Along the way, we get a little wiser to the corruption floating through Detroit at the time, and Soderbergh sharply draws our attention to the futility behind the characters’ competing goals. They scurry around, and there’s always someone higher up to swoop in to wave a gun, to make new deals, or to propose a better scam on top of the other scams. It’s the kind of crime picture that can introduce new big name actors to step in with a complication an hour or an hour and a half into the proceedings and it feels like yet another pleasurable twist. The large, well-cast ensemble — also including Brendan Fraser, Julia Fox, Jon Hamm, Amy Seimetz, Noah Jupe, Frankie Shaw, Bill Duke, and more surprises throughout — expertly navigates the twists and turns by being locked in on their own particular duties and struggles. Some show marvelous in-over-their-heads exasperation, while others are rattled and sidelined, and still more think they’re in total control. Maybe. Maybe not. Some are too smart for their own good; others can’t even grasp how behind they are. There’s no sudden move out of this when the motor city’s most corrupt are out to stop forward progress. This trust-no-one caper is briskly, crisply entertaining on a scene by scene level as it adds up to yet another of Soderbergh’s pleasurable genre experiments, and a recapitulation of his oft returned-to maxim: “When the person in charge won't get to the bottom of something, it's usually because they are at the bottom of that something.”
Showing posts with label Amy Seimetz. Show all posts
Showing posts with label Amy Seimetz. Show all posts
Tuesday, July 6, 2021
Out of Sight: NO SUDDEN MOVE
Steven Soderbergh’s small and satisfying No Sudden Move gets by on style and the sheer propulsive pleasure of plot. His filmmaking is so slick and precise that he can serve both at once. He’s a master of aesthetic detail — here a 50’s period piece shot with vintage anamorphic lensing and modern digital sheen — and of storytelling. Together the images pop with meaningful blocking and striking compositions, while the tight compelling story unfolds and unfolds and unfolds. The screenplay sets up an Elmore Leonard-style schemes-within-schemes Detroit crime caper that locates that town’s mid-century power structures: cops, cars companies, and mobsters. Then it watches as one little scam grows out of control simply because it pops off and cuts across all three lines of influence. We start with low-level criminals (Don Cheadle, Benicio del Toro, Kieran Culkin) hired to help watch the family of an accountant (David Harbour) as he’s forced at gunpoint to go to the office and take some car component designs out of a safe. It’s not so simple. The intelligence of Ed Solomon’s screenplay, beyond the clever wit to the dialogue and clockwork connections between people, is to catch all the characters in the middle of their own complicated lives, with unexpected interpersonal variables and cross-conflicts. This is just one more thing to throw a wrench into so many plans. Soon we have murder and infidelities and home invasion and bags of money and calls up the chain of command. Everyone needs to get their hands on this problem, ostensibly to solve it to their liking, but really to try to come out a little richer.
Thursday, May 25, 2017
Creatures of the Fright: ALIEN: COVENANT
The dictates of blockbuster franchising have taken Alien, Ridley Scott’s 1979 masterpiece
of a claustrophobic spaceship creature feature, and expanded its grim point of
view. Each iteration sends a crew of humans into space never to return,
devoured inevitably by the memorable, acid-dripping, body horror-manifesting,
otherworldly beasties. Through sheer repetition and accumulation of incident,
this is now a rigorously cold and isolating perspective for a popular film
series. It says humans are capable of great things – space travel and sci-fi
tech and all that stuff – but that we will invariably mess it up. We’re doomed,
essentially. Our species will bump up against our cognitive and sociological
limitations to die alone in the cold emptiness of outer space. Fitting that the
franchise which began with the tagline “In space, no one can hear you scream,”
has only made the sentiment darker, sadder, and more disturbing.
