Showing posts with label Geoffrey Rush. Show all posts
Showing posts with label Geoffrey Rush. Show all posts

Saturday, February 27, 2016

False Idols: GODS OF EGYPT


A big, lumbering, gaudy, gold-plated fantasy set in Ancient Egypt, Gods of Egypt is a modest collection of oddball flourishes buried under an explosion of convention and generic effects. It’s idiosyncratic in all the small details, but overblown and undercooked in the broad sweep of its tedious and predictable quest narrative. Behind this eccentric production is Alex Proyas, a director of blockbusters who brings such total commitment to his ideas that you have to admire the force of his personality shining through, no matter what you think of the end results. He’s given us the death-haunted pop Goth The Crow, the sci-fi noir Dark City, the popcorn tech ethicist actioner I, Robot, and the genuinely apocalyptic disaster conspiracy picture Knowing. Those are nothing if not big swings. But they can’t all connect big, hence his latest. Gods of Egypt is his worst, but only because it clearly got away from everyone involved, a mess of ideas and impulses at which a studio kept throwing money when a comprehensive rewrite would’ve been a better idea.

The film finds Egypt ruled by its Gods, towering gold-blooded giants who demand the praise and obedience of their small, humble mortal subjects. Lazy Horus (Game of Thrones’ Nikolaj Coster-Waldau) is about to ascend to the throne when his Uncle Set (300’s Gerard Butler) takes the crown for himself. To add injury to insult, Set plucks out Horus’ diamond eyes and locks them in a vault. This casts the land into a villainous darkness that should be familiar to anyone who has seen this sort of thing before. The plot proper kicks off when a spirited human thief (Brenton Thwaites, playing the thin, pretty, bland hero) makes a deal with Horus. If he gets the God his eyes, then the God must find a way to save the poor boy’s grievously wounded One True Love (Courtney Eaton in gowns cut for maximum cleavage) from the clutches of the underworld. That’s all pro forma fantasy nonsense. The real glorious goofiness is in the details.

This is a movie in which a bald Geoffrey Rush pulls the sun across the flat Earth’s sky in a boat floating above the atmosphere, stopping periodically to do battle with a ginormous space worm. It features magic immortals who can turn into grotesque cartoony animals or extrude armored plates from their skin like Egyptian Transformers. It has Chadwick Boseman as an egotistical know-it-all God who clones himself a hundred times over, and Elodie Yung as a Goddess who can find anyone with magic sand, provided her magic bracelet keeps her literal demons at bay. There are waterfalls from outer space, Rubik cube pyramid puzzles, a crumbling sentient Sphinx, a flying chariot pulled by giant scarabs, and a days-long line of deceased souls ready to blissfully commune with a pulsing energy they call the afterlife. This is all pleasantly straight-faced odd, a mix between high fantasy and low cornball camp. Proyas takes the mythology just seriously enough, and stages some fun sequences, like two massive fire-breathing snakes attacking our heroes, or thundering fisticuffs atop a 2,000-cubit high obelisk.

But the screenplay by Dracula Untold’s Matt Sazama and Burk Sharpless makes a miscalculation in becoming one of those fantasy stories that spends more time filling us in on its rules, caveats, backstory, prophecies, curses, and other assorted gobs of tedious exposition than in actually running through its main story. As a result the brightly lit movie feels endless and consequence free, since the magic is arbitrary and prone to change (with laborious explanation) if the next scene calls for it. There’s no weight. Add to this a feeling of a salvage job, with mismatched scenes, awkward jumps in logic, and plot holes papered over with afterthought narration and incessant tin-eared exposition, and the whole thing starts giving off a whiff of sloppiness. I mean, this is an Egyptology fantasy with a cast of Brits, Americans, Danes, Aussies, anyone but an actual Egyptian. (Butler’s brogue has to be the least fitting Cairo speaking voice since Edward G. Robinson’s in The Ten Commandments.) This is a clearly a movie that’s the product of an interesting directorial imagination hobbled by more than a few unfortunate decisions. 

Friday, July 10, 2015

Mellow Yellow: MINIONS

Minions, the scene-stealing little yellow pill-shaped babblers from the Despicable Me movies, have been spun off into a feature film all their own. You could say they’ve gotten this honor because, with a distinctive look and elemental appeal, they’ve proved themselves instant members of the Cartoon Characters Hall of Fame. You could also say it’s because they’re a money-minting merchandise machine. It’s a bit of both. Minions follows the title group’s antics from before they met up with Gru, their supervillain-with-a-heart-of-gold boss in their earlier films. They’re shorn free of his story’s sentimentality, involving fighting off worse villains for the sake of his adorable adopted daughters. Instead, the Minions are careening on a fast-paced consequence-free zip through sequences of amiably silly animated slapstick. There’s not much to it, but it’s often too pleasant and amusing to resist, at least for those of us predisposed to find the Minions funny.

