Showing posts with label Gina Carano. Show all posts
Showing posts with label Gina Carano. Show all posts

Friday, February 12, 2016

Dead and Loathing It: DEADPOOL


At last there’s a movie for anyone who really wants a cheap R-rated X-Men entry. Deadpool, a comparatively low-budget and almost entirely disconnected spin-off of Fox’s superhero mutant team-up franchise, follows a sampler of the exploits of a smart aleck mercenary (Ryan Reynolds) who is cured of cancer and given regenerative powers like Wolverine’s. Ah, but the mad scientists who do it (led by the new Transporter Ed Skrein and Haywire’s Gina Carano) have vague and nefarious ulterior motives. This leaves the guy left for dead a scarred and burned mutant with a bad attitude. He’s out for revenge, putting on a tight red suit and mask and calling himself Deadpool, determined to kill everyone who wronged him. That doesn’t sound very heroic, and indeed he resists the label the entire way through a movie of nonstop profanity and violence interrupted only by its protagonist’s wall-to-wall interior monologue. He turns to the camera and speaks directly to the audience in a motormouthed outpouring of cynical snark, as if winkingly calling out its own shortcomings and relentlessly lampshading the usual superhero formula will inoculate it against criticism.

It’s faithful to the original comics creation, presenting an arrogant self-aware fourth-wall breaker engaging in huge amounts of potty-mouthed violence. He talks to us, dictates some edits, calls for needle drops, and even moves the camera at one point. Mostly he just comments on the events in progress with juvenile wisecracking, or spits out cultural references and self-deprecating comments. He tells us the budget was cheap, Reynolds is a bad actor, and nods towards the franchise’s knottiness. (He throws out an action figure from X-Men Origins: Wolverine, and upon hearing a reference to Professor X he asks, “McAvoy or Stewart?”) The movie goes out of its way to smarmily flatter the audience for catching the references.

But for all the screenplay (by Zombieland’s Rhett Reese and Paul Wernick) literally protests that this isn’t the usual superhero movie – taking potshots at the competition while admiring its own casual vigilante gore, filthy language, and mind-in-the-gutter exploitation – this is a movie undeniably built on the bones of a thoroughly exhausted and totally predictable origin story structure. It opens with a nasty fit of bloody action – crunching cars, flying decapitations, and viscera splattering on road signs – before flashing back to happier times that slowly catch us up. It fills in details of his pre-power days, introduces his comic relief buddy (T.J. Miller) and his lost love (Homeland’s Morena Baccarin), and the wrongs done to him. Then it’s back to the action, as X-Men Colossus (Stefan Kapicic) and Negasonic Teenage Warhead (Brianna Hildebrand), stepping in as if from a better, brighter movie, reluctantly join superpowered fights hammering toward a conclusion.

The edgier elements may be turned up to 11, but the more it loudly and repetitively claims to be something new and innovative, the less it seems true. The movie is terminally impressed with itself, convinced putting blood, boobs, and bad words in a standard superhero revenge actioner inherently makes it better. The script, and the chatterbox commentary from Deadpool, has the wit of a particularly unimaginative adolescent boy, preoccupied with bodily functions, focused on sexual and violent fantasies, and punctuated with four-letter words and bullying insults. Puerile and putrid, it finds sex acts, gory kills, and vulgarity equally giggle-worthy.

As a result, Deadpool is irritating, repetitive, and deadening. It’s a smug, smutty, and self-satisfied movie as ugly as it is off-putting. It drains all natural charisma from its performers, sending them through bland effects sequences dirtied up with extra splashes of strained irreverence and material trying so hard to offend it’s just sad. Give director Tim Miller (an effects’ artist making his feature debut) some (very small) credit for wanting to stretch the superhero movie a bit, but maybe we should stop complaining about the genre’s homogeneity if this is what passes for trying something different. The characters are thinly sketched. The look is flat, flavorless, and grey. The tone is a swamp of pointless nihilism laughing at itself. The plot is too thin for narrative propulsion, and too hobbled by its smirking protagonist for emotional investment. Everything’s a bad joke, and nothing is worth taking seriously, although the movie has enough bravado and posturing that it’s clear it convinced itself it’s a hip puncturing of the genre instead of a mean-spirited affirmation of its nastiest impulses.

And then there’s its repellent, often disgusting, love of violence. The movie revels in it, not the choreography or the spectacle but the visual fact of innards spurting from wounds, projectiles ripping flesh, and blades impaling organs. There’s an extended slapstick gag about Deadpool breaking his hands and legs and wobbling around in pain before he heals himself. It’s loud, overextended, pointless, and uncomfortable, but par for the course in a movie that treats a gunshot to the head as a punchline – not once, not twice, but every time. It’s no funnier than the tired improv insults and cheap shots that pass for humor in the rest of the movie. This all adds up to an interminable experience, none of the best parts of superhero movies and all of the worst, plus a whole bunch of added irritants.

