Showing posts with label Damon Lindelof. Show all posts
Showing posts with label Damon Lindelof. Show all posts

Wednesday, March 18, 2020

Two for the Road: THE HUNT and BLOODSHOT

With movie theaters closed in the face of a global pandemic, we are about to have a radical transformation of moviegoing for the next few months (at least). Us frequent moviegoers will feel the brunt of it in our habits. Personally speaking, I haven’t gone more than a week without seeing something in a movie theater since George W. Bush was president. This will be quite an adjustment for us all, with only VOD titles and whatever the streaming services upload for our amusement passing for current cinema. Multiplex employees will hopefully continue to get paid by the big chains (deepest shame for those companies that don’t), and if you can buy a gift card or membership to a local independent or nonprofit theater now, that’d be a good investment in making sure they stay around. These are strange times, and they ask much of us. Movies are the least of our worries, but as an already weakened (through competing forms, corporate consolidation, eroding interest, and streaming malaise) aspect of our culture, it’s natural to wonder about their long term viability in the face of all this disruption.

I, for one, will find some small solace in the ability to finally catch up on the unwatched discs my collecting habit has piled up over the years. I’ve already dug into the stacks for some long runtimes I’ve been putting off. Sidney Lumet’s Prince of the City (1981) — a finely textured cop drama that accrues more than it unfolds — and Oliver Stone’s The Doors (1991) and Nixon (1995) — divergent and yet complementary fevered midcentury epics, and reason enough to think the name Robert Richardson is one of those talents basically synonymous with cinema — have been recent highlights. Nonetheless, whenever movie theaters open up again, it’ll feel so good to see that big screen light up with a new movie. It almost doesn’t matter what it is. Tears of joy will follow, no doubt. Still, I saw a few movies last week before everything fell apart to social distancing and self-quarantine and working the day job from home. Given the state of world affairs, and the entertainment business, I’ll probably be among the small number who can actually claim to have seen these movies in their original release. Small bragging rights, to be sure.

One was the cursed release of The Hunt, a controversial Blumhouse horror effort that got its initial release scuttled by political forces last September. You see, the premise is that rich liberals have kidnapped a handful of conspiratorial red state folks to hunt them for sport. Some conservatives, the sort who love to play dumb and aggrieved to whip up gullible audience’s anger, claimed the movie was against them, irresponsible, and a totally inappropriate concept. This leaves aside, of course, the fact that the trailers and advertising clearly set up a film in which the hunters were the obvious villains and the heroes the plucky underdogs being hunted. If anything, the voices calling for its removal — up to the highest, dumbest levels of politics — would like this movie, if only because they’d misunderstand it the other way. Not that it’d be entirely their fault. No, director Craig Zobel (of the superior upsetting Compliance) and co-writers Damon Lindelof and Nick Cuse (the showrunner and a writer on HBO’s brilliant, sociopolitically sharp Watchmen sequel) have made a movie so sloppily both-sides that it condemns ultimately only the discourse. It asks, aren’t we all angry these days? And never stops to interrogate why. Maybe the unactualized movie about the divide in this country being only superficially between right and left when it’s really between rich and poor that lingers unexamined behind this premise would’ve been better for being clearly stated. Instead we have heads blown off and limbs torn away — sometimes in jokey manners — for maximum splatter impact, and a fine lead performance from Betty Gilpin (Glow) as a Deep South wage slave who — surprise! — is an educated woman capable of taking on the big bad (Hilary Swank). There’s that sort of wishy-washy condescension all over the picture. Some of the action is passably done, but when your ostensible social commentary ends up only saying that people are too mean on Twitter — which, yes, but also, that’s a symptom of a larger problem, not the problem itself — then you need to go back for another rewrite. Instead of being actually provocative, it’s a shallow incitement, and as such, merely boring.