Screenwriter Brian Lynch and co-directors Pierre Coffin and Kyle Balda are smart to keep the story simple, the action goofy, and the focus on the cute, unpredictable lead creatures. What is it that makes the Minions so appealing? They have visual simplicity, aural abstraction, and physical malleability. They speak near-total nonsense, and yet because they wobble their bodies and stretch their little faces, we can always figure out what they’re feeling. It’s pleasing inscrutability.  They’re ageless, genderless, and timeless, speaking language made up of gibberish and bits of every language under the sun. But they’re so strong-willed, we can watch them express elemental emotions. Minions are mischievous troublemakers, quick to laugh and quick to get angry, easily frustrated, sputtering and grumbling, or opening up their mouths in blasts of staccato laughter.

We open on a montage of their failed attempts to find a boss, the more despicable the better, from prehistoric times on. The Minions (all voiced by Coffin), wander through the ages inadvertently leading a variety of employers (a dinosaur, a caveman, a vampire, Napoleon) to their doom. These early moments play on pre-verbal visual jokes and cartoony energy, while a booming narrator (Geoffrey Rush) speaks over-emphatically about whatever silliness we observe – a T. Rex trying to balance on a boulder, a caveman using a flyswatter on a bear, an army of Minions in Napoleonic uniforms wobbling through the snow. Eventually, the creatures flee an angry mob into the wilderness where they hide in a cave for many decades, luckily avoiding work for Hitler or the KKK while they’re at it.

By 1968 they’ve grown bored of their exile. Three Minions, a tall one named Kevin and two shorter ones named Stuart and Bob (I could rarely tell them apart) leave in search of a new home where they can serve a villain. After a long trek through the wilderness, a rowboat across the ocean (complete with the old reliable seeing-others-as-giant-fruit hunger pains), and a stop in New York City, the trio finds their way to Orlando for a Villain Convention. They hitchhiked, picked up by a deceptively sunny couple (Allison Janney and Michael Keaton) and their kids, whose family secret is too funny to reveal. At the convention, they win the affection of the terrifically named villain Scarlett Overkill (Sandra Bullock, teetering smoothly between sweet and mean), who invites them back to her place in London and demands they help her execute a heist.

That’s the long and short of the plot, with a series of manic antics and rubbery cartoon violence twisting and turning its way to a slaphappy conclusion. The Minions almost can’t quite hold down a full, interesting story on their own. But every stop on their trip is bright, colorful, and manic, full of characters and designs appealingly clever and round. Retro-cool supervillain gadgetry, wardrobe, and architecture fit right in with a Swinging Sixties London. The likes of The Beatles, The Who, and The Kinks jump on the soundtrack as the Minions are stuck in a vintage Bond meets Rube Goldberg meets Thunderbirds aesthetic. There are lots of visual gags from slapstick violence, cultural iconography, and teasing naughtiness – characters flailing every which way in loose hectic zaniness. In the center of it all, Kevin, Bob, and Stewart are Looney Tunes crossed with Three Stooges, pliable indestructible absurdities driven to get a job done, but too incompetent to do it right.

They bumble into conflict with a Tower Guard (Steve Coogan), a lanky inventor/torture chamber enthusiast (Jon Hamm), and the Queen (Jennifer Saunders), before Overkill herself turns on them. It's good for conflict. But the people and all their funny chattering and flailing can’t match the little yellow guys for appeal. The Minions have no emotional arc or great lessons to learn. Not even Gru could be so purely powered by id. They want their buddies. They want fun. They want bananas. They’ll do anything to get back to a comfortable status quo serving Saturday morning cartoon villainy. There are car chases, hypnosis, disguises, trap doors, elaborate weapons (a lava lamp gun was my favorite), and mad science gone wrong, but the stakes never feel all that high. (Look what happens to a time traveling scientist for an example of matters straight-faced horrifying this movie’s bouncy tone covers up.) It’s a simple jaunt through rubbery ridiculousness. Minions’ only interest is in tickling you into distraction.