After largely enjoyable sequels helmed by a rotating
director’s chair of popcorn auteurs (James Cameron, David Fincher, Jean-Pierre
Jeunet, Paul W.S. Anderson), Scott took control once more with the 2012 prequel
Prometheus. That brilliantly austere
film asked big philosophical questions about creation and existence in cold
frames and cool designs while still managing a pulpy monster movie sending an
all-star cast to their memorable dooms. A direct sequel to the prequel, Alien: Covenant doesn’t manage the
balance quite as well, but Scott is a consummate craftsman, able to navigate
complex sequences and ambitious design for an intelligently crafted picture. It
may just be another Hollywood spectacle riffing on images from once original
concepts long since passed into brand deposits. But would that all such
productions be made with such considered design and calculated awe. Here is a
movie made by filmmakers at the height of their powers, executed with tension
and dread, heightened by a sense of the eerie and sublime. At one point, it
packs a mind-bending epic into a short, evocative flashback – images of
spinning spaceships raining Black Death on an old future world – wrapped in 19th
century poetry intoned by an inscrutably villainous android. Talk about
handsome pulp.
The film follows a predictable pattern, first introducing a
large crew on a colonization mission to a distant planet. Something goes wrong
mid-flight and they awake to hear a distress call slightly off their course.
They check it out, and are immediately imperiled by mysterious creatures who
latch on to their anatomies and don’t let go – not just the series’ famous
facehuggers, but spores that bore into nostrils and ear drums, and embryonic
aliens birthed by splitting men in two with geysers of gore. The screenplay by
John Logan and Dante Harper does not ask much of its famous faces, but the
welcome likes of Katherine Waterston, Billy Crudup, Danny McBride, Demian
Bichir, Jussie Smollett, Carmen Ejogo, and Amy Seimetz go a long way to selling
the weary professionalism and increasingly frazzled nature of deep space
dilemmas slowly morphing into all-out survivalist horror. Best is Michael
Fassbender as the crew’s android Walter, a kindly protective useful thing, and
David, the older model abandoned on a dead world with a human survivor (Noomi
Rapace) after the events of the previous film. He’s now becoming something of a
mad scientist with an ego to match. The dual role plays between a new,
perfectly manicured robot built to serve and an old robot who has unsettlingly
developed eccentricities and long shaggy hair. Any movie that can stop dead in
its tracks for twin androids to practice playing the recorder and maintain the
film’s core creepiness is alright in my book.
Scott designs the movie with a tension between the wild
sci-fi scope of his gods’ and monsters, intelligent design, dark, space epic
and the tiny, drooling, chamber piece horror as the characters are confronted
with the terror of the unknown. We see in the robots and spaceships – and the
long, loving, detailed effects shots of the technology in action – hints of
Kubrick’s 2001 and Scott’s own Blade Runner, but he’s mostly riffing on
his own franchise at this point, feeding plots and images back into the
ouroboric endeavor of big-screen mythmaking. We’ve been here before, but never exactly
like this. It has humans capable of traveling into the unknown only to be
brought down by their own hubris, caught between forces beyond their control –
nature – and those which they begat – technology. The universe doesn’t care.
Either way, they’ll die. It’s the exact opposite of his last feature, The Martian, which said all outer space
problems can be solved through science, teamwork, and determination. Here he’s
ensured his flagship franchise is an entertaining and deeply pessimistic one,
encompassing killer robots, drooling monsters, ancient aliens, and
intergalactic genocide. The deliberate one-by-one slasher pace set against the
backdrop of vast mysterious vistas and beguiling futurist detail this time
finds its cast a mere facet of the production design, a routine but ponderous
formula that works well enough again.
Friday, August 23, 2013
House Hunters: YOU'RE NEXT
You’re Next is an
“…and then all but one dies” horror movie. In this case a couple celebrates
their 35th wedding anniversary by inviting their grown children and their
significant others to spend the weekend…and then all but one dies. The deaths
involve stabbings mainly, although a few other forms of bodily harm are
deployed. The killers are the creeps in animal masks – pure white rubber things
– who are otherwise completely dressed in black and lurking around outside this
dark evening. They interrupt the festivities during dinner, conveniently
interrupting a burgeoning tiff between two of the brothers, by shooting arrows
from a crossbow into the dining room. What an anniversary present, huh? The
movie proceeds in much the way you’d expect, with dark corridors and ominous
noises and threatening shapes that move into the back of the frame out of focus
before mysteriously disappearing before causing harm. The better to scare us
later, I guess.