Better is Bloodshot, a dopey small-scale superhero movie of the kind you might’ve seen in the late 90s, maybe catching it between Spawn and Blade. It’s refreshingly throwback in its appeal in that way, proud of its few good visual tricks while mostly playing it safe as a modest mid-sized star vehicle for a man of rumbling stoic charisma. Based on a character from Valiant Comics (one of the competitors to the Big Two of Marvel and DC that arose in the peak comic book era three decades back), it follows a soldier (Vin Diesel) who is killed, then resurrected by a biotech startup. The head of the company (Guy Pearce), a doctor and inventor, is proud to move beyond artificial limbs into this new feat: tiny robotic nanites in the blood that gives his experimental patient nearly unlimited ability to regenerate tissue and bone in the event of injury. The poor muscle man awakes with memory of his death, and soon sets out to get revenge. It’s almost like this super solider idea is what the company had in mind all along (hmmm), as they do nothing to stop the newly alive solider from executing a plan that involves crashing head on into an armored car and walking straight into hundreds of rounds of gunfire from the private army protecting the bad guy (Toby Kebbel). That’s a fun sequence, shot under a red light and cloud of flour, with each digital squib on our hero a curlicue of instant robotic recovery, each blood cloud a swirl reentering and reconstituting him. Alas, as fun as it can be, the whole arc of the movie grows repetitive, as any reasonably alert viewer is miles ahead of the protagonist in figuring out the derivative plot twists, and the action sequences never quite figure out a way around the problem of a character that can’t be injured. Still, the filmmaking of the action is brisk and cut confusingly close, giving enough of a sense of energy and speed-ramped dazzle to approximate excitement. Director Dave Wilson is yet another alum of VFX house Blur, following Tim Miller (Deadpool) and Jeff Fowler (Sonic the Hedgehog) into a feature debut. (It’s the best of the three.) He crafts the central visual ideas well enough as the action becomes a swirl of nanite clouds and shrapnel amid powerful punches. And the character of Bloodshot himself benefits from the soulful stillness of Diesel. He’s unstoppable, but he’s not happy about it. There’s some unshakeable baseline appeal to his star persona in the terse, glum Riddick or Witch Hunter sci-fi mold. What we’re left with is a grindingly competent B-movie, totally forgettable and destined to be a passable time waster on cable or streaming. And yet, as the last theatrical experience I’ll have for a while, I’m fonder of it by the day.

Friday, May 22, 2015

Retro-Future City: TOMORROWLAND


Tomorrowland tells a science fiction story we don’t usually hear these days. It’s a story of hope, saying the future doesn’t have to be as bleak as we fear. After a couple decades worth of cultural output drumming the dystopian beat, not to mention the generally terrifying disasters worldwide, how wonderful it is to find a movie taking on the mission of encouragement. Director Brad Bird, who also co-wrote with Damon Lindelof and Jeff Jensen, looks towards an imagined world in which science and progress really can change the world for the better, if only we allow it to be shared. The filmmakers give us a shiny city on a hill, chrome and glowing with Art Deco spires and Space Age retro-futurism. Jet packs and flying cars, robots, teleportation and Jules Verne-inspired rockets fill the frame, as a great big beautiful tomorrow comes to life, beckoning us to shake off cynicism and join in the fun.

This is a vision of the future straight out of the 1964 New York World’s Fair, where, coincidentally enough, our story begins. A young boy (Thomas Robinson), visiting the fair with an optimistic invention in tow, follows a mysterious girl (Raffey Cassidy) through a secret doorway contraption to Tomorrowland, the futuristic city full of scientific wonder. Skipping forward to our time, we meet an irrepressibly sunny teenager (Britt Robertson) who remains excited by a potential for good in the world despite the her NASA engineer father (Tim McGraw) losing his job. After a great many (too many, perhaps) complications, she discovers a vintage pin. When touched, it shows her and only her a glimpse of Tomorrowland off in the distance, untouchable and irresistible. So begins the mystery powering the plot engine, as she tries to figure out what this city is and how to get there, a quest that leads her eventually a middle-aged man (George Clooney), who once was the boy who went there, and is now cagily reluctant to return.

