Showing posts with label Rihanna. Show all posts
Showing posts with label Rihanna. Show all posts

Saturday, July 22, 2017

Spaced: VALERIAN AND THE CITY OF A THOUSAND PLANETS



Valerian and the City of a Thousand Planets blasts off with more invention in one sequence than many blockbusters manage in their entire runtime. So chockablock with dazzling gee-whiz whiz-bang sci-fi detail and swooping techno-swashbuckling space opera derring-do, it’s an overload of pulp eye candy. Spaceships soar through the skies, asteroids pelt planets, energy pulses from being to being, viewscreens and robots light up with commands, a multitude of creatures jostle side by side in a universe cascading every direction in and out of the colorful 3D frame, and a hero and heroine pose in rippling red-blooded choreography. Too bad the movie slowly runs out of steam, hitting its peak around the midpoint, then slowly dragging to an underwhelming climax, each sequence a little less involving than the last. But, goodness gracious, how eye-boggling the film is from top to bottom and beginning to end, worth marveling at even after the rote plot and clunky dialogue’s throwback novelty appeal wears off. What preposterously dorky-cool retro-future space serial silliness! It’s good enough to make me wish for a whole bunch more of these, a big, glowing, fully-inhabited fantasy universe worth exploring. After all, marry the look and movement to a tighter, wittier script consistently involving throughout, and you’d really have something here.

Springing from the mind of French trash-master Luc Besson, inspired by a classic French comic book, the writer-director steers into his strengths. Always a tonal eccentric with a brilliant design sense, he’s made a career out of stretching and pulling at genre conceits in unexpected ways. His films aren’t always worthwhile enterprises – he’s made more than his fair share of clunkers – but there’s an earnest appeal to his attempts. Valerian, like Besson’s best films – from the similarly colorful sci-fi Fifth Element to hallucinogenic super-lady actioner Lucy – is built around enjoyable visual tricks and hurtling energy. Familiar in the best sense of the word, here’s a gleaming CG space movie built around geometric ships, rocket suits, laser guns, and glowing screens, and with striking figures – our leads with features more delicate and movements more fluid than we usually get out of stock brutes and babes – flying and posing in elaborately constructed phoniness and quick, chaotic, episodic cliff-hangers. Here we follow interplanetary secret agents Valerian (Dane DeHaan) and Laureline (Cara Delevingne), a flirtatious working partnership played with low-chemistry, flat-footed, dopey love/hate obviousness, as they get pulled into a conspiracy involving duplicitous colleagues, secret redacted information, and a bevy of nasty underworld characters on sidetracks and side quests. 

Our heroes’ journey begins in an action sequence with the movie’s coolest idea – an inter-dimensional bazaar where a stakeout turns into a chase sequence that phases in and out of different planes of reality, an inventive transporting genre idea – before returning to Alpha base, where a thousand planets have built a hodgepodge floating city in deep space. They’re meant to be working together in harmony, but amidst the bulkheads and geospheres and capsules of this galactic Zootopia, darkness grows. This leads to Valerian and Laureline’s encounters with their stern commanding officers (Clive Owen, Kris Wu, and Herbie Hancock), heartless robots, a ruthless alien gangster (John Goodman), gossiping duck-billed beings, massive aquatic beasts, memory-unlocking jellyfish, a sexy shapeshifting blob (Rihanna) and her bejeweled cowboy pimp (Ethan Hawke), a tiny rodent that poops magic pearls, and an ethereal race of doomed blue androgynous stowaways (Elizabeth Debicki and others). Through it all, Besson keeps his images spinning with elaborate expensive detail. It’s like the best sci-fi paperback cover paintings you’ve never seen. He had a huge budget and a good imagination and is intent on displaying as much as he can. The heroes crash through dazzlingly rendered visual delights, lingering mere minutes or even seconds in environments so rich with possibility that you could set up shop in just one for an entire feature. But we’re always rushing to the next episode, the next dramatic escape, the next conflict in an unfolding mystery. By the time the plot forces itself to congeal and resolve, petering out in rote villain monologues and tedious flashback explanations, it’s not only with the sad sense of a narrative running out of steam, but with the deflating knowledge that that’s how we’ll have to leave this memorable world.

Friday, March 27, 2015

Shake Your Boov Thing: HOME


Home is the sweetest, sunniest alien invasion movie you’ll ever see. It starts when the Boov come to Earth looking for refuge, having fled across the galaxy pursued by the Gorg. Following the Boov motto, “Run away,” they just need a place to hide their little purple squishy square bodies, a respite for their mood-ring skin, rest after so much scurrying around on floppy tentacles. They’re cute, awkward, and pushy, relocating all the humans to a pop-up internment village in Australia. They stretch out across the rest of the globe, content to stay hidden forever from the Gorg – a planet-busting warrior starfish in a big mechanical triangle. That doesn’t sound so sweet or sunny, but the Boov mean well, and they don’t do anything that can’t be undone.

