Showing posts with label Titus Welliver. Show all posts
Showing posts with label Titus Welliver. Show all posts

Saturday, June 28, 2014

Robo-Schlock: TRANSFORMERS: AGE OF EXTINCTION


Non-stop noise of the auditory and visual kind, Transformers: Age of Extinction is the fourth in Michael Bay’s growing franchise of movies about extraterrestrial robots that turn into vehicles and back again in order to fight each other, destroying major human cities in the process. This time involves two new factions of bad Transformers and a complicated mythology that’s both important and completely incomprehensible. It makes me yearn for the comparatively small 2007 original, which at least paused for some quieter moments and crafted stock human characters you could almost care about. Extinction is nearly three hours long and makes not a lick of sense, preferring instead to hurtle sensations at the screen in an overpowering display of digital pyrotechnics that grows monotonous and assaultive. At least it's not as bad as Revenge of the Fallen.

The good alien robots, Autobots, who fight the bad alien robots, Decepticons, last time left the Chicago Loop thoroughly crumbled in a terrific hour-long battle sequence – the franchise’s best – that redeemed that film’s lousy opening 90 minutes. Naturally, the humans weren’t too happy about all that death and destruction. They’ve begun a campaign to destroy all the robots. A grumpy CIA man (Kelsey Grammer) glowers in dark rooms and sends his black ops team (led by Titus Welliver) to hunt the robots down. Meanwhile, Mark Wahlberg is a small-town Texas inventor who happens upon a busted semi, takes it back to his shop, and discovers that it’s really the Autobot leader Optimus Prime (voiced by Peter Cullen). When the Feds storm his house in scary black SWAT vans looking for the robo-leader, Wahlberg, his 17-year-old daughter (Nicola Peltz), and her racecar-driving boyfriend (Jack Reynor) go on the run with the Autobots.

The problems of three little people don’t amount to a hill of beans in the crazy Transformers world, but they sure hang around anyway. They are mere connective tissue, putting a human face and scale on what is really a conflict between Transformers. In Ehren Kruger’s dumb script, the latest Decepticon iteration is still out there, along with a new kind of Transformer that flies in on the most massive robot spaceship yet, carrying a MacGuffin cargo, hunting the Autobots for some reason, and threatening the end of the world. Their leader turns into a gun with legs, so you know they’re dangerous. There’s also a bunch of ancient Transformers who turn into dinosaurs. They show up late in the picture, just to escalate the size of the destruction all the more. It should be fun, but it’s endless and exhausting.

I’ll confess to not remembering what brought these robots to Earth in the first place or understanding why, after people don’t want them around, they don’t just leave. “I swore never to take another human life,” Optimus intones at one point, apparently forgetting about the thousands of deaths in the previous 3½ films up to then. I don’t get it. Here they fight across a small town in Texas, then to Chicago (again), before the whole calamity ends up in Hong Kong for the climactic conflagration, leaving a trail of rubble and corpses behind them. The Autobots have a Randian insistence that they’re good because they say so, and anyone who says otherwise is an enemy. It’s off-putting. The convoluted plot involving various factions of robot-kind and competing human interests makes very little sense, but the action keeps rolling on and on, never pausing to catch its breath. Dialogue comes in staccato shouts buried in the sound mix so as to register only as exclamatory grunts and screams.

Rarely is the end-credit disclaimer “Any resemblance to actual people is coincidental” so apt. At least national treasure Stanley Tucci shows up as an energetic wild card. He alone holds his own as an interesting and enjoyable flesh-and-blood presence amongst the computerized jumble. Wahlberg is earnest, but swallowed by the spectacle around him. The camera slobbers all over Peltz’s long tan legs and short shorts, cutting away periodically to flustered reactions from various people, trying to wring sex appeal and pearl-clutching Puritanical humor out of the same character. She’s in the movie to be ogled and protected, either way treated as property. At one point, she’s caught in a bad robot ship and the two men in her life have this exchange. Wahlberg: “You’re helping save my daughter.” Reynor: “No, you’re helping save my girlfriend.” Forgive me if I didn’t care which man wins the right to own her.

I could mostly track the human motivations. But the robots? I was lost. I couldn’t tell them apart, had no idea what their end goals were, and couldn’t figure out why an alien space robot would look vaguely like a samurai and sound like Ken Watanabe, or appear to be inspired by Walter Sobchak with the voice of John Goodman to match. Not only dehumanizing in its endless nonsensical destruction and post-human in its outlook, the movie was, to me, beyond comprehension. That’s not to say I wasn’t entertained. It has its moments of crazed fantastic imagery of spinning doodads and magic hour car chases. Its two truly thrilling moment of danger involves our human leads walking above the former Sears’ Tower on thin cables and, later, dangling on the side of a towering apartment complex in Hong Kong. Falling. Now there’s a threat I get.

In typical Michael Bay fashion, the movie is a long, excessive display of a boyish arrested adolescent id, all machinery, explosions, machismo, flashes of skin, and libertarianism. He’s a bullying filmmaker, pushing intensity upon the audience at headache-making speed, always ready to throw hate on nerdy characters for a throwaway gag. Bay works without a filter. He’s always putting his whole messy, hypocritical, weird, cutting-edge/retrograde, complicated self up on screen, for good and bad. But he has an undeniable eye. He’s capable of making fun entertainments with his anything-goes, over-the-top, amped-up, explosive, glossy style. His gigantism is impressive. In another time, he would’ve made underrated Poverty Row B-movies, Grindhouse cult classics, beloved midnight movies. But he arrived at a time when Hollywood was looking for just his kind of gigantic indulgence for their biggest pictures, spilling noise and spectacle in indiscriminate clamor and cacophony.