The film trusts the very fact of mystery to pull us along, keeping characterization thin and the obfuscation thick. Late in the game, the truth about the city is revealed and the full extent of the stakes is known. The way there is a series of thick tangles of exposition punctuated with whiz-bang special effects sequences as the teen learns of secret societies, killer robots, laser guns, quantum particles, and ultimately the answers she and we desire about Tomorrowland. Bird and crew take great pleasure in concocting complicated backstory and appealing design, then hiding it, parceling it out in frustrating and tantalizing doses between cliffhangers and info dumps. There’s a cheery sincerity to this clunking structure, recalling early sci-fi stories in which an ordinary person discovers extraordinary secrets in episodic dreamlike fashion with great wonderment. It plays like an updated serial, with bigger effects, but the same potentially hokey spirit.

Although the cluttered exposition bogs things down, Bird comes to life when staging his exciting flights of sci-fi with an animator’s flair for visual timing. Would you expect any less from the director of The Iron Giant, The Incredibles, Ratatouille, and Mission: Impossible – Ghost Protocol? Tomorrowland isn’t as fluid an experience. Though the actors mostly sell the sloppy connective tissue, it could've used more showing, less telling, and telling, and telling. But then a toy store is suddenly the stage for a martial arts battle, or a farmhouse bursts forth with high-tech booby traps. And I won’t even begin to spoil what happens to a famous European landmark, but it’s like something out of an eye-catching old pulp magazine cover. It’s a film full of images of wide-eyed speculative goofiness, and completely committed to meeting them on that level. The film’s design is charming, and photographed in cheerfully luminous ways. Who cares if the characters are vaguely defined and the world’s a jumble? Look at this thing go!

Bird approaches the concept with evident delight in conjuring, with cinematographer Claudio Miranda, these bright images and gleaming theme park (it is named for a section in Disney parks, after all) spectacle. But there’s also a sincerity of purpose and earnestness of tone as it moralizes about the power in the stories we tell ourselves about our future. It asks us not to accept dystopia as our only option, but to realize it’s never too late to change the world for the better. It may be given a cornball hard sell here, with a big speech at the end laying it on thick. But, boy, is it an honest sentiment, too. What we learn about Tomorrowland eventually sets a selfish figure intent on keeping progress to himself against those who’d rather open the possibilities to anyone willing to pitch in. Our heroes discover that even a perfect, gleaming city can’t survive without those willing to work at make things better for everyone.

It’s ultimately another film with world-ending stakes, but Robertson and Clooney, two utterly charming performers who work well together and steer the film lightly, embody a more humanist ideal. What good is a secret world for special smarties if you can’t invite people in? Why accept a bad outcome for humanity when you can work to change it? The message  and the worldbuilding – gets muddled in the telling, but Tomorrowland asks us to reach for the best of humanity instead of tolerating the worst. If our imagination dies, so do we. Accepting dystopia is easy and cynical. Making utopia requires talent, cooperation, creative thinking, and hope. We’re in this together, so we might as well imagine ourselves a nice, fun, shiny future where anything is possible. In its own imperfect, heartfelt way, Tomorrowland wants us leaving the theater thinking a little brighter.

Saturday, June 22, 2013

Dawn of the Zed: WORLD WAR Z


Hollywood’s latest rehearsal of total worldwide destruction is World War Z, a globetrotting zombie film that approaches the zombie problem as a plague to be contained and cured. It has more in common with the techno-thriller novels (turned films, usually) of Michael Crichton – Jurassic Park, The Andromeda Strain – than the gross-out shock satire horror films of George Romero – Night of the Living Dead, Dawn of the Dead. In the detail-oriented, goal-driven throughline, we follow a representative of the United Nations played by Brad Pitt travelling through countries ravaged by zombie attacks hot on the trail of Patient Zero and, hopefully, a way towards understanding the outbreaks in order to stop them. The film is grimly satisfying, hopping from one nice suspense sequence to the next, treating the destruction soberly and the stakes with a sad weight.

