Showing posts with label Hugo Weaving. Show all posts
Showing posts with label Hugo Weaving. Show all posts

Friday, November 11, 2016

Thou Shalt Not Kill: HACKSAW RIDGE


Hacksaw Ridge is a war film about a man who refused to take up a weapon. It’s a true story of a World War II soldier who saw the world tearing itself apart and felt called to help put it back together. He volunteered as a medic, determined to save life while everyone around him was taking it. Alas, this doesn’t sit well with his commanding officers, who eventually force him into a court martial during his time at basic training. He refuses to even touch a weapon. They say he’s disobeying orders. He says he’s following his conscience. This is a fine setup for moral dramaturgy, and an intriguing challenge to Truffaut’s insistence that any anti-war film would, by presenting its subject matter, be inescapably exciting. That the director here is Mel Gibson adds another wrinkle. Here is a filmmaker who creates displays of hyperbolic violence, transforming stories of rebellion into gory sacrifice (Braveheart), stories of religious uplift into contemplations of flayed flesh (The Passion of the Christ), and whose clear masterpiece is an all-out, non-stop action splatter (Apocalypto) with violence and brutality as its subject rather than its conduit. His latest is his most self-conscious about cutting against the grain of his usual preoccupations while upholding his every interest.

It’s an old-fashioned movie, a widescreen, serious, straight-faced, unironic, conventional, period piece about strong, silent, and noble suffering. We see the young man (Andrew Garfield, playing humble aw-shucks simple sturdiness) in his small-town youth, smitten with a pretty nurse (Teresa Palmer). He shows up to donate blood just to get the opportunity to talk to her. Here we are right off the bat with an eye on plasma and its loss, willing or otherwise. There’s also the man’s tearful drunk brute father (Hugo Weaving), a struggling World War I vet with clear psychological scars from his deployment. He weeps near the graves of his fallen comrades, at one point dramatically smashing his booze bottle on a headstone, his blood artfully dripping across the top of the smooth white stone. Gibson’s not shy about drawing these connections with obvious and emphatic splashes. When an early childhood tableau of brothers fighting escalates to one tween swinging at the other with a brick, he draws the camera close to the impact, hears the sick thunk, but then follows the boy into the house where he stares at religious iconography on the wall. The birth of a pacifist is there, as well as an intermingling of guilt and duty, spirituality and conviction.  

By the time we get to boot camp, the movie becomes broad cliché, introducing a bullying commander (Vince Vaughn) slinging out nicknames to a stock group of platoon movie types: the southerner, the pretty boy, the Italian-American, and so forth. They don’t emerge as characters so much as people we can vaguely recognize once the soldiers end up on the battlefield. They don’t look kindly on their medic, who insists he won’t be using a gun, even in self-defense or in protection of his fellow soldiers. They beat him, but he won’t break. He’s jailed, but he won’t back down. He’s court martialed, and still insists he be allowed to help on his terms. He wants to heal, not hurt. Eventually he gets his wish, and Gibson doesn’t do much to milk the suspense of the court proceedings. Instead, he’s eager to follow the men to war, staging a lengthy and overwhelming battle sequence with buckets of gore chased with awe for its man of anti-violence behaving so heroically while still maintaining his ideological purity. The movie’s quaint sturdiness is unmistakably Gibson’s, with a religious fervor and belief in the power of bloody movies sitting side by side.

The movie’s grand finale, an extended and overwhelming work of blood-and-guts filmmaking, is a battle to take a ridge on an island in the Pacific. It earns the name Hacksaw through its waves of soldiers mowed down on both sides of the fight. And through it all, armed only with a spirit of decency and a desire to help, the medic sets about helping. Gibson surrounds him with meat-grinder battle scenes: dripping wounds, cacophonous ammunition, fog of war dirt and grime, loose limbs, arterial spray, demolished faces, gutted corpses, rot and rats, mud and muck, clouds of organs and tissue. And yet Gibson doesn’t simply focus on the horror, but pulls attention to the man refusing to participate. He ducks for cover, darts out with gauze and morphine, eager to get foxhole to foxhole to better save lives. There’s clear admiration here, and through the film’s earnest broad passion for the story, there’s something quietly moving within the surrounding bombast. Garfield wears a bewildered expression of simple duty, head down, hard at work.

