Friday, November 20, 2015

Grey Zone: THE HUNGER GAMES: MOCKINGJAY - PART 2


Hardly the victory march some will expect, I suspect The Hunger Games: Mockingjay – Part 2 will surprise audiences unfamiliar with Suzanne Collins’ books with its glum, mournful approach. It’s a typical sci-fi dystopian setup involving an opulent fascistic regime controlling a population through violence and the common people rising up in rebellion. But what makes this concluding feature so potent and satisfying is the way it eschews easy moral binaries and the temptation to turn in a rousing finale of action and comeuppances. No, Mockingjay – Part 2 picks up where the previous feature left off, with the rebellious Districts of Panem preparing to invade the Capitol and depose evil President Snow (Donald Sutherland), and finds in the toil and terror of revolution only destruction and pain. It sits with our heroes and asks if their entire struggle was worth it. A quietly radical conclusion has us root for unrest and upheaval, and then explore the difficulties of putting a society back together, especially for those who blew it all up.

This is a series that’s gotten slightly better each time out, not because the overall quality has improved dramatically, but because it has complicated its character’s ideas and emotions. Now that we have all four films we can see the complete picture, a dim, cynical allegory with a glimmer of hope in the end. Our protagonist, Katniss Everdeen (Jennifer Lawrence, fusing determination and uncertainty in one of her best performances), started as a pawn of the Capitol in their Hunger Games, a propaganda tool, gladiatorial combat to keep the masses intimidated and entertained. But, with her games partner, Peeta (Josh Hutcherson), she managed to escape certain death in the arena, and in the process sparked a growing rebellion that soon conscripted her to be their symbol. How rare to see a hero who is confused about her role, who recognizes and bristles at her lack of control, and yet continues to struggle to do what’s right.

As Mockingjay – Part 2 begins, rebel leaders (Julianne Moore, Philip Seymour Hoffman) allow Katniss to head to the front lines of the assault on the Capitol as part of a propaganda squad. With her old friend Gale (Liam Hemsworth), a kind-but-tough commander (Mahershala Ali), and team of soldiers (including Sam Claflin and Natalie Dormer), their job is to follow behind the fighting, inspiring the troops, and scaring the Capitol citizens, with video reports. Unfortunately, Snow has ordered the Gamesmakers to spread traps throughout the city, turning a bombed-out urban setting – all grey pockmarked rubble and dirt – into an even more twisted Hunger Games. This is how the action proceeds, the team picking through a minefield of deadly contraptions while working their way to Snow, the man they want to assassinate to end the war, bringing a new, and hopefully better, government to Panem.

Screenwriters Peter Craig and Danny Strong smartly keep the focus on our characters, allowing most of the epic battle to take place off screen through suggestion. The violence we see isn’t the massive depersonalized clashes of CG armies. It’s up close, panicked, sweating, sudden. Horror movie mechanics are used to spring traps – like automatic weapons, oil slicks, and mindless sewer mutants – with jump scares jolting firefights and foot chases into action. Between flashes of chaos, director Francis Lawrence (who has capably, artfully helmed three of the four Hunger Games) uses stillness and quiet, as characters catch their breath, debate strategy, and let the traumatic events stop ringing in their ears, if only for a little while. There’s dread everywhere, not only in the probing close-ups, which capture every bit of fear and doubt, but in the sense that all this fighting may be futile.

This has always been a series that’s both action-oriented and deeply disturbed by violence. From the shaky-cam elisions of the first Games and the brutal executions of Catching Fire to the bruising civilian uprisings in the first Mockingjay (the series' high point), it’s a franchise the looks at bloodshed with great sadness, keenly aware of cycles of trauma, fear mongering, propaganda, and war. It treats even the enemy as people, this last film finding fleeing Capitol citizens and viewing them with compassion. What started as a satire of reality TV and conspicuous consumption has become a war zone, with refugees fleeing both rebel bombings and oppressive government retaliations. (Real world echoes are impactful and messy.) The violence of the Hunger Games becomes the violence of revolution. It’s a movie too engaged with its tragic elements to create action scenarios full of mindless villains to slaughter. Every kill is felt. The cast convincingly inhabits characters who are exhausted by the chaos, and throw themselves into it anyway.

