Showing posts with label Christopher Nolan. Show all posts
Showing posts with label Christopher Nolan. Show all posts

Saturday, July 18, 2026

Coming Home: THE ODYSSEY

Christopher Nolan loves to play with time. Think about the dual timelines of Oppenheimer, the three speeds of Dunkirk, the backwards-and-forwards in Tenet, the dream levels in Inception, and relativity in Interstellar. So of course a part of Homer’s Odyssey that appeals to him is structural. Here’s a story that starts with an absence: Odysseus is gone. It’s been twenty years since he left for the Trojan War and, though his wife and son have long ago heard that the conflict has ended, he’s yet to return home. The son (Tom Holland) sneaks away from his mother (Anne Hathaway) and heads out to discover what happened to his father (Matt Damon). The story of his father’s leaving is told by a blind old man (John Leguizamo). An explanation of what happened during that absence is partially filled in by anecdotes from those who were at Troy and since made it home. It’s also filled in with Odysseus’ recollections of his travels, recounted on a remote island to a mysterious woman (Charlize Theron) as the words of a broken man slowly reawakening to his own memories. There’s also, in a nod to the original work’s oral tradition, a bard (Travis Scott) who gets the first words in the film: A face. A fleet. A war. A man. It’s his “sing to me of a man of twists and turns…” The movie feels suitably big and sprawling. The big budget’s on the screen. But because of its winding and familiar narrative, and the ways in which the telling holds back the emotions, Nolan’s typical momentum here draws slack as Odysseus’ crew gets lost and the chronology aligns. 

It ends up one of Nolan’s most straight-forward narratives, a recounting of several of the epic poem’s most famous sequences: the Trojan horse, encounters with giants, sirens, sea monsters, a witch, a cyclops, the dead. It’s given the full over-sized Nolan effect. The cast is jam-packed with recognizable faces doing solid work in every small role. The frames of IMAX film stock are towering and detailed with extras and effects. The landscapes and waterways are vast and real. (We’re never far from the roar and expanse of the wine-dark sea.) The soundtrack pounds away with repetitive deep bass and tense strings. And the film stretches to nearly three hours, winding its long way to the expected climactic homecoming confrontation. Along the way, the film smooths over some of the original text’s thornier elements, while introducing new notes of darkness and ambiguity (or muddling) all its own. Nolan makes the gods largely absent, but the monsters very real, and the effects of each moral failing fraught. It becomes a down-beat journey through a movie about loss and disappointment, about suffering the consequences of one’s actions and struggling to find honor and acceptance in troubled times. It finds uneasy answers, opting to give a bit of relational hope in its final moments even as the larger picture of civilization seems poised to topple. It evokes a certain amount of melancholy to have ancient Greeks talk about “living in ruins.” This Odysseus is full of regrets, feeling deeply the poems early lines that promise “he could not save [his people] from disaster…” In bringing this ancient story back to life, Nolan seems to be making a case for recognizing the damage in breaking old societal bonds for short-term gains, and how it leaves us all lost, fighting back to level from disaster. That may not be fully Homer, but it’s definitely now. How’s that for playing with time?

Sunday, February 25, 2024

Borne Back Ceaselessly: TENET (70mm Re-Release)

Christopher Nolan’s Tenet is forever a present-tense movie where its now meets the past. Talk about a temporal pincer movement. Here I am, in late February 2024, having just stumbled out of an IMAX theater where I saw Tenet on 70mm in its limited re-release. I’d seen the movie only once before, when it was freshly on 4K Blu-ray in late December 2020. But I feel like I’ve now really seen it for the first time. For a movie about heists moving forwards and backwards in time simultaneously, that seems fitting.

After my initial viewing I wrote: In Christopher Nolan’s Tenet, backwards run sequences until the mind reels. It’s a time travel thriller, but not like you’re thinking. It’s about a magic box that can reverse the chronology of an item—or a person. Reverse entropy, they say. Inversion. The plot concerns a secret agent (John David Washington) recruited to stop a snarling Russian arms dealer (Kenneth Branagh) from reversing the flow of time for the entire universe. That’d destroy everything, one reluctant ally (Elizabeth Debicki) is told simply and slowly. She considers it for a moment and solemnly intones: “including my son.” 

Yeah, that line’s still a clunker. But on a second viewing—and one on such a massive scale—it gets swallowed up in the massive machinery of the thing. I almost felt it as a small pang of the personal in the middle of the impersonal grinding inevitabilities of societal collapse. 

When first reacting to Tenet I wrote that it’s “simultaneously one of Nolan’s most logistically jaw-dropping and emotionally flimsiest.” I don’t agree with my past self’s math there. If anything the logistically jaw-dropping elements are even more apparent, stark and enveloping. Here it’sall go-go-go M.C. Escher timeline. Cause and effect are ruptured in boggling ways. There are stunts and combat and strategizing, with some elements of the action behaving unusually: a bullet hole filling up as the ordnance flies back into the barrel; tumbling fisticuffs that cartwheel with unnatural grace as one combatant flies backwards when they should be ahead; a car zipping the wrong way through traffic after rolling back over from a crash, windows reconstructing as tires squeal in reverse. 

