Showing posts with label John Goodman. Show all posts
Showing posts with label John Goodman. Show all posts

Friday, July 28, 2017

ATOMIC BLONDE Has More Fun



I like imagining Charlize Theron saw 2014’s slick, cool, expertly choreographed Keanu Reeves actioner John Wick and thought to herself, “I gotta get me one of these.” And get it she did. From that film’s stuntman co-director David Leitch comes Atomic Blonde, a stylish, knotty last-dregs-of-the-Cold-War thriller set against the backdrop of the Berlin Wall’s fall. German unrest is at a head, and into this mess strides Theron as an ice-cold, hyper-competent, platinum blonde secret agent who must plunge ahead into one last mission tangled up in Stasi, Soviet, French, British, and American spies fighting (and double-triple-quadruple-crossing each other) over a MacGuffin. There’s a potential defector and a list of undercover identities in the mix, and all the combatants want them for one reason or another. But is there any doubt it’s Theron who will emerge victorious? She has all the right moves. The movie is told largely in flashback. It opens with Theron’s pulling her naked body out of an ice bath, showing painful cuts and bruises dappling her skin. After dressing for her day, she smolders into a debriefing room where Toby Jones and John Goodman eye her suspiciously and ask her to explain what went down in Berlin. She proceeds to spin the tale – of seduction, sabotage, secrets, and surveillance accounting for each and every injury. It’s hard to keep track of the ins and outs of the byzantine plotting – at once pulp simple and complicated – but with Theron in the center of it all, our sympathies and source of awe are never in doubt.

Grooving on a frosted palate and the smooth New Wave cuts pulsating on the soundtrack, the film keeps its intoxicating placid cool. Leitch glides the proceedings easily through the complications of spycraft genre conventions – moles, listening devices, traitors, hookups – enumerated by the screenplay by Kurt Johnstad (300 and its superior sequel) from the comic book The Coldest City. It’s stock stuff, but elevated to pulpy pop art by its sleek exuberance, and by Theron’s fierce, believably outlandish performance – solid and steady, a human terminator who takes a beating and keeps going. Leitch has the good sense to center her in the telling and the frame, finding supreme entertainment even in the way she walks across a tarmac or slips into the back of a car. This is a woman who always knows exactly what she’s doing, how she’s carrying herself, and what to do to prepare to beat down any attackers. The variety of action – held in steady shots lovingly revealing the whole-body choreography from multiple combatants – is thrilling. She fights off two men from inside a speeding car armed only with a sharp red high heel. She grabs a length of garden hose to fend off assailants in a grubby apartment. In the film’s highlight, she goes up an elevator and down a staircase, in and out of a bunch of rooms along the way, punching, kicking, slapping, stabbing, and shooting a handful of formidable villains. By the time she and the last man standing are breathing heavy, bleeding from multiple wounds, and clutching throbbing muscles, staggering as they attempt to regain their balance, you’d think the fight is done. But there’s still a chase sequence to come.

Mostly a short and sweet genre riff done up in pleasing period burlesque and oozing casually ostentatious style in every frame, Atomic Blonde is committed to serving up memorable action beats. It takes what could be a hackneyed, played-out, half-comprehensible plot in more lugubrious, self-serious hands and just digs into its improbabilities as a clothesline for its visual tricks and exquisite action. Theron is the capital-S star, and she’s surrounded by dependable actors (James McAvoy, Eddie Marsan, Sofia Boutella, Bill Skarsgard) doing what they do best. It fills the downtime with enough eccentric flavoring without overpowering what Theron’s doing at center stage. Everyone’s just a piece of the puzzle – a cog in a conspiracy, obstacle to be run over, asset worth flipping or deceiving. Besides, it’s all about the sheer pleasure of the film’s posing and posturing. It’s in a gleaming pair of sunglasses, a shock of neon, a white trench coat, a car sailing backwards through a busy intersection, a seductive French photographer, a wily watch salesman, a wall standing ominously dangerous (for the last time) in the center of town. It’s in the thwack of a blow connecting, the snap of a sniper’s gun, the blast of pop from a car stereo, the crunch of boots in the snow. The movie’s pleasures are exactly this simple and surface and satisfying.

