in the multiverse.
The result is a movie that’s a non-stop visual delight surrounding its sympathetic core. Each new world feels pulled from a different designer. There’s a scratchy parchment renaissance character, a Brit punk Spidey sketched on rumpled paper and traveling via collage, stiff-armed Hanna-Barbera style vintage beings, brief glimpses of stop-motion and even live-action worlds, and, my favorites, a dazzlingly detailed Indian metropolis and a world where wet watercolor backgrounds drip expressionistically as characters try not to cry. But at the center of it is one kid, trying his best to do right for his family, his friends, his crush, and his city. And isn’t that so authentically Spider-Man? There’s genuine capital-R Romance here, in all the outsized adolescent emotions that this particular superhero has always done so well. Think about the best moments in any previous Spider-Man movie. It’s not the action, per se. It’s the beats between, where characters really matter, and the stakes are built, not out of the world ending, but about a particular person’s place in the world. This movie knows that deeply—allowing for long scenes to breathe and accumulate real investment in the relationships on display in voice performances that are universally warm and committed. For all its wild and creative action—and there’s more here in even the first sequence than we get in most full length spectacles of this size—there’s the beating heart yearning for connections. Every twist and complication as the story expands and explodes earns its weight from this source—a boy who wants to make his parents proud, impress the girl, and save, not the world, but his world. This is Spider-Man storytelling at its finest, including a great cliffhanger that left me eager for the next issue.
Showing posts with label Chris Miller. Show all posts
Showing posts with label Chris Miller. Show all posts
Friday, June 2, 2023
Sunday, February 26, 2017
Going Battty: THE LEGO BATMAN MOVIE
The best joke in The
LEGO Batman Movie is an admission that Batman is bad at his job. This LEGO Movie spinoff is set in a
candy-colored brick-laden Gotham City where the residents live in a time bubble
of continuity, leaving them a been-there-done-that populace yawning with
memories of tonal whiplash (aware of every iteration, from Snyder to Nolan,
Schumacher, Burton, the Animated Series, 60’s camp and so on back to the
original pulp comics and serials). This gives the residents a blasé attitude to
the latest supervillain eruption from Arkham Asylum. Batman, you’ve been at
this for nearly 80 years, they say. And Gotham is still the most crime-ridden
city in the fictional world. Isn’t it time to hang up the cape and cowl and let
someone else try to fix the problem? The fun in this silly whirligig is
watching Batman realize he should work with the people of Gotham instead of
showboating with gadgets before hiding out in his cave for the next call on the
bat-phone. In the words of Barbara Gordon, the new police commissioner fresh
from “Harvard for Cops,” ”We don’t need a billionaire vigilante karate-chopping
poor people.”
A manic tumble of in-jokes, meta-winks, and hectic LEGO
action, this everything-is-awesome approach is continually cranked up to
eleven. It’s a cute conceit. At best, the whole project has a loose goofy charm
rat-a-tat-tat-ing silly voices and quick quips. Will Arnett returns with a
narcissist’s growl as a Batman craving attention, but shrinking from
connection. He’s surrounded in the soundscape by a who’s-who of distinctive,
warm voices in iconic comic book roles – Michael Cera as naïve Robin, Ralph
Fiennes as dry Alfred, Zach Galifianakis as needy Joker, and Rosario Dawson as
Batgirl. The movie blasts forward on pep and cleverness, piling on neat
commentary about Batman’s most boring plot ticks and thematic obsessions in
between drooling geek deep cut references and kids’ movie bright colors and
careening sentimentality. The style, a breakneck faux-stop-motion CG swoosh,
stops for nothing: no emotion, no thought, no moment to catch a breath or your
bearings. The cuts are fast. The pop music is loud. The explosions are plumes
of colorful blocks. The guns go “pew pew pew.” For a giddy hour and change in a
movie theater, you could do far worse.
Still, there’s something a little off-putting about the
mechanized joy of the enterprise. Director Chris McKay (Robot Chicken) and screenwriter Seth Grahame-Smith (Abraham Lincoln: Vampire Hunter) aren’t
Phil Lord and Chris Miller, the man-boyish kings of threading the needle
between product and meta-product in their string of unlikely successes: not
just LEGO Movie (in which everything
really was awesome, or near enough) but the stoopid/clever Jump Streets and their comic masterpiece Cloudy with a Chance of Meatballs, as well. They have the alchemy,
the gee-whiz earnest commitment to serving up corporate brand deposits with
winning grins. Here, though, we have their imitators making a double product
placement: for a comic book franchise and for a toy company. The whole thing is
plastered from beginning to end with reminders of the ledger sheets and advertising
budgets at play behind the brisk bright nonsense. Think of it as feature length
LEGO commercial also working as a calculated pressure valve for DC’s dour
live-action slogs. Sure, it’s basically fun, and a reasonably good time, but
the hollow production’s highs fade fast and leave little worth lingering over.