Where will it stop? And if it does, how will Katniss ever feel normal again? Her nightmares are getting worse. Her sense of purpose is the only thing keeping her moving forward. But it’s hard to tell who has her best interests at heart – one old ally has been brainwashed; others may just as soon allow her to be martyred for their cause. Worse still is the question of whether what’s best for Katniss and what’s best for Panem are or can be one and the same. It doesn’t stop with defeating Snow. Revolution is hard enough. Filling the power vacuum that follows it will be harder. Here’s a movie actually interested in contemplating these tough questions, and in a slick, pop blockbuster package that’ll draw big crowds to see this four-part story wrapped up. It takes gut-wrenching twists, and allows time to slowly contemplate howls of sorrow and confusion. That it doesn’t find easy answers, and leaves an unsettled feeling lingering in a dénouement of tenuous hope, is to its credit.

Thursday, November 19, 2015

Rap Battle Royale: TOKYO TRIBE


In an alternate universe Tokyo that looks like a 1980’s cult film’s vision of 2015 – all neon, leather, and garbage – neighborhoods are controlled by a motley collection of creative gangs. Some are relatively benign – unruly party animals. Others are straight up nasty – running brothels, kidnapping slaves, and indulging in some cannibalism. This is the world of Tokyo Tribe, first a manga by Santa Inoue, now the latest manic genre explosion from Japanese provocateur Sion Sono. His eccentric previous films include Why Don’t You Play in Hell?, a gory amateur-filmmakers-caught-in-a-real-Yakuza-war action comedy, and Love Exposure, a four-hour coming-of-age epic featuring Catholicism, cults, and upskirt photography. There’s no one else quite like Sono in cinema today, or ever for that matter. His latest is glowing kitsch, a gang warfare hip-hop musical that makes most pre-fab midnight movie cult items look sane and stately. Lesser films try too hard to be strange. For Sono it comes naturally, energetically, and extravagantly.

Like an alien studied our pop culture for decades and regurgitated it back in a two-hour kaleidoscope, Tokyo Tribe is exhausting and entertaining in equal measure, a collection of influences adding up to one nutty vision. It’s anime and MTV, Blade Runner and Speed Racer, Takashi Miike and Robert Rodriguez, The Warriors and the Step Ups in a blender missing its lid, spraying vibrant nonsense in every direction, dripping demented glee. On rain-soaked trashy streets is Show (Shôta Sometani), a hoodie-wearing MC/narrator who raps out some mad exposition, telling us about gangs – stoners, go-go dancers, gangsta rappers, and so on – who control various districts. The worst of the worst is a brute (Riki Takeuchi), who rules from a gold-plated mansion where he gnaws on severed fingers he stores in a cigar box. He has a son (Ryôhei Suzuki) who struts around showing off his toned body in thongs or shirtless under fur coats, and is about to stir up some inter-gang conflict. After an hour or so of setup, it’s war, with one gang angling to rule them all, or crush Tokyo on the way down.

A wild and occasionally incomprehensible trip, the movie has brain-melting qualities. It’s an imaginative world unto itself full of fog and fireworks, earthquakes, human furniture, a beatboxing maid, a little old lady DJ, a creepy van with skull-studded chandeliers mounted on its side mirrors, disco-ball samurai armor, a pistol-shaped cell-phone, katanas, bejeweled machine guns, holograms, a kung fu kid, a glowing tank, confetti, bottle rockets, and penis envy. And that’s just scratching the surface. Sono makes dense frames, sometimes cutting like crazy between oddball imagery, other times floating through elaborate sets and choreography in deceptively fluid long takes as likely to capture a dance battle as a real battle. It’s the sort of movie where a boy can pick a lock by breakdancing. His white-clad virginal sister (Nana Seino) has been kidnapped by nasty slimeballs and held captive in a brothel. Later she’s rescued by a nice guy (Young Dais), the leader of a horned-up, but peace-loving, gang headquartered out of a Denny’s knockoff called Penny’s. Yeah. It’s that sort of movie.