Saturday, July 22, 2017

Spaced: VALERIAN AND THE CITY OF A THOUSAND PLANETS



Valerian and the City of a Thousand Planets blasts off with more invention in one sequence than many blockbusters manage in their entire runtime. So chockablock with dazzling gee-whiz whiz-bang sci-fi detail and swooping techno-swashbuckling space opera derring-do, it’s an overload of pulp eye candy. Spaceships soar through the skies, asteroids pelt planets, energy pulses from being to being, viewscreens and robots light up with commands, a multitude of creatures jostle side by side in a universe cascading every direction in and out of the colorful 3D frame, and a hero and heroine pose in rippling red-blooded choreography. Too bad the movie slowly runs out of steam, hitting its peak around the midpoint, then slowly dragging to an underwhelming climax, each sequence a little less involving than the last. But, goodness gracious, how eye-boggling the film is from top to bottom and beginning to end, worth marveling at even after the rote plot and clunky dialogue’s throwback novelty appeal wears off. What preposterously dorky-cool retro-future space serial silliness! It’s good enough to make me wish for a whole bunch more of these, a big, glowing, fully-inhabited fantasy universe worth exploring. After all, marry the look and movement to a tighter, wittier script consistently involving throughout, and you’d really have something here.

Springing from the mind of French trash-master Luc Besson, inspired by a classic French comic book, the writer-director steers into his strengths. Always a tonal eccentric with a brilliant design sense, he’s made a career out of stretching and pulling at genre conceits in unexpected ways. His films aren’t always worthwhile enterprises – he’s made more than his fair share of clunkers – but there’s an earnest appeal to his attempts. Valerian, like Besson’s best films – from the similarly colorful sci-fi Fifth Element to hallucinogenic super-lady actioner Lucy – is built around enjoyable visual tricks and hurtling energy. Familiar in the best sense of the word, here’s a gleaming CG space movie built around geometric ships, rocket suits, laser guns, and glowing screens, and with striking figures – our leads with features more delicate and movements more fluid than we usually get out of stock brutes and babes – flying and posing in elaborately constructed phoniness and quick, chaotic, episodic cliff-hangers. Here we follow interplanetary secret agents Valerian (Dane DeHaan) and Laureline (Cara Delevingne), a flirtatious working partnership played with low-chemistry, flat-footed, dopey love/hate obviousness, as they get pulled into a conspiracy involving duplicitous colleagues, secret redacted information, and a bevy of nasty underworld characters on sidetracks and side quests. 

Our heroes’ journey begins in an action sequence with the movie’s coolest idea – an inter-dimensional bazaar where a stakeout turns into a chase sequence that phases in and out of different planes of reality, an inventive transporting genre idea – before returning to Alpha base, where a thousand planets have built a hodgepodge floating city in deep space. They’re meant to be working together in harmony, but amidst the bulkheads and geospheres and capsules of this galactic Zootopia, darkness grows. This leads to Valerian and Laureline’s encounters with their stern commanding officers (Clive Owen, Kris Wu, and Herbie Hancock), heartless robots, a ruthless alien gangster (John Goodman), gossiping duck-billed beings, massive aquatic beasts, memory-unlocking jellyfish, a sexy shapeshifting blob (Rihanna) and her bejeweled cowboy pimp (Ethan Hawke), a tiny rodent that poops magic pearls, and an ethereal race of doomed blue androgynous stowaways (Elizabeth Debicki and others). Through it all, Besson keeps his images spinning with elaborate expensive detail. It’s like the best sci-fi paperback cover paintings you’ve never seen. He had a huge budget and a good imagination and is intent on displaying as much as he can. The heroes crash through dazzlingly rendered visual delights, lingering mere minutes or even seconds in environments so rich with possibility that you could set up shop in just one for an entire feature. But we’re always rushing to the next episode, the next dramatic escape, the next conflict in an unfolding mystery. By the time the plot forces itself to congeal and resolve, petering out in rote villain monologues and tedious flashback explanations, it’s not only with the sad sense of a narrative running out of steam, but with the deflating knowledge that that’s how we’ll have to leave this memorable world.

Wednesday, June 21, 2017

Here Comes the Boom:
TRANSFORMERS: THE LAST KNIGHT



Now five films deep, it’s hard to call the Transformers series anything more than “barely narrative.” Sure, there are recurring motifs and a familiar ensemble of returning characters, but any sense of a coherent story or mythology capable of being grokked stopped in the end credits of the first – and best – installment. With Transformers: The Last Knight, director Michael Bay seems more than ever invested in the movie only insofar as it allows and affords him the ability to stage whatever kind of bombastic set piece he wants. This is franchise filmmaking as a bajillion-dollar playground where he can build, play with, and blow up anything: a submarine, a castle, a small town, Stonehenge. Why not? He can get away with this because he’s such a great imagemaker. There’s nothing like seeing his brand of spectacle – the grade-A Bayhem – carted on screen by the metric ton. Frame by frame this movie sparkles with sunsets and vast vistas and impressive effects and awestruck hero shots. But, of course, it’s also in service of a series that’s long since passed into irretrievably convoluted gobbledygook. This iteration doesn’t reach the heights of its predecessors, but it doesn’t scrape the barrel’s bottom like their lows, either. A middle of the road Transformers it is then.