The story concerns a human girl, Tip (Rihanna), who has been stranded in New York, separated from her loving, worried mother (Jennifer Lopez). Hiding from the Boov, Tip stumbles across Oh (Jim Parsons), a loveable oddball alien who just made a big mistake that’ll lead the Gorg right to Earth and is thus on the run from his fellow people. They’re both outsiders. She’s an immigrant from Barbados. He’s disliked by every Boov. “I don’t fit in. I fit out,” he sadly reports in his Boov-ian broken English. And so they reluctantly realize they can help each other, and maybe even set the topsy-turvy world right side up again. What follows is a chipper and pleasant sci-fi road trip about cross-species understanding.

Now in its second decade, DreamWorks Animation has moved away from gimmicky pop culture comedies and become a reliable source of charming animated adventures. Home, directed by Tim Johnson (Over the Hedge) from a screenplay by Tom J. Astle and Matt Ember (Epic) based on a kid’s book by Adam Rex, hits all the expected beats of such a project. It’s a cute adventure that’s a standard family film message machine. Be yourself. Be kind. Do the right thing. But it manages to be energetic and enjoyable without stooping to snark or collateral damage. It comes by its entertainment earnestly.

Especially lovable is its design, a soft world of round edges and a vibrant color palate. It looks comfortable, from floating futuristic orbs manipulating gravity to a fuzzy cat who spends most of the movie purring. The alien invasion conceit is both a fine hook treated with some degree of seriousness, and also a great joke. The Boov are never threatening, with a bumbling leader voiced by Steve Martin leading them towards misunderstandings of Earth ways. He rides a vacuum – at one point motoring into a meeting yelling, “I vacuumed here as fast as I could!” – wears oranges as shoes, and eats footballs like fruit. With this culture clash, they come from a believably goofy place, with bubble-hovercraft and PlaySkool-adjacent gadgets delightfully rendered in cutesy alien styles.

Even better is the film’s matter-of-factly diverse cast of human characters. It’s easy to imagine a weaker movie falling into Hollywood reluctance, defaulting the story to a typical white father-son journey. It didn’t have to be about women of color. And yet it is about a girl from a particular background with all the specificity she brings, a welcome sight. What a powerful statement, saying animated adventures can be about anyone, a message all the more powerful for its off-hand acceptance. It simply is part of the fabric of a story about finding value in everyone, no matter how different you might think they are at first glance.

At its heart is the odd couple of Tip and Oh, loveable, expressive, heartfelt characters. That the girl and the alien become good buddies is no surprise. The film’s not exactly breaking new narrative ground. But it’s a movie of warm, kindhearted vibes, with likable visual humor and cozy voice performances. Rihanna and J.Lo are a convincing, connected mother-daughter pair. Parsons has an open silly wonderment to his blundering alien voice. And Martin’s antagonist is a perfect blatantly ridiculous hot-air machine ready to be punctured. The story is gentle, never mean-spirited. It’s an appealing, good-looking, well-intentioned entertainment that’s full of cheerful imagination and all the right messages handled with a light touch.

Saturday, May 19, 2012

Sunk: BATTLESHIP

I don’t know if the nonstop digital chaos and noise wore me down or what, but parts of Battleship aren’t that bad. The main plot point of this movie-based-on-a-board-game is that during joint military exercises between the United States and Japan off the coast of Hawaii, an alien ship of some kind comes in for a splash landing and opens fire. So the movie’s basically American and Japanese sailors protecting Pearl Harbor from alien invasion. Why, that’s almost enough to bring a tear to the eye. Well, in a better movie it would be, one interested in exploring context and building characters or metaphors or providing any sort of narrative momentum or rooting interest other than “Blow up them aliens real good!” It’s a thin blockbuster that takes forever getting started and then has little but unoriginal drivel to get to once it does.

The payoff of all this is actually somewhat competent as far as these kind of big, impersonal blow-‘em-up blockbusters go. It’s the setup that’s totally bonkers and tonally messy, which dilutes the climactic excitement, reducing it to merely better than what’s come before. Screenwriters Erich and Jon Hoeber start us off with some pretty weird scenes that collide into each other in awkward ways. First, we meet twenty-something screw-up Alex (Taylor Kitsch) sitting in a bar, getting a lecture from his Naval-officer brother (Alexander SkarsgÃ¥rd). It’s a grow-up and get-responsible kind of lecture that awkwardly segues into a happy-birthday cupcake. Then a blonde bombshell (Brooklyn Decker) walks in and Alex goes over to hit on her. She wants a burrito but the bartender won’t give her one this late at night. Alex tries to get one for her and ends up breaking into a closed convenience store to do so, getting tased for his troubles.