Saturday, June 14, 2014
Do It All Again: 22 JUMP STREET
Phil Lord and Chris Miller’s 21 Jump Street reboot knew you’d be skeptical. The 2012 comedy
based on the late-80’s TV series has an early scene in which the police captain
(Nick Offerman) tells his new undercover cops (Jonah Hill and Channing Tatum)
that the department is out of ideas and is recycling old ones in the hope no
one really cares. Once again, two young cops will go undercover in a high
school. From there, Lord and Miller surprised with a movie that’s funnier and
smarter than you’d expect. It didn’t care too much for its detective plot,
which is transparently simple and resolved too bloodily for laughs. But it was
a fun movie with some funny lines, a perfect pair of cameos, smart observation
about how quickly high school changes as you leave it behind, and a charming
buddy-cop pairing in Hill and Tatum. That’s the kind of short/tall, chubby/fit,
motormouth/lunkhead pairing that sounds like it might work on paper, and then
wildly exceeds expectations on screen. Together they were better than either
would’ve been alone. It was a pleasant surprise.
And now here’s 22 Jump
Street, a sequel fully aware that sequels are usually inevitably worse than
the first, especially when it comes to comedies. It has Offerman state the
problem right off the bat. He wants his undercover cops to team up and
infiltrate a new school, a college this time, and root out the source of a
deadly new designer drug. He wants them to just do what they did last time. And
so the movie sets out to skewer blockbuster sequels’ competing tendencies to
A.) go bigger, louder, longer, and more spectacular, and B.) repeat everything
that worked the first time around. The plot literalizes this dilemma by having
Hill and Tatum’s direct superior (Ice Cube) show off their flashier, more
expensive – “for no reason” – resources while telling them to do what they did before. Like Gremlins 2 and Ocean's Twelve, this is a movie that makes its sequel struggle part of the narrative in amusing ways.
Nerdy Hill and jock Tatum are again posing as brothers, now pretending
to be college freshmen. Hill gets drawn into the art students’ circle while
Tatum pledges at a fraternity and wants to join the football team. Though they
became best friends and good partners last time, here they’re drawn apart, only
to rediscover and reaffirm what a great team they make together. In between are
parties, petty jealousies, a drug trip, slapstick, dirty jokes, homosocial
bonding, a couple great cameos, and a token amount of police work. The
screenplay by Michael Bacall, Oren Uziel, and Rodney Rothman lays out the
pitfalls of sequels repeating the same character beats and riffing on similar
scenarios right up front and then does them anyway, winking at its
self-referential tendencies. Do it just like last time, our heroes are told.
That’s what keeps people happy.
Hill and Tatum’s performances are sharp and consistently
on-point. You have to be smart to play dumb so well and without losing audience
sympathy. Improbably, in a film so silly and frivolous, I cared about their
friendship and wanted them to catch the bad guys. They have great underdog
chemistry, approaching the material from opposite directions and meeting
expertly in the middle. They really do love each other and cherish their time
together, holding back tears whenever they hash out the state of their
friendship. It’s sweet. Hill and Tatum’s relationship feels more intense and
charming even as the movie gets looser, goofier, and stranger as it steers into
the skid, getting around sequel traps by playing them up. They’re terrific
anchors for the silliness in which they find themselves. Because the central duo
has such considerable charm, Lord and Miller are free to experiment around
them.
The directors have clear movie love, an inside-out
understanding of how blockbusters work and what makes their tropes so
ridiculous(ly charming). Their hugely enjoyable, hard-working films - the Jump Streets, Cloudy with a Chance of Meatballs, The Lego Movie - are so packed with imaginative jokes and concepts
that you can almost hear them snickering behind the camera, “Can you believe we get to make a movie!?” What makes 22 Jump Street so funny is the filmmaking breaking the fourth wall
without quite letting its characters get through. The movie starts with a
rapid-fire “Previously On” montage that somehow manages to reference Annie Hall, then hurtles through its self-aware
sequel plotting, ending up in end credits that imagine the franchise’s future
in a series of jokes so fast and dense I need to see the movie again just to
catch them all.