Sunday, June 19, 2011

Not Easy Being Green: GREEN LANTERN

It’s the summer of Marvel superheroes at the multiplex. So far we’ve had Thor and the X-Men lighting up the screens and Captain America is well on his way. Interrupting Marvel’s monopolistic hold over our superhero-movie dollars is DC’s Green Lantern. They shouldn’t have bothered. It pales in comparison to its recent genre competition, but it also emerges as one of the leading contenders for worst-of-the-year. Not only that, I’d go so far as to say it’s one of the most joyless, eccentrically idiotic superhero movies ever made.

It starts on a wobbly promising note with the soothing voice of Geoffrey Rush playing over a CGI lightshow. He tells us all about the history of the Green Lantern Corps, an intergalactic police force that draws energy from willpower (which is manifested in the color green, in case you didn’t know). It’s all well and good, with green-suited creatures floating around, until a long-vanquished enemy, a nasty brown cloud of roiling evil, returns to feed on fear. He – she? it? – slurps up yellow tendrils of emotion from its victims leaving behind only a brown shell of a cadaver.

I was on board for this sci-fi silliness, no problem. I can handle a bit of cheese with my spectacle. But the instant this movie sets foot on Earth, the whole balance of the tone collapses. Ryan Reynolds plays Hal Jordan, a hotshot ladies’ man test pilot who cavalierly wrecks a fighter jet and twinkles at his love interest (Blake Lively) until he finds a dying alien (Temuera Morrison) who gives him a ring that makes him the newest member of the Green Lantern Corps. Reynolds, who is occasionally quite good in other movies, has a kind of blandly likable presence that crumbles under the demands of this film. His sort-of-sweet, sort-of-smirking persona can’t handle placement within a superheroic context.

Of course, the film itself is of no help whatsoever to him. This is a curiously uncontrolled picture with tone careening all over the place. It’s at once a self-serious story loaded with fake-complex alien rules and regulations and a self-mocking mess with lines like “You think I won’t recognize you because I can’t see your cheekbones?” And it’s all so glum and lifeless, devoid of tension as it blunders from one anti-climax to the next. Once Hal Jordan zooms off to twinkling, goofy Lantern-land, he quickly decides he doesn’t like his powers, or maybe he just doesn’t like being scolded by a pink-skinned alien (Mark Strong). He doesn’t seem to understand that the green ring gives him the power to conjure up whatever he decides to create with his mind. When he finally uses his powers, it’s so horribly dull. He conjures a giant Hot Wheels racetrack to boomerang a crashing helicopter away from a fancy party. He creates swords, giant guns, a catapult. He can create anything, but is predictably Earthbound in his thinking.

He sulks back to Earth and then decides, hey, he may as well use this power now that he has it. It’s such a weirdly uncommitted, half-hearted plot that seems to feature CG spectacle almost by accident while on Earth and then seems to approximate human emotions only by happenstance while roaming the cosmos. For a movie that zips across the entire galaxy there’s a curious lack of stakes. The aforementioned cloud of evil is threatening the entire galaxy – the Earth itself is about to be slurped up before too long – and yet there’s hardly a sense that anyone’s actually in any danger. Ryan Reynolds, especially, just floats around like a face placed on a computerized green body without any sense that he’s actually physically participating in the fantasy.

Also along for this interminable dud is a criminally misused supporting cast. Of Blake Lively, so devastatingly described by The Onion as being at the “top of the lists of names you hear,” the less said the better. Let me just say that to call her acting wooden would be an insult to the block of wood that could have put in a better performance. There are good actors floundering here, too, though. Geoffrey Rush puts in time as the voice of a fish-faced Green Lantern. Peter Sarsgaard shows up as a mad scientist who grows a bulging brain, much to the chagrin of his senator father played by Tim Robbins. They try to chew some scenery, but never get the chance to work up a nice chomping pace. Poor Angela Bassett fares even worse as a fellow scientist who is made to recite expositional lines with a uniformly flat affect. These four performers (three of them Oscar nominated) are such usually excellent thespians that they could probably turn up in an excellent movie together now that they’ve collected these hopefully sizable paychecks.

This is a sad, pitiful, goopy green movie that looks absolutely dismal. It’s uninspired, certainly, but it also has visuals that are dim, murky, and chintzy and I saw it in 2D. I can’t imagine how much worse it is in 3D. To make a bad experience worse, there’s so little of interest happening in this gaudy glop of a movie. It’s a terminally undercooked experience. So little seems to happen on a plot level, an emotional level, a filmmaking level. Director Martin Campbell, who in the past has been know to make a fine action movie (most recently Casino Royale, quite possibly the best James Bond movie ever made), handles the mushy stew of words that four credited writers slapped into a screenplay with uncharacteristic flatness. The whole film just sits on the screen for a while until it finally gasps into its end credits. It has the feel of a franchise nonstarter, which is just as well, since given what I just sat through, I never never never want to see Green Lantern 2.