Cut to some unspecified time later. Alex is now in the Navy, too. He’s talking about marrying blondie, but she wants him to ask her dad, Admiral Liam Neeson, for her hand first. Also there’s a pre-war games soccer game between America and Japan’s sailors that he loses and a subsequent fight that he gets into. He’s in real danger of getting bounced out of the military after these military exercises are over with, but is also third in command or something. I don’t get it either. This whole jumble of exposition and character building is so confused and tone-deaf, as if the writers had a vague sense of how movies worked and figured they better set up the whos, whats, wheres, whens, and whys before getting into the action, but had little idea of how to actually go about doing that.

But then, the aliens arrive. These unseen baddies set up a force field around the islands, cutting off a few battleships from all outside help. Poor Liam Neeson can only appear in one or two scenes where he looks determined, worried, and utterly powerless to intervene. Meanwhile, blondie is stuck on the side of a Hawaiian mountain where she is occasionally called upon to interact with a veteran (real veteran Gregory D. Gadson) who has two prosthetic legs and together the two of them look over at some aliens off in the distance and look worried. It’s up to good old Alex to rise to the occasion and figure out how to stop the alien invasion. And I haven’t even mentioned the quivering scientist (Hamish Linklater), also stranded on that mountain, whose satellite array brought the aliens to Hawaii in the first place. There’s also the scowling Petty Officer played by pop star Rihanna and the comic relief (I guess?) provided by Jesse Plemons. They get to scowl and crack wise and shoot big guns.

But anyways, all these characters are trapped in this impenetrable energy bubble. I was all ready to hate the movie based on how terminally uninvolving and unbelievably sloppy I found the schlocky first hour (or more) of this 131-minute movie. Even the opening alien salvo is just nonsense, shredding city streets and toppling buildings in a familiar and dull way. A main character dies almost immediately when a battleship goes down and I hardly cared. But then a funny thing happened. The movie picks up some steam and charges forward into occasionally diverting silliness. It doesn’t get good, exactly, but it moves up from awful to just plain watchable mediocrity. By the end I wasn’t enjoying myself, exactly, but the highly improbable use of a floating museum in the climax made me smile a little.

And it’s kind of clever how the gameplay of Battleship is integrated into the movie. The battleships can’t detect the alien vessels on their radar, but luckily the alien ships can’t seem to spot them either. Luckily a Japanese officer (Tadanobu Asano) comes aboard to help the Americans detect the vessels. He does something related to water displacement and buoy sensors, but the end result is a grid that looks suspiciously like the board game. “E-11!” “Fire!” “Anything?” “It’s a miss!” The following sequence is rather suspenseful, if more than a little goofy. But it’s not any sillier than the way the alien’s missiles are cylinders with little pegs in the bottom so that they stick in the battleships before blowing up. Again, like the game. This is what’s modestly involving about the movie. I never cared about the characters. The humans are mostly indistinguishable except for the main characters that we’re told to like and root for just because they are the main characters. The aliens are just a squishy, flavorless, derivative horde. What do they even want? Who knows? Open fire!

The problem that plagues the movie all the way through is the lack of personality. That’s why the flashes of board-game-referencing winks are the most enjoyable moments; they’re the only relatable, recognizable moments. The acting’s simply functional for such dysfunctional roles. Neeson’s wasted. Kitsch is a blank. (John Carter had a much better role for him.) Rihanna could actually be a good (or even great) action star in a better movie; she has plenty of tough charm here. Linklater’s scientist gets one sort of good line when he comes crashing out of the jungle: “They killed my grad students!” Decker was hired for her cleavage. Not helping the actors much at all are the action and effects which, from the aliens’ designs right down to the nonstop weightless carnage, are just so much shiny digital confusion.

Director Peter Berg, not the most consistent of filmmakers (on the one hand, Friday Night Lights, on the other, Hancock), has shot it all in a style that can only be called watered-down Michael Bay. It’s all of the militarism and convoluted plotting with none of the idiosyncratic personality and ability to create striking imagery. Love him or hate him, it’s hard to deny that Bay has a distinctive style and when he’s given a big, loud set-piece to execute he knows, for better or worse, how to play it up big.  Here Berg’s only cobbling together a pale imitation, serving up so little payoff that there’s little sense waiting through the setup.