In one pivotal moment, when danger is closest, he picks up a rifle. I tensed, wondering if Gibson would give in to his goriest blood lust. Instead, the man simply needed it to help drag a wounded soldier to safety. He sticks to his principles and the movie respects that. Although the movie is too often lumpy in construction or heavy-handed in its message, it represents a refreshing and ennobling concern for dissent in the face of wrongheaded assumptions, and the radical idea of peace in a time of war. The soldier who wishes only to heal and not to hurt is treated as aberrant, allowing him on the battlefield seen as punishment. And yet as he helps the people cut down by senseless bloodshed, he becomes their hero. He lived in dark times, and was called to be a light. We live in dark times. A movie like this, however imperfect, is a welcome reminder to be the light where you can, in all the ways you can, for all the people you can.

Monday, October 29, 2012

What is Any Ocean but a Multitude of Drops? CLOUD ATLAS


Starting with nothing less than a Homeric incantation in which a white-haired old man stares into a crackling fire and seems to summon the fiction into being, Cloud Atlas, an ambitious adaptation of David Mitchell’s tricky novel, is the kind of movie that’s easy to recommend and admire, if for no other reason than that nothing quite like it has ever existed and is unlikely to come around again any time soon. It wobbles at times, but luckily it’s ultimately better than the sum of its gimmicks. This is a complicated film about simple truths: love, ambition, knowledge, power. A major motif is a musical composition that one of the characters writes called “The Cloud Atlas Sextet.” It’s a lush, haunting piece of music that winds its way through the soundtrack and, by its very nature, echoes the major structural conceit of the film. A sextet is a piece of music to be played by six musicians. This film – like the novel before it – contains six stories, any one of which could easily expand into its own film, but together combine into one gorgeous whole.

Spanning centuries and genres, the film breaks apart the book’s chronological and mirrored presentation and instead places the six stories parallel to each other, cutting between the stories with a gleeful, witty, dexterous montage that recalls D.W. Griffith’s 1916 feature Intolerance in the way it so skillfully weaves in and out of varying plotlines. A massive undertaking, three directors, Tom Tykwer (of Run Lola Run and Perfume: The Story of a Murderer) and Lana and Andy Wachowski (of The Matrix films and Speed Racer) split the six sections among them, adapting and directing separately but from a shared common vision so that the story flows both stylistically and emotionally. Like some strange geometric object with many sides and layers, the film grows all the more epic by expanding outwards through time and space.

It takes us to the Pacific Ocean in the nineteenth century aboard a ship sailing towards America. Then, we’re in Europe in the 1930s, following a disinherited, but ambitious and talented, music student to the home of an elderly composer. Next, we’re in 1970s America, following an intrepid reporter into a conspiracy at a new nuclear power plant. On to the present, where we find a publisher who is the victim of a mean brotherly prank and stuck in an unexpected place. Then we’re to the future, where a clone slave describes her story of finding awareness of the consumerist dystopia she lives in. Finally, to the far future, where we find a post-apocalyptic world that has returned to clannish living in the wilderness, where the peaceful people are terrorized by a tribe of aggressive cannibals. Tykwer and the Wachowskis present each setting with handsomely realized production design and detailed special effects. Moving between them is anything but disorienting; it’s, more often than not, invigorating.