Sono lingers over naked bodies and violence in equally prurient ways, eager to watch a gang member trace a map on a captive policewoman’s taut bare midriff, admiring bikinis and blood-soaked swords with the same gaze. He lets each tribe rap at the camera, introducing themselves through bravado while posing in their grubby districts like they’re in post-apocalyptic music videos. Our big bad spits rhymes at us while slicing off a man’s ear, blood spurting out like the final percussive mic drop. And that’s just the first ten minutes. Riotous swings between cornball comedy, martial arts action, and exploitation ogling are held in check by the non-stop thumping hip-hop beat, every line spat with a rapping patter. It’s a chaotic movie, set over the course of one eventful night racing through the Tokyo Tribes. But it takes a lot of formal control to make something so exuberantly nonsensical.

Admittedly, all the above sounds like a mess – uneven, scary, and weird, impossible to take seriously and probably offensive. That’s not an unfair characterization. Its narrative is slack, and the novelty threatens to wear off. And yet there’s an animating spirit of knockabout joy, reveling in messed up images and unpredictable schlock. Sono conducts a movie that’s all setup, then all finale, moving only in grand swooping motions. It’s a musical. It’s a kung fu movie. It’s an acrobatic battle royale and a surreal rap battle rolled up in a story of swirling exaggerated silly stupidity. And yet everyone involved is committed. They mean it. They feel it. The performers are great aesthetic presences, tough and pretty every one. The fights have balletic slicing and flipping. The rapping has a pulsing splatter to match the gore. It’s chaos, and in the end it’s ear-splitting noise and eye-searing color burning a hole in the screen. What’s this wild gang violence amount to? “Sheer nonsense!” one character shouts late in the film, adding, “That’s what war is!” Tokyo Tribe: the first anti-war hip-hop kung fu musical. It’s too much, and that’s the point.

Saturday, November 14, 2015

Holiday Schmaltz: LOVE THE COOPERS


The opening scene of Love the Coopers finds the Cooper family matriarch signing the last of her Christmas cards. “Love, The Coopers,” she writes with a flourish. The title of the movie, however, lacks the comma, making it less a warm present to us all, and more a demand to love the family we’ll be spending the next two hours with. This directive would go over easier if we were given sharply drawn characters who come into focus quickly. But we don’t. It’s a sprawling holiday dramedy dripping with sap and spreading its large ensemble amongst several connected plotlines, some far more interesting than others. It’s a sloppy Christmassy mess, but because a cast of likable charmers plays the characters, the movie has its moments anyway.

Opening on the morning of Christmas Eve, the screenplay by Steven Rogers (Stepmom) finds a large extended family all over Pittsburgh in a rush to get last minute holiday shopping and planning out of the way before the night’s big family dinner. It’s a belabored, scattered setup, hoping to gain some interest out of mystery, keeping the family connections murky until they crystallize as the people congregate around the cookbook-photo-spread Christmas supper. Overly expository narration (by Steve Martin, oddly drained of humor, and oozing storybook affect) tells us a lot, but illuminates little as we find a variety of small human dramas played broad. There’s a layer of schmaltz slathered all over an awkward mix of bad sitcom pacing and drooling manipulation.

There’s a divorced dad (Ed Helms) trying to hide his job loss from his ex-wife (Alex Borstein). Their painfully uncomfortable teen son (Timothée Chalamet) wants his first kiss, their youngest son (Maxwell Simkins) wants a bike, and their toddler daughter (Blake Baumgartner) has learned a curse word. There’s a kind old man (Alan Arkin) with a platonic crush on a sweet waitress (Amanda Seyfried). There’s a couple in their sixties (Diane Keaton and John Goodman) happy to host a family holiday for one last time, since they plan to use it to announce their impending divorce. There’s a lonely middle-aged woman (Marisa Tomei) who’s caught shoplifting (by cop Anthony Mackie) and so might be late for dinner. Finally, there’s a cynical liberal playwright (Olivia Wilde) who Meets Cute with a conservative soldier (Jake Lacy) in an airport bar. Between these stories are stock-footage-ready shots of snowy streets, Santas, and more carolers around every corner than I’ve ever seen in real life.

