Saturday, May 23, 2026

Cowboy and Alien: THE MANDALORIAN AND GROGU

Star Wars has always been a pulp genre melting pot. You know the litany of influences: westerns, samurai adventures, medieval fantasies, small-town drag races, WWII dogfights, creature features, space opera action serials. In the unique stirring of George Lucas’ mind, the whole production becomes a sui generis construction, a blend of his interests that’s uniquely personal for something so outsized. It’s also been a central pillar of our last several decades of pop culture production. Every science fiction fantasy blockbuster is downstream of its innovations, and the trouble with non-Lucas attempts to extend his world is getting the mix wrong. You shouldn’t make a Star Wars movie out of copying Star Wars; you should go back to the source code. What made for fun with The Mandalorian, the first live-action Star Wars television show, when it debuted on Disney+ seven years ago, was its success in making cinematic images roughly congruent with the movie series, while bottling it up in the roving bounty hunter episodic structure of so many TV westerns of yore. It had a setup to run for years. But given the sluggish pace of modern TV production we’ve only had two more seasons and a handful of vaguely connected parallel series since. We’ve also had a franchise increasingly incapable of getting a movie out of pre-production. So it is that Disney decided to get a Star Wars-shaped thing in theaters for this Memorial Day. Getting a supersized episode of the show off the ground seemed the quickest way to do so. 

Show-runner Jon Favreau helms it himself. It’s not exactly a fourth season of the show. Instead, it’s a two-hour tide-me-over. It looks like an episode of the show, although that says a lot about how TV has gotten glossier and movies have gotten flatter. Nothing much of consequence happens, but we do get to hang out with the eponymous Mandalorian bounty hunter and his tiny green Force-sensitive "Baby Yoda" ward Grogu. They’ve become iconic for a reason, with clean silhouettes and archetypal simplicity. When they first step into frame in an elaborate opening action sequence, there’s a pop of excitement. Just like in the show, they’re off on a mission that branches into side quests then weaves back into the original goal. Every twenty to thirty minutes the minor objective and setting changes while building to one overarching major objective for a climax. We fly to a snow planet to a beach planet to a swamp planet to a city planet and back again. Some locations are neatly imagined with fun whimsical details like a trip to a new location: space Chicago crawling with gangsters and fixed fights. Other locales, like goopy underground tunnels in a Hutt den, are blurry brownish-green eyesores. Favreau, a veteran of this sort of thing through Iron Man and Zathura and Cowboys & Aliens, gives the movie a bland professionalism that dutifully pushes fans' buttons. It’s very familiar and largely unsurprising, cramped and small, but manages some diverting appeal from time to time. 

For long-term fans of the whole franchise, it’s recognizably similar to the small-scale stories tossed off as comic book one-shots or short stories in anthologies during the 1990s Expanded Universe of multimedia spin-offs. Realizing that helps tamp down expectations and allows the movie its best chance of working for you. It’s a light, inessential doodling in the margins of the main storylines. Stormtroopers get shot. We meet lots of little aliens with funny voices. Sigourney Weaver appears for a few moments, barely longer than she’s in the trailer. A couple minor characters from a different show get killed off. X-wings swoop in at the last second. It has all the noises and lights you’d expect from the franchise. Ludwig Göransson’s score bangs and wails with suitable techno-spaghetti western flair. Mando looks cool as takes down waves of bad guys. Grogu’s puppeteered for maximum affecting cuteness and growing power. And yet for this we go to the theater? It can’t help but feel like a diminishment of the franchise from a mythic cycle to just another thing to see. When shows like the literate, political Andor and the vibrant, kinetic Maul: Shadow Lord have kept the series’ vitality alive through streaming, it’s a shame going back to the movies for this universe feels so inconsequential and small.