Sunday, May 22, 2011

Drink Up Me Hearties Yo Ho: PIRATES OF THE CARIBBEAN: ON STRANGER TIDES

In 2003, when Walt Disney Pictures and producer Jerry Bruckheimer released Gore Verbinski’s Pirates of the Caribbean: The Curse of the Black Pearl, they had the element of surprise on their side. They had a hugely enjoyable crowd-pleaser, and a pirate film, no less, based on a theme park ride, an idea that then (and now) sounds improbable. Yet the film worked with its big rollicking set pieces, it’s playful treatment of the iconography of swashbuckling (Errol Flynn might have fit right in), and its lilting off-kilter star-turn from Johnny Depp as the instant breakout hit character Captain Jack Sparrow.

As a drunken, improvisatory scoundrel who loves being a pirate more than anything other than his own cleverness, Depp’s mumbling, mascara-wearing, stumbling swordsman was an unlikely hero. Hindsight, however, makes it all seem so inevitable. Depp can be a charming actor and in the film he’s given an infinitely charming character that he not only inhabits but also seems to have emerged fully created from deep within himself. He’s the secret genius amongst all of the characters, able to play people off of each other to achieve his goals while trying (or seemingly trying) to avoid doing the hard work. All he wants to do is to captain his beloved ship and he effortlessly steals away the show in the process, even if he’s actually a bit of a supporting character to the overarching damsel/hero romance between Orlando Bloom and Keira Knightley.

The pure charm and excitement (not to mention the surprise) was dampened with a second feature, Dead Man’s Chest. With the sequel Disney via Verbinski attempted an expansion of the mythos of the first film that tried to retroactively turn that film into a trilogy starter. It’s nothing more than two-and-a-half hours of exposition with a few sequences of fun thrown in for good measure. It is, however, a booming, cluttered messy film of impressive, immersive design that is occasionally very enjoyable. It successfully moves the first film away from a standalone plot and puts it in a larger universe of details and characters engaged in and rebelling against various interconnected curses and codes.

By the time the trilogy ended with At World’s End, I enjoyed diving into the complicated, overextended, multilayered plotting. At three hours, the film is no quick, breezy blockbuster but Verbinski uses its heft to find voluminous weirdness almost hallucinatory in their meticulously odd construction. (There’s a lengthy sequence involving a topsy-turvy trip into Davy Jones’s Locker of all things, not to mention the climax that kicks off when a voodoo giant bursts into a river of crabs). Some find it tiresome; I find it exhilaratingly dense in its commitment to seeing just how odd a summer tent-pole release can get, how light on its feet a film can be while lumbering around with so many subplots and side characters.

After some time off, Disney has Depp back for more time as Captain Jack. By this point, he’s the clear backbone of the series. In this new film, Pirates of the Caribbean: On Stranger Tides, he’s just about all that remains of the old mythos. The scene-stealer has become the focus. Most of the ensemble accrued over the course of three films has been stripped away. (Say goodbye to Bloom, Knightley, Stellan Skarsgård, and others). This is a simpler film, the simplest of all these Pirates, but it has some of the old pleasures without being nearly as bizarre or intricate. The biggest pleasure of these movies has been their denseness; this one's biggest flaw is it's relatively straightforward nature. It’s comparatively thin and, by the end, a bit anticlimactic; it’s eventful, but less epic in scope. Part of the fun of the bloat has been lost in the new focus on leanness, but I still found just enough to enjoy.

When Johnny Depp makes his entrance, I realized yet again what fun it is to see him as Jack Sparrow. I had forgotten how enjoyable he is to watch, the charmer, scamp, wobbly drunk and perpetual schemer. He commands the screen with ease. Here he’s positioned as the star of the show; he’s playing second fiddle to no one. What works, however, is the way he’s pulled into a plot that both could and couldn’t go on without him. In an opening sequence in London, he impersonates a judge, flees, is caught, and ends up in front of babbling fool King George (Richard Griffiths) who implores him to help his privateer (none other than Sparrow’s long-time rival, Geoffrey Rush’s Captain Barbossa) beat the Spanish to the Fountain of Youth.