Thursday, April 10, 2014

Not-So-Perfect Getaway: IN THE BLOOD


I’m rooting for Gina Carano. As an action star, she has plenty of promise. She’s a former mixed martial arts fighter who carries that physicality with great calm and capable choreography into a screen presence that’s compelling and intriguing. Her weird blend of unruffled expression and tight body language gives her a real ease that draws me in, even in the center of the terrible cheapo actioner that is In the Blood, her latest film. After her first lead role in Steven Soderbergh’s sleek Haywire and a choice supporting turn as The Rock’s right-hand woman in Fast & Furious 6, she deserves better than the woefully generic, bungled B-movie she’s headlining here. It’s the kind of movie that should have a simple hook, but takes its nugget of pulpy interest and muddles it up with belabored backstory and dropped subplots that add up to nothing much, stuck somewhere frustrating between trying too hard and not trying hard enough.

Director John Stockwell has made that his trademark as of late, with slight B-movies like Cat Run and Dark Tide that are too lazy to be effective and too clumsily plotted to fully activate what small simple pleasures they could generate. It’s no wonder that his best film of this kind (leaving out his actual best film, the nicely observed 2001 teen drama Crazy/Beautiful) is his simplest. That’d be 2005’s diving-for-treasure thriller Into the Blue which used a nicely photographed beach-side setting as an excuse to stage sequences of moderate suspense when it’s not ogling stars Jessica Alba and the late Paul Walker, hired to look good in swimwear and filling their roles splendidly. Still, it’s nothing more than a barely passable matinee diversion on a lethargic day.

In the Blood also takes place by the beach, looking at times like a nice paid vacation for all involved. But the movie spends little time in bikinis and almost as little time taking in the scenery. Just as well, since the movie is shot on some of the cheapest, ugliest digital video I’ve ever seen professionally projected in a movie theater. Sometimes, Stockwell cuts to pixilated cell phone video (shot on what appears to be circa 2003 technology), smeary surveillance feeds, and chunky GoPro footage, the better to make us grateful for what subpar cinematography we get, I suppose. The story follows Carano as a newlywed honeymooning on a small Caribbean island with husband Cam Gigandet. He goes missing in the aftermath of a suspicious zipline accident. She sets out to find him and get to the bottom of the apparent conspiracy to keep her from the truth about why he was taken.

As if that’s not enough, we also get flashbacks to Carano’s character as a teenager. She’s toughened up and taught to fight by her father (Stephen Lang) who tells her “scars are tattoos with better stories.” She has killed multiple people in self-defense on separate occasions. We hear she met her husband at Narcotics Anonymous. So she’s had a hard life. Why all this overly tragic backstory is loaded on top of this relatively simple story is beyond me. If a movie’s going to traffic in stereotypical character types as thoroughly as this one, why bother explaining? Maybe screenwriters James Robert Johnston and Bennett Yellin thought we would want to know why Carano is such a good fighter. Thanks, but no thanks. No Gene Kelly movie ever felt the need to take the time to painstakingly let us know how his characters became great dancers.

Into the Blood is lazily plotted, with little energy to the mystery. Methinks a problem might be the movie’s assumption that we’ll miss Cam Gigandet. He’s so painfully unconvincing in the opening scenes I was all too happy writing him off as an unseen MacGuffin character for most of the movie. (The reveal of the details of his fate is a big let down, too.) As Carano goes looking for him, scene after scene is shaggily, sloppily assembled. The action is sporadic, in murkily shaking shots, and torturous without impact. When not brawling, scenes are brightly overlit. You can see the actors sweating and squirming in front of the camera, trying and failing to make the tortured twists and clunky dialogue work.

The ensemble includes Ismael Cruz Cordova, Amaury Nolasco, and the always-welcome Danny Trejo as locals who spend their time helping and hindering the search. They’re fine, I suppose, but utterly indistinct. Most everyone is just there to move things along and not pull focus from the star. She’s great, but so underserved by the material that she fails to live down to it. If the story was sharper or the ensemble more vividly sketched, maybe she’d have something to work off of. The best part ends up being the wonderful Luis Guzmán as a laid-back local cop who has exactly zero interest in the situation in which Carano’s found herself. I liked that about him. I could relate.