The hows and whys of the whole ordeal come to light by the
film’s end, however unconvincingly and forced. By then I had pretty much
stopped caring, but almost appreciated the movie’s dedication to placing
payoffs before setup to a certain extent, except in the case of agonizingly
obvious setups that take forever to pay off. When it comes to grading horror
movies, a certain amount of arbitrary physical response factors into the final
judgment. You’re Next is trying so
hard to scare, with a trembling score that kicks up every time we’re supposed
to be on the edge of our seats and portentous framing that lingers compulsively
on sharp objects and doors ajar. It’s so repetitively insistent on its
scariness and suspense that I found myself worn out from a lack of response on
my part. I sat there with the hair on the back of my neck firmly flat, the
flesh of my arms resolutely unmarked by goosebumps, my heart rate steady, my
spine without even the slightest tingle.
There’s something to be said for the ritualistic appeal of horror
movies, even if they don’t make for an entertaining experience in and of
themselves. Here we have the cold open kills, followed by a smash cut to setup
as the characters gather in a big house in the country. It starts out as
something of a bland family dramedy if it weren’t for the score going about its
ominous business in the background and the camera prone to slinking off to find
the odd bits of foreshadowing placed in corners of its attention. There’s the
freshly retired father (Rob Moran) and anxious mother (Re-Animator’s Barbara Crampton, a living reminder of better horror
films past). There’s an English professor son (A.J. Bowen) and his
ex-student-turned-girlfriend (Step Up 3D’s
Sharni Vinson). There’s a daughter (Upstream
Color’s Amy Seimetz), her boyfriend (talented horror director Ti West), two
more sons (Joe Swanberg, Nicholas Tucci) and their respective girlfriends (Sarah
Myers and Wendy Glenn). Things are gently tense, like a bad family reunion you
wouldn’t want to go to, especially since they aren’t your family and you don’t
know anyone there or why they’re so prickly with each other.
By the time the arrows start flying and the blood starts
flowing, the movie lurches into action. Having unconvincingly set up the family
dynamics, we now watch as each and every character is terrified, threatened,
assaulted, and eventually killed in ways that are awfully generic as far as
horror kills go. The one marginally clever kill, right near the end, is gross
and unexpected. When one character asks where’s so-and-so, another responds by
flatly describing the implement of death. The response? “Oh? Okay.” There’s a
comical flatness to the proceedings, with little sense of escalation. One
character – Vinson’s – jumps into action so quickly, ordering people around,
strategizing the best way to fight back and stay alive, that the movie’s almost
over before we get a tossed off explanation for her eerily helpful survivalist
skills. Another character spends longer than you’d think wandering around with
an arrow stuck in his back. The way the characters react is largely laughable,
sometimes on purpose, but just as often to suit the convenience of the strained
plotting.
Directed by Adam Wingard and written by Simon Barrett, the
movie had its debut at the Toronto International Film Festival in 2011,
building up some good word of mouth on the festival circuit before being bought
and shelved by Lionsgate. The company has finally seen fit to release it now in
a dubiously complimentary late-August release date. In the meantime Wingard and
Barrett collaborated on short horror contributions to the punishing omnibus
films V/H/S and The ABCs of Death. The years of wait are a mixed blessing for You’re Next, building anticipation that
could easily leave an audience wondering what all the fuss was about. I found
myself wondering, what with these fresh voices and a cast culled from their
friends and colleagues from the festival circuit, why this was the best the
filmmakers could come up with. It’s a thin, rote horror movie that goes about
getting its attempts at scares in the same old way with the same old bloody
tired tools. By the time the movie drags itself through its lame twists and the
full extent of the attackers’ plot is known, I wasn’t surprised or entertained.