This time, rather than straining against what I once took as the flimsy strains of emotionality within, I now found myself drug into the undertow of the sensation of all that dazzling craftsmanship and felt the animating melancholy under that surface chill. And the cool logic of its time travel convolutions are all the more compelling for the intuitive logic of it all. Why did I, along with the common critical refrain of late 2020, insist that the movie is convoluted or confusing? Maybe it just takes a second look to smooth out those wrinkles. The movie is nothing but logical, laid out on clear time travel tracks that need just a bit of mental energy to sort out—a bit of story problem graphing in the margins of your mind as the car chases and shoot outs rattle your senses. 

…there are agents rappelling up a building or spinning a sailboat or crashing a plane or maneuvering through a series or airtight vaults or hanging off the side of a moving firetruck to hop between cars. That’s all thrilling stuff. 

And within that logic, there’s that buried emotional core, contained in a glimpse of a future you’s freedom leaping into the ocean, or the hint of a beautiful friendship that may be ending with a violent abrupt foreshortening in the present, but the future will fill in the past. I found myself curiously moved by the movie’s consequences—rending cause and effect with regret, only to be joined again my the insistence of the montage, and its characters’ motivations. 

I came away from a first viewing with sheer admiration for its construction, its impressive scope, its grounding sense of tactile reality even as the effects slip sense away. This time, the sense was present. It’s perfect movie sense, one image and sound after the next building a persuasive fantasy vision of a twilight world, where time’s running out, and where the future grows dim but for the valiant efforts of those who hold out that dim distant flicker of hope. It’s strikingly photographed globetrotting, with the hero and his partner in spies (Robert Pattinson) dashing and capable in slick suits and big action beats. The pounding score and booming bass has a pavlovian effect—it’s exciting, and kicks up the energy of seeing a great Christopher Nolan movie… The me of 2020, with all the sociopolitical anxieties that assumes, and the lonely, isolated, individual TV viewing it implies, doubted it was a great Nolan film. The 2024 me, back in the world, in a crowded theater, before an enormous screen, and surrounded by massive sound, is sure it actually is. I felt like I met myself in the middle distance between then and now, on my way back to realize it then.

Thursday, July 27, 2023

Fire and Ice: OPPENHEIMER

Oppenheimer is a historical epic that largely keeps the epic off screen.The war is raging, but we don’t see it. High level conversations are happening, and we only sometimes hear pieces of them. Bold-faced names walk through, but as just a string of colleagues, allies, and foils. Its enormity comes from our, and their, understanding of its title figure’s accomplishments, and how the ramifications continue to reverberate. This is all about character—how one man moves through his life and, one step after another, brings about the possibility to destroy the world in an instant. That’s heavy. The film is written and directed by Christopher Nolan, who is good at affecting a popcorn seriousness. His films—Inception, Interstellar, The Dark Knight, a list of some of the more imposing blockbuster efforts in recent memory—move with portent, images that land with sturdy thuds and soundscapes that simmer and tremble and rumble. He makes enveloping moods of iced surface sensation, vice-twisting tension, and looming doom. For this new movie, he’s found a subject beyond space, beyond comic books, beyond sci-fi conceits that lets his skills expand into tough terrain that matches his moods. Like Dunkirk, his other film set during World War II, Oppenheimer is seriously serious. But unlike that movie’s relentless action focus on combat and survival, this is a brooding character piece through which the fate of mankind runs, and as such carries within it a heaviness that accumulates until the entire weight of the three hour runtime lands so hard in its finality that its effect is hard to shake. The movie, like the man at its center, looks upon his mighty works and despairs.

Nolan’s approach—a cold-to-the-touch sentimentalism, or sweeping high-concept pessimism shot through with messy stuff of human feeling—is here comparable to David Lean’s epics. Like Lawrence of Arabia, we can find in this new picture a vivid historical recreation writ large and small—major, world-shaping events that flow through the intimate experiences of specific people. Here, with Oppenheimer, we see a man whose scientific brilliance got him the job of overseeing the creation of the atomic bomb. Nolan sometimes fills the screen with cutaways to swirling electrons, arcing sparks, water drops and ripples. We get the sense the film, like its subject, can see to the whirling atomic heart of things, past the illusion of so many molecules tricking us into thinking we are on solid ground. Cillian Murphy plays Oppenheimer with a casual confidence in his intellect. He struts around deep into his theories, but struggles with putting them into practice. He’s willing to let others check the math and do the lab work. Though a womanizer—both his wife (Emily Blunt) and mistress (Florence Pugh) are drawn into his off-kilter charisma—and able to talk his way into contact with all the top scientific minds of his time from Heisenberg to Bohrs to Einstein, he can also be grindingly aloof, and unaware of interpersonal graces. He wants to sink into the deeper philosophical heart of science. That explains how haunted his gaze grows, as the implications of his ideas’ practical import grow all the more tangible as they escape his mind and enter the world.