That’s quite a lot of plot to juggle, especially when it’s not all that deftly edited, and written with thin tin-eared stereotypes. (I didn’t even mention the elderly aunt (June Squibb) whose dementia is used exclusively for laughs.) It develops convolutedly, layered with flashing flashbacks to many characters’ pasts. You might think that’d bring extra heft to the emotional stakes, but it often confuses the issue, mistaking whats for whys when it comes to fleshing out the characters. Director Jessie Nelson (with her first directing credit since 2001’s I Am Sam) cross-cuts unevenly, allowing one character’s cross-town car trip to take as long as another’s grocery shopping, caroling, sledding, and cooking combined. This all could’ve benefited from a smoother approach to ensemble storytelling, more Altman-esque, or at least on the level of a Love Actually or The Best Man Holiday.

The movie spends its time lurching from storyline to storyline, haphazardly developed, largely unconvincing, tonally confused, both too calculated and weirdly adrift. And yet, as frazzled as this setup is, some of it works, and the predictable payoffs are rather sweet in their own ways. The talented cast is too good, especially when Nelson allows them real sensitive moments of connection, to let a sloppy script drag them down. When Keaton and Goodman argue, and when they wistfully reminisce about the good times and the bad they’ve shared over forty years of marriage, there’s real emotional weight. And in the airport scenes between Wilde and Lacy there develops a low-key romantic comedy that’s rather lovely in its chemistry and prickly warmth.

There’s almost enough gooey goodness in the moments that work to override the bad, like the final moments, which reveal the narrator is not omniscient, as has seemed to be the case, but instead a character we meet who has no possible way of knowing everything he’s been telling us. So it’s not a particularly good movie overall. It’s clumsy, obvious, full of clunky failed comedy and overtly telegraphed messages. (Could you guess it’ll be about valuing family togetherness and appreciating what you have right in front of you?) But it also has enough earnest sentiment to make it moderately effective on any big softies in the audience. I have to admit, from time to time, I was one of them. There’s no compelling reason to recommend Love the Coopers except the fleeting moments of button-pushing emotion, which might be enough if you’re willing to let yourself give in and be an easy target for that sort of thing. 

Thursday, November 12, 2015

That's ENTERTAINMENT


The joke of Entertainment is that it’s rarely entertaining. That’s on purpose. It’s a movie following two entertainers – a middle-aged stand-up (Gregg Turkington) and a teen clown (Tye Sheridan) – as they travel a sad-sack route of decrepit bars, prison cafeterias, and anonymous hotels, gigs in the middle of American southwest nowhere for people who’d just as soon hear a jukebox or some light ambient Muzak. The grind is getting to them: a repetitive cycle of unappreciative audiences and lonely days, punctuated only by the downbeat, awkward surrealism of late nights and small towns, Americana dried up and ready to blow away. Director and co-writer Rick Alverson, whose previous film, 2012’s The Comedy, had a similarly alienating conceit – what if a smugly quipping comedy antihero was in the real world and therefore just a jerk? – has loaded Entertainment with endless pauses and cringingly desperate flop sweat. The extent to which you’ll enjoy it is determined by how much you can take, and how much you decide it matters in the end.

Disheveled, sporting a stringy wet combover, wearing an ill-fitting outdated suit, clutching free drinks in both hands while perching the microphone too close to his mouth, the better to sniff and gargle phlegm into it during the long silent stretches between jokes, Turkington’s comedian is a hopeless figure. He speaks with the sort of affected bluster and unstudied obliviousness a better stand-up might affect to make fun of hack comics. (He also sounds more than a little like Yukon Cornelius.) His every joke starts with a wheezy, drawn-out “Why did…” trailing off into dirty, gross, or just plain odd punchlines about celebrities who’ve long passed their peak name recognition. You get the feeling he’s been performing this material in rooms just like these for a long time. It’s anti-comedy, awfully funny in its awkwardly unfunny desperation, although certainly not the humor expected by the befuddled audiences he greets every night.