Almost too much to handle in one sitting, this film is a rush of character and incident, themes and patterns, echoes upon echoes, all distinctive melodies that fade and reoccur time and again. Some sequences play more successfully than others, but the film is largely fascinating and generally gripping as it becomes a symphony of imagery and genre, returning again and again to mistakes humankind makes, the benefits and constraints of orderly society, and the way underdogs try to find the right thing to do against all odds. The themes play out repeatedly in a flurry of glancingly interconnected genre variations. What appears as drama later plays as comedy, as action, as mystery, as tragedy. Tykwer and the Wachowskis have put the film together in such a way that the editing escalates with the intensity of each plotline, bouncing in an echoing flurry during rhyming plot points (escapes, reversals of fortune, setbacks, reunions) and settling down for more languid idylls when the plots simply simmer along. By turns thrilling, romantic, disturbing, suspenseful, and sexy, there’s a fluidity here that makes this a breathless three-hour experience. The film moves smoothly and sharply between six richly imagined stories that connect more spiritually and metaphysically than they do literally, and yet artifacts of one story may appear in another, sets may be redressed for maximum déjà vu, characters in one story may dream glimpses of another. This isn’t a puzzle to be solved, but rather a stylish assertion that people are inescapably connected to their circumstances and to those who lived before and will live after.

In order to underline its insistence upon the connectedness of mankind then, now, and always, the film features the same cast in each story, making it possible to get a sense of the progression of a soul through time, each reincarnation living up (or down) to the example of earlier experiences and choices. Through mostly convincing makeup, actors cross all manner of conventions, playing not just against type, but crossing race, gender, age, and sexual orientation in unexpected ways. (Some of the biggest pleasant surprises in the film are in the end credits, so I’ll attempt to preserve them.) For example, Tom Hanks appears as a crackpot doctor, then again as a thuggish wannabe writer, then again as a haunted future tribesman, among other roles. This is a large, talented and eclectic cast with Halle Berry, Jim Broadbent, Hugo Weaving, Keith David, Doona Bae, Jim Sturgess, Ben Whishaw, James D’Arcy, David Gyasi, Susan Sarandon and Hugh Grant delivering strong performances, appearing over and over, sometimes obviously, sometimes unrecognizably or for only a moment. This allows the filmmakers to dovetail the storylines even further, for what is denied in one (lovers torn apart, say) may be given back in the space of an edit (lovers, not the same people, but played by the same performers, reunited).

Though some will undoubtedly be turned away by its earnest (if vague) spirituality and messy philosophical bombast, this is the kind of film that, if you let it, opens up an endless spiral of deep thoughts. You could think it over and spin theories about what it all means for hours. To me, that’s part of the fun. It’s a historical drama, a romance, a mystery, a sci-fi epic, a comedy, and a post-apocalyptic fantasy all at once. In placing them all in the same film and running them concurrently Tykwer and the Wachowskis have created a moving and exciting epic that seems to circle human nature as each iteration finds characters struggling against societal conventions to do the right thing. The powerful scheme and rationalize ways to stay on top; those below them yearn for greater freedom and greater meaning. There’s much talk about connection and kindred spirits; at one point a character idly wonders why “we keep making the same mistakes…” It accumulates more than it coheres, and yet that’s the bold, beautiful mystery of Cloud Atlas, that it invites a viewer into a swirl of imagery, genre, and character, to be dazzled by virtuosic acting and effective filmmaking, to get lost amongst the connections and coincidences, to enjoy and perhaps be moved by the shapes and patterns formed by souls drifting through time and space.

Friday, July 22, 2011

Hope and Glory: CAPTAIN AMERICA: THE FIRST AVENGER


Captain America: The First Avenger is the purest distillation of the serial adventure narrative aesthetic since Raiders of the Lost Ark introduced us to Indiana Jones (an adventure this new film obliquely references). To say Captain America isn’t as good as Raiders is merely saying that it isn’t the best action movie ever made. That’s hardly too big a strike against it, is it? This is a pulpy men-on-a-mission World War II picture with a big splashy dose of period detail and winking homage to every little bit of its genre roots. There’s always another cliffhanger around the corner, sometimes literally, right up into the end credits and beyond and through it all storms Captain America who, far from being yet another indistinguishable smirk in tights, is actually built upon a full-fledged character worth caring about. This, my friends, is the fully satisfying pure dose of superheroic adrenaline that I’ve been craving all summer.