In short scenes and snappy exchanges lensed with vivd filmic tones and chilly glow by Hoyte van Hoytema, and set against a Ludwig Göransson score in constant motion, we see a career on the rise. Oppenheimer’s academic work is on a collision course with a war, and a need to press his research into militaristic utility. There’s momentum hurtling things along, even as we see his personal entanglements—affairs, insults, Communist meetings—are vulnerabilities that may come back to haunt him professionally and emotionally. As his talents are requisitioned by the United States government, represented primarily by a no-nonsense general played by Matt Damon, a secret desert laboratory is assembled along with a team of the nation’s top scientific minds (a cornucopia of character actors at their best, recognizable faces that serve as quick-flash characterization and memory aid to hold onto in the lengthy swirl of activity). The movie picks up even more urgency from its propulsive process there. It’s behind-the-scenes of a bomb, with trial and error and jangling nerves from competing egos and ideas. The enormity of their project’s consequences is ever-present. There’s incredible tension on all sides. They feel they must succeed at all costs. And yet, what is that cost?

Adding to the sense of hindsight, and sorrowful retrospection, is the structure. We see the story flashing back from two post-war times: in color, Oppenheimer’s attempt to renew his security clearance, and, in black and white, a Senate hearing considering for a prospective cabinet position a bureaucrat (Robert Downey Jr) who clashed with Oppenheimer. Their responses to official questions guide us into the story of the bomb’s creation, a long, clear-eyed swirl of small roles and vivid impressions culminating in a fearsome test sequence. Nolan stages several heart-stopping moments, with bomb tests and other concussive effects masterfully manipulated sound and fury. But the fire and brimstone filter into other moments as well, as the film’s period piece pleasures of documents and interrogations and tense debates are filtered through the subjective perspectives—nightmarish sequences of fearful visions, quick flashes of paranoid suspicions or haunted memories mixed in with the forward momentum of historical reenactments’ inevitabilities and the scientific method’s rigid mix of theory and practice. It’s a movie about chain reactions, both the atomic forces unleashed by Oppenheimer’s work, and also the politics and people who collide and combine to form our world, or destroy it.

Friday, December 18, 2020

Hello, I Must Be Going: TENET

In Christopher Nolan’s Tenet, backwards run sequences until the mind reels. It’s a time travel thriller, but not like you’re thinking. It’s about a magic box that can reverse the chronology of an item—or a person. Reverse entropy, they say. Inversion. The plot concerns a secret agent (John David Washington) recruited to stop a snarling Russian arms dealer (Kenneth Branagh) from reversing the flow of time for the entire universe. That’d destroy everything, one reluctant ally (Elizabeth Debicki) is told simply and slowly. She considers it for a moment and solemnly intones: “including my son.” It’s this collision of high-concept headiness and laughably simple personalities that sink the film, which is simultaneously one of Nolan’s most logistically jaw-dropping and emotionally flimsiest. (It’s also a narrative convolution, running backwards and forwards at the same time, and dazzling as much as it is deliberately obtuse.) For as much as he’s gotten a reputation as a cold technician, it’s not until confronted with a movie like this — which has none of the tragic backstory or family sentimentality or rule-setting exposition that some critics have dinged him for in the past — to see how essential those are for the Nolan formula. Here without that rooting interest or well-sketched setup, it’s rather empty, though all go-go-go M.C. Escher timeline. Cause and effect are ruptured in boggling ways. There are stunts and combat and strategizing, with some elements of the action behaving unusually: a bullet hole filling up as the ordnance flies back into the barrel; tumbling fisticuffs that cartwheel with unnatural grace as one combatant flies backwards when they should be ahead; a car zipping the wrong way through traffic after rolling back over from a crash, windows reconstructing as tires squeal in reverse. I found myself wondering what it’d be like re-edited in Memento style.

It’s a film that surprises and exhausts in equal measure. There are those wild visual flourishes, so convincingly done — although it did, on occasion, remind me of Bob Saget’s America’s Funniest Home Videos doing fun rewind montages — I barely could process them, but appreciated their effective  crescendos. Elsewhere there are agents rappelling up a building or spinning a sailboat or crashing a plane or maneuvering through a series or airtight vaults or hanging off the side of a moving firetruck to hop between cars. That’s all thrilling stuff. Would that there was any reason to hold onto the inventiveness other than sheer admiration for its construction, its impressive scope, its grounding sense of tactile reality even as the effects slip sense away. When you get past the scrambled visual conceits, the movie underneath is too straightforward to care about overmuch. There’s the protagonist and antagonist, sparsely characterized, fighting over a MacGuffin. It’s strikingly photographed globetrotting, with the hero and his partner in spies (Robert Pattinson) dashing and capable in slick suits and big action beats. The pounding score, booming bass, and enormous images have a Pavlovian effect—it’s exciting, and kicks up the energy of seeing a great Christopher Nolan movie, even if it doesn’t exactly reach those heights. By the ramp up to the enormous climactic action sequence, I was rather worn out. I found myself thinking about how thrilling it was to see Inception a decade back, and could understand why the temptation to make a whole movie out of that one’s hallway fight must’ve been tempting.