At least the screenplay cobbled together by four writers recognizes that the Transformer destruction playing out over the last four films would leave the world rattled. We join the story in progress, with the world terrorized by all the gigantic alien shapeshifting automotive robots who have landed and continue to arrive on a seemingly unstoppable basis. With Optimus Prime (Peter Cullen) missing, the Autobots just roam the planet doing whatever, getting into scrapes with Decepticons who still have their leader, Megatron (Frank Welker). That Transformers are sufficiently mindless to need their strong leaders to give them purpose is certainly strange, and makes them dangerous. Humans have decreed them illegal, and deputized an international paramilitary force to hunt them and anyone helping them. The conflict is that, once again, there’s a world-ending calamity coming, provoked by bad ‘bots, and the humans must allow the Transformers to fight it out for the fate of the planet. Tagging along with the junkpiles gurgling crass one-liners in the voices of beloved character actors (John Goodman, Ken Watanabe, Steve Buscemi, Jim Carter) are the token humans: last movie’s hero (Mark Wahlberg’s hilariously named Cade Yeager), the military liaison from the first three movies (Josh Duhamel), and new characters like a scrappy orphan teen (Isabela Moner), a scatterbrained Englishman (Anthony Hopkins), and a supermodel, in good looks and frequent inexplicable wardrobe changes, historian (Laura Haddock). Bay needs these human-sized caricatures to sell the plot’s stakes and scale.

There’s no need to recap the nonsense except to say it hurtles through frantic globe-trotting (Chicago! South Dakota! England! Cuba! Africa!) and alternative history digressions (Bay squeezes in a lengthy King Arthur prologue and a World War II flashback) on its way to the expected oversized explosive finale with alien floating weapons and enormous energy pulses and endlessly complicated competing schemes to destroy and/or save the planet. It’s cut together with manic editing and an eardrum-quaking sound design. Get Bill Hader’s Stefon to describe it. This Transformers has everything: fire-breathing baby dino-bots, a potty-mouthed steampunk robo-butler, a floating alien tech witch, comic relief characters played by funny guys (like Jarrod Carmichael and Tony Hale) for whom no one wrote jokes, the United States freeing evil robots on a Dirty Dozen work program, bean-bag-shooting drones, a three-headed dragon built from a dozen interlocking mechanical Knights of the Round Table, John Turturro. Any movie that starts with Stanley Tucci playing Merlin (and yet he’s not an ancestor of the character Tucci played in the last movie?) and gets to Mark Wahlberg sword-fighting a Transformer (and that’s before Stonehenge blows up as the nexus of ancient robot evil) is certainly following its own bizarre id. The movie is all hollering and hurtling, cleavage and calamities, in between Bay’s usual aggressive humor and loud exposition and leering camera ramping up even small dialogue scenes as concussive clattering exertions. 

By the end I stumbled out dazed, deafened, and defeated by the volume (in noise and dimension) of the experience. But it was not entirely unenjoyable to sit back and allow the pummeling. Bay’s genius, and it is genius, is as one of the only modern blockbuster filmmakers who has figured out how to make digital and physical effects work together to create a sense of weight and scale. (Just look at any given Marvel movie, which will be competently handled, and maybe even a better coherent story most of the time, but will have all the tangible qualities of a CG laser light show.) Bay places figures – or spinning bodies, clouds of debris, blasts of fire, and so on – in frames arranged to provide contrasts, to accentuate size and scope, to emphasize motion and speed. Then he sets out sealing the deal with stomach-churning heights and dips, awe-filled low-angle shots of towering monstrosities, precision chaos. He makes the IMAX screen a massive mural tribute to action cinema. A car chase is filmed from as low to the pavement as possible, feeling the grit of the roadway as a character hangs out the door while Bumblebee shoots an evil cop car. A squadron of drones are placed just so to allow a character to leap from one to another, saving himself after getting thrown out the glass back panel of an elevator. A massive structure rising from the ocean drips waterfalls human figures must dodge as they, soaked, run to the aid of their robotic allies. Though not as memorable as the series’ high-water marks, these are sights you might find worth seeing and feeling, but only if you’ve already committed to sitting through the whole jumbled pandemonium anyway.