It works because of the humane star power of Pitt. He’s playing a role that Robert Redford or Warren Beatty would have played if it was made in the 1970s with, say, Alan J. Pakula or Sydney Pollack behind the camera. Pitt’s aged into a still, strong, warm everyman persona very well. In this film he’s a man defined by his profession, a humanitarian, and his family, a wife (Mireille Enos) and two daughters (Sterling Jerins and Abigail Hargrove). His crisis-activated goals dovetail easily. He wants to keep his family safe and stop the developing worldwide calamity as best he can. That’s easier said than done, which gives us more than enough reason to root him on as he reluctantly leaves his family in the care of a refuge ship and flies around the world in a military plane, stopping in various countries, trying to trace the outbreak back to its source. At each stop, zombie attacks are inevitable. He meets character actors (like David Morse, Peter Capaldi, and Fana Mokoena) with helpful information (or not) to impart and traces the mystery as far as he can. Then zombies swarm into the picture in moments built out of small jolts and massive setpieces, and we’re off to the next stop.

Loosely based on a novel by Max Brooks, the film’s troubled production caused it to take on screenwriters like a sinking ship takes on water. The end result gives story credit to such heavy-hitters as Matthew Michael Carnahan (The Kingdom), Drew Goddard (Cloverfield), Damon Lindelof (Lost), and J. Michael Straczynski (Babylon 5). That makes it hard to say who I should credit with coming up with tremendously effective sequences like the opening in downtown Philadelphia in which a traffic jam erupts in violence, or the late-night rainstorm attack on a darkened runway, or the scene in which a tidal wave of zombies scramble like ants against a protective wall meant to keep them out. Director Marc Forster, used to helming prestige dramas (Finding Neverland), likable mainstream oddities (Stranger Than Fiction), and widely disliked Bond films (Quantum of Solace), along with editors Roger Barton and Matt Chesse, have somehow created a film that’s slick and propulsive all the same. Some combination of rewrites, reedits, and reshoots has left the film shiny and slick, with little evidence of behind the scenes squabbles.

Creepy and overflowing with horrifying imagery both on-screen and, more often, implied, World War Z has such an overwhelming approach to its devastation that it’s wise to keep it small on a scene to scene basis. We get the impression that calamities are occurring without needing endless shots of total disaster to understand. (Though there is one of those big disaster-movie control room maps that light up the biggest problem areas in red. I always like picking out my area of the country on those things just to make sure I’d be caught up in any given mess.) As we dash around the world following the main mission, I appreciated the matter-of-fact global respect on display here as characters from different countries and backgrounds get to be real people instead of stereotypes. Also appreciated is the way in which the filmmakers understood and valued the effect of the large-scale havoc they conjure. It’s not cheapened into a tunnel vision hero’s tale with collateral damage brushed aside as long as the wife and kids are fine in the end. The burden of stopping this plague weighs heavy on Pitt’s shoulders.

And this is no usual zombie plague of shuffling undead. The zombie effects are modern and twitchy, the once-human creatures swarming like deadly insects and chattering their dead jaws with bone-snapping sound effects. This makes for a primal, animalistic dread in their heavily-CG pack behavior, but it’s never mined for the kind of body-horror, living-dead drama so successfully vivid in Romero’s films or Danny Boyle’s 28 Days Later and its sequel. Here the zombie virus is nothing more than an existential threat. It could be anything, even the flu of Soderbergh’s Contagion or the aliens of Spielberg’s War of the Worlds. In fact, WWZ often plays like a clever cross of those two better films. But it’s also a competent success all on its own, a kind of gripping summer blockbuster that kicks up a great deal of mood and suspense in moments intense and frightening, before fizzling out slightly into the end credits. The effect doesn’t linger, but it’s strong and engaging enough while it lasts.

