Showing posts with label Nathalie Emmanuel. Show all posts
Showing posts with label Nathalie Emmanuel. Show all posts

Sunday, September 29, 2024

The Power Broker: MEGALOPOLIS

How small our imaginations and expectations have grown as a culture if we have no room to accommodate something as grand and singular—for better and for worse—as Megalopolis. Francis Ford Coppola’s first film in over a decade, a passion project he partially financed himself, is a long, rambling, sometimes hallucinatory narrative set among the powerful in a city that’s somehow simultaneously modern New York and ancient Rome—New Rome. It’s a warped funhouse mirror of our present’s problems, and a cockeyed rearview mirror of problems we’ve had since ancient times. It’s a big swing, full of ungainly ideas and vivid juxtapositions. You’ll never quite guess what you’ll be seeing or hearing next. This has been greeted with sighs by some who seem preemptively exasperated by the financial folly the project represents. It’s so uncommercial they say; it’s so unusual and confused and messy. Others seem to greet it with schadenfreude, somehow gleeful at the supposed downfall of a once-great filmmaker. They seem to find it laughable that a master director in his mid-80s would dare try to make something bold and wild and weird—something so unmistakably his own, every idiosyncratic idea honestly intended. Indeed, this is a movie that’ll challenge conceptions of conventionality. It’s too direct and flat and ungainly to be called a mainstream narrative. It’s full of posturing and speechifying, theatrical symbolism and pulp philosophy, thudding narration and aloofly schematic emotionality. But it’s also too arch and vulgar and full of wriggly low humor and with passages of bewildering narrative density to be purely schematic art film. It refuses to fit neatly into any box other than, perhaps, this: a modern Francis Ford Coppola experience.

That din you hear when the mind fills up as the film unspools is the noise of every Coppola movie happening at once. Here’s a man who directed a little bit of everything: from a Warner Brothers musical to a 3D nudist movie, from a scrappy Corman horror picture to lavish all-star literary adaptations, from epic, luxuriously filmic period pieces to tiny, high-contrast experimental digital indies. Here’s a career that stretches the whole breadth and scope of American movies from the end of the studio system to whatever we call now. With Megalopolis, he’s giving it all back to us at once in one heterogeneous mixture. It’s the family saga of The Godfather and the special effects extravaganza of Dracula and the artifice of One from the Heart and the resourcefulness of a Dementia 13 and the self-portraiture of Tucker and the deeply personal superimpositions of Twixt and the scope of Apocalypse Now and the slapdash comedy of You’re a Big Boy Now and so on. But it’s also a mad jumble of other inspirations or comparison points—a carousing Felliniesque city of appetites; a Fritz Lang Metropolis of big, blocky metaphors; a Cecil B. DeMille epic of Golden Idols and fallen angels; a Star Wars prequel of green-screen politics and emotional constipation; a hodgepodge of anachronisms like Julie Taymor’s Titus; a Richard Kelly dystopia of disordered modernity. It’s filmed in an unreal honeyed glaze, with characters who pontificate and pronounce more than dialogue, and a storyline that’s a work of grubby modern scheming scandal and prejudice shot through with a vaguely classical sense of stakes and design.

We meet a troubled artist: an arrogant city planner (Adam Driver) who dreams of building a better future with glowing sci-fi public transit and a fabulous downtown bustling with life. That he might need to demolish areas of New Rome makes some forces upset. (He’s Robert Moses meets Hippodamus of Miletus.) Driver plays up the sanctimony and impetuous ego and the troubled, druggy, playboy image he both indulges and resists. And he’s just one of many in a powerful web of family and entanglements. His lover (Nathalie Emmanuel) is the daughter of the loathed Mayor (Giancarlo Esposito). His Machiavellian party-boy cousin (Shia LaBeouf) is the troubled son of the city’s sleazy top banker (Jon Voight). Even his driver (Laurence Fishburne) has an important role: he’s a witness and a philosopher—a historian behind the wheel who narrates, sometimes in phrases chiseled in stone. There’s also a sneaky TV personality named Wow Platinum who plays up her shamelessness (Aubrey Plaza) and a pop star who plays up her purity (Grace VanderWaal). They’re all Power Brokers, trying to grow their influence and leave legacies, consolidate power, or use theirs to build a future. The figures strut like Roman politicos—with laurels and robes for Senators and Vestal Virgins alike—and appear on talk shows or in City Hall. They shout pseudo-Shakespearian speeches—and sometimes the real thing—through bullhorns and microphones and show up for chariot races in Madison Square Garden. It’s boldly iconographic, and interpersonally messy, high culture and low conflict colliding and kaleidoscoping, often enveloping and maddening.