This isn’t far removed from Turkington’s usual act, a long and successful run as an aggressively offbeat stand-up he calls Neil Hamburger. I suppose the version we see in Entertainment is a worst-case scenario, the life he could’ve had if he didn’t find audiences to connect with this strange persona. Co-writing with Alverson and Tim Heidecker, Turkington has created a vision of a sad, isolated man out of time. A bad Borscht Belt comedian gone to seed in a present that has little use for him and his traveling act-mate, a mugging miming young man who nonetheless sometimes manages to coax engagement out of stone-faced crowds. A partnership, but not a friendship, the comedian and the clown are in every moment isolated and alone, even when around others. A depressed cloud hangs over the movie, twisting into wistful melancholy (the older man makes phone calls to his estranged daughter) or bitter nastiness (lashing out in cruel and misogynistic language at a heckler). It’s intriguing and off-putting, compelling and uncomfortable.

Equally fascinating and dull, the movie trudges along with its characters in frames of dull colors and casual absurdities. Turkington exudes exhaustion and generalized loathing. Sheridan (who, having worked for a handful of interesting auteurs, on an ABC sitcom, and in an upcoming X-Men, is quietly amassing one of the most impressive resumes of any young actor working today) has a more youthful energy, but the same hazy miserable fog. Along the way are strange characters (including John C. Reilly as a well-meaning oaf who says he “consults about business”) and glum detours. Every stop interrogates what it means to find entertainment, arguing that enjoyment is where you find it. It opens with a tour of an airplane graveyard, and later finds a brief respite in a tiny hotel conference room hosting a color seminar. We meet bartenders, clerks, tour guides, and mysterious strangers, each with their own troubles. The life of a low-rent entertainer is coldly and slowly considered, drawing pessimistic conclusions about the ability to overcome one’s own problems when you’re barely scraping by trying and largely failing to help others forget theirs.

Saturday, November 7, 2015

It's a Great Surprise, Charlie Brown: THE PEANUTS MOVIE


I had a worst-case scenario in my mind as I sat in the theater waiting for a computer animated Peanuts from the people who made the increasingly inane Ice Age movies. The last thing we need is a loud, grating, awkwardly modernized version of the late Charles M. Schulz’s modest and profound long-running comic strip. Instead, I was greeted with a most pleasant surprise. The Peanuts Movie has reverence for what made the original vision so potent and lasting. It’s quiet and thoughtful, with real little kid voices speaking haltingly precocious dialogue. Close your eyes and you can hear rhythms much like those that brought the comic to life in the beloved TV specials and features of the 60s, like the unimpeachable Charlie Brown Christmas. In reviving this memorable group of characters, the pack of precocious kids and one imaginative dog surely the best figures to ever step out of the funny pages, the filmmakers have provided the same gentle cartoon mischief, silly flights of whimsy, jazzy Vince Guaraldi-inspired score, and sharply sweet evocation of childhood in all its excitements and disappointments.

The CG approach does take some getting used to, but director Steve Martino wisely keeps the 3D designs essentially identical to the originals, and shot only flat from head-on or in profile, matching the 2D renderings of yore. When good old Charlie Brown’s bald head and tuft of hair first appears on the screen, you can see some extra texture and shading in his details. And yet he’s also at once and completely the Charlie Brown you remember. The same goes for the rest of the recognizable kids – opinionated Suzy, blanket-toting wise-beyond-his-years Linus, forceful Sally, slacker Peppermint Patty, bookish Marcie, and more – who move, speak, and behave in all the ways you’d expect. They say familiar lines, not because they’re predictable catchphrases, but because they’re essential parts of who they are. Sounds (tinkling piano), motions (dance moves), references (The Great Pumpkin) and conflicts (unrequited crushes, footballs snatched away before they can be kicked) are instantly recognizable. What’s old is new again.