Sunday, May 10, 2026

Pop Goes Her Heart:
BILLIE EILISH: HIT ME HARD AND SOFT (LIVE IN 3D) and MOTHER MARY

James Cameron approaches a Billie Eilish concert like he does deep sea creatures or the Titanic wreckage. He’s gone to see it and wants to tell us: huh, would you look at that? The cinematographic curiosity ends at the level of procuring the footage. His documentaries—Aliens of the Deep, Ghosts of the Abyss, and now this—are chronicles of interesting sights presented with cutting edge technology. In the case of Billie Eilish: Hit Me Hard and Soft: The Tour (Live in 3D), it’s a pretty standard concert movie in form. We see her perform songs largely uncut, with lights and lasers and pyrotechnics and, of course, her own charismatic performance in the center of the dazzle. These are intercut with lots of obtrusive closeups of weeping fans, and sequences that cut away to behind-the-scenes moments that are interesting only as far as a skimming the surface of the rigamarole of modern stardom can be. Eilish is undeniably a great stage presence and her music is largely catchy and earnestly felt, whether upbeat dance bangers or slow-tempo confessional ballads. What Cameron does in the film’s best moments is set up his tech and let it capture her in action. He shot in the high frame rate 3D he’s been developing with his Avatar movies. Here that format’s hyper-detailed deep focus and lack of motion blur somehow looks natural. Concert movies are perhaps its ideal use case. Paired with booming sound the crystalline images take on a real immediacy. It captures every sweep of the light show and climaxes with a dazzling dimensional clarity to the typical end-of-concert confetti blizzard.

If the movie fails to cohere much as a movie per se—the interviews are too shallow, the behind-the-scenes too sparing, the focus a little too scattered, the performances a little too chopped up—it’s still quite a tech demo, and a decent look at a star in this particular moment of her career. For a more in-depth view of her story and personality along with musical performances, there’s R.J. Cutler’s documentary Billie Eilish: The World’s a Little Blurry. For a more straightforward concert movie, there’s Robert Rodriguez’s Happier Than Ever. (Now having worked with both Cameron and Rodriguez, one wonders if she’d like to make Alita: Battle Angel 2 happen.) This particular movie simply shows why she’s one of our most appealing pop stars. She has great songs sung well, and great stage swagger, comfortable in her typical Kevin Smith-style jersey and shorts. And the movie’s at least a little bit about the parasocial dynamic of modern music fans. It looks at the tearful fans who talk about her with unrestrained awe—pure and earnest. One boy says she’s better than therapy. At the end a girl is crying as the camera pushes in on her. From off screen we hear Cameron’s chipper question: “How’d you like the show?” Duh. 

A scarier look at modern pop stardom is in the spooky, folkloric Mother Mary. Writer-director David Lowery takes his penchant for making movies that feel like eerie campfire stories and turns it on a diva in crisis. She’s Mother Mary, played by Anne Hathaway in a startlingly complicated portrayal that’s both imperious showbiz razzle-dazzle surface and deeply wounded vulnerability churning beneath. In need of a new dress right away, she attempts to reconcile with an old friend (Michaela Coel) who used to be her chief designer and visual collaborator before some unspoken falling out, or maybe betrayal. But it turns out the wound in their friendship has come to haunt them both in the intervening years. The movie proceeds as a two-hander between the women as they talk it out in a cold, dim, drafty barn, spending their time alternately needling and needing each other. Their conversation, bleeding inevitably toward magical realism, is interrupted for elaborate concert flashback sequences that exist with blinding spotlight on Mother Mary in impressive regal headdress and sequined bodysuits, surrounded by impressive implication of screaming fans in the dark, illuminated by flashing lights. 

The whole production is a cohesive design. The songs are euphoric modern pop at its best. These could be Swift or Gaga or Eilish. They’re catchy and pulse-pounding and match the darkness in her character. Written by producer Jack Antonoff, responsible as anyone for the sound of the last decade, and Charli XCX, whose party-girl brattiness is also a key tone for hit modern music, the songs’ verisimilitude goes a long way toward selling the movie’s gnarled low-key fantasy. But they wouldn’t work so well if not for Hathaway’s performance. She’s credible as a pop star toggling between performative persona and raw interpersonal nerve. And this performance bounces so perfectly off of Coel’s steely wounded pride and confident control. Together their shared haunting winds its way to inevitable surrealist metaphors that threaten to overwhelm the simplicity with literalness cloaked as ambiguity (and vice versa). But this is a Lowery film through and through. He makes Hollywood pictures shaped like art house films (The Green Knight, A Ghost Story, Ain’t Them Bodies Saints), compelling hooks populated with movie stars told with a slow-drip mood. And he makes art house films inside Hollywood pictures (Pete’s Dragon, The Old Man and the Gun, Peter Pan & Wendy), broadly appealing movie star movies with a sadder, slower mode inside. Mary is more the former. It’s a talky, haunted, elliptical movie about the psychosis of stardom. 