It’s so much: political intrigue swamps idealistic agendas; a nuclear satellite is crashing to earth; a Deep Fake makes a phony scandal; there’s a new element that allows for fantastic creations; there are assassinations and uprisings and parades and concerts and telethons and press conferences—including an actual question from the audience, if you’re so lucky—and hostile takeovers and sex jokes and incestuous allusions and off-screen murder mysteries and cross-dressing and magical realism and tearful confessions and oddball line-readings and elaborate sets and gloriously fake backdrops and split-screens and montages and a score somewhere between a flourish of brass and an electronic pulse. It has computer-generated visions and concept art paintings and historical footage—like Hitler and 9/11—and flubbed lines and living statues and spinning newspaper headlines and a rewritten Pledge of Allegiance. Does it have clear politics? No, but it has the suggestion of them. Does it have philosophical perspective or insight? Sort of. All of that is a strange stew of half-formed impulses informed by its historical mishmash and a host of name-dropped oddities, like a scene in which a father and daughter bond by quoting Marcus Aurelius, or when a man arrogantly refers to his “Emersonian mind.” It certainly has style. It’s freed of the idea of telling a coherent story or legibly tracking character’s motivations or building conventional setups and payoffs. We’re left with a balance of the banal and the transcendent, as its enormous cast is full of figures who drift in and out of focus with the thematic web ultimately a justification for its metatextual melancholic hope in amorphous striving. Here’s where someone might exasperatedly ask: but is it good? Well, that’s complicated. It’s certainly nothing less than exactly what it wants to be. The result is disorienting, befuddling filmmaking. It’s not easy to recommend, but it’s hard to forget. I watched it knowing that I’ll be thinking about it forever.

Friday, June 25, 2021

Now This is Zooming: F9

It’s now common knowledge that the Fast & Furious series has become something of a superheroic fantasy. It began as a simple street racing thriller. Now this is a group of films in which multiple people have had perilous falls safely broken by the hood of a car, and a rollover accident down the side of a mountain rarely amounts to more than a brief need to shake your head and carry on. It’s a tangle of call backs and retcons, a comic book soap opera of knotty gearhead melodrama and splash panel surprises. It’s gone so far and away over the top that it’s still there even as it dips ever so slightly back to just plain over the top. That at their best they remain legible mission movies — a diverse ensemble of heroes assemble to go to the place and fight the guys to get the things before the countdown clock reaches zero — is part of their charm. The latest is F9, and it manages to be super satisfying on both levels, even if it’s no threat to the title of franchise best. (Maybe the fact this big crowd-pleasing spectacle will be the first such picture for many a vaccinated audience member this summer will help ease that distinction.) The whole endeavor has proven to be a sturdy, well-oiled machine. We get the thrills, personalities, effects, and stunts you’d expect as the gang gathers to once again drive real fast to save the world from nefarious international baddies bent on messing stuff up for everyone real bad or something. It’s nice to see them again, and in a movie a little more worthy than the last couple. The series once again balances its complicatedly simple plotting with earnest Hallmark card sentiment, genuine affection for its characters, and old fashioned serial cliffhanger motivations. It’s a good time, if you can grin at the sight of a car swinging across a chasm on a rope stuck to its front tire or deploying an enormous electromagnet or rocketing into the air on a jet engine. It’s the ninth one. Aren’t you ready for that by now?

Par for the course the movie takes our usual players — Vin Diesel, Michelle Rodriguez, Tyrese, Ludacris, Jordana Brewster, Nathalie Emmanuel — and returning recurring supporting players and adds a striking woman (Anna Sawai) and muscle man (John Cena) and cameos (fresh and familiar) to scurry around a new glowing gizmo MacGuffin. It also brings in an estranged sibling heretofore unmentioned and a scene from six movies back gets retconned for the second time. But it’s all for the sake of the fast paced action ramped up and amped up with careening variables and whiz-bang complications. So it’s just plain fun. The outsized action is capably staged by returning director Justin Lin, responsible for most of the series’ high points thus far, who lets the movie in on the grinning joke and satisfaction without letting it get too self-amused. It’s just as often letting characters shake their heads at where they’ve ended up as we might be in the audience. Lin knows what the fans want is a story that delivers on genuine affection for its family of friends who make up our plucky heroes, and sends them through their paces making cars do things they never could. He also provides some flashbacks — a number throughout, and they’re aptly more a textural piece with the series’ earliest entries — to smooth over belated connective tissue and ground the characters’ self-awareness to understand the escalation their lives and talents have undergone without ever quite puncturing the reality, so to speak. It’s all just too fast to have time for anything but good times. It careens past its sometimes-dodgy exposition with high spirits and smash-bang, thrillingly ridiculous action craft. Unlike, say, the sometimes overly schematic Marvel movies, this is a series that matches its characters’ sense of flying by the seat of their pants and making it up as they go along, improbably surviving. That they keep getting away with it is a huge part of the fun.