Friday, May 24, 2013

Souped-up: FURIOUS 6


The Fast & Furious movies are some kind of modern Hollywood wonder: a scrappy franchise built improbably out of humble B-movie origins into one of the most popular and most reliably entertaining series currently running. From its origin in 2001 as a modest B-movie that was an appealing reworking of Point Break that swapped SoCal surfing for street racing, through two largely free-standing follow-ups that drifted away from the central premise, the series has shown a resilient capacity for trial and error and confident course correction. Producer Neal H. Moritz, who has been around since the beginning, and director Justin Lin, who has made four of these in a row now, have been unafraid to try new things – new locales, new characters, new hooks – while keeping what works and ditching what doesn’t. The series finally hit upon the exact right combination with 2011’s Fast Five, a satisfying fast car spectacle of a heist picture that pulled in all the best aspects of the previous four films to casually create the kind of multi-picture mythology Marvel worked so hard to build leading up to The Avengers. It’s all the more appealing for feeling serendipitous, the product of continual underdog status.

The franchise’s growth continues in Furious 6, which is once again bigger and better than anything that’s come before. The series has been honed once again. This time the exposition is tighter, the emotional arcs are crisper, and the action set pieces are more outrageous and insanely gripping. The plot’s as ludicrous as ever, but it makes perfect sense on its own terms. The single-minded agent played by Dwayne Johnson, sweat and muscle personified, hunts a crew of drivers led by a mysterious new villain (Luke Evans) and a mysteriously returning face (Michelle Rodriguez), striking military targets throughout Europe. He decides the only people who can help him capture these bad guys are the very drivers who stole a massive safe out from under his watch in Rio and who he’s sworn to bring to justice. He seeks out their leader (Vin Diesel) and offers to wipe the criminal records clean if he’ll get the gang back together to help Interpol stop these villains. It takes a team of drivers to stop a team of drivers, or so the logic of these movies goes.

Diesel agrees, and so the whole family of series regulars – Paul Walker, Jordana Brewster, Tyrese Gibson, Ludacris, Sung Kang, and Gal Gadot – comes flying in from all corners of the world to participate in this globetrotting film in which the good guys chase the bad guys through sensational sequences of vehicular mayhem. New to the group is Johnson’s second-in-command, played by Haywire’s Gina Carano, proving in only her second major role that she’s the best action star on the planet. She’s just as hyper-competent and self-assured as the cast, which otherwise joins the chase already crackling with charming chemistry carried over from last time. The group has grown to be terrifically appealing and refreshingly causally diverse. And they’re easy to root for. It’s funny how a series in which all of the leads are so very good at their jobs (and progressively richer for it) can maintain their underdog status. But that’s a key to the films’ success. There’s always a sense that they’re one wrong step away from prison and one wrong turn of the wheel away from death. Keeping Johnson close this time is a good way to keep the threat of the law alive, while Evans provides the most purely threatening villain the series has had yet.

As screenwriter Chris Morgan studiously finds the series loose plot threads that I hadn’t realized existed, pulling the whole initially haphazard enterprise into something of a beautifully retconned coherence, director Lin offers up scenes like an early chase through London streets in which the bad guys have souped-up racecars built with angled armored plates that allow them to hit a police car head on and send it spinning through the air while they zoom away unscathed. It’s an encouraging sign that six movies in there are still new fun, exciting ways to send cars smashing. Later, a spectacular sequence will grow to include helicopters, motorcycles, and one tough tank. And if you thought Fast Five’s extended sequence of two cars dragging a two-ton safe through city streets was something, wait until you see what happens with a cargo plane here! Just when I thought the film was stalling out, it finds another gear. I shouldn’t have doubted.

I haven’t always liked this franchise. It first appeared when I wrongly thought its car chase simplicity was beneath my burgeoning cinephilia, but Fast Five was so entertaining it prompted me to revisit them all in the run up to Furious 6. Doing so, my opinion of them improved (somewhat) and served to reinforce how successfully the filmmakers responsible have gotten the potential out of even the lowest points of the franchise – for me the dull, table-clearing and setting fourth effort – and pulled it all together into a coherent whole. The series has only ever promised dumb fun with fast cars and some minor cops-and-robbers intrigue. Now that it has figured out how to deliver all that as well as gripping heist plotting, satisfying fan-service, unexpectedly emotional arcs, bruising hand-to-hand combat, and gleefully, absurdly, joyfully over-the-top action, I figure this series is downright unstoppable. Furious 6 is not only the best one yet, it’s sequence for sequence up there with the most enjoyable action movies in recent memory.

Note: Be sure to stick around for the rewarding scene in the middle of the end credits that features a killer surprise cameo and a tease of more Fast & Furious to come.