This race to the fountain will be going on without Sparrow, but so many of the principal players seem to think he knows the way that he ends up accidentally helping out. But that’s Sparrow for you. He has a way of playing all sides against each other in a way that seems like he’d rather be anywhere else than amongst such intricate scheming. By not seeming to care (actually, he just might not care) he wriggles his way out of each situation, usually with the upper hand.

Captain Jack won’t help Barbossa and instead strikes off on his own and gets tricked into working aboard Blackbeard’s ship. This glowering baddie (played growly by Ian McShane) and his fiery long-lost daughter (Penélope Cruz) are foils for Jack’s half-planned bumbling. The daughter, especially, has it out for Jack, but mostly because years earlier she was all set to become a nun until she had an affair with him. On Blackbeard’s ship is also a captive missionary (Sam Claflin), just because there needs to be someone younger around to fall for a mermaid (Astrid Berges-Frisbey) who gets captured to provide a tear with which to activate the magic of the fountain’s water.

So, the whole thing’s a race (though a fairly rudderless one) and a somewhat overcomplicated quest. Gone are the elaborate curses and multitude of side characters from the first three Pirates. Screenwriters Ted Elliott and Terry Rossio (who’ve actually scripted all four of these things) are trying something new, plotwise. It more or less worked for me, although some of the action beats fall flat (swordplay isn't always edited for clarity or even impact) and the whole thing feels a little overstretched. But the cast is fully on board with the loud fantasy of it all and the proceedings don’t swallow them up. (Rush even does a fantastic bit of acting that involves readjusting his balance after he loses a bit of weight from one leg).

Speaking of new, the director this time around is Rob Marshall. He’s no Verbinski, but he handles the spectacle well. His 2002 film Chicago is, despite what Oscar might say, no Best Picture, but fun enough I suppose. This success had the unfortunate effect of causing him to think that he should be making Very Important Movies. His hollow Memoirs of a Geisha and god-awful Nine are a one-two punch in which he pushed his filmmaking to the limits of insufferableness and beyond. Here he finds his inner showman and stages the swordplay and effects with a degree of competency he has heretofore never displayed. (No, not even in the Academy Award winning Chicago).

Of course, that’s because Marshall is swallowed up in the machine. Bruckheimer and Disney are making product and while someone like Verbinski (take another look at this year’s Rango and you can see the kind of distinct vision he can have) could in some ways assert his own identity as a filmmaker, Marshall is just a cog. No one would let him mess this up too badly. There’s a sense that this movie could almost have churned itself out. But not quite. There’s a small wit and the occasional nice visual staging going on (the 3D is even used strikingly at times) and the action beats arrive on time. Some, like the series of escapes at the film’s opening and, later, a ship’s bewitched rigging tangling up mutineers, are done with a likable, unexpected, flourish.

The movie’s not great (I doubt the series will ever be as good as the original, and not just for lack of surprise) but it’s fun. Definitely not for those already tired of the series or cynical about this one’s very existence, it’s at least not too insistent about your approval. It’s sufficiently good-natured (relaxed, even) and I was pleasantly surprised to find myself enjoying a film I was fully prepared to find unnecessary. Every buckle gets swashed (leaving lots of dangling plot lines for future installments) with a degree of energy that can make for a pleasant night at the movies.

Monday, January 24, 2011

Quick Look: THE KING'S SPEECH

The King’s Speech is a perfectly adequate piece of middlebrow Oscar bait stuffed to the gills with ridiculously talented actors. Colin Firth does a splendid job as George, the man who would be king, watching World War II loom darkly on the horizon while his older brother (Guy Pearce) prepares to abdicate the throne he only recently took from their freshly dead father (Michael Gambon). George is quite worried about the impending kingly status, since he is a seemingly incurable stutterer. With great love, and unceasing willingness to help her husband, his wife (Helena Bonham Carter) seeks out yet another speech therapist (Geoffrey Rush), wishfully, hopefully, prayerfully thinking that this one will be the one to bring an end to the stutter by unlocking the orator within. Tom Hooper, best known for his well-received, though unseen by me, HBO miniseries John Adams, directs with a light touch and framing that oftentimes leaves Firth in unexpected places within the frame. He’s a person who is uncomfortable and the filmmaking lets us feel that, augmenting framing with fisheye lenses and point-of-view shots that extend a stammering pause during a public speaking setting until it feels like it’s lasting forever. This is a film that is often suspiciously glossy history but is also a rather nicely done period-piece against-all-odds drama. The wonderful actors give weight to the human-interest plotline that writer David Seidler’s screenplay marches forward with a simple efficiency. I must say, though, that the more overwhelmingly positive comments I hear about the film, the more I feel alienated from the prevailing critical and public opinions, which tend to range from enthusiastic to over-the-top in their praise. I liked it just fine, thank you very much, but unfortunately that almost seems like damning with faint praise at this point. It’s a pleasant enough time at the cinema with charming performances and crisp writing, but I can’t say that anything about it ever really set my mild enjoyment ablaze with enough passion to rave. It’s a nice example of what it is, but it’s hardly more.