I’ve liked as many of his movies as I haven’t, but when his action works it is because the goals make sense, the characters are vividly drawn, and the imagery snaps together with pleasingly chaotic momentum. Bay’s always making thunderous pop art nonsense, but increasing freedom with his spectacle has led to films that are out of control. Last year’s dark caper Pain & Gain, an overblown, almost-subliminal, autocritique, is a clear outlier. At this point, his hyperactive deadly asteroid disaster picture Armageddon, all the way back in 1998, seems almost an example of narrative economy. And about that one critic Bilge Ebiri wrote, “Its awesome gratuitousness borders on the experimental.” Extinction is big and dumb, but his heart doesn’t seem to be in it. Loud, crass, violent, obnoxious, and a complete narrative and thematic mess, it’s cut together with supreme sloppiness and grindingly empty in all respects.

I’ve seen the trailer for Extinction quiet a chatty crowd instantly with its compelling imagery and intensity of motion. But string together shots of clattering junkheap machines slamming into each other while humans flee and fight below for three hours with only a flimsy plot and nothing characters behind it and it grows hard to take. There are real thrills here, fascinating shots and terrific effects work, but he’s a director who never knows when enough is enough. It’s what makes him so compelling and repelling, even in the same film. This one can be exciting and ugly, but is mostly grindingly dull. It’s unmodulated ear-splitting confusion. For a movie with nothing to say, it sure spends a long time loudly saying it.

I get the feeling the ultimate Bay film would do without plot altogether. It’d be Victoria’s Secret models on an American flag runway at an auto show, a bad standup comic ranting about women and immigrants, and fleets of helicopters fighting a sentient factory in the middle of a Linkin Park concert. Then, fireworks.

Monday, October 15, 2012

Geopolitical Showbiz: ARGO


In early 1980, an unknown producer quietly, but with a modicum of industry press attention, put a next-to-no-budget science fiction movie named Argo into production. This movie was not destined to be a hit. It wasn’t even to be made at all, cancelled before it even got off the ground. It was, however, a movie of some small historical importance. Argo was a C.I.A. cover story for an attempted extraction of six Americans trapped in Tehran during the Iran Hostage Crisis. This unlikely true story is now a movie named Argo, so the whole thing comes full circle. Now a movie about itself, to a certain extent, its new iteration, directed by star Ben Affleck, is a nicely paced period piece thriller.

Though smartly scripted and narrowly focused by Chris Terrio, this film starts messily, with a flurry of heavy-handed exposition and clumsily staged scene setting. Laying out a Cliffs Notes background of 20th century Iranian history right off the bat led me to believe that the film would be far more interested in providing and exploring the political context rather than leaving the setting and situation as mere set-dressing and plot motivators for its primary concerns. Those concerns are nothing more than crisply presented scenes of period detail and men in suits urgently taking care of business, a terrific collection of character actors doing what they do best: lending weight and likability to small, but impactful roles.

In the film’s opening moments, the American embassy in Iran is taken over and six of its employees (Tate Donovan, Clea DuVall, and others) manage to flee, taken in by the Canadian ambassador (Victor Garber). They can’t stay there for long. Soon someone will grow suspicious. The embassy hostage-takers will realize they don’t have all the Americans in their possession. Domestic pressure is mounting as well. The days go by with little news, good or bad, and the populace grows weary and restless. Affleck fills the opening of the film with copious cutaways to news footage both mock and real, filling in information of the political malaise of the times with overeager intrusiveness. Still, the point gets across. What will become of this dangerous situation? The U.S. government needs a plan.

That’s where the fake movie comes in. It’s, in the words of the C.I.A. operative played by Bryan Cranston, “the best bad idea we’ve got.” The agent played by Ben Affleck will fly into Tehran posing as a producer of a Canadian science fiction film, meet up with these hiding Americans and fly away claiming them as Canadians in his film crew. To do so, the movie needs be adequately believable, which is where two Hollywood veterans – a special effects expert (John Goodman) and a weary producer (Alan Arkin) – come in. They’re there to make the whole thing look legitimate. The Hollywood sequences in the film are dryly funny in the tension between the literal life-and-death stakes of the agents’ plans and the been-there-done-that attitudes of the showbiz types.

Focusing on the process of this unlikely, stranger-than-fiction rescue attempt, Argo mixes scenes of tense walks down hallways, conversations around rotary phones and passing manila folders between men in sharp suits and shaggy facial hair. (This is a film that gets a lot of mileage out of its period costuming, a sort of spy game Mad Men in that way.) In sequences set in America, great that-guy actors like Chris Messina, Kyle Chandler, Zeljko Ivanek, and Titus Welliver fill in quickly sketched government roles, spouting jargon, delivering terse one-liners, and getting the plot moving. In Iran-set sequences, threats are presented as vague foreign rage that rumbles outside the home in which the six Americans are nervously hiding, unable to even look out a window for fear of capture and execution. As the hidden Americans’ and their hopeful rescuers’ plotlines slowly merge, the film builds to an extended period of undeniably effective suspense, skillfully made.

Affleck has proven himself a relatively unshowy auteur, creating functional pieces of serious-minded mid-budget genre filmmaking – thrillers of one sort or another, all – without generating much in the way of distinctive filmmaking. In Gone Baby Gone and The Town, as in Argo, he gets good actors solid material and stays out of the way, doing only what’s necessary to get the story on the screen. That’s not an altogether unworthy approach. Even if here it leads to some visual uncertainty – he’ll go for three shots when one would do – he knows when to capture strong popcorn energy and how to build tension out of nervous editing and tense parallelism. The final stretch of Argo is a nearly white-knuckle tightening of dramatic tension that unfolds so crisply and intensely that I could feel the collective exhale in the theater when the pressure eventually released. This is strong work.