Lord and Miller, with a more accomplished visual style that gets close to the visual density of their superior animated efforts, shoot the action in a Hot Fuzz-style parody of the Michael Bay style (minus most of his
uglier tendencies). With explicit nods to Bad
Boys specifically, this movie has low-angle hero shots, emphatic circling
cameras, and saturated magic-hour lighting. Then they throw in a dash of split-screen
foolishness, like Looney Tunes directed by DePalma, that doubles down on the
doubling effect of sequels, a motif carried through by two sets of twins in the
supporting cast. (“Twins again?”
Tatum groans late in the picture.)
Meanwhile, the college plots are shot and played as typical collegiate
comedy, with everything from soft-focus campus romance and vulgar hazing. There
are funny scenes with an earnest art major (Amber Stevens), her sarcastic
insult-comic of a roommate (scene-stealer Jillian Bell), and a doofy frat boy
football player (Wyatt Russell). The movie is constantly drawing attention to
its own implausibilities, but the various genre elements in the plot are played
somewhat straight, allowing plenty of room for the inherent humor of a goofy
pair of undercover cops trying desperately to blend in and solve a crime while
working through their own problems.
All of that is complicated and made funnier by the mystery
plot always lingering in the back of our leads’ minds. It’s more smoothly
threaded through the comedy than last time. There’s a literal red herring
symbol. A car chase is sped up as the vehicles zip around the “Benjamin Hill
Department of Film Studies.” It’s
somehow thrilling and silly, thrillingly silly. Everything is both serious and
a joke. It’s a messy mockery of the same formulaic arcs just barely holding it
all together, like a Marx Brothers movie where the very structure of the plot itself
is the chaos accelerant.
The film manages to be wild, raucous, self-critical, and
often very funny. It has a handful of scenes that had me laughing the hard,
short-of-breath, aching-sides laughter that can’t be denied. 22 can’t have the surprise of its first outing,
but the filmmakers more than make up for it by energetically and excitingly goofing
around the very struggle of doing a sequel. It’s bigger, louder, longer, with
meta tricks that start clever, get too clever, and then circle back around
again. In the process, the filmmakers made a sequel that captures a different sense
of surprise. It’s sloppily satisfying.
Friday, February 7, 2014
Playtime: THE LEGO MOVIE
You’d think by now I’d have more trust in writer/directors
Phil Lord and Chris Miller. Instead, I’ve gone into each and every one of their
films suspicious of the entire project and left feeling pleasantly surprised,
won over by their manic energy and thoughtful thematic playfulness. Who
would’ve guessed their Cloudy with a
Chance of Meatballs, a feature-length expansion of a slight, whimsical
picture book, would be one of the funniest movies of any kind in recent years?
Or that their reboot of musty old TV series 21
Jump Street would be a jocular undercover-cop comedy perceptive about
shifting teen mores and feature one of the best cameos I’ve ever seen? Now they’ve tackled The Lego Movie. That’s right. It’s a
movie based on the tiny bricks with instructions on how to build them into
vehicles and buildings that come with square, stiff yellow people to put inside.
I don’t see the story in it, although Lego has tried some original fantasy
brands and media-tie-in parodies for TV on occasion to move product. Thankfully Lord and Miller
found a way to make more than an advertisement. Under their direction, The Lego Movie is a freewheeling and
clever family film.
Making terrific use out of the mix-and-match ability of
Lego, the filmmakers have thrown out the instruction book. Actually, that’s the
crux of the film, a conflict between the two basic ways one can use the
product. Computer animation that looks like the expensive Hollywood version of
what you’d get making stop-motion Lego movies on your bedroom floor (a quick
YouTube search reveals this a popular subgenre of amateur filmmaking) builds a
world built entirely out of these multicolor bricks. It’s a generic metropolis filled
with generic Lego people: construction workers, police, cat ladies, surfers,
coffee shop patrons. They all follow the rules, the same homogenous lifestyle
that uses each and every brick in exactly the way the manufacture intended. Disruption
comes when an average Lego man (Chris Pratt) finds a legendary brick and falls
in with a motley group of assorted outcast Lego people, Master Builders who
insist that the bricks can be used to make anything you could dream up. Ostentatiously
evil President Business (Will Ferrell) wants to keep the masses oppressed and
in line, but our hero teams up with the Master Builders in a last-ditch effort
to save their Lego-world by opening it up to be played with however they want.