Friday, May 8, 2026

Playing Games: THE SUPER MARIO GALAXY MOVIE and MORTAL KOMBAT II

Video game fans in general seem quite appreciative of the latest wave of video game movies. They’re slavishly devoted to their inspirations’ iconography and gameplay, and seem to have built their stories out of the same dynamics that take you level to level with the barest connective tissue between sequences. That’s certainly the case with Illumination’s The Super Mario Galaxy Movie which, unlike the Sonic’s attempts to build actual movies out of the run-fast simplicity of the side-scrolling games, is content to build out settings and characters first and foremost. It returns us to the Mushroom Kingdom where Princess Peach and Toad go off to search outer space for the missing Princess Rosalia. In their absence, Mario and Luigi are supposed to take care of the castle. Wouldn’t you know it? That’s when Bowser Jr attacks and knocks them into a cosmic journey of their own. The movie was clearly worked out backwards from which places and peoples from the Nintendo world the filmmakers wanted to highlight. Here’s a spaceport. Here’s a casino shaped like a cube in which every side has its own gravity. (That one’s kinda neat.) Here’s a giant bee. Here’s a hellish amusement park. There’s no rhyme nor reason to the stops on the journey, and rather than building characters arcs or dramatic tension or adventurous momentum, it accumulates a sense of just one thing after another. It even weirdly skimps on the first film’s most popular element — Jack Black’s Bowser. He gets an undernourished plot and the only time he’s even close to singing a song to follow up his absurdly popular “Peaches,” the movie cuts him off for a joke. Still, the movie is quickly paced and easy to look at. It has the rounded edges and pleasant colors and Pavlovian sound effects that’ll flatter fans of all ilks. 

A far more unpleasant experience is Mortal Kombat II, which once again saves for the very end everyone’s favorite part of the game—the theme song. The journey there is bone-headedly simple. The Mortal Kombat tournament starts up again. Several challengers have to outlast a guy with a big hammer. None do. Until one does. For fans of the classic arcade fighting game that might be enough to see the character strut out in live action again. But for a franchise that’s indebted to both cheap-o Hollywood fantasy filmmaking and vintage Hong Kong fighting pictures, this entry is woefully under imagined. Despite adding Karl Urban to play fan favorite Cage, the characters in this sequel to a reboot might as well be a flat pile of pixels. The choreography feels perfunctory and repetitive. The escalations and resolutions of the fights feel arbitrary. And every sequence appears to have been shot on a tiny set in which almost everything on the frame, including parts of the actors, is some sort of digital effect. It’s so flat and claustrophobic that even the typical ponderous exposition about the fate of the world feels small. It makes one yearn for the comparatively classical cornball charms of the original Paul W.S. Anderson adaptation from the 90s, the only one of these movies close to good. Sure, that one was cheaply made and narratively simplistic, too. But at least its effects and action had energy and atmosphere. (And it put the theme song first, starting things on literally the right note.) This one’s just endless bland repetition.

Tuesday, April 28, 2026

Who's Bad: MICHAEL

Basically no one involved in Michael wanted to make an honest story of Michael Jackson’s life. That’s not unusual for a biopic officially approved by a cautious estate. (It happened to Bob Marley and Freddie Mercury recently.) But the details of Jackson’s life are so darkly troubled that not even the emptiest hagiography turning a deliberate blind eye to the worst of his eccentricities and criminality can fully escape the gravitational pull of the freak show tragedy of his tabloid final decades. We simply know the story too well. And anyone paying attention knows its contradictions and complications are far more fascinating than an easy greatest hits skim can do justice. Here’s a movie that tells the story of a talented little boy whose abusive father makes into a song-and-dance star as part of a sibling band. As a young adult he goes solo and becomes a superstar while awkwardly, eventually, extricating his own ambition from his family ties. Along the way he makes some of the catchiest, grooviest, and most successful, pop music of the 20th century. That’s all undeniably true. But here’s also a movie with Peter Pan fantasies, predatory adults, a backyard zoo, plastic surgery, pain medication, and a pet chimpanzee. It has a scene where the emotionally stunted Jackson makes his security guard take him to a toy store and, while waiting in line, is interrupted by a starstruck mother who makes her reluctant young son get an autograph. And this is the version that isn’t going to get into his psychological problems or abuse allegations? It’s like someone left in all the signifiers while leaving out what they signified. It’s a glossy, up-tempo celebration ominously pointing at the tragedy that’s on the cutting room floor. 