Saturday, April 15, 2017

Fast Past: THE FATE OF THE FURIOUS



No matter how ridiculous or improbable the Fast and Furious series became on its journey from humble street-racing Point Break riff to international heist pictures to blockbuster secret agent spectacles (what an evolution!), it always retained its emotional core. Until now. Even at peak jump-the-shark, when Seven had characters not only jump a sports car between the upper levels of two gigantic skyscrapers, but also survive multiple head-on collisions and a rollover accident down the side of a rocky cliff, it could still manage an emotional sendoff to the late Paul Walker. (Play the opening notes of “See You Again” and even the stoniest of gearhead hearts might melt a smidge.) They may have become unbelievable vehicular superheroes, but they still really cared about each other and even their most outlandish feats made sense in the context of the lengths they’d go to show that love. Alas, the eight installment in the seemingly unstoppable franchise, The Fate of the Furious, ditches its core consistency of character relationships for a misguided attempt to mix it up. It’s almost fun – starting with a silly street race prologue and some dark notes of discord – but then bungles the execution.

This time out Dom (Vin Diesel), the patriarch of the makeshift family, betrays them and joins forces with Cypher (the great Charlize Theron, a welcome if underutilized addition), a hacker bent on sending our team chasing her fetch quests. She wants the world to fear her, so she needs weapons of mass destruction. Makes sense. But the leverage she has over Dom to force him to help her, kept fruitlessly secret for the bulk of the runtime, only goes so far. Sure, it’s a tortured melodramatic twist, but the movie doesn’t milk suspense out of the betrayal. His friends pulled into the conflict (Ludacris, The Rock, Tyrese, Michelle Rodriguez, and Nathalie Emmanuel), chasing him down New York City streets and across frozen lakes, register only mild disappointment in his switch, and shrug when the truth of his double-double-cross is revealed. They’re too busy outrunning a nuclear submarine or avoiding fleets of technologically hijacked self-driving cars. Those are cool, goofy, over-the-top sequences full of revving engines, spinning wheels, and crashes both real and digital. But when director F. Gary Gray (who usually has decent thriller instincts; see The Negotiator or the chases in his Italian Job) simply cuts between careening car coverage and close ups of the people behind the wheels without thinking about what they’re thinking, it’s hard to care. The film has Idiot Plot in the extreme, keeping characters (and often us) outside important information while exhibiting no curiosity about how anyone would react in these topsy-turvy scenarios.

Screenwriter Chris Morgan has created a world in which every villain, no matter how horrible their actions, eventually becomes their friend. It made sense when undercover cop Walker fell in love with their ethos and fell in with their grey-area car culture back in the first movie. And it even (sort of) made sense that lawman The Rock would, despite chasing after them, begrudgingly call on their help in Part 6. Here we have Jason Statham, who has previously murdered one of their best friends and blew up Dom’s house, freed from prison by mysterious government suits (Kurt Russell and Scott Eastwood) to join the team. How do the characters feel about this? Other than a few joshing quips thrown his way and a one-scene threat of Rock-sized retribution, it fades away as he becomes just another familiar face behind the wheel. In this context, no wonder Dom can willy-nilly switch sides and its nothing more than a MacGuffin for the plot engine strung between the action. it hardly matters what anyone does because everyone can survive and anyone can be redeemed. 

Now the stakes can be nuclear war and the movie, aptly dropping the fast from the title, feels turgid and vacant and slow and, worst of all, just plain boring. This has been a series so good at retooling, I hope they can find a better route next time. They had such a good escalation going for six films, building on what works and pivoting before it got stale. But now it’s stuck in a futile need to top themselves with each outing, going bigger, dumber, louder, longer. The strain is showing. This one has apocalyptic stakes and yet nothing to care about. Characters and cars careen through cartoonish outlandish destruction without breaking a sweat, or an emotional beat that lands anything but false. To the extent it's watchable, it is because it's drifting off affection for its own past.