Before we even get to Captain America, and all the explosive pyrotechnics that follow, first we must meet Steve Rogers (Chris Evans), a puny guy with a good heart, who desperately wants to join the United States Army. It’s 1942, you see, and Nazis are marching across Europe. (There’s conflict in Asia as well of course, but the movie doesn’t have time to fight on two fronts). While thousands of Americans are doing their part, Rogers is forced to sit on the sidelines, placed there by his size, his asthma, and his basic lack of muscle and toughness. He’s filled with a sense of justice and civic duty that is unable to find full expression, but only until a kind military scientist (Stanley Tucci) takes pity on him and allows him entry into a special training camp that is looking for the right man on which to try out a new program.

Under the direction of this scientist, as well as hotshot engineer Howard Stark (Dominic Cooper), a lovely British intelligence officer (Hayley Atwell), and a craggy general (Tommy Lee Jones), Rogers is dosed with a specially formulated serum that adds musculature and stamina, lifting away his physical weakness, creating a “super solider” out of him. He’s even better than expected, which is good because the Nazi “deep science division” led by the villainous Johann Schmidt (Hugo Weaving) is on the march, having discovered a glowing cube of some import in a remote Norwegian village and developed it into a kind of supercharged energy weapon.

Rather than allowing all this to become overly somber, silly, or convoluted, the three most common errors in so many recent movies of this kind, Captain America barrels forward with a ceaseless sincerity and energy from moment to moment. It’s tremendously exciting with great bits of character and comedy for seasoning. But rather than mercilessly grinding its way through a chaos of effects and computerized daffiness, this is a film with shape and emotion, a sense of set up and payoff and of fully realized characters in a fully realized world. Each action beat feels like a part of the plot in important ways, but even when the Captain isn’t flinging himself and his men through combat, the movie is still hugely entertaining.

Take, for instance, a detour on the way to the front lines that finds the U.S. government parading Captain America across the country promoting war bonds that’s a sequence of color and music that’s both a critique of propaganda and essential character building. Rather than flinging the audience straight into the action, the film has introduced us to scrawny Rogers, moved him through science fiction hocus pocus into a superhero and then takes its time in allowing the character to explore his new persona. The best origin story films, like Richard Donner’s Superman, Christopher Nolan’s Batman Begins, and Sam Raimi’s Spider-man, allow the character to feel his way towards the iconography, the outsized iconic persona we all have in our heads on our way into the theater. And you certainly don’t get much more iconic than the star-spangled Captain America who famously punched Adolf Hitler on the cover of his very first comic book in 1941, an image that gets a nice little reference here.

With a character so tied to the World War II iconography of the culture’s imagination, it makes perfect sense for the narrative to reflect the adventure serials of the day. But in its colorful Cinemascope presentation it also feels visually similar to the retroactive glorification of the conflict that occurred in the widescreen war flicks of the 50’s and 60’s. All of this retro style and content is filtered through a sleeker, more modern effects machine and then steeped in timeless sturdy craftsmanship. Here is a film with clean, uncomplicated visual comprehensibility put to use telling a fully realized story with characters charmingly acted that go through emotional arcs and events that add up into a fulfilling climax. It’s popcorn pleasure of a high quality.

Director Joe Johnston, a solid if often unremarkable filmmaker, has been in this territory before with his 1991 retro actioner The Rocketeer, a fun flop that has a small and reasonable cult following. He bests his work there creating, I dare say, the best film of his career by far. It’s all of a piece, fitting perfectly between two genres, suiting each just fine. It’s both a crackling period piece action film that smartly shies away from mindless jingoism and the most fully engaging character-driven stand-alone puzzle piece in the larger superhero universe that Marvel has been building with their other features like Iron Man and Thor. But that’s just added bonus to the simple fact that Captain America is flat out the most fun I’ve had with a big budget studio adventure in a very long time.