The film moves at a breakneck pace through colorful madness
that spoofs the usual three-act structure of big sci-fi fantasy spectacle. There’s
our naive Chosen One who finds the piece and is told by a wise old bearded
Master Builder (Morgan Freeman) that he’s the fulfillment of prophecy and
the savior Lego-world needs. That this is obviously phony makes for a fun, adaptable running joke. Their allies include a funny mix of characters from
various Lego product lines – a punk woman (Elizabeth Banks), Batman (Will
Arnett), a pirate (Nick Offerman), a unicorn kitten (Alison Brie), and an astronaut
(Charlie Day). Their goals are typical stuff – find this crucial object and use
it to shut down a superweapon – but it’s treated with a wink and a sly sense of
humor. At one point, a character explains backstory most movies of this kind would
take very seriously indeed, but here it literally devolves into “blah, blah,
blah.” All we need to know is that our heroes are being pursued by President
Business’s henchman Bad Cop (Liam Neeson) and his robots in elaborate,
endlessly clever action sequences that hop through a variety of Lego worlds
like a wild west set, a pseudo-medieval land, and a hodgepodge oasis of secret
imagination.
The Lego nature of everything from the clouds in the sky to
the water in the oceans, down to even the explosions and dust plumes, is put to
good use. Good guys frantically rebuild the necessary equipment on the fly,
while the baddies march forward mercilessly rule-bound. Cameos from all sorts
of Lego types litter this high energy romp through relentless action and
invention, from Shakespeare and Shaq to Wonder Woman and C-3PO, all cracking a
joke or two before falling back into the big picture. It’s all such an
exuberant sense of childlike play, the characters and setting deconstructing
themselves and building new fanciful wonders before our eyes with delightful
speed and complexity in the rapid-fire action slapstick. Imagine those charming
moments in Toy Story when we watch
Andy act out scenarios with his toys stretched to fill 90 minutes and you’ll
get a sense of the tone here. This exceptionally, endlessly cute and quick film
isn’t afraid to go very silly and step out of its narrative. The villain hoards
mystical objects, like a massive used Band-Aid he calls the Shroud of
Bahnd-Aieed. In the climax, his giant evil machine sounds exactly like a little
kid making a growling engine noise.
For the longest time, I was simply charmed by what was an
awesomely high-functioning technical exercise. But in its final moments, Lord
and Miller take the film a step towards brilliance, pulling back the focus and
revealing new information that moves away from thin genre play and towards
something deeper, but no less hilarious. I won’t spoil it for you, but it says
something almost profound about the way the act of creativity can bring people
together. There’s also something in there about free will and a higher power.
One character we meet late in the game is literally named The Man Upstairs. But
it’s all folded into a sugary blast of entertainment. It’s amazing how a movie
so light on the surface opens up bigger questions effortlessly. Just as amazing
is that this multi-million dollar corporate advertisement doubles as an anti-corporate
call to individuality in the face of crushing conformity, that this blockbuster
movie doubles as a commentary on how blockbuster plots are built out of
material as generic and interchangeable as Lego blocks. Lord and Miller are
masters of having it both ways and getting away with it too.
Saturday, March 17, 2012
Held Back: 21 JUMP STREET
Being forced to repeat high school would be something of a
waking nightmare for many of us. But isn’t it even the slightest bit tempting
to get a second chance at what is, let’s face it, an important, but not that important, part of life? Surely
everyone at least entertains the idea of a do-over for some piece of his or her
past. To be forced back into the halls of high school would basically be a
rubber-stamped approval for extended adolescence, or at least that’s what happens
to the undercover cops in the movie remake of the late-80’s high concept cop
show 21 Jump Street. They may be
immature, but that’s kind of their job now, right?
The series ran on Fox from 1987 to 1991 and starred Johnny
Depp as a fresh-faced cop assigned to go undercover as a high school student.
The new big budget R-rated Hollywood comedy keeps the show’s high concept and
plays it louder and faster, in a way that's more blatantly goofy, vulgar, and violent (sometimes shockingly so).