Director Antoine Fuqua directs a capable, anonymous production that’s supposed to be nonstop music and recreations of iconic moments from concerts and music videos. That’s all faithfully recreated here. Jackson is played by his nephew Jaafar, who has the look and the moves with an eerie impression of the fluttery high speaking voice and belting singing tone. The supporting cast, from the rest of the Jackson 5 to Motown’s Berry Gordy and beyond, are completely anonymous. (You can’t even tell the brothers apart, while Colman Domingo’s father figure is a vivid, cartoonish, presence.) There’s little attempt to make Jackson himself a character; he’s just a fragile boy pushed along by the march of time. Forget about interrogating a scene like when he, a grown man, grumbles that his adult siblings would rather go have sex with their girlfriends than stay home and play Twister with him. He’s just too pure. (Sure.) The movie is entirely and naively shallow surface. It has the notes. It has the rhythm. It has the dances. It has the costumes. But all those are so empty that they can’t stop the oddities and ugly implications from fighting their way up from beneath the glossy surface. We can’t forget who we’re watching, and where it’s all headed, even as the movie is convinced it isn’t telling that story. It ends on a high note—Jackson in 1988 freed at last from his father’s grasp, on a solo tour singing a big hit—and this text: “His Story Continues.” Given where it’s headed, that feels like a threat. 

Sunday, April 12, 2026

Romancing Atone: YOU, ME & TUSCANY and THE DRAMA

If I started listing everything that annoyed me about Kat Coiro’s You, Me & Tuscany it’d start sounding like my reaction was more negative than it was. It’s a big, bright, broad romantic comedy and grooves along pleasantly. It has a cute leading lady (Halle Bailey) playing an aspiring chef who cashes out her meager savings to visit Tuscany. Once there she crashes in a vacant villa and is promptly mistaken for the owner’s fiancé. She decides to go with it because the big stereotypical Italian family are so welcoming and lovely—and travel into each scene en masse like the family in the Big Fat Greek Wedding movies. (No wonder Nia Vardalos cameos in the first scene). As she learns to love life under the Tuscan sun, our heroine’s quickly attracted to a handsome vineyard owner (Regé-Jean Page) who feels a connection with her but doesn’t pursue it, thinking she’s engaged and all. Quite a conundrum. But it’ll work itself out more or less how you’d expect. There’s something to be said for the comforting rhythms of formula storytelling. It almost carries the movie over low-res establishing shots, clunky ADR exposition, flat chemistry from the leads, and a supporting friend character who exists almost exclusively to repeat plot points over FaceTime. Funnily enough for a movie about a wannabe chef, it just adds to a feeling that the whole thing is just a little undercooked, under-spiced, and on too low a boil. It’s the kind of middling dish that gets the job done, but doesn’t truly satisfy. But how often do we get rom-coms that rise to even that level these days, especially in a theater? 

Kristoffer Borgli’s The Drama is also technically a romantic comedy, insofar as it is about romance and has a consistently percolating sense of humor bubbling over into hugely funny moments. But to call it a rom-com would lead potential viewers astray. For all its surface gloss and handsome New York apartments, this is a spiky, prickly movie about a relationship on the brink of marriage and the precipice of disaster. It’s the week of the wedding and the happy couple are given a trust exercise. Name the worst thing you’ve ever done. Big mistake. Robert Pattinson’s flustered Brit — he’s giving 90’s Hugh Grant — becomes slightly, slowly, then all at once undone by the admission of his fiancé (Zendaya). I shan’t spoil her answer, but it’s worth mentioning the movie’s tricky tone and prankish social satire comes out of the sheer liability of the leads and the jolt of electric discourse that their confessions inspire. The movie smirks as it watches others with comparable, or worse, behaviors get sanctimonious, and as it finds characters asking if you can ever really know another person. Here’s a movie about the baggage everyone carries, and how difficult it can be to open it up for someone, even the closest someones, knowing that you’re risking judgment. And, if you’re getting married, you know their baggage will be weighing you down, too. It allows scenes of usual pre-marriage jitters to compound the stress through squirming social situations and escalating psychological sweatiness. The movie’s a sly conversation starter like that, tossing up awkward behaviors and philosophical posturing and watching as the characters flail to get back to a livable normal. Let he who is without sin cast the first stone. 