Friday, May 17, 2013

Top Warp Speed: STAR TREK INTO DARKNESS

Undoubtedly the most breathless of all Star Trek pictures, Star Trek Into Darkness is a nonstop barrage of spectacle, movement, and noise. It’s manipulative, relentless and a fun time at the movies. It gets the job done. With 2009’s Star Trek, director J.J. Abrams got a great deal of entertainment value out of dropping a wormhole into Trek continuity, scattering the familiar pieces every which way and providing a shock of delight as the pieces snapped back into place. It’s about as clever as a combination sequel, prequel, reboot, and remake of a nearly 50-year-old franchise could be. While Into Darkness can’t have the same pleasurable jolts of fresh perspective, what it lacks in discovery it makes up for in chemistry. The cast crackles through energetic banter and terse exposition as they’re forever running up and down the gleaming corridors of the starship Enterprise, desperate to solve the latest crisis in which they’ve found themselves.

With a plot that’s in some ways an extended riff on a classic bit of Trek – to even say whether it’s a movie or a TV episode would probably be enough for Trekkers to spring the film’s secrets sight unseen – the screenplay by longtime Abrams collaborators Roberto Orci, Alex Kurtzman, and Damon Lindelof is packed with dramatic incidents and fan-friendly winking. It’s an expertly calibrated event picture that hurtles from one bit of action or humor into the next without any room to slow down. We start urgently in the middle of a high-energy action sequence with Captain Kirk (Chris Pine) and Dr. McCoy (Karl Urban) fleeing an angry alien tribe while Spock (Zachary Quinto) proceeds logically into a volcano to shut it down and save this foreign world. As the sequence plays out, all of the returning cast – Zoe Saldana’s Uhura, Simon Pegg’s Scotty, John Cho’s Sulu, and Anton Yelchin’s Chekov – get their little moments to shine. It’s like stumbling into the last few exciting minutes at the end of an episode and then sticking around for the next couple in the marathon. There’s recognizability and comfortability the cast has in the roles and with each other that provides an instant anchor and funny rapport amidst the chaos around them.

Chaos quickly comes in the form of a terrorist attack on Earth that blows up a Starfleet base in London. The man responsible is John Harrison (Benedict Cumberbatch), one of their own who clearly has his secret motives for turning against them. The scheming scenes leading up to and including these surprise attacks have a scary edge. As the film progresses and Cumberbatch gets to put his sonorous voice into full intimidating villainy, the relationships his character develops take a few interesting twists and turns. Meanwhile, back at Starfleet, the good admiral (Bruce Greenwood) and crusty admiral (Peter Weller) agree to let Kirk take the Enterprise after the attacker in a rare show of force from this research and peacekeeping group that finds a new science officer (Alice Eve) escorting top secret missiles on board. They’re not out boldly going where no man has gone before. They’re on a manhunt.

This streamlined feature slams through its sequences of energetic intensity with sensational special effects and top-notch sound design expected from a Hollywood blockbuster in this budget range. Abrams, not particularly invested in the more cerebral, allegorical aspects of Trek lore, sees fit to deliver a slam-bang spectacle with phaser battles, whooshing warp drives, and brusque threats around every corner. This leaves plenty of time for the film’s politics to be a little muddled, if benign, with the exception of a weirdly misjudged bit of disaster overkill in the final stretch. It’s one thing for a movie like this to destroy a chunk of a metropolis, sending skyscrapers crumbling to the ground. It’s another thing entirely to do so almost off-handedly, skip the aftermath, and then put a strange title card in the end credits proclaiming tribute to post-9/11 workers. (Seriously, what’s going on there?) It’s a film that summons up War on Terror paranoia (potential drone strikes, brief pointed debates about killing terrorists without trial) and twisty conspiracy theories, but uses it only as set dressing for a plot that’s all present tense forward movement. Gone is the Cold War-era utopian optimism of Roddenberry’s original concept. This time it’s all about fear, dread, and explosions.