And it works. It’s a slick, competent, surface-level entertainment, a smart
adaptation that turns the basic plot hooks into a loving homage to buddy cop
movies driven straight through a raunchy high school comedy. If the series was Miami Vice by way of Square Pegs, than the movie remake is Bad Boys in Superbad.
It starts in 2005, a time when a dweeb (Jonah Hill) and jock
(Channing Tatum) barely interacted except for the times when the jock laughed
at the dweeb for getting a brutal rejection from a pretty girl. They weren’t
enemies; they just moved in vastly different circles. But now it’s present day
and they’re both in the same police academy. They find they actually get along
now. The dweeb helps the jock with the written work and the jock helps the
dweeb with his physical trials and marksmanship. They’re so very excited to be
cops that when their boring, low-stakes park patrol turns into a bungled drug
bust, they’re dismayed to find themselves passed off into a secret program run
by a mean stereotype of a commanding officer (Ice Cube) who informs them that
they’re going undercover as high school students to track down a new drug ring.
To make matters worse, they’re posing as brothers. They’re a
little too old. They’re a little too dissimilar. Yet pass themselves off as
teen brothers they must. It’s a rich set-up for comedy and the script from
Michael Bacall and Jonah Hill takes funny zigs and zags through a teen comedy
terrain that is rife with youthful temptations for the rookie cops. They can’t
help but fall back into their own petty high school mentalities but find
themselves in an odd type of culture shock. As one who actually was in high
school in 2005, I found myself gripped with a kind of mild terror. Could things
be that different already? It hasn’t been that many years, has it? Time flies.
Suddenly Tatum’s cool jock style won’t fly and the nervous
dorkiness of Hill is oddly appealing. You see, bullying, even of the mild
variety, isn’t a surefire ticket to popularity that Tatum seems to think it is.
Hill, on the other hand, marvels that the cool crowd is all about caring for
the environment. Kids these days. So the two guys are startled to find
themselves at the opposite ends of the teenage totem pole. The jock hangs with
the chemistry nerds while the dweeb gets closer to the popular kids, especially
a sweet girl (Brie Larson) who happens to be in a relationship with the main
pusher (Dave Franco, James’s younger brother).
That the two undercover cops are opposites is a typical
buddy cop trope. That they’re in a high school, forced to work out old differences
and form new ways of social navigation, not to mention learn how to get along
and how to be good at their fairly new jobs, creates a fun tension. Of course,
it wouldn’t work at all without the winning chemistry between Tatum and Hill
who have such a terrific brotherly rapport that they ping off each other with
equal parts simpatico bluster and clashing competitiveness, an aggressive but
loving friendship that develops in convincing ways. They’re both so game and
eager to please that their timing develops the satisfying snap of an agreeable,
comfortable comic partnership. I wish the supporting cast could have been used
more memorably – Nick Offerman, Parks
& Rec’s great Ron Swanson himself, appears in a single scene – but the
main protagonists are wonderful anchors.
The plot is basic cop stuff complete with a couple of
well-deployed twists, some mostly routine car chases and shootouts, and some
perfect, absolutely perfect, cameos. The high school jokes are sometimes
obvious – of course parents turn around and interrupt a raucous party – but
they too are filled out with such specific and odd details amongst the students
and faculty that it transcends its obviousness and finds new funny details in
the corners of the hurtling pace of the rough detective through line. I especially
liked the exasperated principal (Jake Johnson), the giggly chemistry teacher
(Ellie Kemper), and the small gang of science geeks who have permission to go
to the chemistry lab early in order to play Bakugan. I’m not sure what that is,
but I know it’s some kind of game, which is better than Tatum, who angrily
demands to know if it’s drugs.
This is hardly a perfect film – it’s lumpy and shambling in
spots and fairly thin overall – but there’s an incredible energy to the way
it’s put together. The script joins the two main threads in a self-aware way
that draws out the implausibilities to often-great comedic effect. Directed by
Phil Lord and Chris Miller, they bring some of the same inventiveness and
willingness to variously reject and embrace cliché for laughs that they
displayed in Cloudy with a Chance of
Meatballs. They know sometimes the funniest thing is to do just what’s
expected only to pull back at the last second. Yes, the directors behind the most
hilarious animated family film in recent memory have created a pretty good
live-action R-rated romp of an action-comedy. 21 Jump Street may
not be as polished or dense with jokes (and certainly not as family friendly)
as Cloudy, but it’s still a stylish,
fast-paced entertainment of its own
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