Saturday, March 28, 2026

Apocaloptimists: PROJECT HAIL MARY and THE AI DOC

Like The Martian, screenwriter Drew Goddard’s previous adaptation of an Andy Weir sci-fi novel, Project Hail Mary is a cheerful problem-solver of a space adventure. That earlier film was a gear-headed Ridley Scott picture with astronaut Matt Damon stuck on Mars. It cut between the stranded explorer and the scientists back home on parallel tracks thinking their way through complications to get him home. This newest film is also a stranded-astronaut story problem. It finds a science teacher (Ryan Gosling) waking up years from Earth, alone in a capsule as he regains his memories and finishes his mission. He’s supposed to figure out a way to make the sun immune to a space bacteria that’s causing it to burn out. He’ll do so by scooping up samples from a distant star. The movie’s parallel tracks are past and present. In the past, Gosling’s working with a team of researchers desperate to save the planet. In the present, he’s talking to himself—mostly. The halves joined by a seriousness of purpose and a cheerful optimism, a sense that if the world were to end tomorrow, the government would ask smart people to stop it today. Isn’t it pretty to think so? 

Gosling makes a fine star for such a feat, charming and self-deprecating and flustered, but ready to lock in and put his intelligence to work of all of us. He’s hugely likable here, and has great chemistry with his scene partners, both Earthbound (Sandra Hüller) and ones who are more imaginatively deployed later to help puppet scenes to a surprisingly moving climax. The movie surrounds him with convincing special effects of the kind of pop-art realism you’d expect from a movie that’s part Interstellar. It has the hard sci-fi edge with a sentimental open heart. It comes from Lord and Miller, the filmmaking team behind the joke-a-minute Cloudy with a Chance of Meatballs and The LEGO Movie, and who last directed 22 Jump Street twelve years ago. They’ve returned to us with their sense of humor intact, but proportioned well here as leavening to the stakes that enhance the emotions and the spectacle instead of deflating them. It actually cares. How nice to find a huge crowd-pleaser that valorizes intelligence. It watches Gosling connecting with extraterrestrial awareness with a sense of awe at mankind’s ability to solve problems with hard work and mental energy. 

It’s a stark, and welcome, contrast to those who think we can build computers to replace us. Consider those who talk endlessly at us about Artificial Intelligence. (I cringe even to use the term, a deliberately nebulous buzzword meant to obscure all manner of tech company advertising and spin.) There are those who think an emergent super-intelligence is going to bring about mankind’s abrupt extinction any day now. There are those who think it’ll hasten a dawn of a global golden age where no one will work and all disease will be cured. Those in the middle seem to think it’ll just enslave us to super-wealthy authoritarians. (Plus ça change.) A new documentary from Daniel Roher and Charlie Tyrell wants to serve as a level-headed primer on these issues. Its feint toward definitiveness is in its direct title: The AI Doc. Its quirky subtitle Or How I Became an Apocaloptimist is a signal of its whimsy. The movie’s a standard-issue talking-head doc loaded up with little stop-motion animations, showy transitions, and squiggly hand-drawn titles. And it’s wrapped around the personal story of the impending birth of Roher’s first child. He narrates and appears as an on-screen interlocutor, driven to wonder about these issues because he’s worried about bringing a baby into this uncertain future. 

He’s suitably curious. But the movie is largely credulous. Mostly confined to researchers and speculators, with a late stop at a few CEOs who hype up their products and playact concern, the movie mostly takes for granted the huge stakes, no matter the extremes expressed. It doesn’t quite understand that the pro crowd and the cons alike are merely falling into a fictional framework (call it Terminator v. Star Trek) instead of actually addressing the reality of the situation. He briefly invites on some humanities professors to poke at the bubble—let’s think about the resources, and who benefits from setting the discourse frame at peak freak out about the future that makes it, good or ill, seem inevitably world-changing. But they get shuffled off after a few soundbites. The movie reaches one of those issue doc call-your-congressperson QR-code endings. Its ambivalence ends up making the case that AI is, like so many problems of our modern day, something most people want to regulate, but financial pressures means no one will. But, sure, call a congressman about it. See how far that gets you. 