The center of attention is Charlie Brown, who can never catch a break. He’s hyper-aware of how others perceive him, carries with him the sadness and insecurities of failure, and the kind heart and humble persistence to keep trying to do the right thing anyway. The counterpoint is his rambunctious beagle, Snoopy (his yelps and howls voiced once again by Bill Melendez), whose rich interior life leads him on flights of fancy oblivious to the reality about him. The movie is gently structured around Charlie Brown’s crush on the Little Red-Haired Girl and his attempt to find something at which he can be a winner. Big events include a Snow Day, a book report, and a school dance. A few moments find modern pop music encroaching, but it’s otherwise timeless. There’s admiration for Beethoven and Tolstoy, spoken of in worshipful tones. There’s appealing patience, and refreshing throwback appeal. The movie is low-key, loose, and episodic, comfortable in every way.

This is all utterly charming, so purely moral and kind, without getting pushy about it. Other kids’ movies feel the need to get loud, to load up on innuendo for the parents and manic movements for the youngest. Luckily, there was no push to make Peanuts something it’s not. Credit source material too beautifully unique, and held in such high regard, to mess with, and a screenplay co-written by Bryan and Craig Schulz, Charles’ son and grandson, who have an interest in keeping the family legacy intact. The result is a movie that tips its hat to the old – in flashbacks and other stylized flashes rendered in lovely hand-drawn 2D fashion – and moves forward creating a warm, colorful, and precious evocation of a cartoon world that evokes childhood memories. It’s both of childhood and about childhood, which lends it such soft power amidst wonderfully funny patter and rubbery cartoon silliness.

It’s a deep and true comfort to be back in the primary-color world of the Peanuts characters, a midcentury Anytown, U.S.A. with ice skating in the park, square red dog houses, trees entangled with lost kites, and kids left free to wander and play at their leisure when school’s dismissed for the day. The adults, of course, are unseen on the margins of such a childhood, heard only through the wah-wahs of Trombone Shorty. I could’ve lived in this movie for much longer than its 90 minutes. Sure, the animators take advantage of some modern tricks to visualize Snoopy’s imagination with zippy action that errs on the side of too much swooping and flowing. But he still types on a typewriter, dreams of World War I, and teases the little yellow bird, Woodstock. And the kids still play and dream, fight and make up, have mock versions of adult foibles (complete with Psychiatric Help for a nickel) that are no less real for being felt by small beings, the weight of possibility and expectation hanging over carefree unstructured juvenile time.

What’s so continually wonderful about the movie is finding these pleasures surviving modern gloss, a big production in touch with its heartening smallness. No less than Umberto Eco, writing about the comic strip, praised its “continuous act of empathy, a participation in the inner warmth that pervades the events.” Peanuts, he wrote, “charms both sophisticated adults and children with equal intensity, as if each reader found there something for himself, and it is always the same thing, to be enjoyed in two different keys.” And to think a 3D CGI Hollywood remake could capture these qualities with such graceful melancholy. When poor, awkward, intensely sympathetic Charlie Brown is at last allowed a small victory, the bloom of self-confidence is more triumphant than any number of save-the-world epics. Here is a family film so sophisticated in its simplicity, so direct and immediate in its laughs and its sentiment, it could charm any age without leaving any open mind insulted.

Friday, November 6, 2015

Live and Let Bond: SPECTRE


For all their reliably repeated elements – tailored suits, tricky gadgets, glamorous women, outlandish villains, M, Q, and Moneypenny – the oft-rebooted James Bond movies are one of our culture’s most reliable barometers. (Or should I say they are reliable cultural dipsticks, a more fittingly utilitarian and phallic metaphor?) The series is awfully good, for better and worse, at reading the zeitgeist’s mood and reflecting our current storytelling obsessions back at us. That’s evident in Spectre, the fourth to feature Daniel Craig as 007. His decidedly post-9/11 entries have viewed geopolitical dangers with dread and a greater interest in personal demons, threats in the business of wounding a more human Bond more closely. This latest one pushes further into the postmodern blockbuster’s main interests: being grim and dark, obsessed with backstory, and paranoid about surveillance but ambivalent about its necessity. And yet director Sam Mendes, returning from the last, terrific entry, continues to find a way to make a film both derivatively modern and classically Bond. It’s a tough balance, but he mostly pulls it off.