But it’s amazing how far momentum alone can take you. Abrams has made a film that’s a crackling roller coaster that’s all dips, dives, drops, and top-speed loops with an excellent, blaring score from the ever-reliable Michael Giacchino. The intensity never slows, even when the movie self-consciously incorporates a debate with itself about what kind of mission this Trek is following. “This is clearly a military operation,” Scotty disappointedly tells Kirk. “Is that what we are now? I thought we were explorers.” The fact of the matter is that Trek on TV had room to be as eggheaded as it wanted (at best, thrilling so), whereas the movies have always largely been about elaborate revenge schemes and potentially world-ending super-calamities. This just happens to be a particularly single-minded action adventure that’s constantly chasing the next thrill. And that works.

It works not just because Abrams and crew are skilled technicians, but because of the people on screen as well, with characters filled wonderfully by the talented cast working from borrowed cultural awareness without much original characterization in this particular script. (There’s an assumption, rightly or wrongly, that the audience will know who these characters are and what they mean to each other, so that all emotional development can be left to shorthand.) These characters have lived long and prospered in the cultural imagination for a good reason. The core of the film is the crew, the group of professionals thrown together by duty, bound together by the friendships that developed. Even at their prickliest, when Kirk and Spock speak sharply to each other, engaging in their expected debate between reason and emotion, there’s a core of respect and love that’s a comfort and a constant, even when everything is constantly blowing up around them.

Saturday, June 9, 2012

Alien Origins: PROMETHEUS

Prequels are tricky things. Give the audience exactly what they think they want and they might be superficially satisfied at first, but your film is ultimately a trifle that explains away the original film’s mystery. Throw the audience a curveball and they’ll be frustrated and discontent. The trick is finding the right balance, which is precisely what director Ridley Scott and screenwriters Damon Lindelof and Jon Spaiths have set out to do with Prometheus, a film set some years before the events of Scott’s 1979 film Alien, that classic of science fiction horror. What Scott and his writers do here is not describe the backstory of Alien, showing what created the distress signal that led a space freighter and its crew to certain doom from extraterrestrial infestation, but to layer on extra mysteries. This is an engrossing production that operates from a similar stylistic point of view – stately and patient pacing and carefully detailed design – but, aside from a shared fictional universe and a plot that loosely sets the stage for the franchise that follows its events, Prometheus is very much a work that creates an identity of its own.

Part of what made Alien so great was the way it was about characters who had a job to do and set out doing it. They just happened to be interrupted in a spectacularly frightening and entertaining way. Similarly, Prometheus follows a crew of professionals aboard a spaceship (also called Prometheus). They’re off to sort out the mysteries of the universe. It’s a routine exploration, or so the crew assumes. In the group of seventeen are scientists, doctors, pilots, and security. We come to know some of them as the spacecraft arrives at its destination and the hibernation chambers open up. There’s an all-business, sharp-tongued company leader (Charlize Theron), a grizzled captain (Idris Elba), and an ensemble of mostly likable researchers and technicians (character actors Sean Haris, Rafe Spall, Emun Elliott, Benedict Wong, and Kate Dickie). Watching over them as they slept, ensuring nothing went wrong with the ship, was the android, David (Michael Fassbender), who moves with stiff precision and speaks in a way that’s not quite flat. During the trip, he was taught information pertinent to the expedition. Now, he’s eager to help. He’s programmed that way.

Leading this team, at least on the scientific front, is a couple of archaeologists (Noomi Rapace and Logan Marshall-Green), partners scientifically and romantically. They’re the ones with the theories that have convinced trillionaire Peter Weyland (Guy Pearce) to fund this exploration into deep space based on a theory that involves a lot of research a big leap of faith. All around the world they have found hieroglyphics from many cultures depicting giants pointing towards a planetary grouping in the sky. These researchers have somehow extrapolated a map through the universe that they’re sure will lead them to the origins of the human race. They think they’ll find the “engineers” of humanity, but that’s just one possible outcome. When the crew is informed of their true mission, they’re skeptical, but get down to business. The movie proceeds as a terrific rush of jargon, a jumble of pseudo-scientific, quasi-spiritual, pop-philosophical inquiries as the explorers land on the planet and find a structure that is most definitely not naturally occurring. It’s filled with cavernous, craggy halls and echoing chambers filled with massive carvings, oozing containers, dusty control panels and, most frightening of all, large alien corpses.