Monday, September 27, 2010

Birds of a Feather Fight Together: THE LEGEND OF THE GUARDIANS: THE OWLS OF GA'HOOLE

There is nothing surprising about an epic fantasy that follows a young potential hero who goes on a long journey to find help in overthrowing the forces of evil. It’s basic Joseph Campbell. What makes Legend of the Guardians: The Owls of Ga’Hoole stand out is that all of the characters are owls. Furthermore, these are family-friendly computer-generated owls directed by Zack Snyder, the man behind the zippy Dawn of the Dead remake, the tedious Greek battle 300, and the slavishly reverential graphic novel adaptation Watchmen. Replacing his trademark blood sprays with plumes of dislodged feathers, Snyder makes sure to include plenty of bombast and slow-motion so that we can enjoy every little piece of these birds.

At first, the ponderous owls, with their intense proclamations and complex mythology, charmed me. But then, sitting through scene after repetitive, formless scene, I quickly grew tired of the visual monotony and painfully thin narrative. This is a film that takes its anthropomorphic creatures very seriously. The characters move about more or less how I picture real owls would. They flap, they glide, and they swoop down to snatch up prey with their gleaming talons. Unlike real owls, these have learned how to become blacksmiths. They don metal helmets and sharp talon-extensions that glint in the moonlight as they dive down towards each other in grotesque imitations of human combat.

Why do these owls fight? I don’t really know. The harder I worked to figure out the varied political currents that run through the various owl species and kingdoms, the less I cared. It’s very clear, though, that the pure-white owl with Helen Mirren’s voice is evil of the worst kind. Her minions capture young owls from all over the land, including our hero, the one with Jim Sturgess’s voice. These captive owls are either brainwashed into brainless harvesters searching for flecks of metal or sent into intense training to become a soldier. Our hero escapes and sets off on a quest to find the Owls of Ga’Hoole, semi-mystical, possibly mythical, guardians of all that is good amongst fowl.

This is a movie that’s constantly on the move. Each scene careens into the next scene. The owls fly here and there and endlessly explain themselves. Then they find themselves in some kind of danger and – whew! – escape to fly somewhere else. I must admit that I often found the owls hard to differentiate. Looking at the credits, I would have a very hard time indeed informing you as to the difference between Gylfie (Emily Barclay), Otulissa (Abbie Cornish), and Eglantine (Adrienne DeFaria). (Though I’m pretty sure Digger (David Wenham) is the one that’s supposed to be funny because he flings dirt). It got so confusing I couldn’t even tell whether it was Geoffrey Rush, Sam Neill or Hugo Weaving with his voice coming out of a flapping beak.

That was hardly the end of my confusion. I never quite had a handle on why the evil owls needed all that metal, even, or especially, when they put it to use by making it shoot blue bolts of something. I also couldn’t understand the hierarchy of the owl world that seems to consist of different species (clans? families?) that had little or no knowledge of each other, except when it was necessary to advance the plot. With such wide-ranging evil being perpetrated by the villains, surely we wouldn’t need a scene where the hero needs to convince some other owls that this is happening?

Then again, I couldn’t follow the geography of this crazy place either. For all I know, these owls fly all the way around the world during the course of the story. This movie only really succeeded in giving me a headache. Note to future owl-epic authors: learn from the mistakes of Snyder and his screenwriters John Orloff and Emil Stern. When making a film about a world populated almost entirely by owls, at least let the audience understand the world to some degree. (Though it’s not without its problems, see 1982’s The Secret of NIMH for an example of mildly dark fantasy in the animal world done more or less coherently). The Owls of Ga’Hoole quickly lost me with its seemingly disconnected settings, thinly sketched characters, and its painfully obvious formula. Yes, it was sometimes pleasing to the eye, but it sure wasn’t worth sitting through the film for those rare moments.