From the opening shot – a long, unbroken one dancing through a crowded festival, into a hotel, up an elevator, out a window, over a ledge, and across some roofs – it’s clear Mendes knows great cinematography can be as good as any dazzling special effect. With Hoyte Van Hoytema behind the camera (he who is responsible for the austere beauty of films like Interstellar, Tinker Tailor Soldier Spy, and Let the Right One In), Mendes crafts a movie with not a single misjudged image. (Call it cinema du “One Perfect Shot.”) The movie globetrots with Bond as he follows a series of clues on the trail of a mysterious villainous organization. Each stop is appealingly photographed, exquisite in its rendering of bright snow, crackling desert expanses, warm Italian villas, and chilly grey London streets. Handsome, expertly constructed frames find silhouettes and reflections, smooth glass and flickering flames. The movie is as well put together and aesthetically pleasing as a luxury car, a perfectly fitted tux, or a supermodel in high-fashion attire.

The look is all well and good, but what’s happening in this artful design? Well, it’s more or less a typical Bond film, but with its recent tonal habit of sustained seriousness. The super-spy is suave and flirtatious. His boss (Ralph Fiennes), assistant (Naomie Harris), and gadget supplier (Ben Whishaw) are alternately impressed and exasperated by his antics. A slimy villain (Christoph Waltz) hides in the shadows, pulling strings on an elaborate megalomaniacal plan. The antagonist’s brutish henchman (Dave Bautista) is lurking around every other corner. And two beautiful women (Léa Seydoux and Monica Bellucci) are tough, hold valuable information, and want nothing to do with Bond until he proves just too irresistible to not make out with for a bit. The plot develops in a controlled, subdued manner, the better to hide the grinding formula, I suppose. When the action arrives, it’s tough and smashing, flipping helicopters, flinging cars, smashing planes, and exploding buildings. The best is a close quarters hand-to-hand fight aboard a train, echoes of From Russia with Love.

It’s built around a need to draw connections, not just to traditional Bond elements, but most obviously to Craig’s previous outings. The screenplay (credited to John Logan, Neal Purvis, Robert Wade, and Jez Butterworth) brings back a character from Quantum of Solace (Jesper Christensen’s Mr. White), references the events of Skyfall (Judi Dench briefly appears in a message from beyond the spoiler), and alludes to Casino Royale’s villains. This is supposed to make its conspiracy-minded plot more impactful because we can recognize threads from the last few Bond films. I like it in theory, but in practice it’s muddy and forced, full of loose ends and plot holes. Besides, it puts too much faith in Bond as a character instead of a construct. It’s one thing to groove on the franchise’s persona. It’s another thing entirely to care about James Bond the man, especially when there’s not a lot of evidence pointing to characterization worth caring about.

Craig’s Bond is best at projecting unflappable competence and wounded backstory while never dropping the strong mostly silent type act. The movie’s at its best when it sends him hurtling into wordless action – it’s unfailingly sharply staged and thrillingly paced – or poses him in attractive tableaus against striking scenery and painterly light and shadow. There’s not much depth here, which makes it hard to care when the movie pretends there is. The characters, though inhabited by great actors, are ultimately nothing more than sparsely developed types. And the political interests are strictly unserious despite the gravity with which it frets over the double-oh’s future in the face of a digital dragnet, amounting to nothing more than an argument for ditching cold computerized snooping in favor of artisanal spying. And yet, for all two-plus hours, it basically works. The look is impressive, and it slides along seductively enough on expert craftsmanship. As a delivery device for slick surfaces and fun setpieces, Mendes and crew give you your money’s worth.