Thursday, July 20, 2017

The Beach Front: DUNKIRK



Christopher Nolan’s Dunkirk is a logistical triumph about a logistical nightmare. The film tells the story of one of World War II’s nerve-wracking retreats. It’s 1940. British and French forces are repelled from the mainland, trapped on the beaches of Dunkirk with nothing but the water behind them. Off in the distance, perhaps, they can almost convince themselves England can be seen. Alas, it’s so close, yet so far away, with hundreds of thousands of soldiers sitting ducks for the Nazi bombers thundering overhead and the encroaching Axis ground forces held back by Allied gunners behind makeshift sandbag perimeters. As the film unspools, the desperate stranded men look for ways to help speed up their rescue, while we know that help is on the way agonizingly slowly. Nolan’s film has something of a Hemingway spirit about it. Dialogue is terse, to the point. The narrative is in the details, the soft surf of the tides and sea foam, the oil and explosions, the eerie quiet in the air and the dirt under fingernails, the wet hair and panicked expressions betraying stiff-upper-lip duty-bound effort. Nolan, operating at the height of his filmmaking powers, marshals his resources to not so much tell any single man’s story, but to orchestrate an experience that’ll do the real stressful cacophony justice.

He shows us this war story by land, by sea, and by air. With a deft structural trick, he weaves together three distinct speeds and perspectives with which to pass through this historical moment. By land, the soldiers (like those played by Fionn Whitehead, Cillian Murphy, and Harry Styles) and their commander (Kenneth Branagh) fret and plan and hope while under constant threat of enemy fire as they await evacuation, a story taking place over a week. By sea, we find British citizen sailors called in to help speed up the transporting of the troops (an event tenderly memorialized from the homefront’s point of view in William Wyler’s 1942 classic Mrs. Miniver) because the Navy’s destroyers can’t approach the shallows near the beach. We follow one of the boats (captained by Mark Rylance) as its crew makes its way into battle with a sense of dutiful patriotism and a solemn desire to help, a journey there and (hopefully) back again that takes a day. By air, we find the air force, strategically sending a small squadron (led by Tom Hardy) to provide cover in the final stretch of the rescue effort, a crucial dogfight taking place over the course of an hour. Nolan, with his usual crisp, precise, and confident cross-cutting (think Inception’s dream layers, Interstellar’s time change, or Memento’s backwards-and-forwards design), tells these three actions simultaneously, cutting between them to heighten suspense and danger, often in clever matches – floods of water, rat-a-tat guns, grim expressions. 

By the time the stories start to intersect, weaving details in and out, allowing us to see, say, a plane crash first as a moment from above, then floating next to it with another group of character’s later. Eventually, all three storylines converge, climax upon climax upon climax, every character’s peak danger and despair in the same moment of converging crescendos. This remarkably effective structure – experimental, but completely coherent in its logic and effects – is in service of an impeccably detailed recreation. Although the characters it focuses on are sketched quickly, fictional composite stand-ins for the masses of people involved and impacted, the overall sense of fastidious reenactment gives the film the historical weight under its immediacy. This is a lean, tense true-life thriller, every moment pulsing with the unforgiving tick, tick, tick of time running out (further emphasized by Hans Zimmer’s relentlessly simmering score). Shooting on film, and full IMAX film for many scenes, allows cinematographer Hoyte van Hoytema to craft shots of remarkable size and scale, with tangible texture and detailed grit, expansively filling the frame with eerie pale light, foreboding blank beaches, cavernous clear skies, and vast expanses of ocean. The men huddled against the forces of warfare are arranged in patterns and lines, formations and orders, holding steady to rules and regulations even in these desperate hours. 

These groups of men are buffeted by elaborate and concussive suspense sequences, immersive effects and booming sound design building dread out of the roaring engines of approaching bombers, the slow smack of waves against a tiny boat, the sputtering propellers of a struggling aircraft, an unforgiving howling wind whipping at frayed nerves. The individuals involved are merely part of the crowd. They aren’t given lengthy moments of backstory and exposition, or made into easy heroes and villains. In fact, the enemy remains unspoken, barely glimpsed behind their weapons of war. Nolan’s focus is on the effect the situation has on the groups of people involved under the vice grip of unceasing peril. They simply do what they must, in every moment, in hopes to see the next. This is an extraordinarily well-made, exceptionally well-crafted film of beautifully elaborate detail building a work of startling simplicity: three straight lines concluding in the same inevitable. It’s a film about process and strategy, how they hold together and fall apart under tough conditions when survival instincts kick in. It’s about how even in defeat you can find dignity, even in fear you can find small acts of heroism. Best of all, it’s an experience that’s uniquely cinematic, overwhelming in its scale and power.