Saturday, April 4, 2015

Vroom Vroom Kaboom: FURIOUS SEVEN


The Fast & Furious series continues to drift into hyperbole, finding in Furious Seven its most ridiculous entry yet. It is 137 minutes of improbable vehicular chaos, pausing only to reiterate its core cast’s affection for one another. The series began as modest, loosely connected heist/street-racing pictures before arriving in its fifth and sixth installments at a perfect blend of heightened automotive action – dragging a two-ton safe through Rio; racing a tank down an elevated highway – and sincere lunkhead melodrama playing off the reassembled ensemble’s family dynamic. Sure, cars went flying and the plots became tangled webs of backstory. But the brotherly bond that built up between Paul Walker and Vin Diesel, and the chummy affection amongst the whole diverse gang (Michelle Rodriguez, Tyrese Gibson, Ludacris, Jordana Brewster) anchored the fast, often clever, action in good feelings.

Now here we are, seven films deep, and the series’ usual screenwriter Chris Morgan continues the typical pattern of sequel escalation, adding new characters and heightening the stakes. This time, a resourceful evil British assassin (Jason Statham) is hunting our team of drivers. See, they burned his villainous brother (Luke Evans) in Furious 6, so he wants to make sure they blow up real good. It’s a revenge plot, and the blood runs quickly. One teammate is killed, as teased in the previous installment’s credits. Their best frenemy (Dwayne Johnson) is hospitalized. And then Dom (Diesel) barely escapes with his life when his house is bombed. This means war, and a different kind of action movie than this series has been.

Instead of spending their time drag racing or heisting, though they do each for a scene, the gang decides to work with a mysterious military man (Kurt Russell). He offers them help defeating their new enemy in exchange for finding a MacGuffin held by a hacker (Nathalie Emmanuel) who has been kidnapped by a terrorist (Djimon Hounsou) and his henchman (Tony Jaa). What follows is a blitz of violence and movement, in sequences that feature such sights as: cars parachuting out of a plane, two people surviving a rollover accident down a mountain, a sports car careening safely between skyscrapers, and a climax involving a helicopter, a drone, a supercomputer, crumbling buildings, and a bajillion bullets that wouldn’t look out of place in the third act of any superhero movie.

Fast & Furious movies are no stranger to the absurd, the dubious, the gleefully stupid, and the charmingly outsized. But Furious Seven is the most mostness of all of them. It’s chockablock with exotic locales, roaring engines, bruising hand-to-hand combat, convenient technological assists, last-second escapes, huge explosions, and lasciviously objectified women in bikinis. It’s amped up, and trying hard to be. Perhaps it’s the influence of the director, James Wan, taking over from Justin Lin, who had directed the last four entries. Wan, he of Saw and The Conjuring in his first non-horror effort, seems extra sure to hit the required elements of a F&F film hard, leaving the audience happy to have received not just what they’d hoped to see, but so much of it at once.

Instead of building with each scene, Seven is all exhausting crescendo. A few times, the movie tipped over into exasperated monotony, often leaving me worn out, eyes rolling. The action sequences aren’t as infectiously exciting. The movie basically admits it, with the “don’t try this at home” disclaimer buried deep in the credits instead of prominently displayed. (At least the characters are at one point worried about a concussion.) The loud, silly action is the series’ biggest and craziest, sometimes entertaining, but hardly the most satisfying. I idly wondered if the filmmakers hoped to stun an audience with an overdose of exaggerated mayhem into forgetting the action’s just not as clever or memorably staged this time. In fact, the fistfights are better than the car chases. And who goes to one of these excited to see the punching?

Yet, when I managed to shake off my doubts, I found myself enjoying the ride more than not. This is a perpetual motion machine manipulating the audience with jolts of adrenaline and sensation. It’s scattered, characters appearing and disappearing when required for an action beat (Brewster gets less screen time than the product placement for Corona and Abu Dhabi), and emotional threads loosely strung (flashbacks flashing by to get teary-eyed about the past). But all this overstuffed muchness is in service of a thunderous series finale feeling rolling over the film. This finality is partially due to star Paul Walker’s untimely death mid-shoot, his unfilmed scenes finished with effects, doubles, and old footage, the ending doubling as a sweetly mawkish tribute. But it is also partially for the way the film gathers up familiar faces, events, and vehicles from throughout the franchise for what these characters (and Universal’s marketing) call “one last ride.” I doubt it will be, but I don’t know how much further over the top they can go.