Sunday, November 1, 2015

The Caves Have Eyes: BONE TOMAHAWK


What starts as a patient round-up-the-posse Western takes a sharp turn into gore in Bone Tomahawk, a sturdy genre effort that plays like discount John Ford slowly transforming into elevated Ruggero Deodato. It’s the meatiest Western since Ravenous, if you catch my drift. Novelist S. Craig Zahler makes a fun, solid directorial debut, dry pulp with droll dialogue, amused by its own straight-faced absurdity, taking an unblinking view of exaggerated pioneer struggles. (When questioned about trespassing, a man waves his gun. “We got permission.”) We start in a tiny frontier town with the darkly funny name of Bright Hope. There a small collection of standard Western types (a sheriff and his deputies, a bartender, a doctor, and so on) are confronted with a crisis. Native Americans have abducted three people. When townspeople gather to mount a rescue a local Native gravely informs them the arrows found at the crime scene aren’t of any tribe. They are from horrifying cave-dwelling troglodytes who feed on human flesh, too terrifying to even contemplate.

Setting up a tribe of monsters as the villain is a clever-enough way to skirt the whole slaughtering-Indians tradition of the genre, making its antagonists an unstoppable weird macabre force long-hidden in the darkest corners of their remote landscape. With a nurse (Lili Simmons), a deputy (Evan Jonigkeit), and a mysterious stranger (David Arquette) missing, and probably on the troglodytes’ menu, there’s not a moment to waste. The sheriff (Kurt Russell, with impressively elaborate old-timey facial hair) rustles up his troops – a dandy Indian hunter (Matthew Fox), a handyman with a broken leg (Patrick Wilson), and a well-meaning doddering older man (Richard Jenkins) – and rides for the mountain range ready to fight. Although the creeping danger the largely unseen tribe of dehumanized monsters here could’ve been plumbed for more metaphoric weight, it’s plenty dreadful as is.

It’s a simple story on a one-way path to a bloodbath. For most of the film, Zahler takes his time, following the men as they make their way across the prairies on a three-day journey by horse. The cast has great dusty chemistry, with enough fault lines of interpersonal conflict to convince us that they might be their own downfall before they even make their destination. It’s a good old-fashioned Western hangout, men on the trail building campfires, worrying about bandits, and on the watch for everything that could spell certain doom for their rescue mission. It’s meat-and-potatoes filmmaking, understated taciturn gristle with Benji Bakshi’s soft digital scope photography flickering by candlelight or blazing under midday sun. It’s reasonably convincing oater material, with horses and rifles and crackling muscular repartee between men who look good in hats and mustaches.

Russell is the standout, looking for all the world like he’s spent his entire life ruling over his little corner of America with forceful quiet confidence. The rest of the cast falls in with fine eccentric details. Zahler takes a sideways approach to characterization, finding a little community of pioneers who have clearly survived in large part only through luck. Most of them are none too quick-witted. It’s a pleasure to listen to the characters speak, in unpredictable folksy turns of phrase and wry surprise. One character eventually sighs, “This is why frontier life is so difficult. Not because of the Indians or the elements, but because of the idiots.” Zahler undercuts heroism by denying the standard strong silent types their easy victories. He creates a scenario in which any or all of the characters could very well be dead in the dirt by the end. It’s a great ooze of dread in what could’ve been more standard fare.

So much of the film’s success rests on the payoff. That’s not to say it's not reasonably entertaining to be on the trail with the posse, but that’s thin, derivative setup. It is in the final third that Bone Tomahawk grows so brutal, wicked, and surprising in its staggeringly violent vision I almost don’t want to spoil it. Still, if you hear the words “tribe of cannibal monster people” you can guess where it’s headed: pure tortuous horror presented in organ-splitting detail. It’s all the more startling for following a quietly and slowly developing gallop across the wilderness that gets more mileage out of its period detail and talented cast’s clever lines than its action. The result is a satisfying genre hybrid, two parts The Searchers, one part a Wild West Hills Have Eyes with howling grey humanoids, tusks giving them scary guttural yelps, jumping out eager to hack off bits of our cast. An ensemble of great scenery chewers finds itself in danger of getting chewed. It’s tough to stomach, but for those who can choke back the bile, it’s a darkly enjoyable experience.