I was simply wondering why the characters went to all that trouble. Surely there was an easier way.
Tuesday, May 7, 2013
Color Wield: UPSTREAM COLOR
Reader, it will do neither of us any good if I pretend here
that I have anything approaching a definitive understanding of Shane Carruth’s Upstream Color. It’s a deliberate,
persistent befuddlement, the work of a puzzlemaster carefully, solemnly
revealing each and every piece without once letting us glimpse the overall
design. Characters speak as if in a trance, if they speak at all. Images, full
of carefully obscured import slowly pile up into a collection of textures of
sound and image, color and emotion. It’s as intriguing as it is irritating.
Carruth’s first film, the similarly complicated and elusive Primer, made for a mere $7,000 and
meeting some acclaim upon release in 2004 before becoming something of a modern
cult classic, is a sci-fi time travel film of pretzeling timelines told with
simple staging and cold strings of jargon that exert a push and pull of mystery
and confusion. I find it invigorating. With Upstream
Color, however, I felt no pull, only push.
None of that is to say this film is particularly punishing
or unspeakably incomprehensible. The narrative makes some sort of intuitive
sense, even as the edits, each and every cut, appear to line up more with mood
and music than narrative coherence. The first movement of the plot – for that’s
what it feels like, less of a conventional narrative arc, but rather swirling
movements of story and emotion – starts when a young, professional woman (Amy
Seimetz) is cornered in a dark alley. Her attacker (Thiago Martins) pumps
wriggling worms down her throat, creatures that must have some effect since
she’s left a shell of herself, intently following her attacker’s confounding,
hypnotic orders to solve puzzles, write Walden
on paper chains, and sip ice water. This quietly terrifying section summons up
great mystery and great expectations.
The next movement, which occurs after further complications
I have skipped over in the effort to avoid springing all of the film’s puzzling
developments, finds Seimetz, in a performance of powerfully rattled normalcy,
some time after the attack. She seems to have no recollection of what has
happened to her. On the train she meets a man (Carruth himself) and feels drawn
to him. He’s drawn to her as well. They strike up a hesitant courtship, drawn
into each other’s worlds with a romantic connection tinged with conspiratorial
sparks unacknowledged. Did the hypnotic man with the worms attack him too?
Their scenes together are intercut with the routine of a pig farmer (Andrew
Sensenig) who, as a hobby, takes a large microphone out into the woods and
records interesting sounds to later speed up, slow down, and play on large speakers
he places face down in a field for some inscrutable reason.
There are images and sensations in Upstream Color that I’ll not soon forget. I’ll remember the woman
lying on a bed, her limbs wriggling like the worms that are, well, worming
around inside her. I’ll remember the man and the woman telling stories of their
childhoods in a montage that slowly blends their stories into one intimate,
mildly hostile jumble. I’ll remember a burlap bag of piglets floating away.
I’ll remember the man with the microphone solemnly looking out over the pigsty,
watching the animals interact with each other. I’ll remember the couple huddled
fully clothed in a dry bathtub, terrified that something – or maybe, worse yet,
nothing – is out to get them.
But while all that memorable and intriguing material is all
well and good, by the time the film arrives at its climactic scene of rapturous
reunion (of a sort) I found myself unsatisfied. This incredibly simple plot in
event and feeling is told with maximum obfuscation and artful complexity, but
that’s largely for the sake of hiding its thinness for as long as possible. If
the film merely continued on as a kind of dream, a trance of hypnotic imagery
continually sliding past complete cohesion in perpetuity, it’d be better off.
Alas, as a film it must eventually end and in drawing to a close, its
conclusion reveals the whole enterprise to be nothing more than a mood, the
wavelength upon which I could never quite get. Carruth is an exceptionally
promising director. I’m glad he’s out there experimenting with structure, even
if, to my mind, it doesn’t pay off nearly as well here as it did in Primer. I can only hope we don’t have to
wait nearly a decade for his next film.
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