Monday, September 27, 2010

Birds of a Feather Fight Together: THE LEGEND OF THE GUARDIANS: THE OWLS OF GA'HOOLE

There is nothing surprising about an epic fantasy that follows a young potential hero who goes on a long journey to find help in overthrowing the forces of evil. It’s basic Joseph Campbell. What makes Legend of the Guardians: The Owls of Ga’Hoole stand out is that all of the characters are owls. Furthermore, these are family-friendly computer-generated owls directed by Zack Snyder, the man behind the zippy Dawn of the Dead remake, the tedious Greek battle 300, and the slavishly reverential graphic novel adaptation Watchmen. Replacing his trademark blood sprays with plumes of dislodged feathers, Snyder makes sure to include plenty of bombast and slow-motion so that we can enjoy every little piece of these birds.

At first, the ponderous owls, with their intense proclamations and complex mythology, charmed me. But then, sitting through scene after repetitive, formless scene, I quickly grew tired of the visual monotony and painfully thin narrative. This is a film that takes its anthropomorphic creatures very seriously. The characters move about more or less how I picture real owls would. They flap, they glide, and they swoop down to snatch up prey with their gleaming talons. Unlike real owls, these have learned how to become blacksmiths. They don metal helmets and sharp talon-extensions that glint in the moonlight as they dive down towards each other in grotesque imitations of human combat.

Why do these owls fight? I don’t really know. The harder I worked to figure out the varied political currents that run through the various owl species and kingdoms, the less I cared. It’s very clear, though, that the pure-white owl with Helen Mirren’s voice is evil of the worst kind. Her minions capture young owls from all over the land, including our hero, the one with Jim Sturgess’s voice. These captive owls are either brainwashed into brainless harvesters searching for flecks of metal or sent into intense training to become a soldier. Our hero escapes and sets off on a quest to find the Owls of Ga’Hoole, semi-mystical, possibly mythical, guardians of all that is good amongst fowl.

This is a movie that’s constantly on the move. Each scene careens into the next scene. The owls fly here and there and endlessly explain themselves. Then they find themselves in some kind of danger and – whew! – escape to fly somewhere else. I must admit that I often found the owls hard to differentiate. Looking at the credits, I would have a very hard time indeed informing you as to the difference between Gylfie (Emily Barclay), Otulissa (Abbie Cornish), and Eglantine (Adrienne DeFaria). (Though I’m pretty sure Digger (David Wenham) is the one that’s supposed to be funny because he flings dirt). It got so confusing I couldn’t even tell whether it was Geoffrey Rush, Sam Neill or Hugo Weaving with his voice coming out of a flapping beak.

That was hardly the end of my confusion. I never quite had a handle on why the evil owls needed all that metal, even, or especially, when they put it to use by making it shoot blue bolts of something. I also couldn’t understand the hierarchy of the owl world that seems to consist of different species (clans? families?) that had little or no knowledge of each other, except when it was necessary to advance the plot. With such wide-ranging evil being perpetrated by the villains, surely we wouldn’t need a scene where the hero needs to convince some other owls that this is happening?

Then again, I couldn’t follow the geography of this crazy place either. For all I know, these owls fly all the way around the world during the course of the story. This movie only really succeeded in giving me a headache. Note to future owl-epic authors: learn from the mistakes of Snyder and his screenwriters John Orloff and Emil Stern. When making a film about a world populated almost entirely by owls, at least let the audience understand the world to some degree. (Though it’s not without its problems, see 1982’s The Secret of NIMH for an example of mildly dark fantasy in the animal world done more or less coherently). The Owls of Ga’Hoole quickly lost me with its seemingly disconnected settings, thinly sketched characters, and its painfully obvious formula. Yes, it was sometimes pleasing to the eye, but it sure wasn’t worth sitting through the film for those rare moments.