The film follows the exploration as it slowly, inevitably, falls to pieces through human error, hidden agendas, clashing personalities, and, of course, the mysterious things lurking in the shadows. It doesn’t all make sense by the end; push a little against the plotting and it starts to unravel around loose ends. But the characters are so convincingly acted and with personalities so clearly drawn that I didn’t interrogate their decisions in the moment. I was eager to see what they would discover and how they would react to shifting conditions and information and grew worried for them as new dangers arose. While the film was rolling, it caught me up in a spell of masterful filmmaking. I found it gripping, creepy, and mostly fascinating. This is an intense movie with a slow, inescapable crescendo of suspense played meticulously, soberly and earnestly.

That’s the approach that Ridley Scott has brought to so much of his work as director and a big reason why the quality of his output is so spotty. For every Alien or Black Hawk Down there’s a G.I. Jane or A Good Year. With Prometheus, though, he’s back working in the genre for which he’s most beloved and which he hasn’t been seen since 1982’s Blade Runner. Sci-fi is a genre suited for his detailed approach of complex visuals and serious-minded skimming across the surface of deep topics. (This film’s thematically complicated, or maybe just muddled.) It’s a film about the origins of the universe, but is really only interested in that topic insofar as it provides the opportunity to show off incredible imagination, riffing off the iconography of Alien to find its own great images.

This is an attractively photographed film, a powerful feat of visuals. It’s without a doubt one of the best looking blockbusters in recent memory. It feels out-of-time in style and approach in the best possible way, a cold melancholic 70’s sci-fi mood (a bit of Silent Running, perhaps, or, further back, 2001: A Space Odyssey) in a story told with modern tools. The cinematography from Dariusz Wolski is lush and gorgeous, with impressive 3D depth and a steady sense of space and scale, drinking in the wholly convincing effects work from a small army of artists and Arthur Max’s intricately detailed production design. These images are allowed time to resonate, to be absorbed into the larger texture of the piece in a satisfying way. (See it on the biggest screen you can find!) It’s so dissimilar in approach to the shaky-cam chaos cinema technique so popular over the past several years, even among Scott’s own films, that to see such restraint, such lovingly displayed visual skill, is some kind of marvel.

That’s why, as much as I retroactively doubt my response to the film as I sit here poking through some of its flimsy plotting and unexplained character motivations, especially in the last twenty minutes or so when the aftermath of a virtuoso sequence of body horror goes curiously unacknowledged for a while, I can’t shake the feeling that the movie had a powerful contemplative undertow. The robot man, so scarily, perfectly inhabited by Fassbender, is a created being fully aware of that status, observing humans who are embarking on what is perhaps a futile and, in this case, self-destructive, search for their own creators. There’s a powerful exploration of creation myths stirring half-formed under the gripping style and enthralling pace of Prometheus.

The wordless opening sequence, striking, beautiful, horrifying, could be taken as metaphor or dream or literal truth. The camera soars over a seemingly untouched wilderness until it finds a pale pure-white human-like being standing over a waterfall. This humanoid slowly begins to tear apart at the molecular level and topples over into the water, drifting away as a black mist dissolving into the water. Only then do we jump ahead into the film proper. So, real or imagined within the world of the film, what’s going on here? Is this a creation story? It seems to fit the expedition’s thesis. This immediately arresting curtain raiser announces the film as one that’s out to slip around audience expectations. By the end, though, it’s sure to please those out looking for xenomorphic clues, while still becoming something all its own. It’s a non-prequel prequel that uses a franchise’s groundwork without using it as a crutch, and sets off to explore its own massive ambitions. It doesn’t quite realize them to the extent that perhaps it should. (I might change my mind upon a second viewing, which will happen very soon.) But there’s no use denying how stunning, absorbing, and effective a piece of filmmaking it is.