Friday, November 7, 2014

To Boldly Go: INTERSTELLAR


Interstellar is a film out of time about a man out of time. It’s set in a future world in which climate change isn’t solved, leading to food shortages, dust storms, and economic collapse. In other words, it’s our world if we don’t get our acts together. It’s gotten so bad, a highly skilled engineer and pilot like Cooper (an earnest Matthew McConaughey) has found those jobs gone, forcing him to take up farming. There amidst the cornfields he, widowed, lives a frustrated life with his kids (Mackenzie Foy and Timothée Chalamet) and his father-in-law (John Lithgow), working the land and watching the skies, lamenting the lack of opportunity not just for himself, but for his children as well. They’re doomed to work the land for a starving planet losing habitable soil by the day. His father-in-law tells him, “You were born forty years too late, or too early.” How strange to hear that said about a future person, wishing himself back in our day.

Writer-director Christopher Nolan is a man out of time as well. His brand of pop seriousness, with the likes of The Dark Knight and Inception, may be in vogue, but his insistence on un-franchised tentpoles and shooting on film (full IMAX and 70mm, no less) make him an outlier. Sure enough, he, along with brother Jonathan who co-wrote, makes Interstellar an old-fashioned science fiction tale. It’s built out of bits and pieces of major sci-fi landmarks past, with the slow build of Close Encounters of the Third Kind, the workaday travelers of Alien, the matter-of-fact procedure of Contact, the trippy leaps of 2001. There’s also some Gravity, Apollo 13, and The Right Stuff mixed in. And the opening sequence even has talking heads literally reappropriated from Ken Burns’ Dust Bowl, an odd choice.

The film steadily takes its time, gets its thrills out of the power and excitement of the unknown, and finally leaps beyond its reach into an ending as intuitively satisfying as it is both literal and baffling. Cooper is recruited by one of his old bosses (Michael Caine) to join a secret last-ditch effort to save humanity by looking to the stars. The plan is to travel through a wormhole near Saturn to a distant galaxy perched on the edge of a black hole and scout habitable worlds. Feeling the weight of the doomed Earth dying fast and taking his kids’ futures with it, he agrees to embark on this difficult and potentially indefinite mission. The film, which up until this point is appealing without being gripping, achieves liftoff at the same time the spaceship does.

The scientists (Anne Hathaway, Wes Bentley, and David Gyasi) joining the journey are embarking on exploration meant to resist the prevailing earthbound public sentiment to merely manage decline. No, they’re out to discover a way to save mankind, a standard sci-fi trope here done slowly, seriously, and well. Nolan takes the opportunity to find the absorbing detail of scientific exploration, the majesty of awe as all manner of cosmic phenomena drift by.

Cinematographer Hoyte Van Hoytema makes gorgeous images out of the interplay between the gunmetal grey ship and the gleaming, glittering panoply of stars, nebula, wormholes, and singularities lighting up the night sky. A host of talented artists conjure gorgeously rendered effects as beautiful as anything Douglas Trumbull cooked up for 2001 and The Tree of Life. Hans Zimmer’s score makes use of a pipe organ, making the connection between swirling space and spiritual reverence, the resonances of hope and progress as a light in hopeless darkness, the cosmos a cathedral of wonder and fear. It’s a film that’s reaching, and often thrilling in that reach.

That’s all in line with Nolan’s typical interest in concept over all else. His filmmaking is interested in process and rules, in films that constantly explain their preoccupations with puzzling over magic tricks, rattled memories, and layers of dream spaces. This is narratively his most straightforward film, thrilling to the step-by-step procedures that launch our team of astronauts (plus a Bill Irwin-voiced faceless box of metal robot who gets all the best lines) towards strange new worlds. There they find moments of peril and thriller plotting, including a late-arriving big name put to great use in a twist a lesser actor wouldn’t sell nearly as well.

The screenplay’s construction is clever in its use of the theory of relativity’s stretching space travel time to tell two connected stories on vastly different tracks. First, the tense interstellar mission spanning what feels to the characters like weeks. Second, a decades-spanning story for those left on Earth, like Cooper’s kids who grow up to be Jessica Chastain and Casey Affleck, wondering if their father will ever return or if he’s lost in space forever.