Wednesday, March 4, 2026

Talk to the Animals: GOAT and HOPPERS

I bet if you’re an aspiring animator looking to innovate these days, it’s Sony where you’d want to work. They’ve had the edge on style and cleverness lately. Twenty years ago, it was just the dense, imaginative, emotive Pixar against the scrappier, sarcastic DreamWorks. Now Pixar is struggling to find that striking originality, and DreamWorks is content to play around with textures on simple structures. That leaves room for Sony to emerge as the new freshness, despite lagging behind them for most of this century. It helps that at they’re best they’re a mix of the two competitors, the heart with the experimentation, the fresh with the sturdy. The tangled, zippy Spider-Verse pictures are a riotous hodgepodge of exciting comic book logic and The Mitchells vs the Machines is electric high-speed family sentimentality via wild sci-fi. Even the smaller personality-driven efforts like Lin-Manuel Miranda’s Cuban kinkajou musical Vivo and Adam Sandler’s class pet comedy Leo are a more standard, cuddlier, comfortable match for the talents of their stars. And they’ve hit pop culture gold with KPop Demon Hunters’ blend of catchy songs, cultural specificity, and genre tropes. The studio’s willingness to play around with style and tone has become an increasingly reliable force in the family film market. Their latest is Goat, a movie directed by Bob’s Burgers vet Tyree Dillihay and produced with basketball star Steph Curry. It’s set in a Zootopia-ish world that’s much like our own but all anthropomorphic animals. Set in a bustling urban setting composed of painterly backdrops, smeary colors, and jangled movement, their version of basketball is called Roarball. It’s dominated by enormous animals wielding their physicality: elephants, rhinos, ostriches, panthers. (They also have voices with great personality—Gabrielle Union, Aaron Pierre, David Harbour, Nick Kroll.) Can a scrawny goat (Caleb McLaughlin) make it in the big leagues? What do you think? The movie is extremely predictable sports movie cliche, but it’s shot through with a hyperactive, hyper-modern swagger—bumping hip-hop inflected scoring and a manic social-media flurry of notifications and plot swerves. And the wild slam dunk action is a gleefully exaggerated Space Jam pyrotechnic display of creativity. It’s every basketball-obsessed youngster’s wildest cartoon dreams. 

It’s quite a contrast with Pixar’s latest. Hoppers looks like a Pixar movie, moves like a Pixar movie, but feels less than a Pixar movie. It’s technically proficient, but just fine. It is well-structured, cutely designed, sometimes-funny, and warmly-voiced. It has a nice message about getting along and taking care of the natural world. And it has a spark of creativity to its concept. A college environmentalist discovers her professor has built a machine that allows her to inhabit a robotic beaver and study their environment. It also lets her talk to the animals. (It’s hand-waved with a reference to Avatar.) Of course the kid hijacks it to talk the critters into fighting the materialistic mayor’s plans to demolish their dam. At its best it has some of the clever rules and escalating action of vintage Pixar. Think of all those movies that end with a mad dash of most of their characters through some complicated world. But there’s something a little off about this one, a kind of haphazardness and shallowness to its world building, and a sense of obligation to its complication. One gets the sense that everything—from its dollops of sentimental familial sadness to its swerves into silliness—are a bit schematic and formulaic. Sure, the folks at Pixar are still terrific at rendering environments and balancing tones. But they can be pretty airless when the edges are all so totally rounded, and the fantasy muddled, the story at once too-familiar and overly complicated, and the supporting characters only one pixel deep. To be sure, Hoppers has some warm laughs and silly action and a few genuine dips into nastiness. (A surprise squishing of a bug is maybe the meanest thing this studio’s ever attempted, especially as a punchline.) It’s all likable enough. And it’s certainly no less predictable than Goat. But it speaks to such a decline in standards. Grown-up audiences used to be able to go to Pixar movies to see something that transcended. Lately if we see a Pixar production it’s out of habit. There are certainly less pleasant ways to pass the time. But they’ve been so much more.