Sunday, January 22, 2012

Knockout: HAYWIRE

Retired mixed martial arts star Gina Carano is the center of Haywire, a terrifically exciting actioner. This is essentially her acting debut, playing Mallory Kane, a tough ex-Marine who works for an independent com- pany hired by the United States government to execute special missions. She’s a secret agent for hire. Carano is perfect for the role. She’s tough. You don’t want to cross her. She has intensity in her eyes and muscle to her physicality. She doesn’t just look like a fighter; she is a fight- er. When her punches land, not only are they convincing, they look like they cause real pain.

That Carano can really handle herself in a fight is no small fact. It’s the very purpose of the film. Every step of the way, she has to fight off attackers. With simply stunning fight choreography, Carano kicks, flips, and punches her way to freedom. The music drops away, leaving only the grunts and thunks to score the action. There’s tantalizing eeriness as the camera stands back and regards with a restraint that suits the judicious editing. Diegetic sound is all we need to feel the full force of these knockdown drag-out fights.

The film could easily have been a routine story of espionage and double crosses, but it’s so energetically and stylishly told that it’s anything but. Directed by Steven Soderbergh from a smoothly complicated script by Lem Dobbs (they last worked together on The Limey, another great thriller), it moves with a slick, artful excitement. We start in the middle of things, with Carano getting attacked in an upstate New York diner by a former coworker (Channing Tatum). It unfolds with quick brutal resourcefulness as she kicks him out cold and then demands a cowering patron (Michael Angarano) give her a ride and patch up her arm. On the way to wherever she’s heading, she tells him her story.

It globetrots through flash- backs revealing that a government bureaucrat (Michael Douglas) hires a security company, headed by a slick suit (Ewan McGregor) consulting with a Spanish counterpart (Antonio Banderas) to rescue a Chinese dissident held hostage on Spanish soil. It appears to be a successful op, and Carano heads off to her next mission, playing wife to an undercover British agent (Michael Fassbender). There she learns she’s framed for murder charges. She escapes, barely finds the time to call a warning to her dad (Bill Paxton), and then spends the rest of the film on the run, leading us back to where we came in and beyond as she pieces together the con- spiracy that put her in this predicament.

It’s so sleek and fast, with nary a wasted shot, it’s practically aerodynamic. The action is well-staged by Soderbergh, whose films are at least as interesting for how the story is told as for the story itself. His cool digital cinematography and editing have a clinical movement to them, laying out spaces with ease and allowing the fights – and the chases, shootouts, and even simple conversational clashes – to unfold with clarity and cold, blunt observational precision. This is gleaming pop pulp filmmaking, hurtling through familiar tropes with an uncommon energy. It’s just plain fun.

And I think Soderbergh and Dobbs had fun coming up with this film too. Carano’s compelling athleticism may be the driving engine of interest here, but the pleasantly jumbled chronology of the plot, the precision of the shots, and the deeply talented supporting cast are just as compelling. There’s a fleeting moment when, during a chase scene, an animal darts across the road. It’s a perfect whimsical moment that’s at once a lovely visual detail, a funny little gag, and an escalation of tension. Soderbergh creates frames that are composed to have information in the background. He doesn’t overwhelm you with visual noise. He invites you to look closer. A moment during a rooftop foot chase finds Carano slinking through the foreground while we can see, tucked away in the corner of the frame, her pursuers a few roofs back. Neither the pursuers nor the pursued has the whole picture, but there’s a thrill in understanding the layout that enhances the stakes. (The moment is twinned in the climax when Carano comes hurtling from the background, smashing into the unaware villain in the foreground).

Steven Soderbergh films are about the stakes inherent when people are very good at their jobs (Erin Brockovich, Ocean’s 11, 12 and 13), which makes it all the more troubling when things go wrong (Contagion, Out of Sight), when people who may at times seem competent aren’t (The Informant!, Bubble, Solaris), when we question the value of what they do (Traffic, The Girlfriend Experience). All of the above applies to Haywire. Carano is good in a fight, but when she beats a path through her former coworkers, it’s destabilizing. She’s been cut loose from her company and her extralegal status does her no good. She may have skill, but the system itself is broken.

The classification allowing the company to do whatever it wants in the name of national security is of no help whatsoever to her. This confident and capable woman has only so much fight in her. She can only run for so long. Confidence and capabilities will mean nothing if she can’t prove her innocence and uncover the corruption. And that’s what makes the movie work so well. Carano has incredible action star charisma. I believed she could beat up any- one she needed to. But the resolution doesn’t rely solely on her physical capabilities. She makes a compelling center surrounded by calculating sliminess. Much like the film itself is proof of the coolness of verisimilitude in a genre of pretenders.