This is the film’s animating anxiety, not the potential end of humanity, but a broken family trying to pick up the pieces. They’re separated by time and space, in need of reconciliation and reunion that may never come. That’s the big beating heart at the core of the film, for all its spacey wonder and eventual squishy mumbo jumbo conclusion. The stars are an impressive backdrop, and the tense spaceship maneuvers and equation crunches are gripping outgrowths of, moments as simple as a father weeping while watching his children grow up fast from afar. The people in the film are representations of ideas more than round characters, but the talented cast breathes life into them and the feelings shake through. It’s a testament to the level of craft on display that the film can routinely verbalize every idea, and then feel them, too.

It’s Nolan’s most humane film, building on the metaphors for grief that drove Inception, working towards greater heights of narrative tension as expression of character needs. In the end, these twin, sometimes fumbling, impulses towards scientific and emotional exploration lead the film into a resolution that’s partially an explosion of abstract images, but more often an overly literal explanation that actually doesn’t make much sense. But the journey there is often stirring and exciting, overwhelming and marvelous with powerful images and sensations. I couldn’t help but admire the overreach of the final moments anyway, as it turns sci-fi loops that resolve the story tightly where I might’ve preferred a greater sense of poetic ambiguity. It’s a film of great ambition, a big, uneven, intensely personal vision that sneaks up and overpowers my objections.

Saturday, July 21, 2012

Knightfall: THE DARK KNIGHT RISES

After Christopher Nolan’s The Dark Knight concluded with Batman (Christian Bale) fleeing into the night, taking the fall for a series of crimes so that Gotham City may still have hope, or something like that, it makes a certain amount of sense that The Dark Knight Rises would position the caped crusader as a public figure who has slunk away from the spotlight and is poised to earn back the city’s trust. There’s no such trust problem for this big-screen iteration of the famed comic book hero. If anything, Nolan has earned, rightfully or not, an astounding surplus of fan trust, a rabid kind of fervor that had a great many convinced of the movie’s perfection sight unseen. It’s to Nolan’s credit that the film doesn’t coast on franchise loyalty and therefore manages to avoid the major problems that typically befall the third entry in these sorts of series. It’s a movie of high-quality craftsmanship from all involved, nicely shot and terrifically staged. It's a startlingly big movie, containing sweeping establishing shots and grand gestures of spectacle (the better to maximize the added value of your IMAX tickets), a rapidly expanding ensemble of characters, and the most apocalyptic villainous plot yet. The film can’t live up to its own best moments, but it’s still a solid entertainment that builds to a tremendous finale.

In the murky rising action of this spectacle, a cult of angry anarchists led by a fearsome mask-wearing savage called Bane (Tom Hardy) are gathering strength and numbers, planning nothing less than a terrifying full-scale takeover of Gotham city, propping up faux-populist sentiments to mask their violent lawlessness, to use the leverage of a scared, powerless populace to get what’s best for a few reckless ideologues, all under the threat of mutually assured destruction. And where is the Batman while all this is going on right underneath the unsuspecting city? He’s slowly but surely getting coaxed back into his cowl, after living a Howard Hughes existence as his true self, Bruce Wayne, holed up in his mansion with only Alfred the butler (Michael Caine) to keep him company. And what’s the inciting incident that causes the Batman to climb out of his cave? Why, it’s nothing less than a daring robbery from cat burglar Selina Kyle (Anne Hathaway). It might not take lifelong Batman fandom to figure out that she’s Catwoman, even though she goes without that moniker here.

That’s about as much plot as I’ll get into here, seeing as this happens to be a film that people seem particularly averse to having spoiled. It’s just as well, for the movie is indeed a large twisting narrative filled with lots of little surprises coiled around scenes of spectacular effects and effective tension. Let me just suggest that a great deal of the film’s pleasure comes from the new members of the cast. Of course Bale and Caine are solid as always, as are Morgan Freeman as Wayne’s resident technical expert and Gary Oldman as good old Commissioner Gordon. Of the new additions, Hardy’s Bane is fearsome, even though the design of the mask means his performance is mostly communicated through forceful eye acting and a muffled voice over in a stylized accent. Just turning towards the camera is enough for his intensity to crumple the surroundings in anxiety.

But best of the new here is Hathaway, who plays Catwoman as a sort of slinky Robin Hood by way of Han Solo, a mercenary thief and black market operative who is both a help and a hindrance. Runner up is Joseph Gordon-Levitt, playing an especially determined and skilled cop. Hathway’s take on her iconic character is that of a satisfyingly sleek, glamorous anti-hero. (I was ready to follow her Catwoman into a different movie where she could stretch out in a starring role). Gordon-Levitt’s part calls for steely professionalism and sympathetic humanity, both of which he provides quite nicely. And I quite liked the little twist given to his character in the final moments that caused me to strike a brewing quip about his role from my mental rough draft. The two of them add immeasurably to this world, bringing real vitality to what, let’s face it, would otherwise become insufferably dower.

At its best, this is a film of terrific blockbuster entertainment with charming asides and great flourishes of action, but for long stretches of this 164-minute movie, Nolan is grabbing hold of more ambition than he can wrangle as he gets bogged down in slow scenes of uncertain stakes and confused tension. In Bane’s evil plot grows a scattershot Rorschach test of tangled political messages that coast off of current unease and generate tension in odd ways that are at once potent and dispiriting. It’s hard to make out whether the film is a relentless fascist machine or just rotting cynicism underneath which lies nothing but nihilism. Either way, this is an extremely bleak film, through which the fun (the kind of sugary, lighthearted, propulsive excitement of The Avengers) pokes through like a small circle of light glimpsed from the bottom of a deep dark pit. Such a pit – a hardly-believable quasi-Middle-Eastern prison that works more as metaphor than literal location – makes a pivotal appearance in the lengthy middle section of the film that finds Gotham closer to ruin than ever before. Although Tom Hardy’s Bane certainly doesn’t make for as memorable a villain as Heath Ledger’s Joker – the script and character design simply don't allow it – his scheme, once it explodes into action, ups the all-consuming anxiety of Dark Knight until the only thing rising in this film is the sense of despair.

Perhaps it’s precisely because of the ways in which Nolan, no longer content to just use the series as a way to mix around with the iconography of Batman, scrambles ideology so thoroughly that the movie is so difficult to parse, so deeply unsettling. Here when a revolutionary rhetoric is twisted with evil intentions until chaos and anarchy in turn provokes a scrappy cop counter-coup, the resonances, as dissonant and confused as they are, become Triumph of the Will versus Battleship Potemkin, propaganda without a cause. Maybe Nolan knew that there was simply no way of satisfying the typical requirements of sequel escalation and superhero bloat and decided to steer his massive blockbuster right into the skid.

The film is, for quite a while, nothing less than a series of exceptionally well-executed extraneous noise and action. A prisoner’s mid-air escape from a plane, a couple of Catwoman heists, and the inevitable triumphant return from retirement for Batman are all early, satisfying, summer movie moments, but upon reflection they’re actually tangential to the plot. It’s not until a brutal mid-movie one-on-one fight scene, shockingly bone crunching and hard to watch, that I felt honest dread wash over me. But soon, the massiveness of the plotting sidelines one major character or another (in a hospital bed, in prison, or both at once) for what feels like ages. The film grows as fuzzy and slow as it is dark. But from there, Nolan nonetheless manages to pull out a startling and effective escalation of tension that becomes a series of exciting climactic action sequences. The film grows horrifyingly high stakes, blowing out destruction more vividly shot and more destabilizing in its implications than I could possibly have expected.

It’s difficult to think of The Dark Knight Rises in terms of the superhero genre. It hits all the right story beats, but it’s so oppressively grim, with only the faintest glimmers of fun, and far less Batman, at least before the massive and intense climax, than many will be expecting. What it represents is a filmmaker given total control to make whatever crazy ambitious blockbuster spectacle he felt like making and an assertion that he was the one who brought this big-screen Batman into this world and only he can bring this particular version to a close. (That said, there’s plenty of room left for a sequel.) He makes a Batman movie that brings the Batman legend, the tortured nature of the hero, the intense, incomprehensible insanity of the villains, and all those corruptible, flawed characters in between, to a depressingly, almost totally hopeless endpoint, into a climactic conflagration that’s unlikely to be easily matched. I’m not sure I’d want anyone to try.

The sparkle of hope that rises from Gotham’s rubble in the film’s final minutes is barely enough to wipe out the preceding barrage of paranoia and despair. The movie is too confused about its underlying themes, its plot too eager to make leaps of logic despite its otherwise dense build-up, to make use of its potent moods beyond that pure sensation of it all. It’s an impressive film, technically accomplished and overwhelming in many ways. But it’s so unrelentingly without thematic coherence that, for all the sensational spectacle, in the end it feels somewhat underwhelming. And that’s difficult to reconcile. Here is a film that at once thinks big and thinks small, mechanically creating grim spectacle for entirely surface reasons. Its best moments land with such confident grandiosity that, despite some shaky elements and disappointing moments, it’s still a film with an undeniable impact. At least this trilogy of Batman films doesn’t fade away in disgrace. It goes out with a big and mostly satisfying finale.

Friday, July 16, 2010

Mind Games: INCEPTION

Christopher Nolan has always been interested in movie puzzles, movies which break apart expectations and examine why the pieces fit the way they do. His Memento follows a man with a brain injury that forces him to reconstruct the past from clues he leaves behind. The Prestige is about deconstructing magic, only to build it back up for a great twist. Insomnia is about a detective who finds that he is doubting his own memory of a shooting. Even Batman Begins and The Dark Knight aren’t mere superhero exercises; they’re interested in the tensions between chaos and order, how the dynamics of modern urban societies both foster and reject vigilantism with equal force. Now, with Inception, Nolan has plunged boldly and audaciously into the biggest puzzle of all, the subconscious mind. He has emerged with what is perhaps his finest film.

Like all the best science fiction, Inception quickly draws viewers into its world, explaining the rules efficiently and easily. In the world of this film, almost entirely like our own, there is a secret technology that allows for dreams to be shared and constructed. Nolan uses this imagined technology to construct an elaborate boxes-within-boxes plot driven at its center by an epic, meticulous dream-world heist that seems to take up most of the run time. There are a team of characters that wish to enter the mind of a certain man (Cillian Murphy) through his subconscious, laying out a dream that they designed. They wish to escape with a secret buried safely in his mind. This is all played out in fast-paced, carefully designed detail that allows Nolan to stage action across varying levels of reality and unreality. Funnily enough, what would seem like cause for confusion is handled nimbly and clearly. Here, Nolan stages the best action sequences of his career.

At the center of the film is a haunted performance by Leonardo DiCaprio as a man who has made a career out of infiltrating dreams. He’s a man who has been forged in the subconscious minds of others and yet is continually brought up short by his own. He’s haunted by memories, real and dreamt, half-remembered and half-invented. Every time he enters into another dream, he finds himself further removed from reality despite being fully aware of the artifice and possessing the tools to change the circumstances. Even his wife (Marion Cotillard) found herself seduced by the logically illogical fantasies of the mind.

DiCaprio grounds the film in an emotional truth, just as the heist plot keeps it hurtling forward. Through the planning of the heist, we get to learn how the creation of the dream-world will allow the characters to control to a certain extent the realities that they are creating, the stages on which their subject’s subconscious will play out his inner dramas and store his deepest secrets. Because the characters are enforcing their own vision on the subject’s dream, the film never tips into overtly symbolic psychedelic surrealism. These are professional people performing a job. They design a dream that will allow them to perform their task. Joseph Gordon Levitt, Ellen Page, Tom Hardy, and Dileep Rao are excellent as the young professionals who set out helping DiCaprio, as is Ken Watanabe as their mysterious bankroll. Together, they add up to a formidable team, cool, smart and efficient.

Once in the world built for the heist, the film takes what we’ve learned about the rules, what we’ve seen the team planning, and throws in twists and swerves. It doesn’t all go according to plan, but because we are aware of the plan, and the stakes, it’s not so hard to keep track of the plot. Still, Nolan’s film requires concentration. It’s constantly on the move; there’s no easy spot for bathroom breaks. Nolan is not interested in holding the audience safely in a comfort zone, excessively explaining every plot detail. Here he is only interested in providing a hugely entertaining rush that is proudly imbued with the potential to baffle.

While Nolan arranges the pieces of the puzzle he is building, he keeps the pacing relentlessly exciting. This is one of the most endlessly thrilling action movies I’ve ever seen. The editing and style are energetic and slickly rewarding. The levels of reality, and surreality, involved in the physics and locations are convincingly real and satisfyingly odd. Staircases turn into M.C. Escher mazes; a train roars through a traffic jam; gravity slides; cities fold in on themselves. There are great unexpected twists to the action, like a very slow-mo fall that serves as a countdown clock of sorts, a sudden ambush on an packed city street, and an incredible sequence of hand-to-hand combat in a hotel with a suddenly constant shifting sense of up and down. I usually hate it when a critic falls back on the metaphor of a roller coaster to describe the experience of seeing a movie, but this one fits the description.

Through the unrelenting action, woven with deep emotion, Nolan creates a film with considerable power, both as an intellectual puzzle and as a feat of sheer filmmaking prowess. The cinematography presents a vision of industrial dreaming, of glossy specificity to this real-world artifice where the dreams are all the more unsettling for being so close to how we experience what we call reality. These are not loopy, wildly colored and bizarrely populated dreams of the kind we are used to seeing represented on screen, and it’s all the creepier for their relative sane insanity. The film creates clearly delineated levels of existence, of sleep and wake, or experiences both real, remembered, created, dreamt and suggested and then proceeds to push even further, blurring the lines in subtle ways. And yet the editing keeps things totally clear. It’s unceasingly exciting, hurtling through its complicated plot at breakneck speed, but I always understood where we were and what reality was understood to be. I think.

The film moves with a visceral velocity. I felt like I was being pulled forward by the force of the filmmaking. I found myself leaning forward trying to catch every detail on the screen, straining my ears to better hear. Like the victim at the center of the film, Nolan had me totally immersed in his fiction, in this world of his creation. It has the kind of great sci-fi hook that is used as a starting point for exploring deeper concepts and harsher truths, all the while thrilling with fantastically gripping action. It so thoroughly transported me that I hardly realized time had passed before the credits appeared. As I walked out of the theater my mind was racing and my heart was pounding. And when I walked down the hall to my apartment, for a brief, fleeting moment, I thought I could feel the walls move and gravity shift. It’s been a few hours now since the movie ended and I’m still racing with excitement. Inception is the biggest thrill of the year so far.